DDraceNetwork Docs
IEngineAntibot Member List

This is the complete list of members for IEngineAntibot, including all inherited members.

ConsoleCommand(const char *pCommand)=0IAntibotpure virtual
IInterface()IInterfaceinline
Init()=0IEngineAntibotpure virtual
InterfaceName()IEngineAntibotinlinestatic
Kernel()IInterfaceinlineprotected
m_pKernelIInterfaceprivate
OnCharacterTick(int ClientId)=0IAntibotpure virtual
OnDirectInput(int ClientId)=0IAntibotpure virtual
OnEngineClientDrop(int ClientId, const char *pReason)=0IEngineAntibotpure virtual
OnEngineClientJoin(int ClientId, bool Sixup)=0IEngineAntibotpure virtual
OnEngineClientMessage(int ClientId, const void *pData, int Size, int Flags)=0IEngineAntibotpure virtual
OnEngineServerMessage(int ClientId, const void *pData, int Size, int Flags)=0IEngineAntibotpure virtual
OnEngineSimulateClientMessage(int *pClientId, void *pBuffer, int BufferSize, int *pOutSize, int *pFlags)=0IEngineAntibotpure virtual
OnEngineTick()=0IEngineAntibotpure virtual
OnHammerFire(int ClientId)=0IAntibotpure virtual
OnHammerFireReloading(int ClientId)=0IAntibotpure virtual
OnHammerHit(int ClientId, int TargetId)=0IAntibotpure virtual
OnHookAttach(int ClientId, bool Player)=0IAntibotpure virtual
OnPlayerDestroy(int ClientId)=0IAntibotpure virtual
OnPlayerInit(int ClientId)=0IAntibotpure virtual
OnSpawn(int ClientId)=0IAntibotpure virtual
RoundEnd()=0IAntibotpure virtual
RoundStart(class IGameServer *pGameServer)=0IAntibotpure virtual
Shutdown()IInterfaceinlinevirtual
~IAntibot()IAntibotinlinevirtual
~IEngineAntibot()IEngineAntibotinlinevirtual
~IInterface()IInterfaceinlinevirtual