#include <editor_actions.h>
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| CEditorActionEditSoundSourceProp (CEditor *pEditor, int GroupIndex, int LayerIndex, int SourceIndex, ESoundProp Prop, int Previous, int Current) |
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void | Undo () override |
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void | Redo () override |
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| CEditorActionEditLayerPropBase (CEditor *pEditor, int GroupIndex, int LayerIndex, ESoundProp Prop, int Previous, int Current) |
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virtual void | Undo () override |
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virtual void | Redo () override |
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| CEditorActionLayerBase (CEditor *pEditor, int GroupIndex, int LayerIndex) |
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virtual void | Undo () override |
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virtual void | Redo () override |
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| IEditorAction (CEditor *pEditor) |
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| IEditorAction ()=default |
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virtual | ~IEditorAction ()=default |
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virtual void | Undo ()=0 |
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virtual void | Redo ()=0 |
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virtual bool | IsEmpty () |
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const char * | DisplayText () const |
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◆ CEditorActionEditSoundSourceProp()
CEditorActionEditSoundSourceProp::CEditorActionEditSoundSourceProp |
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CEditor * |
pEditor, |
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int |
GroupIndex, |
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int |
LayerIndex, |
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int |
SourceIndex, |
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ESoundProp |
Prop, |
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int |
Previous, |
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int |
Current |
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) |
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◆ Apply()
void CEditorActionEditSoundSourceProp::Apply |
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int |
Value | ) |
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private |
◆ Redo()
void CEditorActionEditSoundSourceProp::Redo |
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overridevirtual |
◆ Undo()
void CEditorActionEditSoundSourceProp::Undo |
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overridevirtual |
◆ m_SourceIndex
int CEditorActionEditSoundSourceProp::m_SourceIndex |
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private |
The documentation for this class was generated from the following files: