#include <network.h>
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void | SetToken7 (TOKEN Token) |
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void | Reset (bool Rejoin=false) |
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void | Init (NETSOCKET Socket, bool BlockCloseMsg) |
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int | Connect (const NETADDR *pAddr, int NumAddrs) |
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int | Connect7 (const NETADDR *pAddr, int NumAddrs) |
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void | Disconnect (const char *pReason) |
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int | Update () |
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int | Flush () |
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int | Feed (CNetPacketConstruct *pPacket, NETADDR *pAddr, SECURITY_TOKEN SecurityToken=NET_SECURITY_TOKEN_UNSUPPORTED, SECURITY_TOKEN ResponseToken=NET_SECURITY_TOKEN_UNSUPPORTED) |
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int | QueueChunk (int Flags, int DataSize, const void *pData) |
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const char * | ErrorString () |
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void | SignalResend () |
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int | State () const |
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const NETADDR * | PeerAddress () const |
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const char(* | PeerAddressString () const)[NETADDR_MAXSTRSIZE] |
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void | ConnectAddresses (const NETADDR **ppAddrs, int *pNumAddrs) const |
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void | ResetErrorString () |
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const char * | ErrorString () const |
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int64_t | LastRecvTime () const |
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int64_t | ConnectTime () const |
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int | AckSequence () const |
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int | SeqSequence () const |
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int | SecurityToken () const |
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CStaticRingBuffer< CNetChunkResend, NET_CONN_BUFFERSIZE > * | ResendBuffer () |
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void | SetTimedOut (const NETADDR *pAddr, int Sequence, int Ack, SECURITY_TOKEN SecurityToken, CStaticRingBuffer< CNetChunkResend, NET_CONN_BUFFERSIZE > *pResendBuffer, bool Sixup) |
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void | DirectInit (const NETADDR &Addr, SECURITY_TOKEN SecurityToken, SECURITY_TOKEN Token, bool Sixup) |
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void | SetUnknownSeq () |
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void | SetSequence (int Sequence) |
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◆ AckChunks()
void CNetConnection::AckChunks |
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int |
Ack | ) |
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private |
◆ AckSequence()
int CNetConnection::AckSequence |
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const |
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inline |
◆ Connect()
int CNetConnection::Connect |
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const NETADDR * |
pAddr, |
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int |
NumAddrs |
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) |
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◆ Connect7()
int CNetConnection::Connect7 |
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const NETADDR * |
pAddr, |
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int |
NumAddrs |
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) |
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◆ ConnectAddresses()
void CNetConnection::ConnectAddresses |
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const NETADDR ** |
ppAddrs, |
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int * |
pNumAddrs |
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inline |
◆ ConnectTime()
int64_t CNetConnection::ConnectTime |
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const |
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inline |
◆ DirectInit()
◆ Disconnect()
void CNetConnection::Disconnect |
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const char * |
pReason | ) |
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◆ ErrorString() [1/2]
const char * CNetConnection::ErrorString |
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◆ ErrorString() [2/2]
const char * CNetConnection::ErrorString |
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const |
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inline |
◆ Feed()
◆ Flush()
int CNetConnection::Flush |
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◆ GenerateToken7()
TOKEN CNetConnection::GenerateToken7 |
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const NETADDR * |
pPeerAddr | ) |
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staticprivate |
◆ Init()
void CNetConnection::Init |
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NETSOCKET |
Socket, |
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bool |
BlockCloseMsg |
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) |
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◆ IsSixup()
bool CNetConnection::IsSixup |
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inlineprivate |
◆ LastRecvTime()
int64_t CNetConnection::LastRecvTime |
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const |
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inline |
◆ PeerAddress()
const NETADDR * CNetConnection::PeerAddress |
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const |
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inline |
◆ PeerAddressString()
const char(* CNetConnection::PeerAddressString |
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)[NETADDR_MAXSTRSIZE] |
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inline |
◆ QueueChunk()
int CNetConnection::QueueChunk |
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int |
Flags, |
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int |
DataSize, |
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const void * |
pData |
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) |
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◆ QueueChunkEx()
int CNetConnection::QueueChunkEx |
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int |
Flags, |
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int |
DataSize, |
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const void * |
pData, |
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int |
Sequence |
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) |
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private |
◆ Resend()
void CNetConnection::Resend |
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private |
◆ ResendBuffer()
◆ ResendChunk()
◆ Reset()
void CNetConnection::Reset |
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bool |
Rejoin = false | ) |
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◆ ResetErrorString()
void CNetConnection::ResetErrorString |
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inline |
◆ ResetStats()
void CNetConnection::ResetStats |
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private |
◆ SecurityToken()
int CNetConnection::SecurityToken |
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const |
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◆ SendConnect()
void CNetConnection::SendConnect |
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◆ SendControl()
void CNetConnection::SendControl |
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int |
ControlMsg, |
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const void * |
pExtra, |
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int |
ExtraSize |
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private |
◆ SendControlWithToken7()
void CNetConnection::SendControlWithToken7 |
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int |
ControlMsg, |
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SECURITY_TOKEN |
ResponseToken |
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) |
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private |
◆ SeqSequence()
int CNetConnection::SeqSequence |
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const |
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inline |
◆ SetError()
void CNetConnection::SetError |
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const char * |
pString | ) |
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private |
◆ SetSequence()
void CNetConnection::SetSequence |
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int |
Sequence | ) |
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inline |
◆ SetTimedOut()
◆ SetToken7()
void CNetConnection::SetToken7 |
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TOKEN |
Token | ) |
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◆ SetUnknownSeq()
void CNetConnection::SetUnknownSeq |
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inline |
◆ SignalResend()
void CNetConnection::SignalResend |
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◆ State()
int CNetConnection::State |
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const |
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inline |
◆ Update()
int CNetConnection::Update |
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◆ CNetRecvUnpacker
◆ m_Ack
unsigned short CNetConnection::m_Ack |
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private |
◆ m_aConnectAddrs
NETADDR CNetConnection::m_aConnectAddrs[16] |
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private |
◆ m_aErrorString
char CNetConnection::m_aErrorString[256] |
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◆ m_aPeerAddrStr
◆ m_BlockCloseMsg
bool CNetConnection::m_BlockCloseMsg |
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private |
◆ m_Buffer
◆ m_Construct
◆ m_LastRecvTime
int64_t CNetConnection::m_LastRecvTime |
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private |
◆ m_LastSendTime
int64_t CNetConnection::m_LastSendTime |
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private |
◆ m_LastUpdateTime
int64_t CNetConnection::m_LastUpdateTime |
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private |
◆ m_NumConnectAddrs
int CNetConnection::m_NumConnectAddrs |
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private |
◆ m_PeerAck
unsigned short CNetConnection::m_PeerAck |
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private |
◆ m_PeerAddr
◆ m_pNetBase
class CNetBase* CNetConnection::m_pNetBase |
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private |
◆ m_RemoteClosed
int CNetConnection::m_RemoteClosed |
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private |
◆ m_SecurityToken
◆ m_Sequence
unsigned short CNetConnection::m_Sequence |
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private |
◆ m_Sixup
bool CNetConnection::m_Sixup |
◆ m_Socket
◆ m_State
unsigned CNetConnection::m_State |
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private |
◆ m_Stats
◆ m_TimeoutProtected
bool CNetConnection::m_TimeoutProtected |
◆ m_TimeoutSituation
bool CNetConnection::m_TimeoutSituation |
◆ m_Token
◆ m_UnknownSeq
bool CNetConnection::m_UnknownSeq |
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private |
The documentation for this class was generated from the following files: