#include <network.h>
◆ Close()
| void CNetClient::Close |
( |
| ) |
|
◆ Connect()
| void CNetClient::Connect |
( |
const NETADDR * | pAddr, |
|
|
int | NumAddrs ) |
◆ Connect7()
| void CNetClient::Connect7 |
( |
const NETADDR * | pAddr, |
|
|
int | NumAddrs ) |
◆ ConnectAddresses()
| void CNetClient::ConnectAddresses |
( |
const NETADDR ** | ppAddrs, |
|
|
int * | pNumAddrs ) const |
|
inline |
◆ Disconnect()
| void CNetClient::Disconnect |
( |
const char * | pReason | ) |
|
◆ ErrorString()
| const char * CNetClient::ErrorString |
( |
| ) |
const |
◆ FeedStunServer()
| void CNetClient::FeedStunServer |
( |
NETADDR | StunServer | ) |
|
◆ Flush()
| int CNetClient::Flush |
( |
| ) |
|
◆ GetConnectivity()
◆ GotProblems()
| bool CNetClient::GotProblems |
( |
int64_t | MaxLatency | ) |
const |
◆ NetType()
| int CNetClient::NetType |
( |
| ) |
const |
|
inline |
◆ Open()
| bool CNetClient::Open |
( |
NETADDR | BindAddr | ) |
|
◆ Recv()
◆ RefreshStun()
| void CNetClient::RefreshStun |
( |
| ) |
|
◆ ResetErrorString()
| void CNetClient::ResetErrorString |
( |
| ) |
|
◆ Send()
◆ ServerAddress()
| const NETADDR * CNetClient::ServerAddress |
( |
| ) |
const |
|
inline |
◆ State()
| int CNetClient::State |
( |
| ) |
|
◆ Update()
| void CNetClient::Update |
( |
| ) |
|
◆ m_Connection
◆ m_PacketChunkUnpacker
◆ m_pStun
| CStun* CNetClient::m_pStun = nullptr |
|
private |
◆ m_RecvBuffer
◆ m_Socket
◆ m_TokenCache
The documentation for this class was generated from the following files: