DDraceNetwork Docs
CNamePlatePartClientId Member List
This is the complete list of members for
CNamePlatePartClientId
, including all inherited members.
Create
(CGameClient &This, bool ClientIdSeperateLine)
CNamePlatePartClientId
inline
CNamePlatePartText::Create
(CGameClient &This)
CNamePlatePartText
inline
protected
m_aText
CNamePlatePartClientId
private
m_ClientId
CNamePlatePartClientId
private
m_ClientIdSeperateLine
CNamePlatePartClientId
private
m_Color
CNamePlatePartText
protected
m_FontSize
CNamePlatePartClientId
private
m_NewLine
CNamePlatePart
protected
m_Offset
CNamePlatePart
protected
m_Padding
CNamePlatePart
protected
m_ShiftOnInvis
CNamePlatePart
protected
m_Size
CNamePlatePart
protected
m_TextContainerIndex
CNamePlatePartText
protected
m_Visible
CNamePlatePart
protected
NewLine
() const
CNamePlatePart
inline
Offset
() const
CNamePlatePart
inline
Padding
() const
CNamePlatePart
inline
Render
(CGameClient &This, float X, float Y) const override
CNamePlatePartText
inline
virtual
Reset
(CGameClient &This) override
CNamePlatePartText
inline
virtual
ShiftOnInvis
() const
CNamePlatePart
inline
Size
() const
CNamePlatePart
inline
Update
(CGameClient &This, const CNamePlateRenderData &Data) override
CNamePlatePartText
inline
virtual
UpdateNeeded
(CGameClient &This, const CNamePlateRenderData &Data) override
CNamePlatePartClientId
inline
protected
virtual
UpdateText
(CGameClient &This, const CNamePlateRenderData &Data) override
CNamePlatePartClientId
inline
protected
virtual
Visible
() const
CNamePlatePart
inline
~CNamePlatePart
()=default
CNamePlatePart
virtual
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