1#ifndef GAME_MAP_MAP_RENDERER_H
2#define GAME_MAP_MAP_RENDERER_H
Definition mapitems.h:420
std::vector< std::unique_ptr< CRenderLayer > > m_vpRenderLayers
Definition map_renderer.h:22
void Render(const CRenderLayerParams &Params)
Definition map_renderer.cpp:142
void Clear()
Definition map_renderer.cpp:9
void Load(ERenderType Type, CLayers *pLayers, IMapImages *pMapImages, IEnvelopeEval *pEnvelopeEval, std::optional< FRenderUploadCallback > RenderCallbackOptional)
Definition map_renderer.cpp:16
int GetLayerType(const CMapItemLayer *pLayer, const CLayers *pLayers) const
Definition map_renderer.cpp:176
Definition render_component.h:10
Definition render_layer.h:48
Definition render_interfaces.h:23
Definition render_interfaces.h:30
ERenderType
Definition render_interfaces.h:15