#include <eventhandler.h>
◆ anonymous enum
Enumerator |
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MAX_EVENTS | |
MAX_DATASIZE | |
◆ CEventHandler()
CEventHandler::CEventHandler |
( |
| ) |
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◆ Clear()
void CEventHandler::Clear |
( |
| ) |
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◆ Create() [1/2]
◆ Create() [2/2]
◆ EventToSixup()
void CEventHandler::EventToSixup |
( |
int * |
pType, |
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int * |
pSize, |
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const char ** |
ppData |
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) |
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◆ GameServer()
◆ SetGameServer()
void CEventHandler::SetGameServer |
( |
CGameContext * |
pGameServer | ) |
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◆ Snap()
void CEventHandler::Snap |
( |
int |
SnappingClient | ) |
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◆ m_aClientMasks
◆ m_aData
◆ m_aOffsets
◆ m_aSizes
◆ m_aTypes
◆ m_CurrentOffset
int CEventHandler::m_CurrentOffset |
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private |
◆ m_NumEvents
int CEventHandler::m_NumEvents |
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private |
◆ m_pGameServer
The documentation for this class was generated from the following files: