#include <graphics.h>
◆ CScreenRect() [1/2]
| CScreenRect::CScreenRect |
( |
float | Left, |
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float | Top, |
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float | Width, |
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float | Height ) |
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inline |
◆ CScreenRect() [2/2]
| CScreenRect::CScreenRect |
( |
const vec2 & | TopLeft, |
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const vec2 & | BottomRight ) |
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inline |
◆ Expand() [1/2]
| void CScreenRect::Expand |
( |
float | Size | ) |
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inline |
◆ Expand() [2/2]
| void CScreenRect::Expand |
( |
float | Width, |
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float | Height ) |
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inline |
◆ Height()
| float CScreenRect::Height |
( |
| ) |
const |
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inlineconstexpr |
◆ Inside()
| bool CScreenRect::Inside |
( |
const vec2 & | Position | ) |
const |
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inlineconstexpr |
◆ Move()
◆ Size()
| vec2 CScreenRect::Size |
( |
| ) |
const |
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inlineconstexpr |
◆ Width()
| float CScreenRect::Width |
( |
| ) |
const |
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inlineconstexpr |
◆ m_BottomRight
| vec2 CScreenRect::m_BottomRight |
◆ m_TopLeft
| vec2 CScreenRect::m_TopLeft |
The documentation for this class was generated from the following file: