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graphics.h
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1/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
2/* If you are missing that file, acquire a complete release at teeworlds.com. */
3#ifndef ENGINE_GRAPHICS_H
4#define ENGINE_GRAPHICS_H
5
6#include "image.h"
7#include "kernel.h"
8#include "warning.h"
9
10#include <base/color.h>
11#include <base/vmath.h>
12
13#include <cstddef>
14#include <cstdint>
15#include <functional>
16#include <optional>
17#include <vector>
18
19#define GRAPHICS_TYPE_UNSIGNED_BYTE 0x1401
20#define GRAPHICS_TYPE_UNSIGNED_SHORT 0x1403
21#define GRAPHICS_TYPE_INT 0x1404
22#define GRAPHICS_TYPE_UNSIGNED_INT 0x1405
23#define GRAPHICS_TYPE_FLOAT 0x1406
24
26{
29
30 // the attributes of the container
32 {
34 unsigned int m_Type;
36 void *m_pOffset;
37
38 //0: float, 1:integer
39 unsigned int m_FuncType;
40 };
41 std::vector<SAttribute> m_vAttributes;
42};
43
45{
49 // allows easier upload for uniform buffers because of the alignment requirements
50 float m_Padding;
51};
52
61
70
71/*
72 Structure: CVideoMode
73*/
81
84
86{
88 {
89 u = TexCoord.u;
90 v = TexCoord.v;
91 return *this;
92 }
93
94 GL_STexCoord3D &operator=(const vec3 &TexCoord)
95 {
96 u = TexCoord.u;
97 v = TexCoord.v;
98 w = TexCoord.w;
99 return *this;
100 }
101
102 float u, v, w;
103};
104
106//use normalized color values
108
115
122
129
130static constexpr size_t GRAPHICS_MAX_QUADS_RENDER_COUNT = 256;
131static constexpr size_t GRAPHICS_MAX_PARTICLES_RENDER_COUNT = 512;
132
141
143{
147
148 // special value to tell the backend to identify the current backend
150
152};
153
175
177
178typedef std::function<void()> WINDOW_RESIZE_FUNC;
179typedef std::function<void()> WINDOW_PROPS_CHANGED_FUNC;
180
181typedef std::function<bool(uint32_t &Width, uint32_t &Height, CImageInfo::EImageFormat &Format, std::vector<uint8_t> &vDstData)> TGLBackendReadPresentedImageData;
182
183struct CDataSprite;
184
185class IGraphics : public IInterface
186{
187 MACRO_INTERFACE("graphics")
188protected:
193
194public:
195 enum
196 {
200 };
201
203 {
204 friend class IGraphics;
205 int m_Id;
206
207 public:
209 m_Id(-1)
210 {
211 }
212
213 bool IsValid() const { return Id() >= 0; }
214 bool IsNullTexture() const { return Id() == 0; }
215 int Id() const { return m_Id; }
216 void Invalidate() { m_Id = -1; }
217 };
218
219 int ScreenWidth() const { return m_ScreenWidth; }
220 int ScreenHeight() const { return m_ScreenHeight; }
221 float ScreenAspect() const { return (float)ScreenWidth() / (float)ScreenHeight(); }
222 float ScreenHiDPIScale() const { return m_ScreenHiDPIScale; }
225
226 virtual void WarnPngliteIncompatibleImages(bool Warn) = 0;
227 virtual void SetWindowParams(int FullscreenMode, bool IsBorderless) = 0;
228 virtual bool SetWindowScreen(int Index, bool MoveToCenter) = 0;
229 virtual bool SwitchWindowScreen(int Index, bool MoveToCenter) = 0;
230 virtual bool SetVSync(bool State) = 0;
231 virtual bool SetMultiSampling(uint32_t ReqMultiSamplingCount, uint32_t &MultiSamplingCountBackend) = 0;
232 virtual int GetWindowScreen() = 0;
233 virtual void Move(int x, int y) = 0;
234 virtual bool Resize(int w, int h, int RefreshRate) = 0;
235 virtual void ResizeToScreen() = 0;
236 virtual void GotResized(int w, int h, int RefreshRate) = 0;
237 virtual void UpdateViewport(int X, int Y, int W, int H, bool ByResize) = 0;
238 virtual bool IsScreenKeyboardShown() = 0;
239
249
250 virtual void WindowDestroyNtf(uint32_t WindowId) = 0;
251 virtual void WindowCreateNtf(uint32_t WindowId) = 0;
252
253 // ForceClearNow forces the backend to trigger a clear, even at performance cost, else it might be delayed by one frame
254 virtual void Clear(float r, float g, float b, bool ForceClearNow = false) = 0;
255
256 virtual void ClipEnable(int x, int y, int w, int h) = 0;
257 virtual void ClipDisable() = 0;
258
259 virtual void MapScreen(float TopLeftX, float TopLeftY, float BottomRightX, float BottomRightY) = 0;
260
261 // helper functions
262 void CalcScreenParams(float Aspect, float Zoom, float *pWidth, float *pHeight) const;
263 void MapScreenToWorld(float CenterX, float CenterY, float ParallaxX, float ParallaxY,
264 float ParallaxZoom, float OffsetX, float OffsetY, float Aspect, float Zoom, float *pPoints) const;
265 void MapScreenToInterface(float CenterX, float CenterY, float Zoom = 1.0f);
266
267 virtual void GetScreen(float *pTopLeftX, float *pTopLeftY, float *pBottomRightX, float *pBottomRightY) const = 0;
268
269 // TODO: These should perhaps not be virtuals
270 virtual void BlendNone() = 0;
271 virtual void BlendNormal() = 0;
272 virtual void BlendAdditive() = 0;
273 virtual void WrapNormal() = 0;
274 virtual void WrapClamp() = 0;
275
276 virtual uint64_t TextureMemoryUsage() const = 0;
277 virtual uint64_t BufferMemoryUsage() const = 0;
278 virtual uint64_t StreamedMemoryUsage() const = 0;
279 virtual uint64_t StagingMemoryUsage() const = 0;
280
281 virtual const TTwGraphicsGpuList &GetGpus() const = 0;
282
283 virtual bool LoadPng(CImageInfo &Image, const char *pFilename, int StorageType) = 0;
284 virtual bool LoadPng(CImageInfo &Image, const uint8_t *pData, size_t DataSize, const char *pContextName) = 0;
285
286 virtual bool CheckImageDivisibility(const char *pContextName, CImageInfo &Image, int DivX, int DivY, bool AllowResize) = 0;
287 virtual bool IsImageFormatRgba(const char *pContextName, const CImageInfo &Image) = 0;
288
289 virtual void UnloadTexture(CTextureHandle *pIndex) = 0;
290 virtual CTextureHandle LoadTextureRaw(const CImageInfo &Image, int Flags, const char *pTexName = nullptr) = 0;
291 virtual CTextureHandle LoadTextureRawMove(CImageInfo &Image, int Flags, const char *pTexName = nullptr) = 0;
292 virtual CTextureHandle LoadTexture(const char *pFilename, int StorageType, int Flags = 0) = 0;
293 virtual void TextureSet(CTextureHandle Texture) = 0;
295
296 // pTextData & pTextOutlineData are automatically free'd
297 virtual bool LoadTextTextures(size_t Width, size_t Height, CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture, uint8_t *pTextData, uint8_t *pTextOutlineData) = 0;
298 virtual bool UnloadTextTextures(CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture) = 0;
299 virtual bool UpdateTextTexture(CTextureHandle TextureId, int x, int y, size_t Width, size_t Height, uint8_t *pData, bool IsMovedPointer) = 0;
300
301 virtual CTextureHandle LoadSpriteTexture(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite) = 0;
302
303 virtual bool IsImageSubFullyTransparent(const CImageInfo &FromImageInfo, int x, int y, int w, int h) = 0;
304 virtual bool IsSpriteTextureFullyTransparent(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite) = 0;
305
306 virtual void FlushVertices(bool KeepVertices = false) = 0;
307 virtual void FlushVerticesTex3D() = 0;
308
309 // specific render functions
310 virtual void RenderTileLayer(int BufferContainerIndex, const ColorRGBA &Color, char **pOffsets, unsigned int *pIndicedVertexDrawNum, size_t NumIndicesOffset) = 0;
311 virtual void RenderBorderTiles(int BufferContainerIndex, const ColorRGBA &Color, char *pIndexBufferOffset, const vec2 &Offset, const vec2 &Scale, uint32_t DrawNum) = 0;
312 virtual void RenderQuadLayer(int BufferContainerIndex, SQuadRenderInfo *pQuadInfo, size_t QuadNum, int QuadOffset, bool Grouped = false) = 0;
313 virtual void RenderText(int BufferContainerIndex, int TextQuadNum, int TextureSize, int TextureTextIndex, int TextureTextOutlineIndex, const ColorRGBA &TextColor, const ColorRGBA &TextOutlineColor) = 0;
314
315 // opengl 3.3 functions
316
318 {
319 // tell the backend that the buffer only needs to be valid for the span of one frame. Buffer size is not allowed to be bigger than GL_SVertex * MAX_VERTICES
321 };
322
323 // if a pointer is passed as moved pointer, it requires to be allocated with malloc()
324 virtual int CreateBufferObject(size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer = false) = 0;
325 virtual void RecreateBufferObject(int BufferIndex, size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer = false) = 0;
326 virtual void DeleteBufferObject(int BufferIndex) = 0;
327
328 virtual int CreateBufferContainer(struct SBufferContainerInfo *pContainerInfo) = 0;
329 // destroying all buffer objects means, that all referenced VBOs are destroyed automatically, so the user does not need to save references to them
330 virtual void DeleteBufferContainer(int &ContainerIndex, bool DestroyAllBO = true) = 0;
331 virtual void IndicesNumRequiredNotify(unsigned int RequiredIndicesCount) = 0;
332
333 // returns true if the driver age type is supported, passing BACKEND_TYPE_AUTO for BackendType will query the values for the currently used backend
334 virtual bool GetDriverVersion(EGraphicsDriverAgeType DriverAgeType, int &Major, int &Minor, int &Patch, const char *&pName, EBackendType BackendType) = 0;
335 virtual bool IsConfigModernAPI() = 0;
336 virtual bool IsTileBufferingEnabled() = 0;
337 virtual bool IsQuadBufferingEnabled() = 0;
338 virtual bool IsTextBufferingEnabled() = 0;
340 virtual bool Uses2DTextureArrays() = 0;
341 virtual int TextureLoadFlags() = 0;
342 virtual bool HasTextureArraysSupport() = 0;
343
344 virtual const char *GetVendorString() = 0;
345 virtual const char *GetVersionString() = 0;
346 virtual const char *GetRendererString() = 0;
347 virtual const char *GetFatalError() const = 0;
348
350 {
351 public:
352 float m_X0, m_Y0, m_X1, m_Y1;
353 CLineItem() = default;
354 CLineItem(float x0, float y0, float x1, float y1) :
355 m_X0(x0), m_Y0(y0), m_X1(x1), m_Y1(y1) {}
357 {
358 m_X0 = From.x;
359 m_Y0 = From.y;
360 m_X1 = To.x;
361 m_Y1 = To.y;
362 }
363 };
364 virtual void LinesBegin() = 0;
365 virtual void LinesEnd() = 0;
366 virtual void LinesDraw(const CLineItem *pArray, size_t Num) = 0;
367
369 {
370 public:
372 size_t m_NumItems = 0;
373 };
374 virtual void LinesBatchBegin(CLineItemBatch *pBatch) = 0;
375 virtual void LinesBatchEnd(CLineItemBatch *pBatch) = 0;
376 virtual void LinesBatchDraw(CLineItemBatch *pBatch, const CLineItem *pArray, size_t Num) = 0;
377
378 virtual void QuadsBegin() = 0;
379 virtual void QuadsEnd() = 0;
380 virtual void QuadsTex3DBegin() = 0;
381 virtual void QuadsTex3DEnd() = 0;
382 virtual void TrianglesBegin() = 0;
383 virtual void TrianglesEnd() = 0;
384 virtual void QuadsEndKeepVertices() = 0;
385 virtual void QuadsDrawCurrentVertices(bool KeepVertices = true) = 0;
386 virtual void QuadsSetRotation(float Angle) = 0;
387 virtual void QuadsSetSubset(float TopLeftU, float TopLeftV, float BottomRightU, float BottomRightV) = 0;
388 virtual void QuadsSetSubsetFree(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, int Index = -1) = 0;
389
391 {
393 CFreeformItem() = default;
394 CFreeformItem(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) :
395 m_X0(x0), m_Y0(y0), m_X1(x1), m_Y1(y1), m_X2(x2), m_Y2(y2), m_X3(x3), m_Y3(y3) {}
396 CFreeformItem(vec2 Point1, vec2 Point2, vec2 Point3, vec2 Point4) :
397 m_X0(Point1.x), m_Y0(Point1.y), m_X1(Point2.x), m_Y1(Point2.y), m_X2(Point3.x), m_Y2(Point3.y), m_X3(Point4.x), m_Y3(Point4.y) {}
398 };
399
401 {
403 CQuadItem() = default;
404 CQuadItem(float x, float y, float w, float h) :
405 m_X(x), m_Y(y), m_Width(w), m_Height(h) {}
406 CQuadItem(vec2 Position, vec2 Size) :
407 m_X(Position.x), m_Y(Position.y), m_Width(Size.x), m_Height(Size.y) {}
408 };
409 virtual void QuadsDraw(CQuadItem *pArray, int Num) = 0;
410 virtual void QuadsDrawTL(const CQuadItem *pArray, int Num) = 0;
411
412 virtual void QuadsTex3DDrawTL(const CQuadItem *pArray, int Num) = 0;
413
414 virtual int CreateQuadContainer(bool AutomaticUpload = true) = 0;
415 virtual void QuadContainerChangeAutomaticUpload(int ContainerIndex, bool AutomaticUpload) = 0;
416 virtual void QuadContainerUpload(int ContainerIndex) = 0;
417 virtual int QuadContainerAddQuads(int ContainerIndex, CQuadItem *pArray, int Num) = 0;
418 virtual int QuadContainerAddQuads(int ContainerIndex, CFreeformItem *pArray, int Num) = 0;
419 virtual void QuadContainerReset(int ContainerIndex) = 0;
420 virtual void DeleteQuadContainer(int &ContainerIndex) = 0;
421 virtual void RenderQuadContainer(int ContainerIndex, int QuadDrawNum) = 0;
422 virtual void RenderQuadContainer(int ContainerIndex, int QuadOffset, int QuadDrawNum, bool ChangeWrapMode = true) = 0;
423 virtual void RenderQuadContainerEx(int ContainerIndex, int QuadOffset, int QuadDrawNum, float X, float Y, float ScaleX = 1.f, float ScaleY = 1.f) = 0;
424 virtual void RenderQuadContainerAsSprite(int ContainerIndex, int QuadOffset, float X, float Y, float ScaleX = 1.f, float ScaleY = 1.f) = 0;
425
427 {
429 float m_Scale;
431 };
432
433 virtual void RenderQuadContainerAsSpriteMultiple(int ContainerIndex, int QuadOffset, int DrawCount, SRenderSpriteInfo *pRenderInfo) = 0;
434
435 virtual void QuadsDrawFreeform(const CFreeformItem *pArray, int Num) = 0;
436 virtual void QuadsText(float x, float y, float Size, const char *pText) = 0;
437
438 // sprites
439 enum
440 {
443 };
444 virtual void SelectSprite(int Id, int Flags = 0) = 0;
445 virtual void SelectSprite7(int Id, int Flags = 0) = 0;
446
447 virtual void GetSpriteScale(const CDataSprite *pSprite, float &ScaleX, float &ScaleY) const = 0;
448 virtual void GetSpriteScale(int Id, float &ScaleX, float &ScaleY) const = 0;
449 virtual void GetSpriteScaleImpl(int Width, int Height, float &ScaleX, float &ScaleY) const = 0;
450
451 virtual void DrawSprite(float x, float y, float Size) = 0;
452 virtual void DrawSprite(float x, float y, float ScaledWidth, float ScaledHeight) = 0;
453
454 virtual int QuadContainerAddSprite(int QuadContainerIndex, float x, float y, float Size) = 0;
455 virtual int QuadContainerAddSprite(int QuadContainerIndex, float Size) = 0;
456 virtual int QuadContainerAddSprite(int QuadContainerIndex, float Width, float Height) = 0;
457 virtual int QuadContainerAddSprite(int QuadContainerIndex, float X, float Y, float Width, float Height) = 0;
458
459 enum
460 {
466
471
473 };
474 virtual void DrawRectExt(float x, float y, float w, float h, float r, int Corners) = 0;
475 virtual void DrawRectExt4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, float r, int Corners) = 0;
476 virtual int CreateRectQuadContainer(float x, float y, float w, float h, float r, int Corners) = 0;
477 virtual void DrawRect(float x, float y, float w, float h, ColorRGBA Color, int Corners, float Rounding) = 0;
478 virtual void DrawRect4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, int Corners, float Rounding) = 0;
479 virtual void DrawCircle(float CenterX, float CenterY, float Radius, int Segments) = 0;
480
482 {
484 float m_R, m_G, m_B, m_A;
485 CColorVertex() = default;
486 CColorVertex(int i, float r, float g, float b, float a) :
487 m_Index(i), m_R(r), m_G(g), m_B(b), m_A(a) {}
488 CColorVertex(int i, ColorRGBA Color) :
489 m_Index(i), m_R(Color.r), m_G(Color.g), m_B(Color.b), m_A(Color.a) {}
490 };
491 virtual void SetColorVertex(const CColorVertex *pArray, size_t Num) = 0;
492 virtual void SetColor(float r, float g, float b, float a) = 0;
493 virtual void SetColor(ColorRGBA Color) = 0;
494 virtual void SetColor4(ColorRGBA TopLeft, ColorRGBA TopRight, ColorRGBA BottomLeft, ColorRGBA BottomRight) = 0;
495 virtual void ChangeColorOfCurrentQuadVertices(float r, float g, float b, float a) = 0;
496 virtual void ChangeColorOfQuadVertices(size_t QuadOffset, unsigned char r, unsigned char g, unsigned char b, unsigned char a) = 0;
497
506 virtual void ReadPixel(ivec2 Position, ColorRGBA *pColor) = 0;
507 virtual void TakeScreenshot(const char *pFilename) = 0;
508 virtual void TakeCustomScreenshot(const char *pFilename) = 0;
509 virtual int GetVideoModes(CVideoMode *pModes, int MaxModes, int Screen) = 0;
510 virtual void GetCurrentVideoMode(CVideoMode &CurMode, int Screen) = 0;
511 virtual void Swap() = 0;
512 virtual int GetNumScreens() const = 0;
513 virtual const char *GetScreenName(int Screen) const = 0;
514
515 // synchronization
516 virtual void InsertSignal(class CSemaphore *pSemaphore) = 0;
517 virtual bool IsIdle() const = 0;
518 virtual void WaitForIdle() = 0;
519
520 virtual void SetWindowGrab(bool Grab) = 0;
521 virtual void NotifyWindow() = 0;
522
523 // be aware that this function should only be called from the graphics thread, and even then you should really know what you are doing
524 // this function always returns the pixels in RGB
526
527 virtual std::optional<SWarning> CurrentWarning() = 0;
528
535 {
539 };
540
546 {
547 public:
553 const char *m_pLabel = nullptr;
557 bool m_Confirm = false;
563 bool m_Cancel = false;
564 };
565
571 {
572 public:
576 const char *m_pTitle = nullptr;
580 const char *m_pMessage = nullptr;
589 std::vector<CMessageBoxButton> m_vButtons = {{.m_pLabel = "OK", .m_Confirm = true, .m_Cancel = true}};
590 };
591
602 virtual std::optional<int> ShowMessageBox(const CMessageBox &MessageBox) = 0;
603
604 virtual bool IsBackendInitialized() = 0;
605
606protected:
608 {
609 CTextureHandle Tex;
610 Tex.m_Id = Index;
611 return Tex;
612 }
613};
614
616{
617 MACRO_INTERFACE("enginegraphics")
618public:
619 virtual int Init() = 0;
620 void Shutdown() override = 0;
621
622 virtual void Minimize() = 0;
623
624 virtual int WindowActive() = 0;
625 virtual int WindowOpen() = 0;
626};
627
629
635extern std::optional<int> ShowMessageBoxWithoutGraphics(const IGraphics::CMessageBox &MessageBox);
636
637#endif
Definition graphics.h:63
ubvec4 m_TexCoordBottomRight
Definition graphics.h:67
ubvec4 m_TexCoordTopLeft
Definition graphics.h:65
ubvec4 m_TexCoordTopRight
Definition graphics.h:66
ubvec4 m_TexCoordBottomLeft
Definition graphics.h:68
Definition graphics.h:54
vec2 m_TopRight
Definition graphics.h:57
vec2 m_BottomLeft
Definition graphics.h:59
vec2 m_TopLeft
Definition graphics.h:56
vec2 m_BottomRight
Definition graphics.h:58
Definition image.h:12
EImageFormat
Definition image.h:21
Definition sphore.h:62
Definition graphics.h:75
int m_RefreshRate
Definition graphics.h:79
int m_CanvasHeight
Definition graphics.h:77
int m_CanvasWidth
Definition graphics.h:77
int m_WindowHeight
Definition graphics.h:78
int m_WindowWidth
Definition graphics.h:78
Definition color.h:182
Definition graphics.h:616
virtual int Init()=0
virtual int WindowOpen()=0
void Shutdown() override=0
virtual void Minimize()=0
virtual int WindowActive()=0
Definition graphics.h:369
size_t m_NumItems
Definition graphics.h:372
IGraphics::CLineItem m_aItems[256]
Definition graphics.h:371
Definition graphics.h:350
CLineItem(vec2 From, vec2 To)
Definition graphics.h:356
float m_X0
Definition graphics.h:352
float m_X1
Definition graphics.h:352
float m_Y1
Definition graphics.h:352
CLineItem(float x0, float y0, float x1, float y1)
Definition graphics.h:354
float m_Y0
Definition graphics.h:352
Definition graphics.h:546
bool m_Confirm
Definition graphics.h:557
const char * m_pLabel
Definition graphics.h:553
bool m_Cancel
Definition graphics.h:563
Definition graphics.h:571
std::vector< CMessageBoxButton > m_vButtons
Definition graphics.h:589
const char * m_pMessage
Definition graphics.h:580
EMessageBoxType m_Type
Definition graphics.h:584
const char * m_pTitle
Definition graphics.h:576
Definition graphics.h:203
friend class IGraphics
Definition graphics.h:204
void Invalidate()
Definition graphics.h:216
CTextureHandle()
Definition graphics.h:208
bool IsNullTexture() const
Definition graphics.h:214
bool IsValid() const
Definition graphics.h:213
int m_Id
Definition graphics.h:205
int Id() const
Definition graphics.h:215
Definition graphics.h:186
virtual int GetWindowScreen()=0
virtual void QuadsDrawFreeform(const CFreeformItem *pArray, int Num)=0
virtual void QuadsEnd()=0
int m_ScreenWidth
Definition graphics.h:189
virtual void AddWindowResizeListener(WINDOW_RESIZE_FUNC pFunc)=0
virtual bool GetDriverVersion(EGraphicsDriverAgeType DriverAgeType, int &Major, int &Minor, int &Patch, const char *&pName, EBackendType BackendType)=0
virtual void QuadsSetSubsetFree(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, int Index=-1)=0
virtual bool UnloadTextTextures(CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture)=0
virtual bool IsQuadBufferingEnabled()=0
virtual void WrapNormal()=0
virtual bool IsSpriteTextureFullyTransparent(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite)=0
virtual void QuadsDrawTL(const CQuadItem *pArray, int Num)=0
virtual void QuadsDraw(CQuadItem *pArray, int Num)=0
virtual CTextureHandle LoadSpriteTexture(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite)=0
@ CORNER_NONE
Definition graphics.h:461
@ CORNER_ALL
Definition graphics.h:472
@ CORNER_B
Definition graphics.h:468
@ CORNER_BR
Definition graphics.h:465
@ CORNER_T
Definition graphics.h:467
@ CORNER_TR
Definition graphics.h:463
@ CORNER_R
Definition graphics.h:469
@ CORNER_L
Definition graphics.h:470
@ CORNER_BL
Definition graphics.h:464
@ CORNER_TL
Definition graphics.h:462
virtual int QuadContainerAddQuads(int ContainerIndex, CQuadItem *pArray, int Num)=0
virtual void WrapClamp()=0
virtual int QuadContainerAddSprite(int QuadContainerIndex, float x, float y, float Size)=0
virtual void DrawRect(float x, float y, float w, float h, ColorRGBA Color, int Corners, float Rounding)=0
virtual void TrianglesEnd()=0
virtual void GetCurrentVideoMode(CVideoMode &CurMode, int Screen)=0
virtual void WarnPngliteIncompatibleImages(bool Warn)=0
int ScreenHeight() const
Definition graphics.h:220
virtual void BlendNormal()=0
virtual const char * GetVersionString()=0
virtual void RenderQuadContainer(int ContainerIndex, int QuadDrawNum)=0
virtual void LinesBatchDraw(CLineItemBatch *pBatch, const CLineItem *pArray, size_t Num)=0
virtual void UpdateViewport(int X, int Y, int W, int H, bool ByResize)=0
virtual bool IsIdle() const =0
virtual void LinesBatchEnd(CLineItemBatch *pBatch)=0
EMessageBoxType
Definition graphics.h:535
@ WARNING
Definition graphics.h:537
@ INFO
Definition graphics.h:538
@ ERROR
Definition graphics.h:536
virtual void QuadsSetRotation(float Angle)=0
virtual TGLBackendReadPresentedImageData & GetReadPresentedImageDataFuncUnsafe()=0
virtual void ChangeColorOfCurrentQuadVertices(float r, float g, float b, float a)=0
virtual void TextureSet(CTextureHandle Texture)=0
virtual int TextureLoadFlags()=0
CTextureHandle CreateTextureHandle(int Index)
Definition graphics.h:607
virtual uint64_t TextureMemoryUsage() const =0
virtual void TrianglesBegin()=0
virtual void TakeCustomScreenshot(const char *pFilename)=0
virtual void SelectSprite(int Id, int Flags=0)=0
virtual void Move(int x, int y)=0
virtual void RenderQuadContainerAsSprite(int ContainerIndex, int QuadOffset, float X, float Y, float ScaleX=1.f, float ScaleY=1.f)=0
EBufferObjectCreateFlags
Definition graphics.h:318
@ BUFFER_OBJECT_CREATE_FLAGS_ONE_TIME_USE_BIT
Definition graphics.h:320
float ScreenHiDPIScale() const
Definition graphics.h:222
virtual void SetColor4(ColorRGBA TopLeft, ColorRGBA TopRight, ColorRGBA BottomLeft, ColorRGBA BottomRight)=0
virtual void LinesBatchBegin(CLineItemBatch *pBatch)=0
virtual CTextureHandle LoadTextureRawMove(CImageInfo &Image, int Flags, const char *pTexName=nullptr)=0
virtual bool IsScreenKeyboardShown()=0
virtual bool IsQuadContainerBufferingEnabled()=0
virtual void ReadPixel(ivec2 Position, ColorRGBA *pColor)=0
virtual void BlendNone()=0
virtual bool Uses2DTextureArrays()=0
virtual bool LoadTextTextures(size_t Width, size_t Height, CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture, uint8_t *pTextData, uint8_t *pTextOutlineData)=0
virtual int CreateRectQuadContainer(float x, float y, float w, float h, float r, int Corners)=0
void TextureClear()
Definition graphics.h:294
virtual void TakeScreenshot(const char *pFilename)=0
virtual uint64_t BufferMemoryUsage() const =0
virtual void GetSpriteScale(const CDataSprite *pSprite, float &ScaleX, float &ScaleY) const =0
virtual void RenderBorderTiles(int BufferContainerIndex, const ColorRGBA &Color, char *pIndexBufferOffset, const vec2 &Offset, const vec2 &Scale, uint32_t DrawNum)=0
virtual void LinesDraw(const CLineItem *pArray, size_t Num)=0
float m_ScreenHiDPIScale
Definition graphics.h:192
virtual uint64_t StreamedMemoryUsage() const =0
virtual void QuadsText(float x, float y, float Size, const char *pText)=0
virtual void QuadsSetSubset(float TopLeftU, float TopLeftV, float BottomRightU, float BottomRightV)=0
virtual void RecreateBufferObject(int BufferIndex, size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer=false)=0
virtual void QuadsTex3DEnd()=0
virtual int GetVideoModes(CVideoMode *pModes, int MaxModes, int Screen)=0
virtual void SelectSprite7(int Id, int Flags=0)=0
virtual int CreateBufferObject(size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer=false)=0
virtual bool SetMultiSampling(uint32_t ReqMultiSamplingCount, uint32_t &MultiSamplingCountBackend)=0
virtual int GetNumScreens() const =0
virtual CTextureHandle LoadTextureRaw(const CImageInfo &Image, int Flags, const char *pTexName=nullptr)=0
int WindowWidth() const
Definition graphics.h:223
virtual void ClipEnable(int x, int y, int w, int h)=0
virtual void RenderTileLayer(int BufferContainerIndex, const ColorRGBA &Color, char **pOffsets, unsigned int *pIndicedVertexDrawNum, size_t NumIndicesOffset)=0
virtual bool IsConfigModernAPI()=0
virtual void UnloadTexture(CTextureHandle *pIndex)=0
@ TEXLOAD_NO_2D_TEXTURE
Definition graphics.h:199
@ TEXLOAD_TO_3D_TEXTURE
Definition graphics.h:197
@ TEXLOAD_TO_2D_ARRAY_TEXTURE
Definition graphics.h:198
virtual void LinesEnd()=0
virtual void QuadsTex3DBegin()=0
virtual const char * GetScreenName(int Screen) const =0
virtual bool SetVSync(bool State)=0
virtual void ResizeToScreen()=0
virtual void Swap()=0
virtual const char * GetVendorString()=0
virtual bool IsBackendInitialized()=0
virtual int CreateQuadContainer(bool AutomaticUpload=true)=0
virtual void SetColorVertex(const CColorVertex *pArray, size_t Num)=0
virtual void DrawRectExt(float x, float y, float w, float h, float r, int Corners)=0
virtual void GetScreen(float *pTopLeftX, float *pTopLeftY, float *pBottomRightX, float *pBottomRightY) const =0
int m_ScreenHeight
Definition graphics.h:190
virtual int QuadContainerAddSprite(int QuadContainerIndex, float Size)=0
virtual void AddWindowPropChangeListener(WINDOW_PROPS_CHANGED_FUNC pFunc)=0
virtual void QuadsTex3DDrawTL(const CQuadItem *pArray, int Num)=0
virtual void DrawRectExt4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, float r, int Corners)=0
virtual void SetColor(ColorRGBA Color)=0
virtual void WindowDestroyNtf(uint32_t WindowId)=0
virtual void GetSpriteScaleImpl(int Width, int Height, float &ScaleX, float &ScaleY) const =0
virtual std::optional< int > ShowMessageBox(const CMessageBox &MessageBox)=0
virtual uint64_t StagingMemoryUsage() const =0
virtual bool IsTileBufferingEnabled()=0
virtual bool IsTextBufferingEnabled()=0
virtual bool SwitchWindowScreen(int Index, bool MoveToCenter)=0
virtual void WaitForIdle()=0
virtual bool LoadPng(CImageInfo &Image, const char *pFilename, int StorageType)=0
virtual void NotifyWindow()=0
virtual void BlendAdditive()=0
void MapScreenToInterface(float CenterX, float CenterY, float Zoom=1.0f)
Definition graphics.cpp:49
virtual void DrawSprite(float x, float y, float Size)=0
virtual void QuadsBegin()=0
virtual void DeleteQuadContainer(int &ContainerIndex)=0
virtual void DeleteBufferObject(int BufferIndex)=0
void CalcScreenParams(float Aspect, float Zoom, float *pWidth, float *pHeight) const
Definition graphics.cpp:4
virtual void DeleteBufferContainer(int &ContainerIndex, bool DestroyAllBO=true)=0
virtual void IndicesNumRequiredNotify(unsigned int RequiredIndicesCount)=0
virtual void WindowCreateNtf(uint32_t WindowId)=0
virtual const char * GetFatalError() const =0
virtual void GotResized(int w, int h, int RefreshRate)=0
virtual bool CheckImageDivisibility(const char *pContextName, CImageInfo &Image, int DivX, int DivY, bool AllowResize)=0
virtual void RenderQuadContainer(int ContainerIndex, int QuadOffset, int QuadDrawNum, bool ChangeWrapMode=true)=0
virtual void QuadContainerChangeAutomaticUpload(int ContainerIndex, bool AutomaticUpload)=0
virtual void SetWindowParams(int FullscreenMode, bool IsBorderless)=0
virtual void GetSpriteScale(int Id, float &ScaleX, float &ScaleY) const =0
virtual std::optional< SWarning > CurrentWarning()=0
virtual void FlushVerticesTex3D()=0
virtual void DrawRect4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, int Corners, float Rounding)=0
virtual void QuadsEndKeepVertices()=0
virtual void QuadsDrawCurrentVertices(bool KeepVertices=true)=0
virtual void RenderQuadContainerAsSpriteMultiple(int ContainerIndex, int QuadOffset, int DrawCount, SRenderSpriteInfo *pRenderInfo)=0
@ SPRITE_FLAG_FLIP_X
Definition graphics.h:442
@ SPRITE_FLAG_FLIP_Y
Definition graphics.h:441
virtual CTextureHandle LoadTexture(const char *pFilename, int StorageType, int Flags=0)=0
virtual int QuadContainerAddSprite(int QuadContainerIndex, float Width, float Height)=0
virtual int CreateBufferContainer(struct SBufferContainerInfo *pContainerInfo)=0
virtual bool HasTextureArraysSupport()=0
virtual void InsertSignal(class CSemaphore *pSemaphore)=0
virtual void RenderQuadContainerEx(int ContainerIndex, int QuadOffset, int QuadDrawNum, float X, float Y, float ScaleX=1.f, float ScaleY=1.f)=0
virtual bool Resize(int w, int h, int RefreshRate)=0
virtual void SetColor(float r, float g, float b, float a)=0
virtual int QuadContainerAddQuads(int ContainerIndex, CFreeformItem *pArray, int Num)=0
virtual bool SetWindowScreen(int Index, bool MoveToCenter)=0
virtual const char * GetRendererString()=0
virtual void FlushVertices(bool KeepVertices=false)=0
virtual void DrawSprite(float x, float y, float ScaledWidth, float ScaledHeight)=0
virtual void QuadContainerReset(int ContainerIndex)=0
virtual bool UpdateTextTexture(CTextureHandle TextureId, int x, int y, size_t Width, size_t Height, uint8_t *pData, bool IsMovedPointer)=0
virtual bool LoadPng(CImageInfo &Image, const uint8_t *pData, size_t DataSize, const char *pContextName)=0
virtual void ClipDisable()=0
virtual void QuadContainerUpload(int ContainerIndex)=0
virtual void Clear(float r, float g, float b, bool ForceClearNow=false)=0
virtual void LinesBegin()=0
virtual void SetWindowGrab(bool Grab)=0
int m_ScreenRefreshRate
Definition graphics.h:191
virtual bool IsImageSubFullyTransparent(const CImageInfo &FromImageInfo, int x, int y, int w, int h)=0
virtual void MapScreen(float TopLeftX, float TopLeftY, float BottomRightX, float BottomRightY)=0
int ScreenWidth() const
Definition graphics.h:219
virtual bool IsImageFormatRgba(const char *pContextName, const CImageInfo &Image)=0
virtual int QuadContainerAddSprite(int QuadContainerIndex, float X, float Y, float Width, float Height)=0
virtual void DrawCircle(float CenterX, float CenterY, float Radius, int Segments)=0
virtual const TTwGraphicsGpuList & GetGpus() const =0
int WindowHeight() const
Definition graphics.h:224
float ScreenAspect() const
Definition graphics.h:221
void MapScreenToWorld(float CenterX, float CenterY, float ParallaxX, float ParallaxY, float ParallaxZoom, float OffsetX, float OffsetY, float Aspect, float Zoom, float *pPoints) const
Definition graphics.cpp:31
virtual void ChangeColorOfQuadVertices(size_t QuadOffset, unsigned char r, unsigned char g, unsigned char b, unsigned char a)=0
virtual void RenderQuadLayer(int BufferContainerIndex, SQuadRenderInfo *pQuadInfo, size_t QuadNum, int QuadOffset, bool Grouped=false)=0
virtual void RenderText(int BufferContainerIndex, int TextQuadNum, int TextureSize, int TextureTextIndex, int TextureTextOutlineIndex, const ColorRGBA &TextColor, const ColorRGBA &TextOutlineColor)=0
IInterface()
Definition kernel.h:19
T x
Definition vmath.h:19
T y
Definition vmath.h:23
T u
Definition vmath.h:19
T v
Definition vmath.h:23
T v
Definition vmath.h:229
T u
Definition vmath.h:225
T w
Definition vmath.h:233
Definition vmath.h:341
IEngineGraphics * CreateEngineGraphicsThreaded()
Definition graphics_threaded.cpp:2944
vector4_base< unsigned char > GL_SColor
Definition graphics.h:107
static constexpr size_t GRAPHICS_MAX_QUADS_RENDER_COUNT
Definition graphics.h:130
ColorRGBA GL_SColorf
Definition graphics.h:105
EBackendType
Definition graphics.h:143
@ BACKEND_TYPE_OPENGL_ES
Definition graphics.h:145
@ BACKEND_TYPE_OPENGL
Definition graphics.h:144
@ BACKEND_TYPE_VULKAN
Definition graphics.h:146
@ BACKEND_TYPE_AUTO
Definition graphics.h:149
@ BACKEND_TYPE_COUNT
Definition graphics.h:151
EGraphicsDriverAgeType
Definition graphics.h:134
@ GRAPHICS_DRIVER_AGE_TYPE_DEFAULT
Definition graphics.h:136
@ GRAPHICS_DRIVER_AGE_TYPE_COUNT
Definition graphics.h:139
@ GRAPHICS_DRIVER_AGE_TYPE_MODERN
Definition graphics.h:137
@ GRAPHICS_DRIVER_AGE_TYPE_LEGACY
Definition graphics.h:135
std::function< bool(uint32_t &Width, uint32_t &Height, CImageInfo::EImageFormat &Format, std::vector< uint8_t > &vDstData)> TGLBackendReadPresentedImageData
Definition graphics.h:181
std::optional< int > ShowMessageBoxWithoutGraphics(const IGraphics::CMessageBox &MessageBox)
Definition backend_sdl.cpp:891
std::function< void()> WINDOW_RESIZE_FUNC
Definition graphics.h:178
STWGraphicGpu TTwGraphicsGpuList
Definition graphics.h:176
vec2 GL_SPoint
Definition graphics.h:82
static constexpr size_t GRAPHICS_MAX_PARTICLES_RENDER_COUNT
Definition graphics.h:131
vec2 GL_STexCoord
Definition graphics.h:83
std::function< void()> WINDOW_PROPS_CHANGED_FUNC
Definition graphics.h:179
#define MACRO_INTERFACE(Name)
Definition kernel.h:25
Definition data_types.h:30
Definition graphics.h:86
float v
Definition graphics.h:102
GL_STexCoord3D & operator=(const GL_STexCoord &TexCoord)
Definition graphics.h:87
float u
Definition graphics.h:102
GL_STexCoord3D & operator=(const vec3 &TexCoord)
Definition graphics.h:94
float w
Definition graphics.h:102
Definition graphics.h:124
GL_SColor m_Color
Definition graphics.h:126
GL_STexCoord3D m_Tex
Definition graphics.h:127
GL_SPoint m_Pos
Definition graphics.h:125
Definition graphics.h:117
GL_STexCoord3D m_Tex
Definition graphics.h:120
GL_SPoint m_Pos
Definition graphics.h:118
GL_SColorf m_Color
Definition graphics.h:119
Definition graphics.h:110
GL_SColor m_Color
Definition graphics.h:113
GL_SPoint m_Pos
Definition graphics.h:111
GL_STexCoord m_Tex
Definition graphics.h:112
Definition graphics.h:482
float m_B
Definition graphics.h:484
float m_A
Definition graphics.h:484
CColorVertex(int i, ColorRGBA Color)
Definition graphics.h:488
float m_R
Definition graphics.h:484
float m_G
Definition graphics.h:484
CColorVertex(int i, float r, float g, float b, float a)
Definition graphics.h:486
int m_Index
Definition graphics.h:483
Definition graphics.h:391
float m_X2
Definition graphics.h:392
float m_X0
Definition graphics.h:392
float m_Y1
Definition graphics.h:392
float m_Y0
Definition graphics.h:392
float m_Y3
Definition graphics.h:392
CFreeformItem(vec2 Point1, vec2 Point2, vec2 Point3, vec2 Point4)
Definition graphics.h:396
float m_X3
Definition graphics.h:392
CFreeformItem(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3)
Definition graphics.h:394
float m_X1
Definition graphics.h:392
float m_Y2
Definition graphics.h:392
Definition graphics.h:401
CQuadItem(float x, float y, float w, float h)
Definition graphics.h:404
float m_Y
Definition graphics.h:402
CQuadItem(vec2 Position, vec2 Size)
Definition graphics.h:406
float m_Height
Definition graphics.h:402
float m_X
Definition graphics.h:402
float m_Width
Definition graphics.h:402
Definition graphics.h:427
vec2 m_Pos
Definition graphics.h:428
float m_Rotation
Definition graphics.h:430
float m_Scale
Definition graphics.h:429
Definition graphics.h:32
unsigned int m_FuncType
Definition graphics.h:39
unsigned int m_Type
Definition graphics.h:34
bool m_Normalized
Definition graphics.h:35
void * m_pOffset
Definition graphics.h:36
int m_DataTypeCount
Definition graphics.h:33
Definition graphics.h:26
int m_VertBufferBindingIndex
Definition graphics.h:28
int m_Stride
Definition graphics.h:27
std::vector< SAttribute > m_vAttributes
Definition graphics.h:41
Definition graphics.h:45
vec2 m_Offsets
Definition graphics.h:47
float m_Padding
Definition graphics.h:50
float m_Rotation
Definition graphics.h:48
ColorRGBA m_Color
Definition graphics.h:46
Definition graphics.h:168
ETWGraphicsGpuType m_GpuType
Definition graphics.h:170
char m_aName[256]
Definition graphics.h:169
Definition graphics.h:155
ETWGraphicsGpuType
Definition graphics.h:157
@ GRAPHICS_GPU_TYPE_INTEGRATED
Definition graphics.h:159
@ GRAPHICS_GPU_TYPE_INVALID
Definition graphics.h:164
@ GRAPHICS_GPU_TYPE_DISCRETE
Definition graphics.h:158
@ GRAPHICS_GPU_TYPE_VIRTUAL
Definition graphics.h:160
@ GRAPHICS_GPU_TYPE_CPU
Definition graphics.h:161
std::vector< STWGraphicGpuItem > m_vGpus
Definition graphics.h:172
STWGraphicGpuItem m_AutoGpu
Definition graphics.h:173
vector4_base< uint8_t > ubvec4
Definition vmath.h:430
vector3_base< float > vec3
Definition vmath.h:333
vector2_base< int > ivec2
Definition vmath.h:163
vector2_base< float > vec2
Definition vmath.h:161