3#ifndef ENGINE_GRAPHICS_H
4#define ENGINE_GRAPHICS_H
18#define GRAPHICS_TYPE_UNSIGNED_BYTE 0x1401
19#define GRAPHICS_TYPE_UNSIGNED_SHORT 0x1403
20#define GRAPHICS_TYPE_INT 0x1404
21#define GRAPHICS_TYPE_UNSIGNED_INT 0x1405
22#define GRAPHICS_TYPE_FLOAT 0x1406
227 virtual bool SetMultiSampling(uint32_t ReqMultiSamplingCount, uint32_t &MultiSamplingCountBackend) = 0;
229 virtual void Move(
int x,
int y) = 0;
230 virtual bool Resize(
int w,
int h,
int RefreshRate) = 0;
249 virtual void Clear(
float r,
float g,
float b,
bool ForceClearNow =
false) = 0;
254 virtual void MapScreen(
float TopLeftX,
float TopLeftY,
float BottomRightX,
float BottomRightY) = 0;
255 virtual void GetScreen(
float *pTopLeftX,
float *pTopLeftY,
float *pBottomRightX,
float *pBottomRightY) = 0;
272 virtual bool LoadPng(
CImageInfo &Image,
const uint8_t *pData,
size_t DataSize,
const char *pContextName) = 0;
298 virtual void RenderTileLayer(
int BufferContainerIndex,
const ColorRGBA &Color,
char **pOffsets,
unsigned int *pIndicedVertexDrawNum,
size_t NumIndicesOffset) = 0;
301 virtual void RenderText(
int BufferContainerIndex,
int TextQuadNum,
int TextureSize,
int TextureTextIndex,
int TextureTextOutlineIndex,
const ColorRGBA &TextColor,
const ColorRGBA &TextOutlineColor) = 0;
312 virtual int CreateBufferObject(
size_t UploadDataSize,
void *pUploadData,
int CreateFlags,
bool IsMovedPointer =
false) = 0;
313 virtual void RecreateBufferObject(
int BufferIndex,
size_t UploadDataSize,
void *pUploadData,
int CreateFlags,
bool IsMovedPointer =
false) = 0;
355 virtual void QuadsSetSubset(
float TopLeftU,
float TopLeftV,
float BottomRightU,
float BottomRightV) = 0;
356 virtual void QuadsSetSubsetFree(
float x0,
float y0,
float x1,
float y1,
float x2,
float y2,
float x3,
float y3,
int Index = -1) = 0;
362 CFreeformItem(
float x0,
float y0,
float x1,
float y1,
float x2,
float y2,
float x3,
float y3) :
372 void Set(
float x,
float y,
float w,
float h)
401 virtual void RenderQuadContainer(
int ContainerIndex,
int QuadOffset,
int QuadDrawNum,
bool ChangeWrapMode =
true) = 0;
402 virtual void RenderQuadContainerEx(
int ContainerIndex,
int QuadOffset,
int QuadDrawNum,
float X,
float Y,
float ScaleX = 1.f,
float ScaleY = 1.f) = 0;
415 virtual void QuadsText(
float x,
float y,
float Size,
const char *pText) = 0;
432 virtual void DrawRectExt(
float x,
float y,
float w,
float h,
float r,
int Corners) = 0;
435 virtual void DrawRect(
float x,
float y,
float w,
float h,
ColorRGBA Color,
int Corners,
float Rounding) = 0;
437 virtual void DrawCircle(
float CenterX,
float CenterY,
float Radius,
int Segments) = 0;
450 virtual void SetColor(
float r,
float g,
float b,
float a) = 0;
488 virtual bool ShowMessageBox(
unsigned Type,
const char *pTitle,
const char *pMsg) = 0;
EImageFormat
Definition: image.h:18
Definition: threading.h:8
Definition: graphics.h:72
int m_RefreshRate
Definition: graphics.h:76
uint32_t m_Format
Definition: graphics.h:78
int m_CanvasHeight
Definition: graphics.h:74
int m_Red
Definition: graphics.h:77
int m_Blue
Definition: graphics.h:77
int m_CanvasWidth
Definition: graphics.h:74
int m_WindowHeight
Definition: graphics.h:75
int m_Green
Definition: graphics.h:77
int m_WindowWidth
Definition: graphics.h:75
Definition: graphics.h:501
virtual void Maximize()=0
virtual int WindowOpen()=0
virtual void Minimize()=0
virtual void Shutdown() override=0
virtual int WindowActive()=0
Definition: graphics.h:200
void Invalidate()
Definition: graphics.h:213
CTextureHandle()
Definition: graphics.h:205
bool IsNullTexture() const
Definition: graphics.h:211
bool IsValid() const
Definition: graphics.h:210
int m_Id
Definition: graphics.h:202
int Id() const
Definition: graphics.h:212
Definition: graphics.h:183
virtual int GetWindowScreen()=0
virtual void QuadsDrawFreeform(const CFreeformItem *pArray, int Num)=0
virtual void QuadsEnd()=0
int m_ScreenWidth
Definition: graphics.h:186
virtual void AddWindowResizeListener(WINDOW_RESIZE_FUNC pFunc)=0
virtual bool GetDriverVersion(EGraphicsDriverAgeType DriverAgeType, int &Major, int &Minor, int &Patch, const char *&pName, EBackendType BackendType)=0
virtual void QuadsSetSubsetFree(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, int Index=-1)=0
virtual bool UnloadTextTextures(CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture)=0
virtual bool IsQuadBufferingEnabled()=0
virtual void WrapNormal()=0
virtual bool IsSpriteTextureFullyTransparent(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite)=0
virtual void QuadsDrawTL(const CQuadItem *pArray, int Num)=0
virtual void QuadsDraw(CQuadItem *pArray, int Num)=0
virtual CTextureHandle LoadSpriteTexture(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite)=0
virtual int QuadContainerAddQuads(int ContainerIndex, CQuadItem *pArray, int Num)=0
virtual void WrapClamp()=0
virtual void DrawRect(float x, float y, float w, float h, ColorRGBA Color, int Corners, float Rounding)=0
virtual void TrianglesEnd()=0
virtual void GetCurrentVideoMode(CVideoMode &CurMode, int Screen)=0
virtual void WarnPngliteIncompatibleImages(bool Warn)=0
int ScreenHeight() const
Definition: graphics.h:217
virtual void BlendNormal()=0
virtual const char * GetVersionString()=0
virtual void RenderQuadContainer(int ContainerIndex, int QuadDrawNum)=0
virtual void UpdateViewport(int X, int Y, int W, int H, bool ByResize)=0
virtual bool IsIdle() const =0
virtual void QuadsSetRotation(float Angle)=0
virtual TGLBackendReadPresentedImageData & GetReadPresentedImageDataFuncUnsafe()=0
virtual void ChangeColorOfCurrentQuadVertices(float r, float g, float b, float a)=0
virtual void TextureSet(CTextureHandle Texture)=0
CTextureHandle CreateTextureHandle(int Index)
Definition: graphics.h:492
virtual uint64_t TextureMemoryUsage() const =0
virtual void TrianglesBegin()=0
virtual void TakeCustomScreenshot(const char *pFilename)=0
virtual void Move(int x, int y)=0
virtual void RenderQuadContainerAsSprite(int ContainerIndex, int QuadOffset, float X, float Y, float ScaleX=1.f, float ScaleY=1.f)=0
EBufferObjectCreateFlags
Definition: graphics.h:306
@ BUFFER_OBJECT_CREATE_FLAGS_ONE_TIME_USE_BIT
Definition: graphics.h:308
float ScreenHiDPIScale() const
Definition: graphics.h:219
virtual void SetColor4(ColorRGBA TopLeft, ColorRGBA TopRight, ColorRGBA BottomLeft, ColorRGBA BottomRight)=0
virtual CTextureHandle LoadTextureRawMove(CImageInfo &Image, int Flags, const char *pTexName=nullptr)=0
virtual bool IsQuadContainerBufferingEnabled()=0
virtual void ReadPixel(ivec2 Position, ColorRGBA *pColor)=0
virtual void BlendNone()=0
virtual bool Uses2DTextureArrays()=0
virtual SWarning * GetCurWarning()=0
virtual bool LoadTextTextures(size_t Width, size_t Height, CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture, uint8_t *pTextData, uint8_t *pTextOutlineData)=0
virtual int CreateRectQuadContainer(float x, float y, float w, float h, float r, int Corners)=0
void TextureClear()
Definition: graphics.h:282
virtual void TakeScreenshot(const char *pFilename)=0
virtual uint64_t BufferMemoryUsage() const =0
virtual void RenderBorderTiles(int BufferContainerIndex, const ColorRGBA &Color, char *pIndexBufferOffset, const vec2 &Offset, const vec2 &Scale, uint32_t DrawNum)=0
float m_ScreenHiDPIScale
Definition: graphics.h:189
virtual uint64_t StreamedMemoryUsage() const =0
virtual void QuadsText(float x, float y, float Size, const char *pText)=0
virtual void QuadsSetSubset(float TopLeftU, float TopLeftV, float BottomRightU, float BottomRightV)=0
virtual void RecreateBufferObject(int BufferIndex, size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer=false)=0
virtual void QuadsTex3DEnd()=0
virtual int GetVideoModes(CVideoMode *pModes, int MaxModes, int Screen)=0
virtual const GL_STexCoord * GetCurTextureCoordinates()=0
virtual int CreateBufferObject(size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer=false)=0
virtual bool SetMultiSampling(uint32_t ReqMultiSamplingCount, uint32_t &MultiSamplingCountBackend)=0
virtual int GetNumScreens() const =0
virtual CTextureHandle LoadTextureRaw(const CImageInfo &Image, int Flags, const char *pTexName=nullptr)=0
int WindowWidth() const
Definition: graphics.h:220
virtual void ClipEnable(int x, int y, int w, int h)=0
virtual void RenderTileLayer(int BufferContainerIndex, const ColorRGBA &Color, char **pOffsets, unsigned int *pIndicedVertexDrawNum, size_t NumIndicesOffset)=0
virtual bool IsConfigModernAPI()=0
virtual void UnloadTexture(CTextureHandle *pIndex)=0
virtual bool SetWindowScreen(int Index)=0
virtual void LinesEnd()=0
virtual void LinesDraw(const CLineItem *pArray, int Num)=0
virtual void QuadsTex3DBegin()=0
virtual const char * GetScreenName(int Screen) const =0
virtual bool SetVSync(bool State)=0
virtual void ResizeToScreen()=0
virtual const char * GetVendorString()=0
@ CORNER_NONE
Definition: graphics.h:419
@ CORNER_ALL
Definition: graphics.h:430
@ CORNER_B
Definition: graphics.h:426
@ CORNER_BR
Definition: graphics.h:423
@ CORNER_T
Definition: graphics.h:425
@ CORNER_TR
Definition: graphics.h:421
@ CORNER_R
Definition: graphics.h:427
@ CORNER_L
Definition: graphics.h:428
@ CORNER_BL
Definition: graphics.h:422
@ CORNER_TL
Definition: graphics.h:420
virtual bool IsBackendInitialized()=0
virtual int CreateQuadContainer(bool AutomaticUpload=true)=0
virtual void SetColorVertex(const CColorVertex *pArray, size_t Num)=0
virtual void DrawRectExt(float x, float y, float w, float h, float r, int Corners)=0
int m_ScreenHeight
Definition: graphics.h:187
virtual void AddWindowPropChangeListener(WINDOW_PROPS_CHANGED_FUNC pFunc)=0
virtual void QuadsTex3DDrawTL(const CQuadItem *pArray, int Num)=0
virtual void DrawRectExt4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, float r, int Corners)=0
virtual void SetColor(ColorRGBA Color)=0
virtual void WindowDestroyNtf(uint32_t WindowId)=0
virtual uint64_t StagingMemoryUsage() const =0
virtual bool IsTileBufferingEnabled()=0
virtual bool IsTextBufferingEnabled()=0
virtual void GetScreen(float *pTopLeftX, float *pTopLeftY, float *pBottomRightX, float *pBottomRightY)=0
virtual void WaitForIdle()=0
virtual bool LoadPng(CImageInfo &Image, const char *pFilename, int StorageType)=0
virtual void NotifyWindow()=0
virtual void BlendAdditive()=0
virtual void QuadsBegin()=0
virtual void DeleteQuadContainer(int &ContainerIndex)=0
virtual void DeleteBufferObject(int BufferIndex)=0
virtual void DeleteBufferContainer(int &ContainerIndex, bool DestroyAllBO=true)=0
virtual void RenderQuadLayer(int BufferContainerIndex, SQuadRenderInfo *pQuadInfo, size_t QuadNum, int QuadOffset)=0
virtual void IndicesNumRequiredNotify(unsigned int RequiredIndicesCount)=0
virtual void WindowCreateNtf(uint32_t WindowId)=0
virtual void GotResized(int w, int h, int RefreshRate)=0
virtual bool CheckImageDivisibility(const char *pContextName, CImageInfo &Image, int DivX, int DivY, bool AllowResize)=0
virtual void RenderQuadContainer(int ContainerIndex, int QuadOffset, int QuadDrawNum, bool ChangeWrapMode=true)=0
virtual void QuadContainerChangeAutomaticUpload(int ContainerIndex, bool AutomaticUpload)=0
virtual void SetWindowParams(int FullscreenMode, bool IsBorderless)=0
virtual void FlushVerticesTex3D()=0
virtual const GL_SColor * GetCurColor()=0
virtual void DrawRect4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, int Corners, float Rounding)=0
virtual void QuadsEndKeepVertices()=0
virtual void QuadsDrawCurrentVertices(bool KeepVertices=true)=0
virtual void RenderQuadContainerAsSpriteMultiple(int ContainerIndex, int QuadOffset, int DrawCount, SRenderSpriteInfo *pRenderInfo)=0
virtual CTextureHandle LoadTexture(const char *pFilename, int StorageType, int Flags=0)=0
virtual int CreateBufferContainer(struct SBufferContainerInfo *pContainerInfo)=0
virtual bool HasTextureArraysSupport()=0
virtual void InsertSignal(class CSemaphore *pSemaphore)=0
virtual void RenderQuadContainerEx(int ContainerIndex, int QuadOffset, int QuadDrawNum, float X, float Y, float ScaleX=1.f, float ScaleY=1.f)=0
virtual bool Resize(int w, int h, int RefreshRate)=0
virtual void SetColor(float r, float g, float b, float a)=0
virtual int QuadContainerAddQuads(int ContainerIndex, CFreeformItem *pArray, int Num)=0
virtual const char * GetRendererString()=0
virtual void FlushVertices(bool KeepVertices=false)=0
virtual void QuadContainerReset(int ContainerIndex)=0
virtual bool UpdateTextTexture(CTextureHandle TextureId, int x, int y, size_t Width, size_t Height, uint8_t *pData, bool IsMovedPointer)=0
virtual bool LoadPng(CImageInfo &Image, const uint8_t *pData, size_t DataSize, const char *pContextName)=0
virtual void ClipDisable()=0
virtual void QuadContainerUpload(int ContainerIndex)=0
@ TEXLOAD_NO_2D_TEXTURE
Definition: graphics.h:196
@ TEXLOAD_TO_3D_TEXTURE
Definition: graphics.h:194
@ TEXLOAD_TO_2D_ARRAY_TEXTURE
Definition: graphics.h:195
virtual void Clear(float r, float g, float b, bool ForceClearNow=false)=0
virtual bool ShowMessageBox(unsigned Type, const char *pTitle, const char *pMsg)=0
virtual void LinesBegin()=0
virtual void SetWindowGrab(bool Grab)=0
int m_ScreenRefreshRate
Definition: graphics.h:188
virtual bool IsImageSubFullyTransparent(const CImageInfo &FromImageInfo, int x, int y, int w, int h)=0
virtual void MapScreen(float TopLeftX, float TopLeftY, float BottomRightX, float BottomRightY)=0
int ScreenWidth() const
Definition: graphics.h:216
virtual bool IsImageFormatRgba(const char *pContextName, const CImageInfo &Image)=0
virtual void DrawCircle(float CenterX, float CenterY, float Radius, int Segments)=0
virtual const TTwGraphicsGpuList & GetGpus() const =0
int WindowHeight() const
Definition: graphics.h:221
float ScreenAspect() const
Definition: graphics.h:218
virtual void ChangeColorOfQuadVertices(size_t QuadOffset, unsigned char r, unsigned char g, unsigned char b, unsigned char a)=0
virtual void RenderText(int BufferContainerIndex, int TextQuadNum, int TextureSize, int TextureTextIndex, int TextureTextOutlineIndex, const ColorRGBA &TextColor, const ColorRGBA &TextOutlineColor)=0
T u
Definition: vmath.h:19
T v
Definition: vmath.h:23
T v
Definition: vmath.h:190
T u
Definition: vmath.h:186
T w
Definition: vmath.h:194
IEngineGraphics * CreateEngineGraphicsThreaded()
Definition: graphics_threaded.cpp:2856
vector4_base< unsigned char > GL_SColor
Definition: graphics.h:106
ColorRGBA GL_SColorf
Definition: graphics.h:104
EBackendType
Definition: graphics.h:142
@ BACKEND_TYPE_OPENGL_ES
Definition: graphics.h:144
@ BACKEND_TYPE_OPENGL
Definition: graphics.h:143
@ BACKEND_TYPE_VULKAN
Definition: graphics.h:145
@ BACKEND_TYPE_AUTO
Definition: graphics.h:148
@ BACKEND_TYPE_COUNT
Definition: graphics.h:150
EGraphicsDriverAgeType
Definition: graphics.h:133
@ GRAPHICS_DRIVER_AGE_TYPE_DEFAULT
Definition: graphics.h:135
@ GRAPHICS_DRIVER_AGE_TYPE_COUNT
Definition: graphics.h:138
@ GRAPHICS_DRIVER_AGE_TYPE_MODERN
Definition: graphics.h:136
@ GRAPHICS_DRIVER_AGE_TYPE_LEGACY
Definition: graphics.h:134
std::function< bool(uint32_t &Width, uint32_t &Height, CImageInfo::EImageFormat &Format, std::vector< uint8_t > &vDstData)> TGLBackendReadPresentedImageData
Definition: graphics.h:180
std::function< void()> WINDOW_RESIZE_FUNC
Definition: graphics.h:177
STWGraphicGpu TTwGraphicsGpuList
Definition: graphics.h:175
static constexpr size_t gs_GraphicsMaxParticlesRenderCount
Definition: graphics.h:130
vec2 GL_SPoint
Definition: graphics.h:81
static constexpr size_t gs_GraphicsMaxQuadsRenderCount
Definition: graphics.h:129
vec2 GL_STexCoord
Definition: graphics.h:82
std::function< void()> WINDOW_PROPS_CHANGED_FUNC
Definition: graphics.h:178
#define MACRO_INTERFACE(Name)
Definition: kernel.h:25
Definition: client_data.h:29
Definition: graphics.h:85
float v
Definition: graphics.h:101
GL_STexCoord3D & operator=(const GL_STexCoord &TexCoord)
Definition: graphics.h:86
float u
Definition: graphics.h:101
GL_STexCoord3D & operator=(const vec3 &TexCoord)
Definition: graphics.h:93
float w
Definition: graphics.h:101
Definition: graphics.h:123
GL_SColor m_Color
Definition: graphics.h:125
GL_STexCoord3D m_Tex
Definition: graphics.h:126
GL_SPoint m_Pos
Definition: graphics.h:124
Definition: graphics.h:116
GL_STexCoord3D m_Tex
Definition: graphics.h:119
GL_SPoint m_Pos
Definition: graphics.h:117
GL_SColorf m_Color
Definition: graphics.h:118
Definition: graphics.h:109
GL_SColor m_Color
Definition: graphics.h:112
GL_SPoint m_Pos
Definition: graphics.h:110
GL_STexCoord m_Tex
Definition: graphics.h:111
Definition: graphics.h:440
float m_B
Definition: graphics.h:442
float m_A
Definition: graphics.h:442
CColorVertex(int i, ColorRGBA Color)
Definition: graphics.h:446
CColorVertex()
Definition: graphics.h:443
float m_R
Definition: graphics.h:442
float m_G
Definition: graphics.h:442
CColorVertex(int i, float r, float g, float b, float a)
Definition: graphics.h:444
int m_Index
Definition: graphics.h:441
Definition: graphics.h:336
float m_X0
Definition: graphics.h:337
float m_X1
Definition: graphics.h:337
float m_Y1
Definition: graphics.h:337
CLineItem(float x0, float y0, float x1, float y1)
Definition: graphics.h:339
float m_Y0
Definition: graphics.h:337
CLineItem()
Definition: graphics.h:338
Definition: graphics.h:367
CQuadItem(float x, float y, float w, float h)
Definition: graphics.h:370
float m_Y
Definition: graphics.h:368
CQuadItem()
Definition: graphics.h:369
float m_Height
Definition: graphics.h:368
float m_X
Definition: graphics.h:368
void Set(float x, float y, float w, float h)
Definition: graphics.h:372
float m_Width
Definition: graphics.h:368
CFreeformItem ToFreeForm() const
Definition: graphics.h:380
Definition: graphics.h:406
vec2 m_Pos
Definition: graphics.h:407
float m_Rotation
Definition: graphics.h:409
float m_Scale
Definition: graphics.h:408
Definition: graphics.h:31
unsigned int m_FuncType
Definition: graphics.h:38
unsigned int m_Type
Definition: graphics.h:33
bool m_Normalized
Definition: graphics.h:34
void * m_pOffset
Definition: graphics.h:35
int m_DataTypeCount
Definition: graphics.h:32
Definition: graphics.h:25
int m_VertBufferBindingIndex
Definition: graphics.h:27
int m_Stride
Definition: graphics.h:26
std::vector< SAttribute > m_vAttributes
Definition: graphics.h:40
Definition: graphics.h:61
ubvec4 m_TexCoordTopRight
Definition: graphics.h:63
ubvec4 m_TexCoordBottomRight
Definition: graphics.h:64
ubvec4 m_TexCoordTopLeft
Definition: graphics.h:62
ubvec4 m_TexCoordBottomLeft
Definition: graphics.h:65
Definition: graphics.h:53
vec2 m_TopLeft
Definition: graphics.h:54
vec2 m_BottomLeft
Definition: graphics.h:57
vec2 m_BottomRight
Definition: graphics.h:56
vec2 m_TopRight
Definition: graphics.h:55
Definition: graphics.h:44
vec2 m_Offsets
Definition: graphics.h:46
float m_Padding
Definition: graphics.h:49
float m_Rotation
Definition: graphics.h:47
ColorRGBA m_Color
Definition: graphics.h:45
Definition: graphics.h:167
ETWGraphicsGpuType m_GpuType
Definition: graphics.h:169
char m_aName[256]
Definition: graphics.h:168
Definition: graphics.h:154
ETWGraphicsGpuType
Definition: graphics.h:156
@ GRAPHICS_GPU_TYPE_INTEGRATED
Definition: graphics.h:158
@ GRAPHICS_GPU_TYPE_INVALID
Definition: graphics.h:163
@ GRAPHICS_GPU_TYPE_DISCRETE
Definition: graphics.h:157
@ GRAPHICS_GPU_TYPE_VIRTUAL
Definition: graphics.h:159
@ GRAPHICS_GPU_TYPE_CPU
Definition: graphics.h:160
std::vector< STWGraphicGpuItem > m_vGpus
Definition: graphics.h:171
STWGraphicGpuItem m_AutoGpu
Definition: graphics.h:172