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graphics.h File Reference
#include "image.h"
#include "kernel.h"
#include "warning.h"
#include <base/color.h>
#include <base/system.h>
#include <base/vmath.h>
#include <cstddef>
#include <cstdint>
#include <functional>
#include <optional>
#include <vector>
Include dependency graph for graphics.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  SBufferContainerInfo
struct  SBufferContainerInfo::SAttribute
struct  SQuadRenderInfo
class  CGraphicTile
class  CGraphicTileTextureCoords
class  CVideoMode
struct  GL_STexCoord3D
struct  GL_SVertex
struct  GL_SVertexTex3D
struct  GL_SVertexTex3DStream
struct  STWGraphicGpu
struct  STWGraphicGpu::STWGraphicGpuItem
class  IGraphics
class  IGraphics::CTextureHandle
class  IGraphics::CLineItem
class  IGraphics::CLineItemBatch
struct  IGraphics::CFreeformItem
struct  IGraphics::CQuadItem
struct  IGraphics::SRenderSpriteInfo
struct  IGraphics::CColorVertex
class  IGraphics::CMessageBoxButton
class  IGraphics::CMessageBox
class  IEngineGraphics

Macros

#define GRAPHICS_TYPE_UNSIGNED_BYTE   0x1401
#define GRAPHICS_TYPE_UNSIGNED_SHORT   0x1403
#define GRAPHICS_TYPE_INT   0x1404
#define GRAPHICS_TYPE_UNSIGNED_INT   0x1405
#define GRAPHICS_TYPE_FLOAT   0x1406

Typedefs

typedef vec2 GL_SPoint
typedef vec2 GL_STexCoord
typedef ColorRGBA GL_SColorf
typedef vector4_base< unsigned char > GL_SColor
typedef STWGraphicGpu TTwGraphicsGpuList
typedef std::function< void()> WINDOW_RESIZE_FUNC
typedef std::function< void()> WINDOW_PROPS_CHANGED_FUNC
typedef std::function< bool(uint32_t &Width, uint32_t &Height, CImageInfo::EImageFormat &Format, std::vector< uint8_t > &vDstData)> TGLBackendReadPresentedImageData

Enumerations

enum  EGraphicsDriverAgeType { GRAPHICS_DRIVER_AGE_TYPE_LEGACY = 0 , GRAPHICS_DRIVER_AGE_TYPE_DEFAULT , GRAPHICS_DRIVER_AGE_TYPE_MODERN , GRAPHICS_DRIVER_AGE_TYPE_COUNT }
enum  EBackendType {
  BACKEND_TYPE_OPENGL = 0 , BACKEND_TYPE_OPENGL_ES , BACKEND_TYPE_VULKAN , BACKEND_TYPE_AUTO ,
  BACKEND_TYPE_COUNT
}

Functions

IEngineGraphicsCreateEngineGraphicsThreaded ()
std::optional< int > ShowMessageBoxWithoutGraphics (const IGraphics::CMessageBox &MessageBox)

Variables

static constexpr size_t gs_GraphicsMaxQuadsRenderCount = 256
static constexpr size_t gs_GraphicsMaxParticlesRenderCount = 512

Macro Definition Documentation

◆ GRAPHICS_TYPE_FLOAT

#define GRAPHICS_TYPE_FLOAT   0x1406

◆ GRAPHICS_TYPE_INT

#define GRAPHICS_TYPE_INT   0x1404

◆ GRAPHICS_TYPE_UNSIGNED_BYTE

#define GRAPHICS_TYPE_UNSIGNED_BYTE   0x1401

◆ GRAPHICS_TYPE_UNSIGNED_INT

#define GRAPHICS_TYPE_UNSIGNED_INT   0x1405

◆ GRAPHICS_TYPE_UNSIGNED_SHORT

#define GRAPHICS_TYPE_UNSIGNED_SHORT   0x1403

Typedef Documentation

◆ GL_SColor

typedef vector4_base<unsigned char> GL_SColor

◆ GL_SColorf

◆ GL_SPoint

typedef vec2 GL_SPoint

◆ GL_STexCoord

typedef vec2 GL_STexCoord

◆ TGLBackendReadPresentedImageData

typedef std::function<bool(uint32_t &Width, uint32_t &Height, CImageInfo::EImageFormat &Format, std::vector<uint8_t> &vDstData)> TGLBackendReadPresentedImageData

◆ TTwGraphicsGpuList

◆ WINDOW_PROPS_CHANGED_FUNC

typedef std::function<void()> WINDOW_PROPS_CHANGED_FUNC

◆ WINDOW_RESIZE_FUNC

typedef std::function<void()> WINDOW_RESIZE_FUNC

Enumeration Type Documentation

◆ EBackendType

Enumerator
BACKEND_TYPE_OPENGL 
BACKEND_TYPE_OPENGL_ES 
BACKEND_TYPE_VULKAN 
BACKEND_TYPE_AUTO 
BACKEND_TYPE_COUNT 

◆ EGraphicsDriverAgeType

Enumerator
GRAPHICS_DRIVER_AGE_TYPE_LEGACY 
GRAPHICS_DRIVER_AGE_TYPE_DEFAULT 
GRAPHICS_DRIVER_AGE_TYPE_MODERN 
GRAPHICS_DRIVER_AGE_TYPE_COUNT 

Function Documentation

◆ CreateEngineGraphicsThreaded()

IEngineGraphics * CreateEngineGraphicsThreaded ( )
extern

◆ ShowMessageBoxWithoutGraphics()

std::optional< int > ShowMessageBoxWithoutGraphics ( const IGraphics::CMessageBox & MessageBox)
extern

This function should only be used when the graphics are not initialized or when IGraphics::ShowMessageBox failed.

See also
IGraphics::ShowMessageBox

Variable Documentation

◆ gs_GraphicsMaxParticlesRenderCount

size_t gs_GraphicsMaxParticlesRenderCount = 512
staticconstexpr

◆ gs_GraphicsMaxQuadsRenderCount

size_t gs_GraphicsMaxQuadsRenderCount = 256
staticconstexpr