1#ifndef GAME_MAP_RENDER_MAP_H
2#define GAME_MAP_RENDER_MAP_H
72 void RenderTileRectangle(
int RectX,
int RectY,
int RectW,
int RectH,
unsigned char IndexIn,
unsigned char IndexOut,
float Scale,
ColorRGBA Color,
int RenderFlags);
83 void RenderDebugClip(
float ClipX,
float ClipY,
float ClipW,
float ClipH,
ColorRGBA Color,
float Zoom,
const char *pLabel);
Definition mapitems.h:518
Definition mapitems.h:507
Definition mapitems.h:486
Definition mapitems.h:259
int m_NumPoints
Definition render_map.h:35
int NumPointsMax() const
Definition render_map.cpp:123
CMapBasedEnvelopePointAccess(class IMap *pMap)
Definition render_map.cpp:53
int NumPoints() const override
Definition render_map.cpp:118
int m_StartPoint
Definition render_map.h:34
CEnvPoint * m_pPoints
Definition render_map.h:37
int m_NumPointsMax
Definition render_map.h:36
int StartPoint() const
Definition render_map.cpp:113
CEnvPointBezier_upstream * m_pPointsBezierUpstream
Definition render_map.h:39
const CEnvPointBezier * GetBezier(int Index) const override
Definition render_map.cpp:139
CEnvPointBezier * m_pPointsBezier
Definition render_map.h:38
const CEnvPoint * GetPoint(int Index) const override
Definition render_map.cpp:128
void SetPointsRange(int StartPoint, int NumPoints)
Definition render_map.cpp:107
Definition mapitems.h:337
Definition render_map.h:55
void RenderTelemap(CTeleTile *pTele, int w, int h, float Scale, ColorRGBA Color, int RenderFlags)
Definition render_map.cpp:1011
void Init(IGraphics *pGraphics, ITextRender *pTextRender)
Definition render_map.cpp:241
void RenderSwitchOverlay(CSwitchTile *pSwitch, int w, int h, float Scale, int OverlayRenderFlags, float Alpha=1.0f)
Definition render_map.cpp:898
void RenderTunemap(CTuneTile *pTune, int w, int h, float Scale, ColorRGBA Color, int RenderFlags)
Definition render_map.cpp:1288
static void RenderEvalEnvelope(const IEnvelopePointAccess *pPoints, std::chrono::nanoseconds TimeNanos, ColorRGBA &Result, size_t Channels)
Definition render_map.cpp:247
void RenderTeleOverlay(CTeleTile *pTele, int w, int h, float Scale, int OverlayRenderFlags, float Alpha=1.0f)
Definition render_map.cpp:756
IGraphics * Graphics()
Definition render_map.h:61
ITextRender * TextRender()
Definition render_map.h:62
void RenderTilemap(CTile *pTiles, int w, int h, float Scale, ColorRGBA Color, int RenderFlags)
Definition render_map.cpp:595
void RenderTileRectangle(int RectX, int RectY, int RectW, int RectH, unsigned char IndexIn, unsigned char IndexOut, float Scale, ColorRGBA Color, int RenderFlags)
Definition render_map.cpp:435
IGraphics * m_pGraphics
Definition render_map.h:56
void RenderSpeedupOverlay(CSpeedupTile *pSpeedup, int w, int h, float Scale, int OverlayRenderFlags, float Alpha=1.0f)
Definition render_map.cpp:811
void RenderTile(int x, int y, unsigned char Index, float Scale, ColorRGBA Color)
Definition render_map.cpp:528
void ForceRenderQuads(CQuad *pQuads, int NumQuads, int Flags, IEnvelopeEval *pEnvEval, float Alpha=1.0f)
Definition render_map.cpp:370
void RenderSwitchmap(CSwitchTile *pSwitch, int w, int h, float Scale, ColorRGBA Color, int RenderFlags)
Definition render_map.cpp:1128
void RenderTuneOverlay(CTuneTile *pTune, int w, int h, float Scale, int OverlayRenderFlags, float Alpha=1.0f)
Definition render_map.cpp:956
ITextRender * m_pTextRender
Definition render_map.h:57
void RenderDebugClip(float ClipX, float ClipY, float ClipW, float ClipH, ColorRGBA Color, float Zoom, const char *pLabel)
Definition render_map.cpp:1405
Definition mapitems.h:642
Definition mapitems.h:651
Definition mapitems.h:635
Definition mapitems.h:351
Definition mapitems.h:668
Definition render_interfaces.h:23
Definition render_map.h:23
virtual const CEnvPointBezier * GetBezier(int Index) const =0
int FindPointIndex(CFixedTime Time) const
Definition render_map.cpp:24
virtual ~IEnvelopePointAccess()=default
virtual int NumPoints() const =0
virtual const CEnvPoint * GetPoint(int Index) const =0
Definition graphics.h:189
Definition textrender.h:194
@ OVERLAYRENDERFLAG_TEXT
Definition render_map.h:18
@ TILERENDERFLAG_EXTEND
Definition render_map.h:16
@ OVERLAYRENDERFLAG_EDITOR
Definition render_map.h:19
@ LAYERRENDERFLAG_OPAQUE
Definition render_map.h:13
@ LAYERRENDERFLAG_TRANSPARENT
Definition render_map.h:14