DDraceNetwork Documentation
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CNamePlatePartHookStrongWeakId Member List

This is the complete list of members for CNamePlatePartHookStrongWeakId, including all inherited members.

CNamePlatePart(CGameClient &This)CNamePlatePartinlineprotected
CNamePlatePart()=deleteCNamePlatePart
CNamePlatePartHookStrongWeakId(CGameClient &This)CNamePlatePartHookStrongWeakIdinline
CNamePlatePartText(CGameClient &This)CNamePlatePartTextinlineprotected
m_aTextCNamePlatePartHookStrongWeakIdprivate
m_ColorCNamePlatePartTextprotected
m_FontSizeCNamePlatePartHookStrongWeakIdprivate
m_NewLineCNamePlatePartprotected
m_PaddingCNamePlatePartprotected
m_ShiftOnInvisCNamePlatePartprotected
m_SizeCNamePlatePartprotected
m_StrongWeakIdCNamePlatePartHookStrongWeakIdprivate
m_TextContainerIndexCNamePlatePartTextprotected
m_VisibleCNamePlatePartprotected
NewLine() constCNamePlatePartinline
Padding() constCNamePlatePartinline
Render(CGameClient &This, vec2 Pos) const overrideCNamePlatePartTextinlinevirtual
Reset(CGameClient &This) overrideCNamePlatePartTextinlinevirtual
ShiftOnInvis() constCNamePlatePartinline
Size() constCNamePlatePartinline
Update(CGameClient &This, const CNamePlateData &Data) overrideCNamePlatePartTextinlinevirtual
UpdateNeeded(CGameClient &This, const CNamePlateData &Data) overrideCNamePlatePartHookStrongWeakIdinlineprotectedvirtual
UpdateText(CGameClient &This, const CNamePlateData &Data) overrideCNamePlatePartHookStrongWeakIdinlineprotectedvirtual
Visible() constCNamePlatePartinline
~CNamePlatePart()=defaultCNamePlatePartvirtual