#include "image.h"
#include "kernel.h"
#include "warning.h"
#include <base/color.h>
#include <base/system.h>
#include <cstddef>
#include <cstdint>
#include <functional>
#include <optional>
#include <vector>
Go to the source code of this file.
◆ GRAPHICS_TYPE_FLOAT
#define GRAPHICS_TYPE_FLOAT 0x1406 |
◆ GRAPHICS_TYPE_INT
#define GRAPHICS_TYPE_INT 0x1404 |
◆ GRAPHICS_TYPE_UNSIGNED_BYTE
#define GRAPHICS_TYPE_UNSIGNED_BYTE 0x1401 |
◆ GRAPHICS_TYPE_UNSIGNED_INT
#define GRAPHICS_TYPE_UNSIGNED_INT 0x1405 |
◆ GRAPHICS_TYPE_UNSIGNED_SHORT
#define GRAPHICS_TYPE_UNSIGNED_SHORT 0x1403 |
◆ GL_SColor
◆ GL_SColorf
◆ GL_SPoint
◆ GL_STexCoord
◆ TGLBackendReadPresentedImageData
◆ TTwGraphicsGpuList
◆ WINDOW_PROPS_CHANGED_FUNC
◆ WINDOW_RESIZE_FUNC
◆ EBackendType
Enumerator |
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BACKEND_TYPE_OPENGL | |
BACKEND_TYPE_OPENGL_ES | |
BACKEND_TYPE_VULKAN | |
BACKEND_TYPE_AUTO | |
BACKEND_TYPE_COUNT | |
◆ EGraphicsDriverAgeType
Enumerator |
---|
GRAPHICS_DRIVER_AGE_TYPE_LEGACY | |
GRAPHICS_DRIVER_AGE_TYPE_DEFAULT | |
GRAPHICS_DRIVER_AGE_TYPE_MODERN | |
GRAPHICS_DRIVER_AGE_TYPE_COUNT | |
◆ CreateEngineGraphicsThreaded()
◆ gs_GraphicsMaxParticlesRenderCount
constexpr size_t gs_GraphicsMaxParticlesRenderCount = 512 |
|
staticconstexpr |
◆ gs_GraphicsMaxQuadsRenderCount
constexpr size_t gs_GraphicsMaxQuadsRenderCount = 256 |
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staticconstexpr |