1#ifndef ENGINE_CLIENT_BACKEND_SDL_H
2#define ENGINE_CLIENT_BACKEND_SDL_H
13#include <condition_variable>
19#if defined(CONF_PLATFORM_MACOS) || defined(CONF_PLATFORM_IOS)
20#include <objc/message.h>
21#include <objc/runtime.h>
31 Class NSAutoreleasePoolClass = (Class)objc_getClass(
"NSAutoreleasePool");
32 m_Pool = class_createInstance(NSAutoreleasePoolClass, 0);
33 SEL selector = sel_registerName(
"init");
34 ((id (*)(id, SEL))objc_msgSend)(m_Pool, selector);
39 SEL selector = sel_registerName(
"drain");
40 ((id (*)(id, SEL))objc_msgSend)(m_Pool, selector);
71 bool IsIdle()
const override;
88#if !defined(CONF_PLATFORM_EMSCRIPTEN)
100 bool GetWarning(std::vector<std::string> &WarningStrings)
override;
163 void Cmd_Init(
const SCommand_Init *pCommand);
236 int Init(
const char *pName,
int *pScreen,
int *pWidth,
int *pHeight,
int *pRefreshRate,
int *pFsaaSamples,
int Flags,
int *pDesktopWidth,
int *pDesktopHeight,
int *pCurrentWidth,
int *pCurrentHeight,
class IStorage *pStorage)
override;
249 void GetVideoModes(
CVideoMode *pModes,
int MaxModes,
int *pNumModes,
float HiDPIScale,
int MaxWindowWidth,
int MaxWindowHeight,
int ScreenId)
override;
260 bool ResizeWindow(
int w,
int h,
int RefreshRate)
override;
@ GFX_WARNING_TYPE_NONE
Definition backend_base.h:50
static constexpr size_t GPU_INFO_STRING_SIZE
Definition backend_sdl.h:202
Definition graphics_threaded.h:48
@ CMDGROUP_PLATFORM_SDL
Definition graphics_threaded.h:113
Definition backend_base.h:82
Definition backend_sdl.h:105
void Cmd_Signal(const CCommandBuffer::SCommand_Signal *pCommand)
Definition backend_sdl.cpp:238
bool RunCommand(const CCommandBuffer::SCommand *pBaseCommand)
Definition backend_sdl.cpp:243
Definition backend_sdl.h:136
void Cmd_WindowCreateNtf(const CCommandBuffer::SCommand_WindowCreateNtf *pCommand)
Definition backend_sdl.cpp:290
void Cmd_VSync(const CCommandBuffer::SCommand_VSync *pCommand)
Definition backend_sdl.cpp:275
SDL_GLContext m_GLContext
Definition backend_sdl.h:139
bool RunCommand(const CCommandBuffer::SCommand *pBaseCommand)
Definition backend_sdl.cpp:312
void Cmd_Init(const SCommand_Init *pCommand)
Definition backend_sdl.cpp:255
CCommandProcessorFragment_SDL()
void Cmd_Swap(const CCommandBuffer::SCommand_Swap *pCommand)
Definition backend_sdl.cpp:269
void Cmd_WindowDestroyNtf(const CCommandBuffer::SCommand_WindowDestroyNtf *pCommand)
Definition backend_sdl.cpp:301
SDL_Window * m_pWindow
Definition backend_sdl.h:138
@ CMD_INIT
Definition backend_sdl.h:144
@ CMD_SHUTDOWN
Definition backend_sdl.h:145
void Cmd_Shutdown(const SCommand_Shutdown *pCommand)
Definition backend_sdl.cpp:263
void RunBuffer(CCommandBuffer *pBuffer) override
Definition backend_sdl.cpp:396
CCommandProcessorFragment_SDL m_SDL
Definition backend_sdl.h:180
const SGfxErrorContainer & GetError() const override
Definition backend_sdl.cpp:487
const SGfxWarningContainer & GetWarning() const override
Definition backend_sdl.cpp:497
CCommandProcessor_SDL_GL(EBackendType BackendType, int GLMajor, int GLMinor, int GLPatch)
Definition backend_sdl.cpp:432
void HandleError()
Definition backend_sdl.cpp:333
SGfxWarningContainer m_Warning
Definition backend_sdl.h:186
void HandleWarning()
Definition backend_sdl.cpp:367
SGfxErrorContainer m_Error
Definition backend_sdl.h:185
void ErroneousCleanup() override
Definition backend_sdl.cpp:492
CCommandProcessorFragment_General m_General
Definition backend_sdl.h:181
EBackendType m_BackendType
Definition backend_sdl.h:183
CCommandProcessorFragment_GLBase * m_pGLBackend
Definition backend_sdl.h:179
const char * GetScreenName(int Screen) const override
Definition backend_sdl.cpp:1030
int WindowActive() override
Definition backend_sdl.cpp:1742
void SetWindowGrab(bool Grab) override
Definition backend_sdl.cpp:1752
void WindowDestroyNtf(uint32_t WindowId) override
Definition backend_sdl.cpp:1834
SDL_GLContext m_GLContext
Definition backend_sdl.h:208
bool ResizeWindow(int w, int h, int RefreshRate) override
Definition backend_sdl.cpp:1761
int Init(const char *pName, int *pScreen, int *pWidth, int *pHeight, int *pRefreshRate, int *pFsaaSamples, int Flags, int *pDesktopWidth, int *pDesktopHeight, int *pCurrentWidth, int *pCurrentHeight, class IStorage *pStorage) override
Definition backend_sdl.cpp:1148
void GetCurrentVideoMode(CVideoMode &CurMode, float HiDPIScale, int MaxWindowWidth, int MaxWindowHeight, int ScreenId) override
Definition backend_sdl.cpp:1109
bool UpdateDisplayMode(int Index, ivec2 *pDesktopSize) override
Definition backend_sdl.cpp:1722
char m_aVendorString[GPU_INFO_STRING_SIZE]
Definition backend_sdl.h:223
const char * GetRendererString() override
Definition backend_sdl.h:297
std::atomic< uint64_t > m_StagingMemoryUsage
Definition backend_sdl.h:213
const char * GetVendorString() override
Definition backend_sdl.h:287
bool HasQuadContainerBuffering() override
Definition backend_sdl.h:275
static void ClampDriverVersion(EBackendType BackendType)
Definition backend_sdl.cpp:812
uint64_t StagingMemoryUsage() const override
Definition backend_sdl.cpp:1625
ICommandProcessor * m_pProcessor
Definition backend_sdl.h:209
TGLBackendReadPresentedImageData m_ReadPresentedImageDataFunc
Definition backend_sdl.h:217
void SetWindowParams(int FullscreenMode, bool IsBorderless) override
Definition backend_sdl.cpp:1640
std::atomic< uint64_t > m_StreamMemoryUsage
Definition backend_sdl.h:212
uint64_t StreamedMemoryUsage() const override
Definition backend_sdl.cpp:1620
bool HasTextBuffering() override
Definition backend_sdl.h:274
SDL_Window * m_pWindow
Definition backend_sdl.h:207
int GetWindowScreen() override
Definition backend_sdl.cpp:1737
std::atomic< uint64_t > m_BufferMemoryUsage
Definition backend_sdl.h:211
int GetNumScreens() const override
Definition backend_sdl.h:246
std::optional< int > ShowMessageBox(const IGraphics::CMessageBox &MessageBox) override
Definition backend_sdl.cpp:922
const TTwGraphicsGpuList & GetGpus() const override
Definition backend_sdl.cpp:1630
TGLBackendReadPresentedImageData & GetReadPresentedImageDataFuncUnsafe() override
Definition backend_sdl.cpp:1843
bool Uses2DTextureArrays() override
Definition backend_sdl.h:276
int m_NumScreens
Definition backend_sdl.h:219
static bool IsModernAPI(EBackendType BackendType)
Definition backend_sdl.cpp:939
SBackendCapabilities m_Capabilities
Definition backend_sdl.h:221
bool HasTextureArraysSupport() override
Definition backend_sdl.h:277
uint64_t BufferMemoryUsage() const override
Definition backend_sdl.cpp:1615
void Minimize() override
Definition backend_sdl.cpp:1635
bool SetWindowScreen(int Index, bool MoveToCenter, ivec2 *pDesktopSize) override
Definition backend_sdl.cpp:1691
const char * GetErrorString() override
Definition backend_sdl.h:279
void GetVideoModes(CVideoMode *pModes, int MaxModes, int *pNumModes, float HiDPIScale, int MaxWindowWidth, int MaxWindowHeight, int ScreenId) override
Definition backend_sdl.cpp:1045
bool IsScreenKeyboardShown() override
Definition backend_sdl.cpp:1829
bool UseTrianglesAsQuad() override
Definition backend_sdl.h:271
char m_aRendererString[GPU_INFO_STRING_SIZE]
Definition backend_sdl.h:225
bool IsConfigModernAPI() override
Definition backend_sdl.h:270
int Shutdown() override
Definition backend_sdl.cpp:1572
TTwGraphicsGpuList m_GpuList
Definition backend_sdl.h:215
char m_aErrorString[256]
Definition backend_sdl.h:229
std::atomic< uint64_t > m_TextureMemoryUsage
Definition backend_sdl.h:210
bool HasQuadBuffering() override
Definition backend_sdl.h:273
bool HasTileBuffering() override
Definition backend_sdl.h:272
EBackendType m_BackendType
Definition backend_sdl.h:227
void GetDisplayCutoutInsets(int &Left, int &Right) override
Definition backend_sdl.cpp:1807
void GetViewportSize(int &w, int &h) override
Definition backend_sdl.cpp:1799
CGraphicsBackend_SDL_GL(TTranslateFunc &&TranslateFunc)
Definition backend_sdl.cpp:1142
const char * GetVersionString() override
Definition backend_sdl.h:292
void WindowCreateNtf(uint32_t WindowId) override
Definition backend_sdl.cpp:1838
void NotifyWindow() override
Definition backend_sdl.cpp:1817
char m_aVersionString[GPU_INFO_STRING_SIZE]
Definition backend_sdl.h:224
static EBackendType DetectBackend()
Definition backend_sdl.cpp:771
int WindowOpen() override
Definition backend_sdl.cpp:1747
uint64_t TextureMemoryUsage() const override
Definition backend_sdl.cpp:1610
bool GetDriverVersion(EGraphicsDriverAgeType DriverAgeType, int &Major, int &Minor, int &Patch, const char *&pName, EBackendType BackendType) override
Definition backend_sdl.cpp:951
Definition backend_sdl.h:56
virtual void ErroneousCleanup()=0
virtual const SGfxErrorContainer & GetError() const =0
virtual ~ICommandProcessor()=default
virtual void RunBuffer(CCommandBuffer *pBuffer)=0
virtual const SGfxWarningContainer & GetWarning() const =0
const char * GetFatalError() const override
Definition backend_sdl.cpp:220
static void ThreadFunc(void *pUser)
Definition backend_sdl.cpp:65
void StartProcessor(ICommandProcessor *pProcessor)
Definition backend_sdl.cpp:108
std::string m_FatalError
Definition backend_sdl.h:50
CCommandBuffer * m_pBuffer
Definition backend_sdl.h:91
bool IsIdle() const override
Definition backend_sdl.cpp:176
bool HasWarning() const
Definition backend_sdl.h:80
TTranslateFunc m_TranslateFunc
Definition backend_sdl.h:49
std::condition_variable m_BufferSwapCond
Definition backend_sdl.h:90
std::atomic_bool m_Shutdown
Definition backend_sdl.h:87
ICommandProcessor * m_pProcessor
Definition backend_sdl.h:86
bool m_Started
Definition backend_sdl.h:92
void RunBufferSingleThreadedUnsafe(CCommandBuffer *pBuffer) override
Definition backend_sdl.cpp:171
void WaitForIdle() override
Definition backend_sdl.cpp:185
void ProcessError(const SGfxErrorContainer &Error)
Definition backend_sdl.cpp:202
void RunBuffer(CCommandBuffer *pBuffer) override
Definition backend_sdl.cpp:137
bool GetWarning(std::vector< std::string > &WarningStrings) override
Definition backend_sdl.cpp:225
CGraphicsBackend_Threaded(TTranslateFunc &&TranslateFunc)
Definition backend_sdl.cpp:97
void * m_pThread
Definition backend_sdl.h:94
SGfxWarningContainer m_Warning
Definition backend_sdl.h:51
std::mutex m_BufferSwapMutex
Definition backend_sdl.h:89
std::atomic_bool m_BufferInProcess
Definition backend_sdl.h:93
void StopProcessor()
Definition backend_sdl.cpp:121
Definition graphics_threaded.h:667
Definition graphics.h:633
EBackendType
Definition graphics.h:143
@ BACKEND_TYPE_AUTO
Definition graphics.h:149
EGraphicsDriverAgeType
Definition graphics.h:134
std::function< bool(uint32_t &Width, uint32_t &Height, CImageInfo::EImageFormat &Format, std::vector< uint8_t > &vDstData)> TGLBackendReadPresentedImageData
Definition graphics.h:181
STWGraphicGpu TTwGraphicsGpuList
Definition graphics.h:176
std::function< const char *(const char *, const char *)> TTranslateFunc
Definition graphics_threaded.h:1276
Definition graphics_threaded.h:216
Definition graphics_threaded.h:472
Definition graphics_threaded.h:478
Definition graphics_threaded.h:578
Definition graphics_threaded.h:586
Definition graphics_threaded.h:183
SCommand(unsigned Cmd)
Definition graphics_threaded.h:185
SDL_Window * m_pWindow
Definition backend_sdl.h:152
SDL_GLContext m_GLContext
Definition backend_sdl.h:153
SCommand_Init()
Definition backend_sdl.h:150
SCommand_Shutdown()
Definition backend_sdl.h:158
Definition backend_sdl.h:113
bool m_3DTextures
Definition backend_sdl.h:121
int m_ContextMajor
Definition backend_sdl.h:129
int m_ContextPatch
Definition backend_sdl.h:131
bool m_QuadBuffering
Definition backend_sdl.h:115
bool m_ShaderSupport
Definition backend_sdl.h:124
bool m_QuadContainerBuffering
Definition backend_sdl.h:117
bool m_TileBuffering
Definition backend_sdl.h:114
bool m_NPOTTextures
Definition backend_sdl.h:120
bool m_MipMapping
Definition backend_sdl.h:119
bool m_TrianglesAsQuads
Definition backend_sdl.h:127
bool m_2DArrayTextures
Definition backend_sdl.h:122
int m_ContextMinor
Definition backend_sdl.h:130
bool m_TextBuffering
Definition backend_sdl.h:116
bool m_2DArrayTexturesAsExtension
Definition backend_sdl.h:123
Definition backend_base.h:60
Definition backend_base.h:76
EGfxWarningType m_WarningType
Definition backend_base.h:77
vector2_base< int > ivec2
Definition vmath.h:170