DDraceNetwork Docs
CGLSLSpriteMultipleProgram Member List

This is the complete list of members for CGLSLSpriteMultipleProgram, including all inherited members.

AddShader(CGLSL *pShader) constCGLSLProgram
CGLSLProgram()CGLSLProgram
CGLSLSpriteMultipleProgram()CGLSLSpriteMultiplePrograminline
CGLSLTWProgram()CGLSLTWPrograminline
CreateProgram()CGLSLProgram
DeleteProgram()CGLSLProgram
DetachAllShaders() constCGLSLProgram
DetachShader(CGLSL *pShader) constCGLSLProgram
DetachShaderById(TWGLuint ShaderId) constCGLSLProgram
GetProgramId() constCGLSLProgram
GetUniformLoc(const char *pName) constCGLSLProgram
LinkProgram()CGLSLProgram
m_IsLinkedCGLSLProgramprotected
m_LastCenterCGLSLSpriteMultipleProgram
m_LastIsTexturedCGLSLTWProgram
m_LastScreenBRCGLSLTWProgram
m_LastScreenTLCGLSLTWProgram
m_LastTextureSamplerCGLSLTWProgram
m_LastVerticesColorCGLSLSpriteMultipleProgram
m_LocCenterCGLSLSpriteMultipleProgram
m_LocPosCGLSLTWProgram
m_LocRSPCGLSLSpriteMultipleProgram
m_LocTextureSamplerCGLSLTWProgram
m_LocVertciesColorCGLSLSpriteMultipleProgram
m_ProgramIdCGLSLProgramprotected
SetUniform(int Loc, int Value)CGLSLProgram
SetUniform(int Loc, bool Value)CGLSLProgram
SetUniform(int Loc, float Value)CGLSLProgram
SetUniform(int Loc, int Count, const float *pValues)CGLSLProgram
SetUniformVec2(int Loc, int Count, const float *pValue)CGLSLProgram
SetUniformVec4(int Loc, int Count, const float *pValue)CGLSLProgram
UseProgram() constCGLSLProgram
~CGLSLProgram()CGLSLProgramvirtual