3#ifndef ENGINE_SERVER_SERVER_H
4#define ENGINE_SERVER_SERVER_H
49 int BanExt(T *pBanPool,
const typename T::CDataType *pData,
int Seconds,
const char *pReason,
bool VerbatimReason);
56 int BanAddr(
const NETADDR *pAddr,
int Seconds,
const char *pReason,
bool VerbatimReason)
override;
80#if defined(CONF_FAMILY_UNIX)
89 int m_PreviousDebugDummies = 0;
90 void UpdateDebugDummies(
bool ForceDisconnect);
292 void SetClientName(
int ClientId,
const char *pName)
override;
293 void SetClientClan(
int ClientId,
const char *pClan)
override;
298 void Kick(
int ClientId,
const char *pReason)
override;
299 void Ban(
int ClientId,
int Seconds,
const char *pReason,
bool VerbatimReason)
override;
314 const char *
GetAuthName(
int ClientId)
const override;
315 void GetMapInfo(
char *pMapName,
int MapNameSize,
int *pMapSize,
SHA256_DIGEST *pMapSha256,
int *pMapCrc)
override;
319 const std::array<char, NETADDR_MAXSTRSIZE> &
ClientAddrStringImpl(
int ClientId,
bool IncludePort)
const override;
320 const char *
ClientName(
int ClientId)
const override;
321 const char *
ClientClan(
int ClientId)
const override;
325 int Port()
const override;
393 void AddChunk(
const void *pData,
int Size);
414 void ChangeMap(
const char *pMap)
override;
417 int LoadMap(
const char *pMapName);
419 void SaveDemo(
int ClientId,
float Time)
override;
455 void LogoutKey(
int Key,
const char *pReason);
467#if defined(CONF_FAMILY_UNIX)
475 void *
SnapNewItem(
int Type,
int Id,
int Size)
override;
487 int *
GetIdMap(
int ClientId)
override;
508 bool SetTimedOut(
int ClientId,
int OrigId)
override;
511 void SendMsgRaw(
int ClientId,
const void *pData,
int Size,
int Flags)
override;
518 void SetLoggers(std::shared_ptr<ILogger> &&pFileLogger, std::shared_ptr<ILogger> &&pStdoutLogger);
520#ifdef CONF_FAMILY_UNIX
Definition: authmanager.h:11
Definition: connection_pool.h:61
Definition: host_lookup.h:11
Definition: name_ban.h:29
Definition: network.h:396
int ResetErrorString(int ClientId)
Definition: network_server.cpp:805
void SetTimeoutProtected(int ClientId)
Definition: network_server.cpp:800
const char * ErrorString(int ClientId)
Definition: network_server.cpp:811
static void ConBanRegionRange(class IConsole::IResult *pResult, void *pUser)
Definition: server.cpp:174
static void ConBanRegion(class IConsole::IResult *pResult, void *pUser)
Definition: server.cpp:164
void InitServerBan(class IConsole *pConsole, class IStorage *pStorage, class CServer *pServer)
Definition: server.cpp:55
class CServer * m_pServer
Definition: server.h:46
int BanExt(T *pBanPool, const typename T::CDataType *pData, int Seconds, const char *pReason, bool VerbatimReason)
Definition: server.cpp:68
class CServer * Server() const
Definition: server.h:52
static void ConBanExt(class IConsole::IResult *pResult, void *pUser)
Definition: server.cpp:144
int BanAddr(const NETADDR *pAddr, int Seconds, const char *pReason, bool VerbatimReason) override
Definition: server.cpp:130
int BanRange(const CNetRange *pRange, int Seconds, const char *pReason) override
Definition: server.cpp:135
Definition: server_logger.h:10
std::vector< uint8_t > m_vData
Definition: server.h:385
CCacheChunk(CCacheChunk &&)=default
CCacheChunk(const CCacheChunk &)=delete
CCacheChunk(const void *pData, int Size)
Definition: server.cpp:2072
void Clear()
Definition: server.cpp:2082
void AddChunk(const void *pData, int Size)
Definition: server.cpp:2077
CCache()
Definition: server.cpp:2062
std::vector< CCacheChunk > m_vCache
Definition: server.h:388
~CCache()
Definition: server.cpp:2067
double m_Traffic
Definition: server.h:143
NETADDR m_Addr
Definition: server.h:185
int64_t m_RedirectDropTime
Definition: server.h:191
int m_CurrentInput
Definition: server.h:152
void Reset()
Definition: server.cpp:210
int m_NextMapChunk
Definition: server.h:161
CSnapshotStorage m_Snapshots
Definition: server.h:148
bool m_DebugDummy
Definition: server.h:164
bool m_ShowIps
Definition: server.h:163
int m_LastAckedSnapshot
Definition: server.h:146
CInput m_aInputs[200]
Definition: server.h:151
int m_DDNetVersion
Definition: server.h:188
char m_aDDNetVersionStr[64]
Definition: server.h:189
int m_AuthTries
Definition: server.h:160
int ConsoleAccessLevel() const
Definition: server.h:204
@ STATE_REDIRECTED
Definition: server.h:113
@ SNAPRATE_FULL
Definition: server.h:122
@ DNSBL_STATE_BLACKLISTED
Definition: server.h:127
@ STATE_INGAME
Definition: server.h:119
@ STATE_EMPTY
Definition: server.h:114
@ STATE_CONNECTING
Definition: server.h:117
@ SNAPRATE_RECOVER
Definition: server.h:123
@ DNSBL_STATE_PENDING
Definition: server.h:126
@ SNAPRATE_INIT
Definition: server.h:121
@ STATE_AUTH
Definition: server.h:116
@ STATE_READY
Definition: server.h:118
@ STATE_PREAUTH
Definition: server.h:115
@ DNSBL_STATE_NONE
Definition: server.h:125
@ DNSBL_STATE_WHITELISTED
Definition: server.h:128
void * m_pPersistentData
Definition: server.h:179
int m_Latency
Definition: server.h:140
int m_Authed
Definition: server.h:158
int m_State
Definition: server.h:139
int m_AuthKey
Definition: server.h:159
char m_aClan[MAX_CLAN_LENGTH]
Definition: server.h:155
const IConsole::CCommandInfo * m_pRconCmdToSend
Definition: server.h:169
bool m_HasPersistentData
Definition: server.h:178
CUuid m_ConnectionId
Definition: server.h:190
bool m_Sixup
Definition: server.h:197
bool IncludedInServerInfo() const
Definition: server.h:199
int m_Flags
Definition: server.h:162
int m_LastInputTick
Definition: server.h:147
char m_aName[MAX_NAME_LENGTH]
Definition: server.h:154
std::array< char, NETADDR_MAXSTRSIZE > m_aDebugDummyAddrStringNoPort
Definition: server.h:167
@ MAPLIST_UNINITIALIZED
Definition: server.h:172
@ MAPLIST_DONE
Definition: server.h:174
@ MAPLIST_DISABLED
Definition: server.h:173
std::array< char, NETADDR_MAXSTRSIZE > m_aDebugDummyAddrString
Definition: server.h:166
bool m_DDNetVersionSettled
Definition: server.h:187
int m_Country
Definition: server.h:156
int m_DnsblState
Definition: server.h:194
int m_SnapRate
Definition: server.h:141
std::optional< int > m_Score
Definition: server.h:157
bool m_GotDDNetVersionPacket
Definition: server.h:186
int m_MaplistEntryToSend
Definition: server.h:176
CInput m_LatestInput
Definition: server.h:150
NETADDR m_DebugDummyAddr
Definition: server.h:165
int64_t m_TrafficSince
Definition: server.h:144
std::shared_ptr< CHostLookup > m_pDnsblLookup
Definition: server.h:195
bool operator<(const CMaplistEntry &Other) const
Definition: server.cpp:1458
char m_aName[128]
Definition: server.h:361
CSnapshotBuilder m_SnapshotBuilder
Definition: server.h:214
void SendMsgRaw(int ClientId, const void *pData, int Size, int Flags) override
Definition: server.cpp:903
UNIXSOCKET m_ConnLoggingSocket
Definition: server.h:83
void SetClientName(int ClientId, const char *pName) override
Definition: server.cpp:426
static void ConchainSixupUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition: server.cpp:3979
bool CheckReservedSlotAuth(int ClientId, const char *pPassword)
Definition: server.cpp:1557
void ExpireServerInfo() override
Definition: server.cpp:2452
void GetMapInfo(char *pMapName, int MapNameSize, int *pMapSize, SHA256_DIGEST *pMapSha256, int *pMapCrc) override
Definition: server.cpp:1239
void SetClientCountry(int ClientId, int Country) override
Definition: server.cpp:436
void SetClientFlags(int ClientId, int Flags) override
Definition: server.cpp:455
int GetAuthedState(int ClientId) const override
Definition: server.cpp:591
static void ConDumpSqlServers(IConsole::IResult *pResult, void *pUserData)
Definition: server.cpp:3788
void DoSnapshot()
Definition: server.cpp:922
static void ConchainCommandAccessUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition: server.cpp:3838
int64_t TickStartTime(int Tick)
Definition: server.cpp:542
char m_aErrorShutdownReason[128]
Definition: server.h:273
void CacheServerInfo(CCache *pCache, int Type, bool SendClients)
Definition: server.cpp:2087
void Ban(int ClientId, int Seconds, const char *pReason, bool VerbatimReason) override
Definition: server.cpp:484
int m_aIdMap[MAX_CLIENTS *VANILLA_MAX_CLIENTS]
Definition: server.h:211
@ RUNNING
Definition: server.h:230
@ STOPPING
Definition: server.h:231
@ UNINITIALIZED
Definition: server.h:229
const char * GetAnnouncementLine() override
Definition: server.cpp:4159
void UpdateClientRconCommands(int ClientId)
Definition: server.cpp:1431
void SetClientClan(int ClientId, const char *pClan) override
Definition: server.cpp:431
static void ConAddSqlServer(IConsole::IResult *pResult, void *pUserData)
Definition: server.cpp:3739
bool DnsblPending(int ClientId) override
Definition: server.h:495
void ReadAnnouncementsFile()
Definition: server.cpp:4136
CServerBan m_ServerBan
Definition: server.h:219
CSnapshotDelta m_SnapshotDelta
Definition: server.h:213
bool IsSixup(int ClientId) const override
Definition: server.h:516
void SetRconCid(int ClientId) override
Definition: server.cpp:586
class CDbConnectionPool * m_pConnectionPool
Definition: server.h:86
bool IsRecording(int ClientId) override
Definition: server.cpp:3645
const char * ClientClan(int ClientId) const override
Definition: server.cpp:680
int * GetIdMap(int ClientId) override
Definition: server.cpp:4256
void GetServerInfoSixup(CPacker *pPacker, int Token, bool SendClients)
Definition: server.cpp:2417
void SetClientScore(int ClientId, std::optional< int > Score) override
Definition: server.cpp:444
const char * GetMapName() const override
Definition: server.cpp:2691
void StopDemos() override
Definition: server.cpp:3650
void AuthRemoveKey(int KeySlot)
Definition: server.cpp:3358
void SendCapabilities(int ClientId)
Definition: server.cpp:1247
class IConsole * m_pConsole
Definition: server.h:70
bool SetTimedOut(int ClientId, int OrigId) override
Definition: server.cpp:4261
void RegisterCommands()
Definition: server.cpp:4046
bool IsClientNameAvailable(int ClientId, const char *pNameRequest)
Definition: server.cpp:295
int Port() const override
Definition: server.cpp:710
bool SetClientNameImpl(int ClientId, const char *pNameRequest, bool Set)
Definition: server.cpp:319
SHA256_DIGEST m_aCurrentMapSha256[NUM_MAP_TYPES]
Definition: server.h:261
void SendConnectionReady(int ClientId)
Definition: server.cpp:1333
static void ConchainStdoutOutputLevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition: server.cpp:3997
void SnapSetStaticsize(int ItemType, int Size) override
Definition: server.cpp:4127
int Run()
Definition: server.cpp:2854
void RedirectClient(int ClientId, int Port) override
Definition: server.cpp:512
std::shared_ptr< ILogger > m_pFileLogger
Definition: server.h:280
bool m_ConnLoggingSocketCreated
Definition: server.h:82
static void ConchainAnnouncementFileName(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition: server.cpp:4007
bool DnsblWhite(int ClientId) override
Definition: server.h:490
void SendRconCmdGroupStart(int ClientId)
Definition: server.cpp:1406
void CacheServerInfoSixup(CCache *pCache, bool SendClients)
Definition: server.cpp:2301
class IStorage * m_pStorage
Definition: server.h:71
static void ConchainRconHelperPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition: server.cpp:3962
class IEngineAntibot * m_pAntibot
Definition: server.h:72
void ReconnectClient(int ClientId)
Definition: server.cpp:489
CHttp m_Http
Definition: server.h:220
static int ClientRejoinCallback(int ClientId, void *pUser)
Definition: server.cpp:1055
void InitDnsbl(int ClientId)
Definition: server.cpp:1145
CNetServer m_NetServer
Definition: server.h:216
const NETADDR * ClientAddr(int ClientId) const override
Definition: server.cpp:644
void PumpNetwork(bool PacketWaiting)
Definition: server.cpp:2586
void SendLogLine(const CLogMessage *pMessage)
Definition: server.cpp:574
std::shared_ptr< ILogger > m_pStdoutLogger
Definition: server.h:281
int m_ServerInfoNumRequests
Definition: server.h:271
static void ConRecord(IConsole::IResult *pResult, void *pUser)
Definition: server.cpp:3661
int m_RunServer
Definition: server.h:234
static void ConchainMapUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition: server.cpp:3969
int SnapNewId() override
Definition: server.cpp:4111
bool ClientSlotEmpty(int ClientId) const override
Definition: server.cpp:700
static void ConAuthAddHashed(IConsole::IResult *pResult, void *pUser)
Definition: server.cpp:3404
void SendMapReload(int ClientId)
Definition: server.cpp:1327
IEngineMap * m_pMap
Definition: server.h:222
bool m_ReloadedWhenEmpty
Definition: server.h:238
const char * ClientName(int ClientId) const override
Definition: server.cpp:670
CDemoRecorder m_aDemoRecorder[NUM_RECORDERS]
Definition: server.h:267
bool DnsblBlack(int ClientId) override
Definition: server.h:499
bool m_MapReload
Definition: server.h:236
void * SnapNewItem(int Type, int Id, int Size) override
Definition: server.cpp:4121
static int NewClientCallback(int ClientId, void *pUser, bool Sixup)
Definition: server.cpp:1111
CUPnP m_UPnP
Definition: server.h:77
bool WouldClientClanChange(int ClientId, const char *pClanRequest) override
Definition: server.cpp:421
unsigned m_aCurrentMapCrc[NUM_MAP_TYPES]
Definition: server.h:262
int MaxClients() const override
Definition: server.cpp:715
class IStorage * Storage()
Definition: server.h:98
static void ConShutdown(IConsole::IResult *pResult, void *pUser)
Definition: server.cpp:3559
const CConfig * Config() const
Definition: server.h:96
class IGameServer * GameServer()
Definition: server.h:94
@ RECORDER_AUTO
Definition: server.h:255
@ NUM_RECORDERS
Definition: server.h:256
@ RECORDER_MANUAL
Definition: server.h:254
static void ConchainRconModPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition: server.cpp:3955
void UpdateRegisterServerInfo()
Definition: server.cpp:2457
void SendRconType(int ClientId, bool UsernameReq)
Definition: server.cpp:1232
static void ConAuthList(IConsole::IResult *pResult, void *pUser)
Definition: server.cpp:3551
@ MAX_RCONCMD_SEND
Definition: server.h:105
const char * GetAuthName(int ClientId) const override
Definition: server.cpp:598
class IGameServer * m_pGameServer
Definition: server.h:68
char m_aCurrentMap[IO_MAX_PATH_LENGTH]
Definition: server.h:259
class CConfig * m_pConfig
Definition: server.h:69
std::vector< std::string > m_vAnnouncements
Definition: server.h:278
int64_t m_GameStartTime
Definition: server.h:224
static void ConReloadAnnouncement(IConsole::IResult *pResult, void *pUserData)
Definition: server.cpp:3808
void LogoutClient(int ClientId, const char *pReason)
Definition: server.cpp:3871
bool SetClientClanImpl(int ClientId, const char *pClanRequest, bool Set)
Definition: server.cpp:375
static void ConAuthAdd(IConsole::IResult *pResult, void *pUser)
Definition: server.cpp:3377
const char * GetNetErrorString(int ClientId) override
Definition: server.h:506
void InitMaplist()
Definition: server.cpp:4231
void SendServerInfoConnless(const NETADDR *pAddr, int Token, int Type)
Definition: server.cpp:2047
static void ConAuthUpdateHashed(IConsole::IResult *pResult, void *pUser)
Definition: server.cpp:3476
CCache m_aServerInfoCache[3 *2]
Definition: server.h:396
void FillAntibot(CAntibotRoundData *pData) override
Definition: server.cpp:2432
void SendMap(int ClientId)
Definition: server.cpp:1255
void SendRconCmdGroupEnd(int ClientId)
Definition: server.cpp:1413
void SendRconLogLine(int ClientId, const CLogMessage *pMessage)
Definition: server.cpp:1346
void DemoRecorder_HandleAutoStart() override
Definition: server.cpp:3570
int m_RconClientId
Definition: server.h:239
@ MAP_TYPE_SIX
Definition: server.h:247
@ NUM_MAP_TYPES
Definition: server.h:249
@ MAP_TYPE_SIXUP
Definition: server.h:248
static void ConchainLoglevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition: server.cpp:3987
int DistinctClientCount() const override
Definition: server.cpp:734
class IRegister * m_pRegister
Definition: server.h:73
CNameBans m_NameBans
Definition: server.h:275
int ClientCountry(int ClientId) const override
Definition: server.cpp:690
static void ConStatus(IConsole::IResult *pResult, void *pUser)
Definition: server.cpp:3290
bool RateLimitServerInfoConnless()
Definition: server.cpp:2025
std::vector< CMaplistEntry > m_vMaplistEntries
Definition: server.h:367
int SendMsg(CMsgPacker *pMsg, int Flags, int ClientId) override
Definition: server.cpp:826
static void ConchainMaxclientsperipUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition: server.cpp:3831
int m_PrintCBIndex
Definition: server.h:241
CSnapIdPool m_IdPool
Definition: server.h:215
CCache m_aSixupServerInfoCache[2]
Definition: server.h:397
static int DelClientCallback(int ClientId, const char *pReason, void *pUser)
Definition: server.cpp:1188
void UpdateClientMaplistEntries(int ClientId)
Definition: server.cpp:1476
void UpdateServerInfo(bool Resend=false)
Definition: server.cpp:2551
void SendRconLine(int ClientId, const char *pLine)
Definition: server.cpp:1339
CServer()
Definition: server.cpp:228
int GetClientVersion(int ClientId) const override
Definition: server.cpp:763
void LogoutKey(int Key, const char *pReason)
Definition: server.cpp:3911
void ProcessClientPacket(CNetChunk *pPacket)
Definition: server.cpp:1589
void ResetNetErrorString(int ClientId) override
Definition: server.h:507
bool WouldClientNameChange(int ClientId, const char *pNameRequest) override
Definition: server.cpp:416
void * m_pPersistentData
Definition: server.h:243
void StopRecord(int ClientId) override
Definition: server.cpp:3637
void SendMaplistGroupEnd(int ClientId)
Definition: server.cpp:1470
bool ClientPrevIngame(int ClientId) override
Definition: server.h:505
char m_aMapDownloadUrl[256]
Definition: server.h:265
static void ConAuthRemove(IConsole::IResult *pResult, void *pUser)
Definition: server.cpp:3520
bool m_ServerInfoNeedsUpdate
Definition: server.h:398
void ReloadMap() override
Definition: server.cpp:2702
static void ConAuthUpdate(IConsole::IResult *pResult, void *pUser)
Definition: server.cpp:3447
IEngine * m_pEngine
Definition: server.h:74
CONN_LOGGING_CMD
Definition: server.h:522
@ OPEN_SESSION
Definition: server.h:523
@ CLOSE_SESSION
Definition: server.h:524
void SendConnLoggingCommand(CONN_LOGGING_CMD Cmd, const NETADDR *pAddr)
Definition: server.cpp:1172
bool GetClientInfo(int ClientId, CClientInfo *pInfo) const override
Definition: server.cpp:607
static void ConReloadMaplist(IConsole::IResult *pResult, void *pUserData)
Definition: server.cpp:3814
void SendServerInfo(const NETADDR *pAddr, int Token, int Type, bool SendClients)
Definition: server.cpp:2363
CClient m_aClients[MAX_CLIENTS]
Definition: server.h:210
UNIXSOCKETADDR m_ConnLoggingDestAddr
Definition: server.h:81
unsigned char * m_apCurrentMapData[NUM_MAP_TYPES]
Definition: server.h:263
static void ConShowIps(IConsole::IResult *pResult, void *pUser)
Definition: server.cpp:3719
class IEngineAntibot * Antibot()
Definition: server.h:99
static int NewClientNoAuthCallback(int ClientId, void *pUser)
Definition: server.cpp:1078
IEngine * Engine()
Definition: server.h:101
static void ConchainRconPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition: server.cpp:3948
static void ConStopRecord(IConsole::IResult *pResult, void *pUser)
Definition: server.cpp:3698
CEcon m_Econ
Definition: server.h:217
int NumRconCommands(int ClientId)
Definition: server.cpp:1419
class CDbConnectionPool * DbPool()
Definition: server.h:100
class CConfig * Config()
Definition: server.h:95
int Init()
Definition: server.cpp:547
int ClientCount() const override
Definition: server.cpp:720
CFifo m_Fifo
Definition: server.h:218
void ChangeMap(const char *pMap) override
Definition: server.cpp:2696
bool ClientIngame(int ClientId) const override
Definition: server.cpp:705
size_t m_AnnouncementLastLine
Definition: server.h:277
const std::array< char, NETADDR_MAXSTRSIZE > & ClientAddrStringImpl(int ClientId, bool IncludePort) const override
Definition: server.cpp:657
void StartRecord(int ClientId) override
Definition: server.cpp:3614
int LoadMap(const char *pMapName)
Definition: server.cpp:2707
int m_aPrevStates[MAX_CLIENTS]
Definition: server.h:480
int m_RconAuthLevel
Definition: server.h:240
bool ErrorShutdown() const
Definition: server.h:513
unsigned int m_aCurrentMapSize[NUM_MAP_TYPES]
Definition: server.h:264
static int MaplistEntryCallback(const char *pFilename, int IsDir, int DirType, void *pUser)
Definition: server.cpp:4194
void SendMaplistGroupStart(int ClientId)
Definition: server.cpp:1463
static void ConchainConnLoggingServerChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition: server.cpp:4019
void SendRconCmdRem(const IConsole::CCommandInfo *pCommandInfo, int ClientId)
Definition: server.cpp:1399
int64_t m_ServerInfoFirstRequest
Definition: server.h:270
char m_aShutdownReason[128]
Definition: server.h:242
static void ConLogout(IConsole::IResult *pResult, void *pUser)
Definition: server.cpp:3708
static void ConKick(IConsole::IResult *pResult, void *pUser)
Definition: server.cpp:3278
void SaveDemo(int ClientId, float Time) override
Definition: server.cpp:3604
void SendRconCmdAdd(const IConsole::CCommandInfo *pCommandInfo, int ClientId)
Definition: server.cpp:1390
void SetClientDDNetVersion(int ClientId, int DDNetVersion) override
Definition: server.cpp:633
void ConchainRconPasswordChangeGeneric(int Level, const char *pCurrent, IConsole::IResult *pResult)
Definition: server.cpp:3918
void SetLoggers(std::shared_ptr< ILogger > &&pFileLogger, std::shared_ptr< ILogger > &&pStdoutLogger)
Definition: server.cpp:4287
void SetErrorShutdown(const char *pReason) override
Definition: server.cpp:4282
class IConsole * Console()
Definition: server.h:97
static void ConchainSpecialInfoupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition: server.cpp:3820
void Kick(int ClientId, const char *pReason) override
Definition: server.cpp:463
void SendMapData(int ClientId, int Chunk)
Definition: server.cpp:1291
const char * m_pCurrentMapName
Definition: server.h:260
~CServer()
Definition: server.cpp:275
CAuthManager m_AuthManager
Definition: server.h:268
bool m_SameMapReload
Definition: server.h:237
void SetTimeoutProtected(int ClientId) override
Definition: server.h:509
void SnapFreeId(int Id) override
Definition: server.cpp:4116
static void ConMapReload(IConsole::IResult *pResult, void *pUser)
Definition: server.cpp:3703
Definition: snap_id_pool.h:8
Definition: snapshot.h:146
Definition: snapshot.h:74
Definition: snapshot.h:115
void(* FCommandCallback)(IResult *pResult, void *pUserData)
Definition: console.h:94
@ ACCESS_LEVEL_ADMIN
Definition: console.h:28
@ ACCESS_LEVEL_HELPER
Definition: console.h:30
@ ACCESS_LEVEL_MOD
Definition: console.h:29
Definition: register.h:11
int Tick() const
Definition: server.h:50
@ MAX_CLAN_LENGTH
Definition: protocol.h:98
@ MAX_INPUT_SIZE
Definition: protocol.h:94
@ MAX_CLIENTS
Definition: protocol.h:88
@ VANILLA_MAX_CLIENTS
Definition: protocol.h:89
@ MAX_NAME_LENGTH
Definition: protocol.h:97
@ AUTHED_MOD
Definition: protocol.h:81
@ AUTHED_ADMIN
Definition: protocol.h:82
int UNIXSOCKET
Definition: system.h:806
struct sockaddr_un UNIXSOCKETADDR
Definition: system.h:810
CServer * CreateServer()
Definition: server.cpp:4132
@ SERVER_DEMO_CLIENT
Definition: server.h:27
Definition: antibot_data.h:98
Definition: network.h:144
Definition: uuid_manager.h:17
@ IO_MAX_PATH_LENGTH
Definition: types.h:43