#include <discord.h>
◆ ClearGameInfo()
| virtual void IDiscord::ClearGameInfo |
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| ) |
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pure virtual |
◆ InterfaceName()
| const char * IDiscord::InterfaceName |
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| ) |
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inlinestatic |
◆ SetGameInfo()
| virtual void IDiscord::SetGameInfo |
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const CServerInfo & | ServerInfo, |
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const char * | pMapName, |
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bool | Registered ) |
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pure virtual |
◆ Update()
| virtual void IDiscord::Update |
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| ) |
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pure virtual |
◆ UpdatePlayerCount()
| virtual void IDiscord::UpdatePlayerCount |
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int | Count | ) |
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pure virtual |
◆ UpdateServerInfo()
| virtual void IDiscord::UpdateServerInfo |
( |
const CServerInfo & | ServerInfo, |
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const char * | pMapName ) |
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pure virtual |
The documentation for this class was generated from the following file: