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DDNet documentation
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#include <projectile_data.h>
Public Attributes | |
| vec2 | m_StartPos |
| vec2 | m_StartVel |
| int | m_Type |
| int | m_StartTick |
| bool | m_ExtraInfo |
| int | m_Owner |
| bool | m_Explosive = false |
| int | m_Bouncing = 0 |
| bool | m_Freeze = false |
| int | m_SwitchNumber |
| int | m_TuneZone |
| int CProjectileData::m_Bouncing = 0 |
| bool CProjectileData::m_Explosive = false |
| bool CProjectileData::m_ExtraInfo |
| bool CProjectileData::m_Freeze = false |
| int CProjectileData::m_Owner |
| vec2 CProjectileData::m_StartPos |
| int CProjectileData::m_StartTick |
| vec2 CProjectileData::m_StartVel |
| int CProjectileData::m_SwitchNumber |
| int CProjectileData::m_TuneZone |
| int CProjectileData::m_Type |