#include <editor_actions.h>
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| | CEditorActionEditLayerProp (CEditorMap *pMap, int GroupIndex, int LayerIndex, ELayerProp Prop, int Previous, int Current) |
| void | Undo () override |
| void | Redo () override |
| | CEditorActionEditLayerPropBase (CEditorMap *pMap, int GroupIndex, int LayerIndex, ELayerProp Prop, int Previous, int Current) |
| | CEditorActionLayerBase (CEditorMap *pMap, int GroupIndex, int LayerIndex) |
| | IEditorAction (CEditorMap *pMap) |
| virtual bool | IsEmpty () |
| const char * | DisplayText () const |
| | CMapObject (CEditorMap *pMap) |
| | CMapObject (const CMapObject &Other) |
| virtual | ~CMapObject ()=default |
| virtual void | OnAttach (CEditorMap *pMap) |
| const CEditor * | Editor () const |
| CEditor * | Editor () |
| const CEditorMap * | Map () const |
| CEditorMap * | Map () |
| const IGraphics * | Graphics () const |
| IGraphics * | Graphics () |
| const ISound * | Sound () const |
| ISound * | Sound () |
| const IStorage * | Storage () const |
| IStorage * | Storage () |
| const ITextRender * | TextRender () const |
| ITextRender * | TextRender () |
◆ CEditorActionEditLayerProp()
| CEditorActionEditLayerProp::CEditorActionEditLayerProp |
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CEditorMap * | pMap, |
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int | GroupIndex, |
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int | LayerIndex, |
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ELayerProp | Prop, |
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int | Previous, |
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int | Current ) |
◆ Apply()
| void CEditorActionEditLayerProp::Apply |
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int | Value | ) |
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private |
◆ Redo()
| void CEditorActionEditLayerProp::Redo |
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overridevirtual |
◆ Undo()
| void CEditorActionEditLayerProp::Undo |
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overridevirtual |
The documentation for this class was generated from the following files: