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graphics.h
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1/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
2/* If you are missing that file, acquire a complete release at teeworlds.com. */
3#ifndef ENGINE_GRAPHICS_H
4#define ENGINE_GRAPHICS_H
5
6#include "image.h"
7#include "kernel.h"
8#include "warning.h"
9
10#include <base/color.h>
11#include <base/system.h>
12#include <base/vmath.h>
13
14#include <cstddef>
15#include <cstdint>
16#include <functional>
17#include <optional>
18#include <vector>
19
20#define GRAPHICS_TYPE_UNSIGNED_BYTE 0x1401
21#define GRAPHICS_TYPE_UNSIGNED_SHORT 0x1403
22#define GRAPHICS_TYPE_INT 0x1404
23#define GRAPHICS_TYPE_UNSIGNED_INT 0x1405
24#define GRAPHICS_TYPE_FLOAT 0x1406
25
27{
30
31 // the attributes of the container
33 {
35 unsigned int m_Type;
37 void *m_pOffset;
38
39 //0: float, 1:integer
40 unsigned int m_FuncType;
41 };
42 std::vector<SAttribute> m_vAttributes;
43};
44
46{
50 // allows easier upload for uniform buffers because of the alignment requirements
51 float m_Padding;
52};
53
62
71
72/*
73 Structure: CVideoMode
74*/
84
87
89{
91 {
92 u = TexCoord.u;
93 v = TexCoord.v;
94 return *this;
95 }
96
97 GL_STexCoord3D &operator=(const vec3 &TexCoord)
98 {
99 u = TexCoord.u;
100 v = TexCoord.v;
101 w = TexCoord.w;
102 return *this;
103 }
104
105 float u, v, w;
106};
107
109//use normalized color values
111
118
125
132
133static constexpr size_t gs_GraphicsMaxQuadsRenderCount = 256;
134static constexpr size_t gs_GraphicsMaxParticlesRenderCount = 512;
135
144
146{
150
151 // special value to tell the backend to identify the current backend
153
155};
156
178
180
181typedef std::function<void()> WINDOW_RESIZE_FUNC;
182typedef std::function<void()> WINDOW_PROPS_CHANGED_FUNC;
183
184typedef std::function<bool(uint32_t &Width, uint32_t &Height, CImageInfo::EImageFormat &Format, std::vector<uint8_t> &vDstData)> TGLBackendReadPresentedImageData;
185
186struct CDataSprite;
187
188class IGraphics : public IInterface
189{
190 MACRO_INTERFACE("graphics")
191protected:
196
197public:
198 enum
199 {
203 };
204
206 {
207 friend class IGraphics;
208 int m_Id;
209
210 public:
212 m_Id(-1)
213 {
214 }
215
216 bool IsValid() const { return Id() >= 0; }
217 bool IsNullTexture() const { return Id() == 0; }
218 int Id() const { return m_Id; }
219 void Invalidate() { m_Id = -1; }
220 };
221
222 int ScreenWidth() const { return m_ScreenWidth; }
223 int ScreenHeight() const { return m_ScreenHeight; }
224 float ScreenAspect() const { return (float)ScreenWidth() / (float)ScreenHeight(); }
225 float ScreenHiDPIScale() const { return m_ScreenHiDPIScale; }
228
229 virtual void WarnPngliteIncompatibleImages(bool Warn) = 0;
230 virtual void SetWindowParams(int FullscreenMode, bool IsBorderless) = 0;
231 virtual bool SetWindowScreen(int Index, bool MoveToCenter) = 0;
232 virtual bool SwitchWindowScreen(int Index, bool MoveToCenter) = 0;
233 virtual bool SetVSync(bool State) = 0;
234 virtual bool SetMultiSampling(uint32_t ReqMultiSamplingCount, uint32_t &MultiSamplingCountBackend) = 0;
235 virtual int GetWindowScreen() = 0;
236 virtual void Move(int x, int y) = 0;
237 virtual bool Resize(int w, int h, int RefreshRate) = 0;
238 virtual void ResizeToScreen() = 0;
239 virtual void GotResized(int w, int h, int RefreshRate) = 0;
240 virtual void UpdateViewport(int X, int Y, int W, int H, bool ByResize) = 0;
241 virtual bool IsScreenKeyboardShown() = 0;
242
252
253 virtual void WindowDestroyNtf(uint32_t WindowId) = 0;
254 virtual void WindowCreateNtf(uint32_t WindowId) = 0;
255
256 // ForceClearNow forces the backend to trigger a clear, even at performance cost, else it might be delayed by one frame
257 virtual void Clear(float r, float g, float b, bool ForceClearNow = false) = 0;
258
259 virtual void ClipEnable(int x, int y, int w, int h) = 0;
260 virtual void ClipDisable() = 0;
261
262 virtual void MapScreen(float TopLeftX, float TopLeftY, float BottomRightX, float BottomRightY) = 0;
263
264 // helper functions
265 void CalcScreenParams(float Aspect, float Zoom, float *pWidth, float *pHeight) const;
266 void MapScreenToWorld(float CenterX, float CenterY, float ParallaxX, float ParallaxY,
267 float ParallaxZoom, float OffsetX, float OffsetY, float Aspect, float Zoom, float *pPoints) const;
268 void MapScreenToInterface(float CenterX, float CenterY, float Zoom = 1.0f);
269
270 virtual void GetScreen(float *pTopLeftX, float *pTopLeftY, float *pBottomRightX, float *pBottomRightY) const = 0;
271
272 // TODO: These should perhaps not be virtuals
273 virtual void BlendNone() = 0;
274 virtual void BlendNormal() = 0;
275 virtual void BlendAdditive() = 0;
276 virtual void WrapNormal() = 0;
277 virtual void WrapClamp() = 0;
278
279 virtual uint64_t TextureMemoryUsage() const = 0;
280 virtual uint64_t BufferMemoryUsage() const = 0;
281 virtual uint64_t StreamedMemoryUsage() const = 0;
282 virtual uint64_t StagingMemoryUsage() const = 0;
283
284 virtual const TTwGraphicsGpuList &GetGpus() const = 0;
285
286 virtual bool LoadPng(CImageInfo &Image, const char *pFilename, int StorageType) = 0;
287 virtual bool LoadPng(CImageInfo &Image, const uint8_t *pData, size_t DataSize, const char *pContextName) = 0;
288
289 virtual bool CheckImageDivisibility(const char *pContextName, CImageInfo &Image, int DivX, int DivY, bool AllowResize) = 0;
290 virtual bool IsImageFormatRgba(const char *pContextName, const CImageInfo &Image) = 0;
291
292 virtual void UnloadTexture(CTextureHandle *pIndex) = 0;
293 virtual CTextureHandle LoadTextureRaw(const CImageInfo &Image, int Flags, const char *pTexName = nullptr) = 0;
294 virtual CTextureHandle LoadTextureRawMove(CImageInfo &Image, int Flags, const char *pTexName = nullptr) = 0;
295 virtual CTextureHandle LoadTexture(const char *pFilename, int StorageType, int Flags = 0) = 0;
296 virtual void TextureSet(CTextureHandle Texture) = 0;
298
299 // pTextData & pTextOutlineData are automatically free'd
300 virtual bool LoadTextTextures(size_t Width, size_t Height, CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture, uint8_t *pTextData, uint8_t *pTextOutlineData) = 0;
301 virtual bool UnloadTextTextures(CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture) = 0;
302 virtual bool UpdateTextTexture(CTextureHandle TextureId, int x, int y, size_t Width, size_t Height, uint8_t *pData, bool IsMovedPointer) = 0;
303
304 virtual CTextureHandle LoadSpriteTexture(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite) = 0;
305
306 virtual bool IsImageSubFullyTransparent(const CImageInfo &FromImageInfo, int x, int y, int w, int h) = 0;
307 virtual bool IsSpriteTextureFullyTransparent(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite) = 0;
308
309 virtual void FlushVertices(bool KeepVertices = false) = 0;
310 virtual void FlushVerticesTex3D() = 0;
311
312 // specific render functions
313 virtual void RenderTileLayer(int BufferContainerIndex, const ColorRGBA &Color, char **pOffsets, unsigned int *pIndicedVertexDrawNum, size_t NumIndicesOffset) = 0;
314 virtual void RenderBorderTiles(int BufferContainerIndex, const ColorRGBA &Color, char *pIndexBufferOffset, const vec2 &Offset, const vec2 &Scale, uint32_t DrawNum) = 0;
315 virtual void RenderQuadLayer(int BufferContainerIndex, SQuadRenderInfo *pQuadInfo, size_t QuadNum, int QuadOffset, bool Grouped = false) = 0;
316 virtual void RenderText(int BufferContainerIndex, int TextQuadNum, int TextureSize, int TextureTextIndex, int TextureTextOutlineIndex, const ColorRGBA &TextColor, const ColorRGBA &TextOutlineColor) = 0;
317
318 // opengl 3.3 functions
319
321 {
322 // tell the backend that the buffer only needs to be valid for the span of one frame. Buffer size is not allowed to be bigger than GL_SVertex * MAX_VERTICES
324 };
325
326 // if a pointer is passed as moved pointer, it requires to be allocated with malloc()
327 virtual int CreateBufferObject(size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer = false) = 0;
328 virtual void RecreateBufferObject(int BufferIndex, size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer = false) = 0;
329 virtual void DeleteBufferObject(int BufferIndex) = 0;
330
331 virtual int CreateBufferContainer(struct SBufferContainerInfo *pContainerInfo) = 0;
332 // destroying all buffer objects means, that all referenced VBOs are destroyed automatically, so the user does not need to save references to them
333 virtual void DeleteBufferContainer(int &ContainerIndex, bool DestroyAllBO = true) = 0;
334 virtual void IndicesNumRequiredNotify(unsigned int RequiredIndicesCount) = 0;
335
336 // returns true if the driver age type is supported, passing BACKEND_TYPE_AUTO for BackendType will query the values for the currently used backend
337 virtual bool GetDriverVersion(EGraphicsDriverAgeType DriverAgeType, int &Major, int &Minor, int &Patch, const char *&pName, EBackendType BackendType) = 0;
338 virtual bool IsConfigModernAPI() = 0;
339 virtual bool IsTileBufferingEnabled() = 0;
340 virtual bool IsQuadBufferingEnabled() = 0;
341 virtual bool IsTextBufferingEnabled() = 0;
343 virtual bool Uses2DTextureArrays() = 0;
344 virtual bool HasTextureArraysSupport() = 0;
345
346 virtual const char *GetVendorString() = 0;
347 virtual const char *GetVersionString() = 0;
348 virtual const char *GetRendererString() = 0;
349
351 {
352 public:
353 float m_X0, m_Y0, m_X1, m_Y1;
354 CLineItem() = default;
355 CLineItem(float x0, float y0, float x1, float y1) :
356 m_X0(x0), m_Y0(y0), m_X1(x1), m_Y1(y1) {}
358 {
359 m_X0 = From.x;
360 m_Y0 = From.y;
361 m_X1 = To.x;
362 m_Y1 = To.y;
363 }
364 };
365 virtual void LinesBegin() = 0;
366 virtual void LinesEnd() = 0;
367 virtual void LinesDraw(const CLineItem *pArray, size_t Num) = 0;
368
370 {
371 public:
373 size_t m_NumItems = 0;
374 };
375 virtual void LinesBatchBegin(CLineItemBatch *pBatch) = 0;
376 virtual void LinesBatchEnd(CLineItemBatch *pBatch) = 0;
377 virtual void LinesBatchDraw(CLineItemBatch *pBatch, const CLineItem *pArray, size_t Num) = 0;
378
379 virtual void QuadsBegin() = 0;
380 virtual void QuadsEnd() = 0;
381 virtual void QuadsTex3DBegin() = 0;
382 virtual void QuadsTex3DEnd() = 0;
383 virtual void TrianglesBegin() = 0;
384 virtual void TrianglesEnd() = 0;
385 virtual void QuadsEndKeepVertices() = 0;
386 virtual void QuadsDrawCurrentVertices(bool KeepVertices = true) = 0;
387 virtual void QuadsSetRotation(float Angle) = 0;
388 virtual void QuadsSetSubset(float TopLeftU, float TopLeftV, float BottomRightU, float BottomRightV) = 0;
389 virtual void QuadsSetSubsetFree(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, int Index = -1) = 0;
390
392 {
394 CFreeformItem() = default;
395 CFreeformItem(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) :
396 m_X0(x0), m_Y0(y0), m_X1(x1), m_Y1(y1), m_X2(x2), m_Y2(y2), m_X3(x3), m_Y3(y3) {}
397 CFreeformItem(vec2 Point1, vec2 Point2, vec2 Point3, vec2 Point4) :
398 m_X0(Point1.x), m_Y0(Point1.y), m_X1(Point2.x), m_Y1(Point2.y), m_X2(Point3.x), m_Y2(Point3.y), m_X3(Point4.x), m_Y3(Point4.y) {}
399 };
400
402 {
404 CQuadItem() = default;
405 CQuadItem(float x, float y, float w, float h) :
406 m_X(x), m_Y(y), m_Width(w), m_Height(h) {}
407 CQuadItem(vec2 Position, vec2 Size) :
408 m_X(Position.x), m_Y(Position.y), m_Width(Size.x), m_Height(Size.y) {}
409 };
410 virtual void QuadsDraw(CQuadItem *pArray, int Num) = 0;
411 virtual void QuadsDrawTL(const CQuadItem *pArray, int Num) = 0;
412
413 virtual void QuadsTex3DDrawTL(const CQuadItem *pArray, int Num) = 0;
414
415 virtual int CreateQuadContainer(bool AutomaticUpload = true) = 0;
416 virtual void QuadContainerChangeAutomaticUpload(int ContainerIndex, bool AutomaticUpload) = 0;
417 virtual void QuadContainerUpload(int ContainerIndex) = 0;
418 virtual int QuadContainerAddQuads(int ContainerIndex, CQuadItem *pArray, int Num) = 0;
419 virtual int QuadContainerAddQuads(int ContainerIndex, CFreeformItem *pArray, int Num) = 0;
420 virtual void QuadContainerReset(int ContainerIndex) = 0;
421 virtual void DeleteQuadContainer(int &ContainerIndex) = 0;
422 virtual void RenderQuadContainer(int ContainerIndex, int QuadDrawNum) = 0;
423 virtual void RenderQuadContainer(int ContainerIndex, int QuadOffset, int QuadDrawNum, bool ChangeWrapMode = true) = 0;
424 virtual void RenderQuadContainerEx(int ContainerIndex, int QuadOffset, int QuadDrawNum, float X, float Y, float ScaleX = 1.f, float ScaleY = 1.f) = 0;
425 virtual void RenderQuadContainerAsSprite(int ContainerIndex, int QuadOffset, float X, float Y, float ScaleX = 1.f, float ScaleY = 1.f) = 0;
426
428 {
430 float m_Scale;
432 };
433
434 virtual void RenderQuadContainerAsSpriteMultiple(int ContainerIndex, int QuadOffset, int DrawCount, SRenderSpriteInfo *pRenderInfo) = 0;
435
436 virtual void QuadsDrawFreeform(const CFreeformItem *pArray, int Num) = 0;
437 virtual void QuadsText(float x, float y, float Size, const char *pText) = 0;
438
439 // sprites
440 enum
441 {
444 };
445 virtual void SelectSprite(int Id, int Flags = 0) = 0;
446 virtual void SelectSprite7(int Id, int Flags = 0) = 0;
447
448 virtual void GetSpriteScale(const CDataSprite *pSprite, float &ScaleX, float &ScaleY) const = 0;
449 virtual void GetSpriteScale(int Id, float &ScaleX, float &ScaleY) const = 0;
450 virtual void GetSpriteScaleImpl(int Width, int Height, float &ScaleX, float &ScaleY) const = 0;
451
452 virtual void DrawSprite(float x, float y, float Size) = 0;
453 virtual void DrawSprite(float x, float y, float ScaledWidth, float ScaledHeight) = 0;
454
455 virtual int QuadContainerAddSprite(int QuadContainerIndex, float x, float y, float Size) = 0;
456 virtual int QuadContainerAddSprite(int QuadContainerIndex, float Size) = 0;
457 virtual int QuadContainerAddSprite(int QuadContainerIndex, float Width, float Height) = 0;
458 virtual int QuadContainerAddSprite(int QuadContainerIndex, float X, float Y, float Width, float Height) = 0;
459
460 enum
461 {
467
472
474 };
475 virtual void DrawRectExt(float x, float y, float w, float h, float r, int Corners) = 0;
476 virtual void DrawRectExt4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, float r, int Corners) = 0;
477 virtual int CreateRectQuadContainer(float x, float y, float w, float h, float r, int Corners) = 0;
478 virtual void DrawRect(float x, float y, float w, float h, ColorRGBA Color, int Corners, float Rounding) = 0;
479 virtual void DrawRect4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, int Corners, float Rounding) = 0;
480 virtual void DrawCircle(float CenterX, float CenterY, float Radius, int Segments) = 0;
481
483 {
485 float m_R, m_G, m_B, m_A;
486 CColorVertex() = default;
487 CColorVertex(int i, float r, float g, float b, float a) :
488 m_Index(i), m_R(r), m_G(g), m_B(b), m_A(a) {}
489 CColorVertex(int i, ColorRGBA Color) :
490 m_Index(i), m_R(Color.r), m_G(Color.g), m_B(Color.b), m_A(Color.a) {}
491 };
492 virtual void SetColorVertex(const CColorVertex *pArray, size_t Num) = 0;
493 virtual void SetColor(float r, float g, float b, float a) = 0;
494 virtual void SetColor(ColorRGBA Color) = 0;
495 virtual void SetColor4(ColorRGBA TopLeft, ColorRGBA TopRight, ColorRGBA BottomLeft, ColorRGBA BottomRight) = 0;
496 virtual void ChangeColorOfCurrentQuadVertices(float r, float g, float b, float a) = 0;
497 virtual void ChangeColorOfQuadVertices(size_t QuadOffset, unsigned char r, unsigned char g, unsigned char b, unsigned char a) = 0;
498
507 virtual void ReadPixel(ivec2 Position, ColorRGBA *pColor) = 0;
508 virtual void TakeScreenshot(const char *pFilename) = 0;
509 virtual void TakeCustomScreenshot(const char *pFilename) = 0;
510 virtual int GetVideoModes(CVideoMode *pModes, int MaxModes, int Screen) = 0;
511 virtual void GetCurrentVideoMode(CVideoMode &CurMode, int Screen) = 0;
512 virtual void Swap() = 0;
513 virtual int GetNumScreens() const = 0;
514 virtual const char *GetScreenName(int Screen) const = 0;
515
516 // synchronization
517 virtual void InsertSignal(class CSemaphore *pSemaphore) = 0;
518 virtual bool IsIdle() const = 0;
519 virtual void WaitForIdle() = 0;
520
521 virtual void SetWindowGrab(bool Grab) = 0;
522 virtual void NotifyWindow() = 0;
523
524 // be aware that this function should only be called from the graphics thread, and even then you should really know what you are doing
525 // this function always returns the pixels in RGB
527
528 virtual std::optional<SWarning> CurrentWarning() = 0;
529
536 {
540 };
541
547 {
548 public:
554 const char *m_pLabel = nullptr;
558 bool m_Confirm = false;
564 bool m_Cancel = false;
565 };
566
572 {
573 public:
577 const char *m_pTitle = nullptr;
581 const char *m_pMessage = nullptr;
590 std::vector<CMessageBoxButton> m_vButtons = {{.m_pLabel = "OK", .m_Confirm = true, .m_Cancel = true}};
591 };
592
603 virtual std::optional<int> ShowMessageBox(const CMessageBox &MessageBox) = 0;
604
605 virtual bool IsBackendInitialized() = 0;
606
607protected:
609 {
610 CTextureHandle Tex;
611 Tex.m_Id = Index;
612 return Tex;
613 }
614};
615
617{
618 MACRO_INTERFACE("enginegraphics")
619public:
620 virtual int Init() = 0;
621 void Shutdown() override = 0;
622
623 virtual void Minimize() = 0;
624
625 virtual int WindowActive() = 0;
626 virtual int WindowOpen() = 0;
627};
628
630
636extern std::optional<int> ShowMessageBoxWithoutGraphics(const IGraphics::CMessageBox &MessageBox);
637
638#endif
Definition graphics.h:64
ubvec4 m_TexCoordBottomRight
Definition graphics.h:68
ubvec4 m_TexCoordTopLeft
Definition graphics.h:66
ubvec4 m_TexCoordTopRight
Definition graphics.h:67
ubvec4 m_TexCoordBottomLeft
Definition graphics.h:69
Definition graphics.h:55
vec2 m_TopRight
Definition graphics.h:58
vec2 m_BottomLeft
Definition graphics.h:60
vec2 m_TopLeft
Definition graphics.h:57
vec2 m_BottomRight
Definition graphics.h:59
Definition image.h:12
EImageFormat
Definition image.h:18
Definition threading.h:9
Definition graphics.h:76
int m_RefreshRate
Definition graphics.h:80
uint32_t m_Format
Definition graphics.h:82
int m_CanvasHeight
Definition graphics.h:78
int m_Red
Definition graphics.h:81
int m_Blue
Definition graphics.h:81
int m_CanvasWidth
Definition graphics.h:78
int m_WindowHeight
Definition graphics.h:79
int m_Green
Definition graphics.h:81
int m_WindowWidth
Definition graphics.h:79
Definition color.h:182
Definition graphics.h:617
virtual int Init()=0
virtual int WindowOpen()=0
void Shutdown() override=0
virtual void Minimize()=0
virtual int WindowActive()=0
Definition graphics.h:370
size_t m_NumItems
Definition graphics.h:373
IGraphics::CLineItem m_aItems[256]
Definition graphics.h:372
Definition graphics.h:351
CLineItem(vec2 From, vec2 To)
Definition graphics.h:357
float m_X0
Definition graphics.h:353
float m_X1
Definition graphics.h:353
float m_Y1
Definition graphics.h:353
CLineItem(float x0, float y0, float x1, float y1)
Definition graphics.h:355
float m_Y0
Definition graphics.h:353
Definition graphics.h:547
bool m_Confirm
Definition graphics.h:558
const char * m_pLabel
Definition graphics.h:554
bool m_Cancel
Definition graphics.h:564
Definition graphics.h:572
std::vector< CMessageBoxButton > m_vButtons
Definition graphics.h:590
const char * m_pMessage
Definition graphics.h:581
EMessageBoxType m_Type
Definition graphics.h:585
const char * m_pTitle
Definition graphics.h:577
Definition graphics.h:206
friend class IGraphics
Definition graphics.h:207
void Invalidate()
Definition graphics.h:219
CTextureHandle()
Definition graphics.h:211
bool IsNullTexture() const
Definition graphics.h:217
bool IsValid() const
Definition graphics.h:216
int m_Id
Definition graphics.h:208
int Id() const
Definition graphics.h:218
Definition graphics.h:189
virtual int GetWindowScreen()=0
virtual void QuadsDrawFreeform(const CFreeformItem *pArray, int Num)=0
virtual void QuadsEnd()=0
int m_ScreenWidth
Definition graphics.h:192
virtual void AddWindowResizeListener(WINDOW_RESIZE_FUNC pFunc)=0
virtual bool GetDriverVersion(EGraphicsDriverAgeType DriverAgeType, int &Major, int &Minor, int &Patch, const char *&pName, EBackendType BackendType)=0
virtual void QuadsSetSubsetFree(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, int Index=-1)=0
virtual bool UnloadTextTextures(CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture)=0
virtual bool IsQuadBufferingEnabled()=0
virtual void WrapNormal()=0
virtual bool IsSpriteTextureFullyTransparent(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite)=0
virtual void QuadsDrawTL(const CQuadItem *pArray, int Num)=0
virtual void QuadsDraw(CQuadItem *pArray, int Num)=0
virtual CTextureHandle LoadSpriteTexture(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite)=0
@ CORNER_NONE
Definition graphics.h:462
@ CORNER_ALL
Definition graphics.h:473
@ CORNER_B
Definition graphics.h:469
@ CORNER_BR
Definition graphics.h:466
@ CORNER_T
Definition graphics.h:468
@ CORNER_TR
Definition graphics.h:464
@ CORNER_R
Definition graphics.h:470
@ CORNER_L
Definition graphics.h:471
@ CORNER_BL
Definition graphics.h:465
@ CORNER_TL
Definition graphics.h:463
virtual int QuadContainerAddQuads(int ContainerIndex, CQuadItem *pArray, int Num)=0
virtual void WrapClamp()=0
virtual int QuadContainerAddSprite(int QuadContainerIndex, float x, float y, float Size)=0
virtual void DrawRect(float x, float y, float w, float h, ColorRGBA Color, int Corners, float Rounding)=0
virtual void TrianglesEnd()=0
virtual void GetCurrentVideoMode(CVideoMode &CurMode, int Screen)=0
virtual void WarnPngliteIncompatibleImages(bool Warn)=0
int ScreenHeight() const
Definition graphics.h:223
virtual void BlendNormal()=0
virtual const char * GetVersionString()=0
virtual void RenderQuadContainer(int ContainerIndex, int QuadDrawNum)=0
virtual void LinesBatchDraw(CLineItemBatch *pBatch, const CLineItem *pArray, size_t Num)=0
virtual void UpdateViewport(int X, int Y, int W, int H, bool ByResize)=0
virtual bool IsIdle() const =0
virtual void LinesBatchEnd(CLineItemBatch *pBatch)=0
EMessageBoxType
Definition graphics.h:536
@ WARNING
Definition graphics.h:538
@ INFO
Definition graphics.h:539
@ ERROR
Definition graphics.h:537
virtual void QuadsSetRotation(float Angle)=0
virtual TGLBackendReadPresentedImageData & GetReadPresentedImageDataFuncUnsafe()=0
virtual void ChangeColorOfCurrentQuadVertices(float r, float g, float b, float a)=0
virtual void TextureSet(CTextureHandle Texture)=0
CTextureHandle CreateTextureHandle(int Index)
Definition graphics.h:608
virtual uint64_t TextureMemoryUsage() const =0
virtual void TrianglesBegin()=0
virtual void TakeCustomScreenshot(const char *pFilename)=0
virtual void SelectSprite(int Id, int Flags=0)=0
virtual void Move(int x, int y)=0
virtual void RenderQuadContainerAsSprite(int ContainerIndex, int QuadOffset, float X, float Y, float ScaleX=1.f, float ScaleY=1.f)=0
EBufferObjectCreateFlags
Definition graphics.h:321
@ BUFFER_OBJECT_CREATE_FLAGS_ONE_TIME_USE_BIT
Definition graphics.h:323
float ScreenHiDPIScale() const
Definition graphics.h:225
virtual void SetColor4(ColorRGBA TopLeft, ColorRGBA TopRight, ColorRGBA BottomLeft, ColorRGBA BottomRight)=0
virtual void LinesBatchBegin(CLineItemBatch *pBatch)=0
virtual CTextureHandle LoadTextureRawMove(CImageInfo &Image, int Flags, const char *pTexName=nullptr)=0
virtual bool IsScreenKeyboardShown()=0
virtual bool IsQuadContainerBufferingEnabled()=0
virtual void ReadPixel(ivec2 Position, ColorRGBA *pColor)=0
virtual void BlendNone()=0
virtual bool Uses2DTextureArrays()=0
virtual bool LoadTextTextures(size_t Width, size_t Height, CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture, uint8_t *pTextData, uint8_t *pTextOutlineData)=0
virtual int CreateRectQuadContainer(float x, float y, float w, float h, float r, int Corners)=0
void TextureClear()
Definition graphics.h:297
virtual void TakeScreenshot(const char *pFilename)=0
virtual uint64_t BufferMemoryUsage() const =0
virtual void GetSpriteScale(const CDataSprite *pSprite, float &ScaleX, float &ScaleY) const =0
virtual void RenderBorderTiles(int BufferContainerIndex, const ColorRGBA &Color, char *pIndexBufferOffset, const vec2 &Offset, const vec2 &Scale, uint32_t DrawNum)=0
virtual void LinesDraw(const CLineItem *pArray, size_t Num)=0
float m_ScreenHiDPIScale
Definition graphics.h:195
virtual uint64_t StreamedMemoryUsage() const =0
virtual void QuadsText(float x, float y, float Size, const char *pText)=0
virtual void QuadsSetSubset(float TopLeftU, float TopLeftV, float BottomRightU, float BottomRightV)=0
virtual void RecreateBufferObject(int BufferIndex, size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer=false)=0
virtual void QuadsTex3DEnd()=0
virtual int GetVideoModes(CVideoMode *pModes, int MaxModes, int Screen)=0
virtual void SelectSprite7(int Id, int Flags=0)=0
virtual int CreateBufferObject(size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer=false)=0
virtual bool SetMultiSampling(uint32_t ReqMultiSamplingCount, uint32_t &MultiSamplingCountBackend)=0
virtual int GetNumScreens() const =0
virtual CTextureHandle LoadTextureRaw(const CImageInfo &Image, int Flags, const char *pTexName=nullptr)=0
int WindowWidth() const
Definition graphics.h:226
virtual void ClipEnable(int x, int y, int w, int h)=0
virtual void RenderTileLayer(int BufferContainerIndex, const ColorRGBA &Color, char **pOffsets, unsigned int *pIndicedVertexDrawNum, size_t NumIndicesOffset)=0
virtual bool IsConfigModernAPI()=0
virtual void UnloadTexture(CTextureHandle *pIndex)=0
@ TEXLOAD_NO_2D_TEXTURE
Definition graphics.h:202
@ TEXLOAD_TO_3D_TEXTURE
Definition graphics.h:200
@ TEXLOAD_TO_2D_ARRAY_TEXTURE
Definition graphics.h:201
virtual void LinesEnd()=0
virtual void QuadsTex3DBegin()=0
virtual const char * GetScreenName(int Screen) const =0
virtual bool SetVSync(bool State)=0
virtual void ResizeToScreen()=0
virtual void Swap()=0
virtual const char * GetVendorString()=0
virtual bool IsBackendInitialized()=0
virtual int CreateQuadContainer(bool AutomaticUpload=true)=0
virtual void SetColorVertex(const CColorVertex *pArray, size_t Num)=0
virtual void DrawRectExt(float x, float y, float w, float h, float r, int Corners)=0
virtual void GetScreen(float *pTopLeftX, float *pTopLeftY, float *pBottomRightX, float *pBottomRightY) const =0
int m_ScreenHeight
Definition graphics.h:193
virtual int QuadContainerAddSprite(int QuadContainerIndex, float Size)=0
virtual void AddWindowPropChangeListener(WINDOW_PROPS_CHANGED_FUNC pFunc)=0
virtual void QuadsTex3DDrawTL(const CQuadItem *pArray, int Num)=0
virtual void DrawRectExt4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, float r, int Corners)=0
virtual void SetColor(ColorRGBA Color)=0
virtual void WindowDestroyNtf(uint32_t WindowId)=0
virtual void GetSpriteScaleImpl(int Width, int Height, float &ScaleX, float &ScaleY) const =0
virtual std::optional< int > ShowMessageBox(const CMessageBox &MessageBox)=0
virtual uint64_t StagingMemoryUsage() const =0
virtual bool IsTileBufferingEnabled()=0
virtual bool IsTextBufferingEnabled()=0
virtual bool SwitchWindowScreen(int Index, bool MoveToCenter)=0
virtual void WaitForIdle()=0
virtual bool LoadPng(CImageInfo &Image, const char *pFilename, int StorageType)=0
virtual void NotifyWindow()=0
virtual void BlendAdditive()=0
void MapScreenToInterface(float CenterX, float CenterY, float Zoom=1.0f)
Definition graphics.cpp:49
virtual void DrawSprite(float x, float y, float Size)=0
virtual void QuadsBegin()=0
virtual void DeleteQuadContainer(int &ContainerIndex)=0
virtual void DeleteBufferObject(int BufferIndex)=0
void CalcScreenParams(float Aspect, float Zoom, float *pWidth, float *pHeight) const
Definition graphics.cpp:4
virtual void DeleteBufferContainer(int &ContainerIndex, bool DestroyAllBO=true)=0
virtual void IndicesNumRequiredNotify(unsigned int RequiredIndicesCount)=0
virtual void WindowCreateNtf(uint32_t WindowId)=0
virtual void GotResized(int w, int h, int RefreshRate)=0
virtual bool CheckImageDivisibility(const char *pContextName, CImageInfo &Image, int DivX, int DivY, bool AllowResize)=0
virtual void RenderQuadContainer(int ContainerIndex, int QuadOffset, int QuadDrawNum, bool ChangeWrapMode=true)=0
virtual void QuadContainerChangeAutomaticUpload(int ContainerIndex, bool AutomaticUpload)=0
virtual void SetWindowParams(int FullscreenMode, bool IsBorderless)=0
virtual void GetSpriteScale(int Id, float &ScaleX, float &ScaleY) const =0
virtual std::optional< SWarning > CurrentWarning()=0
virtual void FlushVerticesTex3D()=0
virtual void DrawRect4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, int Corners, float Rounding)=0
virtual void QuadsEndKeepVertices()=0
virtual void QuadsDrawCurrentVertices(bool KeepVertices=true)=0
virtual void RenderQuadContainerAsSpriteMultiple(int ContainerIndex, int QuadOffset, int DrawCount, SRenderSpriteInfo *pRenderInfo)=0
@ SPRITE_FLAG_FLIP_X
Definition graphics.h:443
@ SPRITE_FLAG_FLIP_Y
Definition graphics.h:442
virtual CTextureHandle LoadTexture(const char *pFilename, int StorageType, int Flags=0)=0
virtual int QuadContainerAddSprite(int QuadContainerIndex, float Width, float Height)=0
virtual int CreateBufferContainer(struct SBufferContainerInfo *pContainerInfo)=0
virtual bool HasTextureArraysSupport()=0
virtual void InsertSignal(class CSemaphore *pSemaphore)=0
virtual void RenderQuadContainerEx(int ContainerIndex, int QuadOffset, int QuadDrawNum, float X, float Y, float ScaleX=1.f, float ScaleY=1.f)=0
virtual bool Resize(int w, int h, int RefreshRate)=0
virtual void SetColor(float r, float g, float b, float a)=0
virtual int QuadContainerAddQuads(int ContainerIndex, CFreeformItem *pArray, int Num)=0
virtual bool SetWindowScreen(int Index, bool MoveToCenter)=0
virtual const char * GetRendererString()=0
virtual void FlushVertices(bool KeepVertices=false)=0
virtual void DrawSprite(float x, float y, float ScaledWidth, float ScaledHeight)=0
virtual void QuadContainerReset(int ContainerIndex)=0
virtual bool UpdateTextTexture(CTextureHandle TextureId, int x, int y, size_t Width, size_t Height, uint8_t *pData, bool IsMovedPointer)=0
virtual bool LoadPng(CImageInfo &Image, const uint8_t *pData, size_t DataSize, const char *pContextName)=0
virtual void ClipDisable()=0
virtual void QuadContainerUpload(int ContainerIndex)=0
virtual void Clear(float r, float g, float b, bool ForceClearNow=false)=0
virtual void LinesBegin()=0
virtual void SetWindowGrab(bool Grab)=0
int m_ScreenRefreshRate
Definition graphics.h:194
virtual bool IsImageSubFullyTransparent(const CImageInfo &FromImageInfo, int x, int y, int w, int h)=0
virtual void MapScreen(float TopLeftX, float TopLeftY, float BottomRightX, float BottomRightY)=0
int ScreenWidth() const
Definition graphics.h:222
virtual bool IsImageFormatRgba(const char *pContextName, const CImageInfo &Image)=0
virtual int QuadContainerAddSprite(int QuadContainerIndex, float X, float Y, float Width, float Height)=0
virtual void DrawCircle(float CenterX, float CenterY, float Radius, int Segments)=0
virtual const TTwGraphicsGpuList & GetGpus() const =0
int WindowHeight() const
Definition graphics.h:227
float ScreenAspect() const
Definition graphics.h:224
void MapScreenToWorld(float CenterX, float CenterY, float ParallaxX, float ParallaxY, float ParallaxZoom, float OffsetX, float OffsetY, float Aspect, float Zoom, float *pPoints) const
Definition graphics.cpp:31
virtual void ChangeColorOfQuadVertices(size_t QuadOffset, unsigned char r, unsigned char g, unsigned char b, unsigned char a)=0
virtual void RenderQuadLayer(int BufferContainerIndex, SQuadRenderInfo *pQuadInfo, size_t QuadNum, int QuadOffset, bool Grouped=false)=0
virtual void RenderText(int BufferContainerIndex, int TextQuadNum, int TextureSize, int TextureTextIndex, int TextureTextOutlineIndex, const ColorRGBA &TextColor, const ColorRGBA &TextOutlineColor)=0
IInterface()
Definition kernel.h:19
T x
Definition vmath.h:19
T y
Definition vmath.h:23
T u
Definition vmath.h:19
T v
Definition vmath.h:23
T v
Definition vmath.h:229
T u
Definition vmath.h:225
T w
Definition vmath.h:233
Definition vmath.h:341
IEngineGraphics * CreateEngineGraphicsThreaded()
Definition graphics_threaded.cpp:2949
vector4_base< unsigned char > GL_SColor
Definition graphics.h:110
ColorRGBA GL_SColorf
Definition graphics.h:108
EBackendType
Definition graphics.h:146
@ BACKEND_TYPE_OPENGL_ES
Definition graphics.h:148
@ BACKEND_TYPE_OPENGL
Definition graphics.h:147
@ BACKEND_TYPE_VULKAN
Definition graphics.h:149
@ BACKEND_TYPE_AUTO
Definition graphics.h:152
@ BACKEND_TYPE_COUNT
Definition graphics.h:154
EGraphicsDriverAgeType
Definition graphics.h:137
@ GRAPHICS_DRIVER_AGE_TYPE_DEFAULT
Definition graphics.h:139
@ GRAPHICS_DRIVER_AGE_TYPE_COUNT
Definition graphics.h:142
@ GRAPHICS_DRIVER_AGE_TYPE_MODERN
Definition graphics.h:140
@ GRAPHICS_DRIVER_AGE_TYPE_LEGACY
Definition graphics.h:138
std::function< bool(uint32_t &Width, uint32_t &Height, CImageInfo::EImageFormat &Format, std::vector< uint8_t > &vDstData)> TGLBackendReadPresentedImageData
Definition graphics.h:184
std::optional< int > ShowMessageBoxWithoutGraphics(const IGraphics::CMessageBox &MessageBox)
Definition backend_sdl.cpp:880
std::function< void()> WINDOW_RESIZE_FUNC
Definition graphics.h:181
STWGraphicGpu TTwGraphicsGpuList
Definition graphics.h:179
static constexpr size_t gs_GraphicsMaxParticlesRenderCount
Definition graphics.h:134
vec2 GL_SPoint
Definition graphics.h:85
static constexpr size_t gs_GraphicsMaxQuadsRenderCount
Definition graphics.h:133
vec2 GL_STexCoord
Definition graphics.h:86
std::function< void()> WINDOW_PROPS_CHANGED_FUNC
Definition graphics.h:182
#define MACRO_INTERFACE(Name)
Definition kernel.h:25
Definition data_types.h:30
Definition graphics.h:89
float v
Definition graphics.h:105
GL_STexCoord3D & operator=(const GL_STexCoord &TexCoord)
Definition graphics.h:90
float u
Definition graphics.h:105
GL_STexCoord3D & operator=(const vec3 &TexCoord)
Definition graphics.h:97
float w
Definition graphics.h:105
Definition graphics.h:127
GL_SColor m_Color
Definition graphics.h:129
GL_STexCoord3D m_Tex
Definition graphics.h:130
GL_SPoint m_Pos
Definition graphics.h:128
Definition graphics.h:120
GL_STexCoord3D m_Tex
Definition graphics.h:123
GL_SPoint m_Pos
Definition graphics.h:121
GL_SColorf m_Color
Definition graphics.h:122
Definition graphics.h:113
GL_SColor m_Color
Definition graphics.h:116
GL_SPoint m_Pos
Definition graphics.h:114
GL_STexCoord m_Tex
Definition graphics.h:115
Definition graphics.h:483
float m_B
Definition graphics.h:485
float m_A
Definition graphics.h:485
CColorVertex(int i, ColorRGBA Color)
Definition graphics.h:489
float m_R
Definition graphics.h:485
float m_G
Definition graphics.h:485
CColorVertex(int i, float r, float g, float b, float a)
Definition graphics.h:487
int m_Index
Definition graphics.h:484
Definition graphics.h:392
float m_X2
Definition graphics.h:393
float m_X0
Definition graphics.h:393
float m_Y1
Definition graphics.h:393
float m_Y0
Definition graphics.h:393
float m_Y3
Definition graphics.h:393
CFreeformItem(vec2 Point1, vec2 Point2, vec2 Point3, vec2 Point4)
Definition graphics.h:397
float m_X3
Definition graphics.h:393
CFreeformItem(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3)
Definition graphics.h:395
float m_X1
Definition graphics.h:393
float m_Y2
Definition graphics.h:393
Definition graphics.h:402
CQuadItem(float x, float y, float w, float h)
Definition graphics.h:405
float m_Y
Definition graphics.h:403
CQuadItem(vec2 Position, vec2 Size)
Definition graphics.h:407
float m_Height
Definition graphics.h:403
float m_X
Definition graphics.h:403
float m_Width
Definition graphics.h:403
Definition graphics.h:428
vec2 m_Pos
Definition graphics.h:429
float m_Rotation
Definition graphics.h:431
float m_Scale
Definition graphics.h:430
Definition graphics.h:33
unsigned int m_FuncType
Definition graphics.h:40
unsigned int m_Type
Definition graphics.h:35
bool m_Normalized
Definition graphics.h:36
void * m_pOffset
Definition graphics.h:37
int m_DataTypeCount
Definition graphics.h:34
Definition graphics.h:27
int m_VertBufferBindingIndex
Definition graphics.h:29
int m_Stride
Definition graphics.h:28
std::vector< SAttribute > m_vAttributes
Definition graphics.h:42
Definition graphics.h:46
vec2 m_Offsets
Definition graphics.h:48
float m_Padding
Definition graphics.h:51
float m_Rotation
Definition graphics.h:49
ColorRGBA m_Color
Definition graphics.h:47
Definition graphics.h:171
ETWGraphicsGpuType m_GpuType
Definition graphics.h:173
char m_aName[256]
Definition graphics.h:172
Definition graphics.h:158
ETWGraphicsGpuType
Definition graphics.h:160
@ GRAPHICS_GPU_TYPE_INTEGRATED
Definition graphics.h:162
@ GRAPHICS_GPU_TYPE_INVALID
Definition graphics.h:167
@ GRAPHICS_GPU_TYPE_DISCRETE
Definition graphics.h:161
@ GRAPHICS_GPU_TYPE_VIRTUAL
Definition graphics.h:163
@ GRAPHICS_GPU_TYPE_CPU
Definition graphics.h:164
std::vector< STWGraphicGpuItem > m_vGpus
Definition graphics.h:175
STWGraphicGpuItem m_AutoGpu
Definition graphics.h:176
vector4_base< uint8_t > ubvec4
Definition vmath.h:430
vector3_base< float > vec3
Definition vmath.h:333
vector2_base< int > ivec2
Definition vmath.h:163
vector2_base< float > vec2
Definition vmath.h:161