DDraceNetwork Docs
CSteamStub Class Reference
Inheritance diagram for CSteamStub:
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Collaboration diagram for CSteamStub:
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Private Member Functions

const char * GetPlayerName () override
 
const NETADDRGetConnectAddress () override
 
void ClearConnectAddress () override
 
void Update () override
 
void ClearGameInfo () override
 
void SetGameInfo (const NETADDR &ServerAddr, const char *pMapName, bool AnnounceAddr) override
 

Additional Inherited Members

virtual const char * GetPlayerName ()=0
 
virtual const NETADDRGetConnectAddress ()=0
 
virtual void ClearConnectAddress ()=0
 
virtual void Update ()=0
 
virtual void ClearGameInfo ()=0
 
virtual void SetGameInfo (const NETADDR &ServerAddr, const char *pMapName, bool AnnounceAddr)=0
 
- Public Member Functions inherited from IInterface
 IInterface ()
 
virtual void Shutdown ()
 
virtual ~IInterface ()
 
- Static Public Member Functions inherited from ISteam
static const char * InterfaceName ()
 
- Protected Member Functions inherited from IInterface
IKernelKernel ()
 

Member Function Documentation

◆ ClearConnectAddress()

void CSteamStub::ClearConnectAddress ( )
inlineoverrideprivatevirtual

Implements ISteam.

◆ ClearGameInfo()

void CSteamStub::ClearGameInfo ( )
inlineoverrideprivatevirtual

Implements ISteam.

◆ GetConnectAddress()

const NETADDR * CSteamStub::GetConnectAddress ( )
inlineoverrideprivatevirtual

Implements ISteam.

◆ GetPlayerName()

const char * CSteamStub::GetPlayerName ( )
inlineoverrideprivatevirtual

Implements ISteam.

◆ SetGameInfo()

void CSteamStub::SetGameInfo ( const NETADDR ServerAddr,
const char *  pMapName,
bool  AnnounceAddr 
)
inlineoverrideprivatevirtual

Implements ISteam.

◆ Update()

void CSteamStub::Update ( )
inlineoverrideprivatevirtual

Implements ISteam.


The documentation for this class was generated from the following file: