#include <client_data7.h>
◆ m_aAnimations
CAnimation* client_data7::CDataContainer::m_aAnimations |
◆ m_aImages
CDataImage* client_data7::CDataContainer::m_aImages |
◆ m_aPickups
◆ m_aSounds
◆ m_aSprites
◆ m_aSpritesets
◆ m_NumAnimations
int client_data7::CDataContainer::m_NumAnimations |
◆ m_NumImages
int client_data7::CDataContainer::m_NumImages |
◆ m_NumPickups
int client_data7::CDataContainer::m_NumPickups |
◆ m_NumSounds
int client_data7::CDataContainer::m_NumSounds |
◆ m_NumSprites
int client_data7::CDataContainer::m_NumSprites |
◆ m_NumSpritesets
int client_data7::CDataContainer::m_NumSpritesets |
◆ m_Weapons
The documentation for this struct was generated from the following file: