#include <antibot.h>
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virtual void | Init ()=0 |
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virtual void | OnEngineTick ()=0 |
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virtual void | OnEngineClientJoin (int ClientId, bool Sixup)=0 |
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virtual void | OnEngineClientDrop (int ClientId, const char *pReason)=0 |
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virtual bool | OnEngineClientMessage (int ClientId, const void *pData, int Size, int Flags)=0 |
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virtual bool | OnEngineServerMessage (int ClientId, const void *pData, int Size, int Flags)=0 |
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virtual bool | OnEngineSimulateClientMessage (int *pClientId, void *pBuffer, int BufferSize, int *pOutSize, int *pFlags)=0 |
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virtual | ~IEngineAntibot () |
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virtual void | RoundStart (class IGameServer *pGameServer)=0 |
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virtual void | RoundEnd ()=0 |
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virtual void | OnPlayerInit (int ClientId)=0 |
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virtual void | OnPlayerDestroy (int ClientId)=0 |
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virtual void | OnSpawn (int ClientId)=0 |
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virtual void | OnHammerFireReloading (int ClientId)=0 |
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virtual void | OnHammerFire (int ClientId)=0 |
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virtual void | OnHammerHit (int ClientId, int TargetId)=0 |
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virtual void | OnDirectInput (int ClientId)=0 |
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virtual void | OnCharacterTick (int ClientId)=0 |
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virtual void | OnHookAttach (int ClientId, bool Player)=0 |
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virtual void | ConsoleCommand (const char *pCommand)=0 |
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virtual | ~IAntibot () |
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| IInterface () |
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virtual void | Shutdown () |
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virtual | ~IInterface () |
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◆ ~IEngineAntibot()
virtual IEngineAntibot::~IEngineAntibot |
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inlinevirtual |
◆ Init()
virtual void IEngineAntibot::Init |
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pure virtual |
◆ InterfaceName()
static const char * IEngineAntibot::InterfaceName |
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inlinestatic |
◆ OnEngineClientDrop()
virtual void IEngineAntibot::OnEngineClientDrop |
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int |
ClientId, |
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const char * |
pReason |
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) |
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pure virtual |
◆ OnEngineClientJoin()
virtual void IEngineAntibot::OnEngineClientJoin |
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int |
ClientId, |
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bool |
Sixup |
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) |
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pure virtual |
◆ OnEngineClientMessage()
virtual bool IEngineAntibot::OnEngineClientMessage |
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int |
ClientId, |
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const void * |
pData, |
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int |
Size, |
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int |
Flags |
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pure virtual |
◆ OnEngineServerMessage()
virtual bool IEngineAntibot::OnEngineServerMessage |
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int |
ClientId, |
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const void * |
pData, |
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int |
Size, |
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int |
Flags |
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pure virtual |
◆ OnEngineSimulateClientMessage()
virtual bool IEngineAntibot::OnEngineSimulateClientMessage |
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int * |
pClientId, |
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void * |
pBuffer, |
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int |
BufferSize, |
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int * |
pOutSize, |
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int * |
pFlags |
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pure virtual |
◆ OnEngineTick()
virtual void IEngineAntibot::OnEngineTick |
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pure virtual |
The documentation for this class was generated from the following file: