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DDNet documentation
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#include <engine/map.h>#include <game/layers.h>#include <game/map/render_component.h>#include <game/map/render_layer.h>Go to the source code of this file.
Classes | |
| class | CMapRenderer |
Typedefs | |
| typedef std::function< void(int GroupId, int NumGroups, int LayerId, int NumLayers)> | FCallbackMapRendererInit |
| typedef std::function<void(int GroupId, int NumGroups, int LayerId, int NumLayers)> FCallbackMapRendererInit |