#include <nameplates.h>
◆ anonymous enum
Enumerator |
---|
HOOKSTRONGWEAK_WEAK | |
HOOKSTRONGWEAK_UNKNOWN | |
HOOKSTRONGWEAK_STRONG | |
◆ m_ClientId
int CNamePlateRenderData::m_ClientId |
◆ m_ClientIdSeperateLine
bool CNamePlateRenderData::m_ClientIdSeperateLine |
◆ m_Color
◆ m_DirJump
bool CNamePlateRenderData::m_DirJump |
◆ m_DirLeft
bool CNamePlateRenderData::m_DirLeft |
◆ m_DirRight
bool CNamePlateRenderData::m_DirRight |
◆ m_FontSize
float CNamePlateRenderData::m_FontSize |
◆ m_FontSizeClan
float CNamePlateRenderData::m_FontSizeClan |
◆ m_FontSizeClientId
float CNamePlateRenderData::m_FontSizeClientId |
◆ m_FontSizeDirection
float CNamePlateRenderData::m_FontSizeDirection |
◆ m_FontSizeHookStrongWeak
float CNamePlateRenderData::m_FontSizeHookStrongWeak |
enum { ... } CNamePlateRenderData::m_HookStrongWeak |
◆ m_HookStrongWeakId
int CNamePlateRenderData::m_HookStrongWeakId |
◆ m_InGame
bool CNamePlateRenderData::m_InGame |
◆ m_pClan
const char* CNamePlateRenderData::m_pClan |
◆ m_pName
const char* CNamePlateRenderData::m_pName |
◆ m_Position
vec2 CNamePlateRenderData::m_Position |
◆ m_ShowClan
bool CNamePlateRenderData::m_ShowClan |
◆ m_ShowClientId
bool CNamePlateRenderData::m_ShowClientId |
◆ m_ShowDirection
bool CNamePlateRenderData::m_ShowDirection |
◆ m_ShowFriendMark
bool CNamePlateRenderData::m_ShowFriendMark |
◆ m_ShowHookStrongWeak
bool CNamePlateRenderData::m_ShowHookStrongWeak |
◆ m_ShowHookStrongWeakId
bool CNamePlateRenderData::m_ShowHookStrongWeakId |
◆ m_ShowName
bool CNamePlateRenderData::m_ShowName |
The documentation for this class was generated from the following file: