◆ ClearConnectAddress()
void CSteamStub::ClearConnectAddress |
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inlineoverrideprivatevirtual |
◆ ClearGameInfo()
void CSteamStub::ClearGameInfo |
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inlineoverrideprivatevirtual |
◆ GetConnectAddress()
const NETADDR * CSteamStub::GetConnectAddress |
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inlineoverrideprivatevirtual |
◆ GetPlayerName()
const char * CSteamStub::GetPlayerName |
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inlineoverrideprivatevirtual |
◆ SetGameInfo()
void CSteamStub::SetGameInfo |
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const NETADDR & |
ServerAddr, |
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const char * |
pMapName, |
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bool |
AnnounceAddr |
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inlineoverrideprivatevirtual |
◆ Update()
void CSteamStub::Update |
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inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: