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backend_sdl.h
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1#ifndef ENGINE_CLIENT_BACKEND_SDL_H
2#define ENGINE_CLIENT_BACKEND_SDL_H
3
4#include <base/detect.h>
5
8#include <engine/graphics.h>
9
10#include <SDL_video.h>
11
12#include <atomic>
13#include <condition_variable>
14#include <cstddef>
15#include <cstdint>
16#include <mutex>
17#include <vector>
18
19#if defined(CONF_PLATFORM_MACOS)
20#include <objc/objc-runtime.h>
21
22class CAutoreleasePool
23{
24private:
25 id m_Pool;
26
27public:
28 CAutoreleasePool()
29 {
30 Class NSAutoreleasePoolClass = (Class)objc_getClass("NSAutoreleasePool");
31 m_Pool = class_createInstance(NSAutoreleasePoolClass, 0);
32 SEL selector = sel_registerName("init");
33 ((id (*)(id, SEL))objc_msgSend)(m_Pool, selector);
34 }
35
36 ~CAutoreleasePool()
37 {
38 SEL selector = sel_registerName("drain");
39 ((id (*)(id, SEL))objc_msgSend)(m_Pool, selector);
40 }
41};
42#endif
43
44// basic threaded backend, abstract, missing init and shutdown functions
46{
47private:
49 std::string m_FatalError;
51
52public:
53 // constructed on the main thread, the rest of the functions is run on the render thread
55 {
56 public:
57 virtual ~ICommandProcessor() = default;
58 virtual void RunBuffer(CCommandBuffer *pBuffer) = 0;
59
60 virtual const SGfxErrorContainer &GetError() const = 0;
61 virtual void ErroneousCleanup() = 0;
62
63 virtual const SGfxWarningContainer &GetWarning() const = 0;
64 };
65
67
68 void RunBuffer(CCommandBuffer *pBuffer) override;
69 void RunBufferSingleThreadedUnsafe(CCommandBuffer *pBuffer) override;
70 bool IsIdle() const override;
71 void WaitForIdle() override;
72
73 void ProcessError(const SGfxErrorContainer &Error);
74
75protected:
76 void StartProcessor(ICommandProcessor *pProcessor);
77 void StopProcessor();
78
79 bool HasWarning() const
80 {
81 return m_Warning.m_WarningType != GFX_WARNING_TYPE_NONE;
82 }
83
84private:
86 std::atomic_bool m_Shutdown;
87#if !defined(CONF_PLATFORM_EMSCRIPTEN)
89 std::condition_variable m_BufferSwapCond;
91 bool m_Started = false;
92 std::atomic_bool m_BufferInProcess;
93 void *m_pThread;
94 static void ThreadFunc(void *pUser);
95#endif
96
97public:
98 const char *GetFatalError() const override;
99 bool GetWarning(std::vector<std::string> &WarningStrings) override;
100};
101
102// takes care of implementation independent operations
104{
105 void Cmd_Signal(const CCommandBuffer::SCommand_Signal *pCommand);
106
107public:
108 bool RunCommand(const CCommandBuffer::SCommand *pBaseCommand);
109};
110
132
133// takes care of sdl related commands
135{
136 // SDL stuff
137 SDL_Window *m_pWindow = nullptr;
138 SDL_GLContext m_GLContext = nullptr;
139
140public:
141 enum
142 {
145 };
146
148 {
151 SDL_Window *m_pWindow;
152 SDL_GLContext m_GLContext;
153 };
154
160
161private:
162 void Cmd_Init(const SCommand_Init *pCommand);
163 void Cmd_Shutdown(const SCommand_Shutdown *pCommand);
164 void Cmd_Swap(const CCommandBuffer::SCommand_Swap *pCommand);
165 void Cmd_VSync(const CCommandBuffer::SCommand_VSync *pCommand);
168
169public:
171
172 bool RunCommand(const CCommandBuffer::SCommand *pBaseCommand);
173};
174
175// command processor implementation, uses the fragments to combine into one processor
200
201static constexpr size_t GPU_INFO_STRING_SIZE = 256;
202
203// graphics backend implemented with SDL and the graphics library @see EBackendType
205{
206 SDL_Window *m_pWindow = nullptr;
207 SDL_GLContext m_GLContext = nullptr;
209 std::atomic<uint64_t> m_TextureMemoryUsage{0};
210 std::atomic<uint64_t> m_BufferMemoryUsage{0};
211 std::atomic<uint64_t> m_StreamMemoryUsage{0};
212 std::atomic<uint64_t> m_StagingMemoryUsage{0};
213
215
217
219
221
225
227
228 char m_aErrorString[256];
229
231 static void ClampDriverVersion(EBackendType BackendType);
232
233public:
235 int Init(const char *pName, int *pScreen, int *pWidth, int *pHeight, int *pRefreshRate, int *pFsaaSamples, int Flags, int *pDesktopWidth, int *pDesktopHeight, int *pCurrentWidth, int *pCurrentHeight, class IStorage *pStorage) override;
236 int Shutdown() override;
237
238 uint64_t TextureMemoryUsage() const override;
239 uint64_t BufferMemoryUsage() const override;
240 uint64_t StreamedMemoryUsage() const override;
241 uint64_t StagingMemoryUsage() const override;
242
243 const TTwGraphicsGpuList &GetGpus() const override;
244
245 int GetNumScreens() const override { return m_NumScreens; }
246 const char *GetScreenName(int Screen) const override;
247
248 void GetVideoModes(CVideoMode *pModes, int MaxModes, int *pNumModes, float HiDPIScale, int MaxWindowWidth, int MaxWindowHeight, int ScreenId) override;
249 void GetCurrentVideoMode(CVideoMode &CurMode, float HiDPIScale, int MaxWindowWidth, int MaxWindowHeight, int ScreenId) override;
250
251 void Minimize() override;
252 void SetWindowParams(int FullscreenMode, bool IsBorderless) override;
253 bool SetWindowScreen(int Index, bool MoveToCenter) override;
254 bool UpdateDisplayMode(int Index) override;
255 int GetWindowScreen() override;
256 int WindowActive() override;
257 int WindowOpen() override;
258 void SetWindowGrab(bool Grab) override;
259 bool ResizeWindow(int w, int h, int RefreshRate) override;
260 void GetViewportSize(int &w, int &h) override;
261 void NotifyWindow() override;
262 bool IsScreenKeyboardShown() override;
263
264 void WindowDestroyNtf(uint32_t WindowId) override;
265 void WindowCreateNtf(uint32_t WindowId) override;
266
267 bool GetDriverVersion(EGraphicsDriverAgeType DriverAgeType, int &Major, int &Minor, int &Patch, const char *&pName, EBackendType BackendType) override;
268 bool IsConfigModernAPI() override { return IsModernAPI(m_BackendType); }
269 bool UseTrianglesAsQuad() override { return m_Capabilities.m_TrianglesAsQuads; }
270 bool HasTileBuffering() override { return m_Capabilities.m_TileBuffering; }
271 bool HasQuadBuffering() override { return m_Capabilities.m_QuadBuffering; }
272 bool HasTextBuffering() override { return m_Capabilities.m_TextBuffering; }
273 bool HasQuadContainerBuffering() override { return m_Capabilities.m_QuadContainerBuffering; }
274 bool Uses2DTextureArrays() override { return m_Capabilities.m_2DArrayTextures; }
275 bool HasTextureArraysSupport() override { return m_Capabilities.m_2DArrayTextures || m_Capabilities.m_3DTextures; }
276
277 const char *GetErrorString() override
278 {
279 if(m_aErrorString[0] != '\0')
280 return m_aErrorString;
281
282 return nullptr;
283 }
284
285 const char *GetVendorString() override
286 {
287 return m_aVendorString;
288 }
289
290 const char *GetVersionString() override
291 {
292 return m_aVersionString;
293 }
294
295 const char *GetRendererString() override
296 {
297 return m_aRendererString;
298 }
299
301
302 std::optional<int> ShowMessageBox(const IGraphics::CMessageBox &MessageBox) override;
303
304 static bool IsModernAPI(EBackendType BackendType);
305};
306
307#endif // ENGINE_CLIENT_BACKEND_SDL_H
@ GFX_WARNING_TYPE_NONE
Definition backend_base.h:50
static constexpr size_t GPU_INFO_STRING_SIZE
Definition backend_sdl.h:201
Definition graphics_threaded.h:48
@ CMDGROUP_PLATFORM_SDL
Definition graphics_threaded.h:113
Definition backend_base.h:82
Definition backend_sdl.h:104
void Cmd_Signal(const CCommandBuffer::SCommand_Signal *pCommand)
Definition backend_sdl.cpp:218
bool RunCommand(const CCommandBuffer::SCommand *pBaseCommand)
Definition backend_sdl.cpp:223
Definition backend_sdl.h:135
void Cmd_WindowCreateNtf(const CCommandBuffer::SCommand_WindowCreateNtf *pCommand)
Definition backend_sdl.cpp:270
void Cmd_VSync(const CCommandBuffer::SCommand_VSync *pCommand)
Definition backend_sdl.cpp:255
SDL_GLContext m_GLContext
Definition backend_sdl.h:138
bool RunCommand(const CCommandBuffer::SCommand *pBaseCommand)
Definition backend_sdl.cpp:292
void Cmd_Init(const SCommand_Init *pCommand)
Definition backend_sdl.cpp:235
void Cmd_Swap(const CCommandBuffer::SCommand_Swap *pCommand)
Definition backend_sdl.cpp:249
void Cmd_WindowDestroyNtf(const CCommandBuffer::SCommand_WindowDestroyNtf *pCommand)
Definition backend_sdl.cpp:281
SDL_Window * m_pWindow
Definition backend_sdl.h:137
@ CMD_INIT
Definition backend_sdl.h:143
@ CMD_SHUTDOWN
Definition backend_sdl.h:144
void Cmd_Shutdown(const SCommand_Shutdown *pCommand)
Definition backend_sdl.cpp:243
void RunBuffer(CCommandBuffer *pBuffer) override
Definition backend_sdl.cpp:376
CCommandProcessorFragment_SDL m_SDL
Definition backend_sdl.h:179
const SGfxErrorContainer & GetError() const override
Definition backend_sdl.cpp:467
const SGfxWarningContainer & GetWarning() const override
Definition backend_sdl.cpp:477
CCommandProcessor_SDL_GL(EBackendType BackendType, int GLMajor, int GLMinor, int GLPatch)
Definition backend_sdl.cpp:412
void HandleError()
Definition backend_sdl.cpp:313
SGfxWarningContainer m_Warning
Definition backend_sdl.h:185
void HandleWarning()
Definition backend_sdl.cpp:347
SGfxErrorContainer m_Error
Definition backend_sdl.h:184
void ErroneousCleanup() override
Definition backend_sdl.cpp:472
~CCommandProcessor_SDL_GL() override
Definition backend_sdl.cpp:462
CCommandProcessorFragment_General m_General
Definition backend_sdl.h:180
EBackendType m_BackendType
Definition backend_sdl.h:182
CCommandProcessorFragment_GLBase * m_pGLBackend
Definition backend_sdl.h:178
const char * GetScreenName(int Screen) const override
Definition backend_sdl.cpp:1004
int WindowActive() override
Definition backend_sdl.cpp:1716
void SetWindowGrab(bool Grab) override
Definition backend_sdl.cpp:1726
void WindowDestroyNtf(uint32_t WindowId) override
Definition backend_sdl.cpp:1798
SDL_GLContext m_GLContext
Definition backend_sdl.h:207
bool ResizeWindow(int w, int h, int RefreshRate) override
Definition backend_sdl.cpp:1735
int Init(const char *pName, int *pScreen, int *pWidth, int *pHeight, int *pRefreshRate, int *pFsaaSamples, int Flags, int *pDesktopWidth, int *pDesktopHeight, int *pCurrentWidth, int *pCurrentHeight, class IStorage *pStorage) override
Definition backend_sdl.cpp:1126
void GetCurrentVideoMode(CVideoMode &CurMode, float HiDPIScale, int MaxWindowWidth, int MaxWindowHeight, int ScreenId) override
Definition backend_sdl.cpp:1087
char m_aVendorString[GPU_INFO_STRING_SIZE]
Definition backend_sdl.h:222
const char * GetRendererString() override
Definition backend_sdl.h:295
std::atomic< uint64_t > m_StagingMemoryUsage
Definition backend_sdl.h:212
const char * GetVendorString() override
Definition backend_sdl.h:285
bool HasQuadContainerBuffering() override
Definition backend_sdl.h:273
bool UpdateDisplayMode(int Index) override
Definition backend_sdl.cpp:1696
static void ClampDriverVersion(EBackendType BackendType)
Definition backend_sdl.cpp:786
uint64_t StagingMemoryUsage() const override
Definition backend_sdl.cpp:1599
ICommandProcessor * m_pProcessor
Definition backend_sdl.h:208
TGLBackendReadPresentedImageData m_ReadPresentedImageDataFunc
Definition backend_sdl.h:216
void SetWindowParams(int FullscreenMode, bool IsBorderless) override
Definition backend_sdl.cpp:1614
std::atomic< uint64_t > m_StreamMemoryUsage
Definition backend_sdl.h:211
uint64_t StreamedMemoryUsage() const override
Definition backend_sdl.cpp:1594
bool HasTextBuffering() override
Definition backend_sdl.h:272
SDL_Window * m_pWindow
Definition backend_sdl.h:206
int GetWindowScreen() override
Definition backend_sdl.cpp:1711
std::atomic< uint64_t > m_BufferMemoryUsage
Definition backend_sdl.h:210
int GetNumScreens() const override
Definition backend_sdl.h:245
std::optional< int > ShowMessageBox(const IGraphics::CMessageBox &MessageBox) override
Definition backend_sdl.cpp:896
const TTwGraphicsGpuList & GetGpus() const override
Definition backend_sdl.cpp:1604
TGLBackendReadPresentedImageData & GetReadPresentedImageDataFuncUnsafe() override
Definition backend_sdl.cpp:1807
bool Uses2DTextureArrays() override
Definition backend_sdl.h:274
int m_NumScreens
Definition backend_sdl.h:218
static bool IsModernAPI(EBackendType BackendType)
Definition backend_sdl.cpp:913
SBackendCapabilities m_Capabilities
Definition backend_sdl.h:220
bool HasTextureArraysSupport() override
Definition backend_sdl.h:275
uint64_t BufferMemoryUsage() const override
Definition backend_sdl.cpp:1589
void Minimize() override
Definition backend_sdl.cpp:1609
const char * GetErrorString() override
Definition backend_sdl.h:277
void GetVideoModes(CVideoMode *pModes, int MaxModes, int *pNumModes, float HiDPIScale, int MaxWindowWidth, int MaxWindowHeight, int ScreenId) override
Definition backend_sdl.cpp:1023
bool IsScreenKeyboardShown() override
Definition backend_sdl.cpp:1793
bool UseTrianglesAsQuad() override
Definition backend_sdl.h:269
char m_aRendererString[GPU_INFO_STRING_SIZE]
Definition backend_sdl.h:224
bool IsConfigModernAPI() override
Definition backend_sdl.h:268
int Shutdown() override
Definition backend_sdl.cpp:1546
TTwGraphicsGpuList m_GpuList
Definition backend_sdl.h:214
char m_aErrorString[256]
Definition backend_sdl.h:228
std::atomic< uint64_t > m_TextureMemoryUsage
Definition backend_sdl.h:209
bool HasQuadBuffering() override
Definition backend_sdl.h:271
bool HasTileBuffering() override
Definition backend_sdl.h:270
EBackendType m_BackendType
Definition backend_sdl.h:226
void GetViewportSize(int &w, int &h) override
Definition backend_sdl.cpp:1773
bool SetWindowScreen(int Index, bool MoveToCenter) override
Definition backend_sdl.cpp:1665
CGraphicsBackend_SDL_GL(TTranslateFunc &&TranslateFunc)
Definition backend_sdl.cpp:1120
const char * GetVersionString() override
Definition backend_sdl.h:290
void WindowCreateNtf(uint32_t WindowId) override
Definition backend_sdl.cpp:1802
void NotifyWindow() override
Definition backend_sdl.cpp:1781
char m_aVersionString[GPU_INFO_STRING_SIZE]
Definition backend_sdl.h:223
static EBackendType DetectBackend()
Definition backend_sdl.cpp:751
int WindowOpen() override
Definition backend_sdl.cpp:1721
uint64_t TextureMemoryUsage() const override
Definition backend_sdl.cpp:1584
bool GetDriverVersion(EGraphicsDriverAgeType DriverAgeType, int &Major, int &Minor, int &Patch, const char *&pName, EBackendType BackendType) override
Definition backend_sdl.cpp:925
virtual const SGfxErrorContainer & GetError() const =0
virtual void RunBuffer(CCommandBuffer *pBuffer)=0
virtual const SGfxWarningContainer & GetWarning() const =0
const char * GetFatalError() const override
Definition backend_sdl.cpp:200
static void ThreadFunc(void *pUser)
Definition backend_sdl.cpp:56
void StartProcessor(ICommandProcessor *pProcessor)
Definition backend_sdl.cpp:97
std::string m_FatalError
Definition backend_sdl.h:49
CCommandBuffer * m_pBuffer
Definition backend_sdl.h:90
bool IsIdle() const override
Definition backend_sdl.cpp:165
bool HasWarning() const
Definition backend_sdl.h:79
TTranslateFunc m_TranslateFunc
Definition backend_sdl.h:48
std::condition_variable m_BufferSwapCond
Definition backend_sdl.h:89
std::atomic_bool m_Shutdown
Definition backend_sdl.h:86
ICommandProcessor * m_pProcessor
Definition backend_sdl.h:85
bool m_Started
Definition backend_sdl.h:91
void RunBufferSingleThreadedUnsafe(CCommandBuffer *pBuffer) override
Definition backend_sdl.cpp:160
void WaitForIdle() override
Definition backend_sdl.cpp:174
void ProcessError(const SGfxErrorContainer &Error)
Definition backend_sdl.cpp:182
void RunBuffer(CCommandBuffer *pBuffer) override
Definition backend_sdl.cpp:126
bool GetWarning(std::vector< std::string > &WarningStrings) override
Definition backend_sdl.cpp:205
CGraphicsBackend_Threaded(TTranslateFunc &&TranslateFunc)
Definition backend_sdl.cpp:86
void * m_pThread
Definition backend_sdl.h:93
SGfxWarningContainer m_Warning
Definition backend_sdl.h:50
std::mutex m_BufferSwapMutex
Definition backend_sdl.h:88
std::atomic_bool m_BufferInProcess
Definition backend_sdl.h:92
void StopProcessor()
Definition backend_sdl.cpp:110
Definition graphics.h:75
Definition graphics_threaded.h:663
Definition graphics.h:572
Definition storage.h:21
EBackendType
Definition graphics.h:145
@ BACKEND_TYPE_AUTO
Definition graphics.h:151
EGraphicsDriverAgeType
Definition graphics.h:136
std::function< bool(uint32_t &Width, uint32_t &Height, CImageInfo::EImageFormat &Format, std::vector< uint8_t > &vDstData)> TGLBackendReadPresentedImageData
Definition graphics.h:183
STWGraphicGpu TTwGraphicsGpuList
Definition graphics.h:178
std::function< const char *(const char *, const char *)> TTranslateFunc
Definition graphics_threaded.h:1278
Definition graphics_threaded.h:216
Definition graphics_threaded.h:472
Definition graphics_threaded.h:478
Definition graphics_threaded.h:574
Definition graphics_threaded.h:582
Definition graphics_threaded.h:183
SCommand(unsigned Cmd)
Definition graphics_threaded.h:185
SDL_Window * m_pWindow
Definition backend_sdl.h:151
SDL_GLContext m_GLContext
Definition backend_sdl.h:152
SCommand_Init()
Definition backend_sdl.h:149
SCommand_Shutdown()
Definition backend_sdl.h:157
Definition backend_sdl.h:112
bool m_3DTextures
Definition backend_sdl.h:120
int m_ContextMajor
Definition backend_sdl.h:128
int m_ContextPatch
Definition backend_sdl.h:130
bool m_QuadBuffering
Definition backend_sdl.h:114
bool m_ShaderSupport
Definition backend_sdl.h:123
bool m_QuadContainerBuffering
Definition backend_sdl.h:116
bool m_TileBuffering
Definition backend_sdl.h:113
bool m_NPOTTextures
Definition backend_sdl.h:119
bool m_MipMapping
Definition backend_sdl.h:118
bool m_TrianglesAsQuads
Definition backend_sdl.h:126
bool m_2DArrayTextures
Definition backend_sdl.h:121
int m_ContextMinor
Definition backend_sdl.h:129
bool m_TextBuffering
Definition backend_sdl.h:115
bool m_2DArrayTexturesAsExtension
Definition backend_sdl.h:122
Definition backend_base.h:60
Definition backend_base.h:76