#include <gameclient.h>
◆ m_AllowEyeWheel
bool CGameInfo::m_AllowEyeWheel |
◆ m_AllowHookColl
bool CGameInfo::m_AllowHookColl |
◆ m_AllowXSkins
bool CGameInfo::m_AllowXSkins |
◆ m_AllowZoom
bool CGameInfo::m_AllowZoom |
◆ m_BugDDRaceGhost
bool CGameInfo::m_BugDDRaceGhost |
◆ m_BugDDRaceInput
bool CGameInfo::m_BugDDRaceInput |
◆ m_BugFNGLaserRange
bool CGameInfo::m_BugFNGLaserRange |
◆ m_BugVanillaBounce
bool CGameInfo::m_BugVanillaBounce |
◆ m_DDRaceRecordMessage
bool CGameInfo::m_DDRaceRecordMessage |
◆ m_DontMaskEntities
bool CGameInfo::m_DontMaskEntities |
◆ m_EntitiesBW
bool CGameInfo::m_EntitiesBW |
◆ m_EntitiesDDNet
bool CGameInfo::m_EntitiesDDNet |
◆ m_EntitiesDDRace
bool CGameInfo::m_EntitiesDDRace |
◆ m_EntitiesFDDrace
bool CGameInfo::m_EntitiesFDDrace |
◆ m_EntitiesFNG
bool CGameInfo::m_EntitiesFNG |
◆ m_EntitiesRace
bool CGameInfo::m_EntitiesRace |
◆ m_EntitiesVanilla
bool CGameInfo::m_EntitiesVanilla |
◆ m_FlagStartsRace
bool CGameInfo::m_FlagStartsRace |
◆ m_HudAmmo
bool CGameInfo::m_HudAmmo |
◆ m_HudDDRace
bool CGameInfo::m_HudDDRace |
◆ m_HudHealthArmor
bool CGameInfo::m_HudHealthArmor |
◆ m_NoSkinChangeForFrozen
bool CGameInfo::m_NoSkinChangeForFrozen |
◆ m_NoWeakHookAndBounce
bool CGameInfo::m_NoWeakHookAndBounce |
◆ m_PredictDDRace
bool CGameInfo::m_PredictDDRace |
◆ m_PredictDDRaceTiles
bool CGameInfo::m_PredictDDRaceTiles |
◆ m_PredictFNG
bool CGameInfo::m_PredictFNG |
◆ m_PredictVanilla
bool CGameInfo::m_PredictVanilla |
◆ m_Pvp
◆ m_Race
◆ m_RaceRecordMessage
bool CGameInfo::m_RaceRecordMessage |
◆ m_RaceSounds
bool CGameInfo::m_RaceSounds |
◆ m_TimeScore
bool CGameInfo::m_TimeScore |
◆ m_UnlimitedAmmo
bool CGameInfo::m_UnlimitedAmmo |
The documentation for this class was generated from the following file: