#include <antibot.h>
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| virtual void | Init ()=0 |
| virtual void | OnEngineTick ()=0 |
| virtual void | OnEngineClientJoin (int ClientId)=0 |
| virtual void | OnEngineClientDrop (int ClientId, const char *pReason)=0 |
| virtual bool | OnEngineClientMessage (int ClientId, const void *pData, int Size, int Flags)=0 |
| virtual bool | OnEngineServerMessage (int ClientId, const void *pData, int Size, int Flags)=0 |
| virtual bool | OnEngineSimulateClientMessage (int *pClientId, void *pBuffer, int BufferSize, int *pOutSize, int *pFlags)=0 |
| virtual void | RoundStart (class IGameServer *pGameServer)=0 |
| virtual void | RoundEnd ()=0 |
| virtual void | OnPlayerInit (int ClientId)=0 |
| virtual void | OnPlayerDestroy (int ClientId)=0 |
| virtual void | OnSpawn (int ClientId)=0 |
| virtual void | OnHammerFireReloading (int ClientId)=0 |
| virtual void | OnHammerFire (int ClientId)=0 |
| virtual void | OnHammerHit (int ClientId, int TargetId)=0 |
| virtual void | OnDirectInput (int ClientId)=0 |
| virtual void | OnCharacterTick (int ClientId)=0 |
| virtual void | OnHookAttach (int ClientId, bool Player)=0 |
| virtual void | ConsoleCommand (const char *pCommand)=0 |
| | IInterface () |
| virtual void | Shutdown () |
| virtual | ~IInterface ()=default |
◆ Init()
| virtual void IEngineAntibot::Init |
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pure virtual |
◆ InterfaceName()
| const char * IEngineAntibot::InterfaceName |
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inlinestatic |
◆ OnEngineClientDrop()
| virtual void IEngineAntibot::OnEngineClientDrop |
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int | ClientId, |
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const char * | pReason ) |
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pure virtual |
◆ OnEngineClientJoin()
| virtual void IEngineAntibot::OnEngineClientJoin |
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int | ClientId | ) |
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pure virtual |
◆ OnEngineClientMessage()
| virtual bool IEngineAntibot::OnEngineClientMessage |
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int | ClientId, |
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const void * | pData, |
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int | Size, |
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int | Flags ) |
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pure virtual |
◆ OnEngineServerMessage()
| virtual bool IEngineAntibot::OnEngineServerMessage |
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int | ClientId, |
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const void * | pData, |
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int | Size, |
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int | Flags ) |
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pure virtual |
◆ OnEngineSimulateClientMessage()
| virtual bool IEngineAntibot::OnEngineSimulateClientMessage |
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int * | pClientId, |
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void * | pBuffer, |
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int | BufferSize, |
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int * | pOutSize, |
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int * | pFlags ) |
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pure virtual |
◆ OnEngineTick()
| virtual void IEngineAntibot::OnEngineTick |
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pure virtual |
The documentation for this class was generated from the following file: