#include <network.h>
◆ Close()
int CNetClient::Close |
( |
| ) |
|
◆ Connect()
int CNetClient::Connect |
( |
const NETADDR * |
pAddr, |
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|
int |
NumAddrs |
|
) |
| |
◆ Connect7()
int CNetClient::Connect7 |
( |
const NETADDR * |
pAddr, |
|
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int |
NumAddrs |
|
) |
| |
◆ ConnectAddresses()
void CNetClient::ConnectAddresses |
( |
const NETADDR ** |
ppAddrs, |
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int * |
pNumAddrs |
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) |
| const |
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inline |
◆ Disconnect()
int CNetClient::Disconnect |
( |
const char * |
pReason | ) |
|
◆ ErrorString()
const char * CNetClient::ErrorString |
( |
| ) |
const |
◆ FeedStunServer()
void CNetClient::FeedStunServer |
( |
NETADDR |
StunServer | ) |
|
◆ Flush()
int CNetClient::Flush |
( |
| ) |
|
◆ GetConnectivity()
◆ GotProblems()
int CNetClient::GotProblems |
( |
int64_t |
MaxLatency | ) |
const |
◆ NetType()
int CNetClient::NetType |
( |
| ) |
const |
|
inline |
◆ Open()
bool CNetClient::Open |
( |
NETADDR |
BindAddr | ) |
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◆ Recv()
◆ RefreshStun()
void CNetClient::RefreshStun |
( |
| ) |
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◆ ResetErrorString()
int CNetClient::ResetErrorString |
( |
| ) |
|
◆ Send()
◆ ServerAddress()
const NETADDR * CNetClient::ServerAddress |
( |
| ) |
const |
|
inline |
◆ State()
int CNetClient::State |
( |
| ) |
|
◆ Update()
int CNetClient::Update |
( |
| ) |
|
◆ m_Connection
◆ m_pStun
CStun* CNetClient::m_pStun = nullptr |
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private |
◆ m_RecvUnpacker
◆ m_Socket
The documentation for this class was generated from the following files: