1#ifndef GAME_MAP_RENDER_MAP_H
2#define GAME_MAP_RENDER_MAP_H
73 void RenderTileRectangle(
int RectX,
int RectY,
int RectW,
int RectH,
unsigned char IndexIn,
unsigned char IndexOut,
float Scale,
ColorRGBA Color,
int RenderFlags);
84 void RenderDebugClip(
float ClipX,
float ClipY,
float ClipW,
float ClipH,
ColorRGBA Color,
float Zoom,
const char *pLabel);
Definition mapitems.h:518
Definition mapitems.h:507
Definition mapitems.h:486
Definition mapitems.h:259
int m_NumPoints
Definition render_map.h:35
int NumPointsMax() const
Definition render_map.cpp:128
int NumPoints() const override
Definition render_map.cpp:123
int m_StartPoint
Definition render_map.h:34
CEnvPoint * m_pPoints
Definition render_map.h:37
int m_NumPointsMax
Definition render_map.h:36
int StartPoint() const
Definition render_map.cpp:118
CEnvPointBezier_upstream * m_pPointsBezierUpstream
Definition render_map.h:39
const CEnvPointBezier * GetBezier(int Index) const override
Definition render_map.cpp:144
CEnvPointBezier * m_pPointsBezier
Definition render_map.h:38
const CEnvPoint * GetPoint(int Index) const override
Definition render_map.cpp:133
void SetPointsRange(int StartPoint, int NumPoints)
Definition render_map.cpp:112
CMapBasedEnvelopePointAccess(class CDataFileReader *pReader)
Definition render_map.cpp:53
Definition mapitems.h:337
Definition render_map.h:56
void RenderTelemap(CTeleTile *pTele, int w, int h, float Scale, ColorRGBA Color, int RenderFlags)
Definition render_map.cpp:1016
void Init(IGraphics *pGraphics, ITextRender *pTextRender)
Definition render_map.cpp:246
void RenderSwitchOverlay(CSwitchTile *pSwitch, int w, int h, float Scale, int OverlayRenderFlags, float Alpha=1.0f)
Definition render_map.cpp:903
void RenderTunemap(CTuneTile *pTune, int w, int h, float Scale, ColorRGBA Color, int RenderFlags)
Definition render_map.cpp:1293
static void RenderEvalEnvelope(const IEnvelopePointAccess *pPoints, std::chrono::nanoseconds TimeNanos, ColorRGBA &Result, size_t Channels)
Definition render_map.cpp:252
void RenderTeleOverlay(CTeleTile *pTele, int w, int h, float Scale, int OverlayRenderFlags, float Alpha=1.0f)
Definition render_map.cpp:761
IGraphics * Graphics()
Definition render_map.h:62
ITextRender * TextRender()
Definition render_map.h:63
void RenderTilemap(CTile *pTiles, int w, int h, float Scale, ColorRGBA Color, int RenderFlags)
Definition render_map.cpp:600
void RenderTileRectangle(int RectX, int RectY, int RectW, int RectH, unsigned char IndexIn, unsigned char IndexOut, float Scale, ColorRGBA Color, int RenderFlags)
Definition render_map.cpp:440
IGraphics * m_pGraphics
Definition render_map.h:57
void RenderSpeedupOverlay(CSpeedupTile *pSpeedup, int w, int h, float Scale, int OverlayRenderFlags, float Alpha=1.0f)
Definition render_map.cpp:816
void RenderTile(int x, int y, unsigned char Index, float Scale, ColorRGBA Color)
Definition render_map.cpp:533
void ForceRenderQuads(CQuad *pQuads, int NumQuads, int Flags, IEnvelopeEval *pEnvEval, float Alpha=1.0f)
Definition render_map.cpp:375
void RenderSwitchmap(CSwitchTile *pSwitch, int w, int h, float Scale, ColorRGBA Color, int RenderFlags)
Definition render_map.cpp:1133
void RenderTuneOverlay(CTuneTile *pTune, int w, int h, float Scale, int OverlayRenderFlags, float Alpha=1.0f)
Definition render_map.cpp:961
ITextRender * m_pTextRender
Definition render_map.h:58
void RenderDebugClip(float ClipX, float ClipY, float ClipW, float ClipH, ColorRGBA Color, float Zoom, const char *pLabel)
Definition render_map.cpp:1410
Definition mapitems.h:642
Definition mapitems.h:651
Definition mapitems.h:635
Definition mapitems.h:351
Definition mapitems.h:668
Definition render_interfaces.h:23
Definition render_map.h:23
virtual const CEnvPointBezier * GetBezier(int Index) const =0
int FindPointIndex(CFixedTime Time) const
Definition render_map.cpp:24
virtual ~IEnvelopePointAccess()=default
virtual int NumPoints() const =0
virtual const CEnvPoint * GetPoint(int Index) const =0
Definition graphics.h:189
Definition textrender.h:291
@ OVERLAYRENDERFLAG_TEXT
Definition render_map.h:18
@ TILERENDERFLAG_EXTEND
Definition render_map.h:16
@ OVERLAYRENDERFLAG_EDITOR
Definition render_map.h:19
@ LAYERRENDERFLAG_OPAQUE
Definition render_map.h:13
@ LAYERRENDERFLAG_TRANSPARENT
Definition render_map.h:14