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server.h
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1/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
2/* If you are missing that file, acquire a complete release at teeworlds.com. */
3#ifndef ENGINE_SERVER_SERVER_H
4#define ENGINE_SERVER_SERVER_H
5
6#include "antibot.h"
7#include "authmanager.h"
8#include "name_ban.h"
9#include "snap_id_pool.h"
10
11#include <base/hash.h>
12
13#include <engine/console.h>
14#include <engine/server.h>
15#include <engine/shared/demo.h>
16#include <engine/shared/econ.h>
17#include <engine/shared/fifo.h>
18#include <engine/shared/http.h>
24
25#include <memory>
26#include <optional>
27#include <vector>
28
29#if defined(CONF_UPNP)
30#include "upnp.h"
31#endif
32
33class CConfig;
34class CHostLookup;
35class CLogMessage;
36class CMsgPacker;
37class CPacker;
38class IEngine;
39class ILogger;
40
41class CServerBan : public CNetBan
42{
44
45 template<class T>
46 int BanExt(T *pBanPool, const typename T::CDataType *pData, int Seconds, const char *pReason, bool VerbatimReason);
47
48public:
49 class CServer *Server() const { return m_pServer; }
50
51 void InitServerBan(class IConsole *pConsole, class IStorage *pStorage, class CServer *pServer);
52
53 int BanAddr(const NETADDR *pAddr, int Seconds, const char *pReason, bool VerbatimReason) override;
54 int BanRange(const CNetRange *pRange, int Seconds, const char *pReason) override;
55
56 static void ConBanExt(class IConsole::IResult *pResult, void *pUser);
57 static void ConBanRegion(class IConsole::IResult *pResult, void *pUser);
58 static void ConBanRegionRange(class IConsole::IResult *pResult, void *pUser);
59};
60
61class CServer : public IServer
62{
63 friend class CServerLogger;
64
72
73#if defined(CONF_UPNP)
75#endif
76
77#if defined(CONF_FAMILY_UNIX)
81#endif
82
84
86 void UpdateDebugDummies(bool ForceDisconnect);
87
88public:
90 class CConfig *Config() { return m_pConfig; }
91 const CConfig *Config() const { return m_pConfig; }
92 class IConsole *Console() { return m_pConsole; }
93 class IStorage *Storage() { return m_pStorage; }
94 class IEngineAntibot *Antibot() { return m_pAntibot; }
96 IEngine *Engine() { return m_pEngine; }
97
98 enum
99 {
101 };
102
110
111 static const char *DnsblStateStr(EDnsblState State);
112
114 {
115 public:
116 enum
117 {
125 };
126
127 enum
128 {
132 };
133
134 class CInput
135 {
136 public:
138 int m_GameTick; // the tick that was chosen for the input
139 };
140
141 // connection state info
145
146 double m_Traffic;
148
152
155 CInput m_aInputs[200]; // TODO: handle input better
157
161 std::optional<int> m_Score;
171 std::array<char, NETADDR_MAXSTRSIZE> m_aDebugDummyAddrString;
172 std::array<char, NETADDR_MAXSTRSIZE> m_aDebugDummyAddrStringNoPort;
173
175 enum
176 {
180 };
182
185
186 void Reset();
187
188 // DDRace
189
196
197 // DNSBL
199 std::shared_ptr<CHostLookup> m_pDnsblLookup;
200
202
204 {
205 return m_State != STATE_EMPTY && !m_DebugDummy;
206 }
207 };
208
209 IConsole::EAccessLevel ConsoleAccessLevel(int ClientId) const;
210
213
223
225
226 enum
227 {
231 };
232
234
243
244 enum
245 {
249 };
250
251 enum
252 {
256 };
257
263
266
269
271
273
275 std::vector<std::string> m_vAnnouncements;
276
277 std::shared_ptr<ILogger> m_pFileLogger = nullptr;
278 std::shared_ptr<ILogger> m_pStdoutLogger = nullptr;
279
280 CServer();
281 ~CServer() override;
282
283 bool IsClientNameAvailable(int ClientId, const char *pNameRequest);
284 bool SetClientNameImpl(int ClientId, const char *pNameRequest, bool Set);
285 bool SetClientClanImpl(int ClientId, const char *pClanRequest, bool Set);
286
287 bool WouldClientNameChange(int ClientId, const char *pNameRequest) override;
288 bool WouldClientClanChange(int ClientId, const char *pClanRequest) override;
289 void SetClientName(int ClientId, const char *pName) override;
290 void SetClientClan(int ClientId, const char *pClan) override;
291 void SetClientCountry(int ClientId, int Country) override;
292 void SetClientScore(int ClientId, std::optional<int> Score) override;
293 void SetClientFlags(int ClientId, int Flags) override;
294
295 void Kick(int ClientId, const char *pReason) override;
296 void Ban(int ClientId, int Seconds, const char *pReason, bool VerbatimReason) override;
297 void ReconnectClient(int ClientId);
298 void RedirectClient(int ClientId, int Port) override;
299
300 void DemoRecorder_HandleAutoStart() override;
301
302 int64_t TickStartTime(int Tick);
303
304 int Init();
305
306 static bool StrHideIps(const char *pInput, char *pOutputWithIps, int OutputWithIpsSize, char *pOutputWithoutIps, int OutputWithoutIpsSize);
307 void SendLogLine(const CLogMessage *pMessage);
308 void SetRconCid(int ClientId) override;
309 int GetAuthedState(int ClientId) const override;
310 bool IsRconAuthed(int ClientId) const override;
311 bool IsRconAuthedAdmin(int ClientId) const override;
312 const char *GetAuthName(int ClientId) const override;
313 bool HasAuthHidden(int ClientId) const override;
314 bool GetClientInfo(int ClientId, CClientInfo *pInfo) const override;
315 void SetClientDDNetVersion(int ClientId, int DDNetVersion) override;
316 const NETADDR *ClientAddr(int ClientId) const override;
317 const std::array<char, NETADDR_MAXSTRSIZE> &ClientAddrStringImpl(int ClientId, bool IncludePort) const override;
318 const char *ClientName(int ClientId) const override;
319 const char *ClientClan(int ClientId) const override;
320 int ClientCountry(int ClientId) const override;
321 bool ClientSlotEmpty(int ClientId) const override;
322 bool ClientIngame(int ClientId) const override;
323 int Port() const override;
324 int MaxClients() const override;
325 int ClientCount() const override;
326 int DistinctClientCount() const override;
327
328 int GetClientVersion(int ClientId) const override;
329 int SendMsg(CMsgPacker *pMsg, int Flags, int ClientId) override;
330
331 void DoSnapshot();
332
333 static int NewClientCallback(int ClientId, void *pUser, bool Sixup);
334 static int NewClientNoAuthCallback(int ClientId, void *pUser);
335 static int DelClientCallback(int ClientId, const char *pReason, void *pUser);
336
337 static int ClientRejoinCallback(int ClientId, void *pUser);
338
339 void SendRconType(int ClientId, bool UsernameReq);
340 void SendCapabilities(int ClientId);
341 void SendMap(int ClientId);
342 void SendMapData(int ClientId, int Chunk);
343 void SendMapReload(int ClientId);
344 void SendConnectionReady(int ClientId);
345 void SendRconLine(int ClientId, const char *pLine);
346 // Accepts -1 as ClientId to mean "all clients with at least auth level admin"
347 void SendRconLogLine(int ClientId, const CLogMessage *pMessage);
348
349 void SendRconCmdAdd(const IConsole::ICommandInfo *pCommandInfo, int ClientId);
350 void SendRconCmdRem(const IConsole::ICommandInfo *pCommandInfo, int ClientId);
351 void SendRconCmdGroupStart(int ClientId);
352 void SendRconCmdGroupEnd(int ClientId);
353 int NumRconCommands(int ClientId);
354 void UpdateClientRconCommands(int ClientId);
355
357 {
358 public:
359 char m_aName[128];
360
361 CMaplistEntry() = default;
362 CMaplistEntry(const char *pName);
363 bool operator<(const CMaplistEntry &Other) const;
364 };
365 std::vector<CMaplistEntry> m_vMaplistEntries;
366 void SendMaplistGroupStart(int ClientId);
367 void SendMaplistGroupEnd(int ClientId);
368 void UpdateClientMaplistEntries(int ClientId);
369
370 bool CheckReservedSlotAuth(int ClientId, const char *pPassword);
371 void ProcessClientPacket(CNetChunk *pPacket);
372 void OnNetMsgClientVer(int ClientId, CUuid *pConnectionId, int DDNetVersion, const char *pDDNetVersionStr);
373 void OnNetMsgInfo(int ClientId, const char *pVersion, const char *pPasswordOrNullptr);
374 void OnNetMsgReady(int ClientId);
375 void OnNetMsgEnterGame(int ClientId);
376 void OnNetMsgRconCmd(int ClientId, const char *pCmd);
377 void OnNetMsgRconAuth(int ClientId, const char *pName, const char *pPw, bool SendRconCmds);
378
379 class CCache
380 {
381 public:
383 {
384 public:
385 CCacheChunk(const void *pData, int Size);
386 CCacheChunk(const CCacheChunk &) = delete;
388
389 std::vector<uint8_t> m_vData;
390 };
391
392 std::vector<CCacheChunk> m_vCache;
393
394 CCache();
395 ~CCache();
396
397 void AddChunk(const void *pData, int Size);
398 void Clear();
399 };
404
405 void FillAntibot(CAntibotRoundData *pData) override;
406
407 void ExpireServerInfo() override;
409 void CacheServerInfo(CCache *pCache, int Type, bool SendClients);
410 void CacheServerInfoSixup(CCache *pCache, bool SendClients, int MaxConsideredClients);
411 void SendServerInfo(const NETADDR *pAddr, int Token, int Type, bool SendClients);
412 void GetServerInfoSixup(CPacker *pPacker, bool SendClients);
414 void SendServerInfoConnless(const NETADDR *pAddr, int Token, int Type);
416 void UpdateServerInfo(bool Resend);
417
418 void PumpNetwork(bool PacketWaiting);
419
420 void ChangeMap(const char *pMap) override;
421 void ReloadMap() override;
422 int LoadMap(const char *pMapName);
423
424 void SaveDemo(int ClientId, float Time) override;
425 void StartRecord(int ClientId) override;
426 void StopRecord(int ClientId) override;
427 bool IsRecording(int ClientId) override;
428 void StopDemos() override;
429
430 int Run();
431
432 static void ConKick(IConsole::IResult *pResult, void *pUser);
433 static void ConStatus(IConsole::IResult *pResult, void *pUser);
434 static void ConShutdown(IConsole::IResult *pResult, void *pUser);
435 static void ConRecord(IConsole::IResult *pResult, void *pUser);
436 static void ConStopRecord(IConsole::IResult *pResult, void *pUser);
437 static void ConMapReload(IConsole::IResult *pResult, void *pUser);
438 static void ConLogout(IConsole::IResult *pResult, void *pUser);
439 static void ConShowIps(IConsole::IResult *pResult, void *pUser);
440 static void ConHideAuthStatus(IConsole::IResult *pResult, void *pUser);
441 static void ConForceHighBandwidthOnSpectate(IConsole::IResult *pResult, void *pUser);
442
443 static void ConAuthAdd(IConsole::IResult *pResult, void *pUser);
444 static void ConAuthAddHashed(IConsole::IResult *pResult, void *pUser);
445 static void ConAuthUpdate(IConsole::IResult *pResult, void *pUser);
446 static void ConAuthUpdateHashed(IConsole::IResult *pResult, void *pUser);
447 static void ConAuthRemove(IConsole::IResult *pResult, void *pUser);
448 static void ConAuthList(IConsole::IResult *pResult, void *pUser);
449
450 // console commands for sqlmasters
451 static void ConAddSqlServer(IConsole::IResult *pResult, void *pUserData);
452 static void ConDumpSqlServers(IConsole::IResult *pResult, void *pUserData);
453
454 static void ConReloadAnnouncement(IConsole::IResult *pResult, void *pUserData);
455 static void ConReloadMaplist(IConsole::IResult *pResult, void *pUserData);
456
457 static void ConchainSpecialInfoupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
458 static void ConchainMaxclientsperipUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
459 static void ConchainCommandAccessUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
460
461 void LogoutClient(int ClientId, const char *pReason);
462 void LogoutKey(int Key, const char *pReason);
463
464 void ConchainRconPasswordChangeGeneric(const char *pRoleName, const char *pCurrent, IConsole::IResult *pResult);
465 static void ConchainRconPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
466 static void ConchainRconModPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
467 static void ConchainRconHelperPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
468 static void ConchainMapUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
469 static void ConchainSixupUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
470 static void ConchainRegisterCommunityTokenRedact(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
471 static void ConchainLoglevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
472 static void ConchainStdoutOutputLevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
473 static void ConchainAnnouncementFilename(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
474 static void ConchainInputFifo(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
475
476#if defined(CONF_FAMILY_UNIX)
477 static void ConchainConnLoggingServerChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
478#endif
479
480 void RegisterCommands();
481
482 int SnapNewId() override;
483 void SnapFreeId(int Id) override;
484 void *SnapNewItem(int Type, int Id, int Size) override;
485 void SnapSetStaticsize(int ItemType, int Size) override;
486 void SnapSetStaticsize7(int ItemType, int Size) override;
487
488 // DDRace
489
491 const char *GetAnnouncementLine() override;
493
494 static int MaplistEntryCallback(const char *pFilename, int IsDir, int DirType, void *pUser);
495 void InitMaplist();
496
497 int *GetIdMap(int ClientId) override;
498
499 void InitDnsbl(int ClientId);
500 bool DnsblWhite(int ClientId) override
501 {
502 return m_aClients[ClientId].m_DnsblState == EDnsblState::NONE ||
503 m_aClients[ClientId].m_DnsblState == EDnsblState::WHITELISTED;
504 }
505 bool DnsblPending(int ClientId) override
506 {
507 return m_aClients[ClientId].m_DnsblState == EDnsblState::PENDING;
508 }
509 bool DnsblBlack(int ClientId) override
510 {
511 return m_aClients[ClientId].m_DnsblState == EDnsblState::BLACKLISTED;
512 }
513
514 static bool CanClientUseCommandCallback(int ClientId, const IConsole::ICommandInfo *pCommand, void *pUser);
515 bool CanClientUseCommand(int ClientId, const IConsole::ICommandInfo *pCommand) const;
516 void AuthRemoveKey(int KeySlot);
517 bool ClientPrevIngame(int ClientId) override { return m_aPrevStates[ClientId] == CClient::STATE_INGAME; }
518 const char *GetNetErrorString(int ClientId) override { return m_NetServer.ErrorString(ClientId); }
519 void ResetNetErrorString(int ClientId) override { m_NetServer.ResetErrorString(ClientId); }
520 bool SetTimedOut(int ClientId, int OrigId) override;
521 void SetTimeoutProtected(int ClientId) override { m_NetServer.IgnoreTimeouts(ClientId); }
522
523 void SendMsgRaw(int ClientId, const void *pData, int Size, int Flags) override;
524
525 bool ErrorShutdown() const { return m_aErrorShutdownReason[0] != 0; }
526 void SetErrorShutdown(const char *pReason) override;
527
528 bool IsSixup(int ClientId) const override { return ClientId != SERVER_DEMO_CLIENT && m_aClients[ClientId].m_Sixup; }
529
530 void SetLoggers(std::shared_ptr<ILogger> &&pFileLogger, std::shared_ptr<ILogger> &&pStdoutLogger);
531
532#ifdef CONF_FAMILY_UNIX
538
539 void SendConnLoggingCommand(CONN_LOGGING_CMD Cmd, const NETADDR *pAddr);
540#endif
541};
542
543bool IsInterrupted();
544
545extern CServer *CreateServer();
546#endif
Definition authmanager.h:55
Definition config.h:30
Definition connection_pool.h:62
Definition demo.h:23
Definition econ.h:13
Definition fifo.h:9
Definition host_lookup.h:11
Definition http.h:312
Definition logger.h:20
Definition message.h:10
Definition name_ban.h:29
Definition netban.h:31
Definition netban.h:17
Definition network.h:410
Definition packer.h:38
Definition server.h:42
static void ConBanRegionRange(class IConsole::IResult *pResult, void *pUser)
Definition server.cpp:178
static void ConBanRegion(class IConsole::IResult *pResult, void *pUser)
Definition server.cpp:168
void InitServerBan(class IConsole *pConsole, class IStorage *pStorage, class CServer *pServer)
Definition server.cpp:59
class CServer * m_pServer
Definition server.h:43
int BanExt(T *pBanPool, const typename T::CDataType *pData, int Seconds, const char *pReason, bool VerbatimReason)
Definition server.cpp:72
class CServer * Server() const
Definition server.h:49
static void ConBanExt(class IConsole::IResult *pResult, void *pUser)
Definition server.cpp:148
int BanAddr(const NETADDR *pAddr, int Seconds, const char *pReason, bool VerbatimReason) override
Definition server.cpp:134
int BanRange(const CNetRange *pRange, int Seconds, const char *pReason) override
Definition server.cpp:139
std::vector< uint8_t > m_vData
Definition server.h:389
CCacheChunk(CCacheChunk &&)=default
CCacheChunk(const CCacheChunk &)=delete
CCacheChunk(const void *pData, int Size)
Definition server.cpp:2214
Definition server.h:380
void Clear()
Definition server.cpp:2224
void AddChunk(const void *pData, int Size)
Definition server.cpp:2219
CCache()
Definition server.cpp:2204
std::vector< CCacheChunk > m_vCache
Definition server.h:392
~CCache()
Definition server.cpp:2209
Definition server.h:135
int m_aData[MAX_INPUT_SIZE]
Definition server.h:137
int m_GameTick
Definition server.h:138
Definition server.h:114
CNetMsg_Sv_PreInput m_LastPreInput
Definition server.h:153
const IConsole::ICommandInfo * m_pRconCmdToSend
Definition server.h:174
double m_Traffic
Definition server.h:146
@ SNAPRATE_FULL
Definition server.h:130
@ SNAPRATE_RECOVER
Definition server.h:131
@ SNAPRATE_INIT
Definition server.h:129
int64_t m_RedirectDropTime
Definition server.h:195
int m_CurrentInput
Definition server.h:156
void Reset()
Definition server.cpp:214
int m_NextMapChunk
Definition server.h:165
CSnapshotStorage m_Snapshots
Definition server.h:151
EDnsblState m_DnsblState
Definition server.h:198
bool m_DebugDummy
Definition server.h:168
bool m_ShowIps
Definition server.h:167
int m_LastAckedSnapshot
Definition server.h:149
CInput m_aInputs[200]
Definition server.h:155
int m_DDNetVersion
Definition server.h:192
char m_aDDNetVersionStr[64]
Definition server.h:193
bool m_ForceHighBandwidthOnSpectate
Definition server.h:169
int m_AuthTries
Definition server.h:163
bool m_AuthHidden
Definition server.h:164
void * m_pPersistentData
Definition server.h:184
@ STATE_REDIRECTED
Definition server.h:118
@ STATE_INGAME
Definition server.h:124
@ STATE_EMPTY
Definition server.h:119
@ STATE_CONNECTING
Definition server.h:122
@ STATE_AUTH
Definition server.h:121
@ STATE_READY
Definition server.h:123
@ STATE_PREAUTH
Definition server.h:120
int m_Latency
Definition server.h:143
int m_State
Definition server.h:142
int m_AuthKey
Definition server.h:162
char m_aClan[MAX_CLAN_LENGTH]
Definition server.h:159
bool m_HasPersistentData
Definition server.h:183
CUuid m_ConnectionId
Definition server.h:194
bool m_Sixup
Definition server.h:201
bool IncludedInServerInfo() const
Definition server.h:203
int m_Flags
Definition server.h:166
int m_LastInputTick
Definition server.h:150
char m_aName[MAX_NAME_LENGTH]
Definition server.h:158
std::array< char, NETADDR_MAXSTRSIZE > m_aDebugDummyAddrStringNoPort
Definition server.h:172
std::array< char, NETADDR_MAXSTRSIZE > m_aDebugDummyAddrString
Definition server.h:171
@ MAPLIST_UNINITIALIZED
Definition server.h:177
@ MAPLIST_DONE
Definition server.h:179
@ MAPLIST_DISABLED
Definition server.h:178
bool m_DDNetVersionSettled
Definition server.h:191
int m_Country
Definition server.h:160
int m_SnapRate
Definition server.h:144
std::optional< int > m_Score
Definition server.h:161
bool m_GotDDNetVersionPacket
Definition server.h:190
int m_MaplistEntryToSend
Definition server.h:181
CInput m_LatestInput
Definition server.h:154
NETADDR m_DebugDummyAddr
Definition server.h:170
int64_t m_TrafficSince
Definition server.h:147
std::shared_ptr< CHostLookup > m_pDnsblLookup
Definition server.h:199
bool operator<(const CMaplistEntry &Other) const
Definition server.cpp:1510
char m_aName[128]
Definition server.h:359
Definition server.h:62
CSnapshotBuilder m_SnapshotBuilder
Definition server.h:216
void SendMsgRaw(int ClientId, const void *pData, int Size, int Flags) override
Definition server.cpp:982
@ MAX_RCONCMD_SEND
Definition server.h:100
UNIXSOCKET m_ConnLoggingSocket
Definition server.h:80
EDnsblState
Definition server.h:104
@ WHITELISTED
Definition server.h:108
@ NONE
Definition server.h:105
@ PENDING
Definition server.h:106
@ BLACKLISTED
Definition server.h:107
void SetClientName(int ClientId, const char *pName) override
Definition server.cpp:461
static void ConchainSixupUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4291
bool CheckReservedSlotAuth(int ClientId, const char *pPassword)
Definition server.cpp:1609
void ExpireServerInfo() override
Definition server.cpp:2620
void SetClientCountry(int ClientId, int Country) override
Definition server.cpp:471
void SetClientFlags(int ClientId, int Flags) override
Definition server.cpp:490
int GetAuthedState(int ClientId) const override
Definition server.cpp:652
static void ConDumpSqlServers(IConsole::IResult *pResult, void *pUserData)
Definition server.cpp:4095
void DoSnapshot()
Definition server.cpp:1001
static void ConchainCommandAccessUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4145
int64_t TickStartTime(int Tick)
Definition server.cpp:579
static void ConForceHighBandwidthOnSpectate(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:4026
void OnNetMsgInfo(int ClientId, const char *pVersion, const char *pPasswordOrNullptr)
Definition server.cpp:1943
char m_aErrorShutdownReason[128]
Definition server.h:270
void ConchainRconPasswordChangeGeneric(const char *pRoleName, const char *pCurrent, IConsole::IResult *pResult)
Definition server.cpp:4230
void CacheServerInfo(CCache *pCache, int Type, bool SendClients)
Definition server.cpp:2229
void Ban(int ClientId, int Seconds, const char *pReason, bool VerbatimReason) override
Definition server.cpp:519
int m_aIdMap[MAX_CLIENTS *VANILLA_MAX_CLIENTS]
Definition server.h:212
CSnapshotDelta m_SnapshotDeltaSixup
Definition server.h:215
static bool CanClientUseCommandCallback(int ClientId, const IConsole::ICommandInfo *pCommand, void *pUser)
Definition server.cpp:3593
const char * GetAnnouncementLine() override
Definition server.cpp:4511
void UpdateClientRconCommands(int ClientId)
Definition server.cpp:1484
void SetClientClan(int ClientId, const char *pClan) override
Definition server.cpp:466
static void ConAddSqlServer(IConsole::IResult *pResult, void *pUserData)
Definition server.cpp:4046
bool DnsblPending(int ClientId) override
Definition server.h:505
void ReadAnnouncementsFile()
Definition server.cpp:4488
CServerBan m_ServerBan
Definition server.h:221
CSnapshotDelta m_SnapshotDelta
Definition server.h:214
bool IsSixup(int ClientId) const override
Definition server.h:528
void CacheServerInfoSixup(CCache *pCache, bool SendClients, int MaxConsideredClients)
Definition server.cpp:2443
void SetRconCid(int ClientId) override
Definition server.cpp:647
class CDbConnectionPool * m_pConnectionPool
Definition server.h:83
bool IsRecording(int ClientId) override
Definition server.cpp:3912
const char * ClientClan(int ClientId) const override
Definition server.cpp:759
int * GetIdMap(int ClientId) override
Definition server.cpp:4608
void SetClientScore(int ClientId, std::optional< int > Score) override
Definition server.cpp:479
void StopDemos() override
Definition server.cpp:3917
void AuthRemoveKey(int KeySlot)
Definition server.cpp:3609
void SendCapabilities(int ClientId)
Definition server.cpp:1324
class IConsole * m_pConsole
Definition server.h:67
bool SetTimedOut(int ClientId, int OrigId) override
Definition server.cpp:4613
void RegisterCommands()
Definition server.cpp:4388
bool IsClientNameAvailable(int ClientId, const char *pNameRequest)
Definition server.cpp:330
int Port() const override
Definition server.cpp:789
bool SetClientNameImpl(int ClientId, const char *pNameRequest, bool Set)
Definition server.cpp:354
SHA256_DIGEST m_aCurrentMapSha256[NUM_MAP_TYPES]
Definition server.h:258
void OnNetMsgReady(int ClientId)
Definition server.cpp:1990
void SendConnectionReady(int ClientId)
Definition server.cpp:1410
static void ConchainStdoutOutputLevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4328
static bool StrHideIps(const char *pInput, char *pOutputWithIps, int OutputWithIpsSize, char *pOutputWithoutIps, int OutputWithoutIpsSize)
Definition server.cpp:611
void SnapSetStaticsize(int ItemType, int Size) override
Definition server.cpp:4474
int Run()
Definition server.cpp:3067
void ExpireServerInfoAndQueueResend()
Definition server.cpp:2625
void RedirectClient(int ClientId, int Port) override
Definition server.cpp:548
std::shared_ptr< ILogger > m_pFileLogger
Definition server.h:277
bool m_ConnLoggingSocketCreated
Definition server.h:79
bool m_ServerInfoNeedsResend
Definition server.h:403
bool DnsblWhite(int ClientId) override
Definition server.h:500
void SendRconCmdGroupStart(int ClientId)
Definition server.cpp:1460
void GetServerInfoSixup(CPacker *pPacker, bool SendClients)
Definition server.cpp:2589
class IStorage * m_pStorage
Definition server.h:68
static void ConchainRconHelperPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4274
class IEngineAntibot * m_pAntibot
Definition server.h:69
void ReconnectClient(int ClientId)
Definition server.cpp:524
void SendRconCmdAdd(const IConsole::ICommandInfo *pCommandInfo, int ClientId)
Definition server.cpp:1444
CHttp m_Http
Definition server.h:222
static int ClientRejoinCallback(int ClientId, void *pUser)
Definition server.cpp:1140
void InitDnsbl(int ClientId)
Definition server.cpp:1229
CNetServer m_NetServer
Definition server.h:218
static void ConchainRegisterCommunityTokenRedact(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4301
const NETADDR * ClientAddr(int ClientId) const override
Definition server.cpp:727
void PumpNetwork(bool PacketWaiting)
Definition server.cpp:2804
void SendLogLine(const CLogMessage *pMessage)
Definition server.cpp:635
std::shared_ptr< ILogger > m_pStdoutLogger
Definition server.h:278
int m_ServerInfoNumRequests
Definition server.h:268
static void ConRecord(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3928
int m_RunServer
Definition server.h:233
@ MAP_TYPE_SIX
Definition server.h:246
@ NUM_MAP_TYPES
Definition server.h:248
@ MAP_TYPE_SIXUP
Definition server.h:247
static void ConchainMapUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4281
int SnapNewId() override
Definition server.cpp:4459
bool ClientSlotEmpty(int ClientId) const override
Definition server.cpp:779
static void ConAuthAddHashed(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3663
void SendMapReload(int ClientId)
Definition server.cpp:1404
bool m_ReloadedWhenEmpty
Definition server.h:237
const char * ClientName(int ClientId) const override
Definition server.cpp:749
CDemoRecorder m_aDemoRecorder[NUM_RECORDERS]
Definition server.h:264
bool DnsblBlack(int ClientId) override
Definition server.h:509
void SendRconCmdRem(const IConsole::ICommandInfo *pCommandInfo, int ClientId)
Definition server.cpp:1453
void SnapSetStaticsize7(int ItemType, int Size) override
Definition server.cpp:4479
bool m_MapReload
Definition server.h:235
void OnNetMsgClientVer(int ClientId, CUuid *pConnectionId, int DDNetVersion, const char *pDDNetVersionStr)
Definition server.cpp:1928
void * SnapNewItem(int Type, int Id, int Size) override
Definition server.cpp:4469
static int NewClientCallback(int ClientId, void *pUser, bool Sixup)
Definition server.cpp:1196
CUPnP m_UPnP
Definition server.h:74
bool WouldClientClanChange(int ClientId, const char *pClanRequest) override
Definition server.cpp:456
unsigned m_aCurrentMapCrc[NUM_MAP_TYPES]
Definition server.h:259
int MaxClients() const override
Definition server.cpp:794
class IStorage * Storage()
Definition server.h:93
static void ConShutdown(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3826
const CConfig * Config() const
Definition server.h:91
class IGameServer * GameServer()
Definition server.h:89
static void ConchainRconModPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4267
void UpdateRegisterServerInfo()
Definition server.cpp:2631
void SendRconType(int ClientId, bool UsernameReq)
Definition server.cpp:1317
static void ConAuthList(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3818
const char * GetAuthName(int ClientId) const override
Definition server.cpp:675
class IGameServer * m_pGameServer
Definition server.h:65
class CConfig * m_pConfig
Definition server.h:66
std::vector< std::string > m_vAnnouncements
Definition server.h:275
int64_t m_GameStartTime
Definition server.h:224
static void ConReloadAnnouncement(IConsole::IResult *pResult, void *pUserData)
Definition server.cpp:4115
@ RECORDER_AUTO
Definition server.h:254
@ NUM_RECORDERS
Definition server.h:255
@ RECORDER_MANUAL
Definition server.h:253
void LogoutClient(int ClientId, const char *pReason)
Definition server.cpp:4186
bool SetClientClanImpl(int ClientId, const char *pClanRequest, bool Set)
Definition server.cpp:410
static void ConAuthAdd(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3628
const char * GetNetErrorString(int ClientId) override
Definition server.h:518
void InitMaplist()
Definition server.cpp:4583
void OnNetMsgEnterGame(int ClientId)
Definition server.cpp:2016
void SendServerInfoConnless(const NETADDR *pAddr, int Token, int Type)
Definition server.cpp:2189
static void ConAuthUpdateHashed(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3745
CCache m_aServerInfoCache[3 *2]
Definition server.h:400
void FillAntibot(CAntibotRoundData *pData) override
Definition server.cpp:2595
void SendMap(int ClientId)
Definition server.cpp:1332
void OnNetMsgRconAuth(int ClientId, const char *pName, const char *pPw, bool SendRconCmds)
Definition server.cpp:2071
void SendRconCmdGroupEnd(int ClientId)
Definition server.cpp:1467
void SendRconLogLine(int ClientId, const CLogMessage *pMessage)
Definition server.cpp:1423
void DemoRecorder_HandleAutoStart() override
Definition server.cpp:3837
int m_RconClientId
Definition server.h:238
static void ConchainLoglevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4318
int DistinctClientCount() const override
Definition server.cpp:813
class IRegister * m_pRegister
Definition server.h:70
static const char * DnsblStateStr(EDnsblState State)
Definition server.cpp:297
CNameBans m_NameBans
Definition server.h:272
int ClientCountry(int ClientId) const override
Definition server.cpp:769
static void ConStatus(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3517
bool RateLimitServerInfoConnless()
Definition server.cpp:2167
bool CanClientUseCommand(int ClientId, const IConsole::ICommandInfo *pCommand) const
Definition server.cpp:3598
std::vector< CMaplistEntry > m_vMaplistEntries
Definition server.h:365
@ RUNNING
Definition server.h:229
@ STOPPING
Definition server.h:230
@ UNINITIALIZED
Definition server.h:228
int SendMsg(CMsgPacker *pMsg, int Flags, int ClientId) override
Definition server.cpp:905
static void ConchainMaxclientsperipUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4138
int m_PrintCBIndex
Definition server.h:240
CSnapIdPool m_IdPool
Definition server.h:217
CCache m_aSixupServerInfoCache[2]
Definition server.h:401
static void ConchainAnnouncementFilename(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4338
static int DelClientCallback(int ClientId, const char *pReason, void *pUser)
Definition server.cpp:1272
void UpdateClientMaplistEntries(int ClientId)
Definition server.cpp:1528
void SendRconLine(int ClientId, const char *pLine)
Definition server.cpp:1416
CServer()
Definition server.cpp:233
bool IsRconAuthed(int ClientId) const override
Definition server.cpp:665
int GetClientVersion(int ClientId) const override
Definition server.cpp:842
~CServer() override
Definition server.cpp:277
void LogoutKey(int Key, const char *pReason)
Definition server.cpp:4223
void ProcessClientPacket(CNetChunk *pPacket)
Definition server.cpp:1637
void ResetNetErrorString(int ClientId) override
Definition server.h:519
friend class CServerLogger
Definition server.h:63
bool WouldClientNameChange(int ClientId, const char *pNameRequest) override
Definition server.cpp:451
void * m_pPersistentData
Definition server.h:242
void StopRecord(int ClientId) override
Definition server.cpp:3904
void SendMaplistGroupEnd(int ClientId)
Definition server.cpp:1522
bool ClientPrevIngame(int ClientId) override
Definition server.h:517
char m_aMapDownloadUrl[256]
Definition server.h:262
static void ConAuthRemove(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3791
void UpdateDebugDummies(bool ForceDisconnect)
Definition server.cpp:3008
bool m_ServerInfoNeedsUpdate
Definition server.h:402
void ReloadMap() override
Definition server.cpp:2911
static void ConAuthUpdate(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3714
IEngine * m_pEngine
Definition server.h:71
CONN_LOGGING_CMD
Definition server.h:534
@ OPEN_SESSION
Definition server.h:535
@ CLOSE_SESSION
Definition server.h:536
void SendConnLoggingCommand(CONN_LOGGING_CMD Cmd, const NETADDR *pAddr)
Definition server.cpp:1256
bool GetClientInfo(int ClientId, CClientInfo *pInfo) const override
Definition server.cpp:690
static void ConReloadMaplist(IConsole::IResult *pResult, void *pUserData)
Definition server.cpp:4121
void OnNetMsgRconCmd(int ClientId, const char *pCmd)
Definition server.cpp:2043
void SendServerInfo(const NETADDR *pAddr, int Token, int Type, bool SendClients)
Definition server.cpp:2535
CClient m_aClients[MAX_CLIENTS]
Definition server.h:211
UNIXSOCKETADDR m_ConnLoggingDestAddr
Definition server.h:78
unsigned char * m_apCurrentMapData[NUM_MAP_TYPES]
Definition server.h:260
static void ConShowIps(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3986
class IEngineAntibot * Antibot()
Definition server.h:94
static int NewClientNoAuthCallback(int ClientId, void *pUser)
Definition server.cpp:1162
IEngine * Engine()
Definition server.h:96
static void ConchainRconPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4260
static void ConStopRecord(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3965
CEcon m_Econ
Definition server.h:219
int NumRconCommands(int ClientId)
Definition server.cpp:1473
class CDbConnectionPool * DbPool()
Definition server.h:95
int m_PreviousDebugDummies
Definition server.h:85
static void ConHideAuthStatus(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:4006
class CConfig * Config()
Definition server.h:90
int Init()
Definition server.cpp:584
int ClientCount() const override
Definition server.cpp:799
CFifo m_Fifo
Definition server.h:220
void ChangeMap(const char *pMap) override
Definition server.cpp:2905
bool ClientIngame(int ClientId) const override
Definition server.cpp:784
size_t m_AnnouncementLastLine
Definition server.h:274
const std::array< char, NETADDR_MAXSTRSIZE > & ClientAddrStringImpl(int ClientId, bool IncludePort) const override
Definition server.cpp:738
void StartRecord(int ClientId) override
Definition server.cpp:3881
bool IsRconAuthedAdmin(int ClientId) const override
Definition server.cpp:670
int LoadMap(const char *pMapName)
Definition server.cpp:2916
int m_aPrevStates[MAX_CLIENTS]
Definition server.h:490
int m_RconAuthLevel
Definition server.h:239
bool ErrorShutdown() const
Definition server.h:525
bool HasAuthHidden(int ClientId) const override
Definition server.cpp:684
unsigned int m_aCurrentMapSize[NUM_MAP_TYPES]
Definition server.h:261
static int MaplistEntryCallback(const char *pFilename, int IsDir, int DirType, void *pUser)
Definition server.cpp:4546
void SendMaplistGroupStart(int ClientId)
Definition server.cpp:1515
static void ConchainConnLoggingServerChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4361
static void ConchainInputFifo(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4349
int64_t m_ServerInfoFirstRequest
Definition server.h:267
char m_aShutdownReason[128]
Definition server.h:241
IConsole::EAccessLevel ConsoleAccessLevel(int ClientId) const
Definition server.cpp:314
static void ConLogout(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3975
static void ConKick(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3505
void SaveDemo(int ClientId, float Time) override
Definition server.cpp:3871
void SetClientDDNetVersion(int ClientId, int DDNetVersion) override
Definition server.cpp:716
void SetLoggers(std::shared_ptr< ILogger > &&pFileLogger, std::shared_ptr< ILogger > &&pStdoutLogger)
Definition server.cpp:4644
void SetErrorShutdown(const char *pReason) override
Definition server.cpp:4639
class IConsole * Console()
Definition server.h:92
static void ConchainSpecialInfoupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4127
void Kick(int ClientId, const char *pReason) override
Definition server.cpp:498
void SendMapData(int ClientId, int Chunk)
Definition server.cpp:1368
void UpdateServerInfo(bool Resend)
Definition server.cpp:2768
CAuthManager m_AuthManager
Definition server.h:265
bool m_SameMapReload
Definition server.h:236
void SetTimeoutProtected(int ClientId) override
Definition server.h:521
void SnapFreeId(int Id) override
Definition server.cpp:4464
static void ConMapReload(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3970
Definition snap_id_pool.h:8
Definition snapshot.h:157
Definition snapshot.h:87
Definition snapshot.h:126
Definition upnp.h:6
Definition console.h:90
Definition console.h:64
Definition console.h:20
EAccessLevel
Definition console.h:55
void(* FCommandCallback)(IResult *pResult, void *pUserData)
Definition console.h:102
Definition antibot.h:29
Definition engine.h:15
Definition server.h:303
Definition logger.h:68
Definition register.h:11
Definition server.h:36
int Tick() const
Definition server.h:55
Definition storage.h:21
@ MAX_CLAN_LENGTH
Definition protocol.h:100
@ MAX_INPUT_SIZE
Definition protocol.h:96
@ MAX_CLIENTS
Definition protocol.h:89
@ VANILLA_MAX_CLIENTS
Definition protocol.h:90
@ MAX_NAME_LENGTH
Definition protocol.h:99
int UNIXSOCKET
Definition net.h:42
struct sockaddr_un UNIXSOCKETADDR
Definition net.h:47
CServer * CreateServer()
Definition server.cpp:4484
bool IsInterrupted()
Definition main.cpp:39
@ SERVER_DEMO_CLIENT
Definition server.h:32
Definition antibot_data.h:111
Definition network.h:139
Definition protocol.h:1444
Definition uuid_manager.h:17
Definition server.h:46
Definition types.h:168
Definition hash.h:15
Definition score_test.cpp:25