DDraceNetwork Documentation
Loading...
Searching...
No Matches
server.h
Go to the documentation of this file.
1/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
2/* If you are missing that file, acquire a complete release at teeworlds.com. */
3#ifndef ENGINE_SERVER_SERVER_H
4#define ENGINE_SERVER_SERVER_H
5
6#include "antibot.h"
7#include "authmanager.h"
8#include "name_ban.h"
9#include "snap_id_pool.h"
10
11#include <base/hash.h>
12
13#include <engine/console.h>
14#include <engine/server.h>
15#include <engine/shared/demo.h>
16#include <engine/shared/econ.h>
17#include <engine/shared/fifo.h>
18#include <engine/shared/http.h>
24
25#include <memory>
26#include <optional>
27#include <vector>
28
29#if defined(CONF_UPNP)
30#include "upnp.h"
31#endif
32
33class CConfig;
34class CHostLookup;
35class CLogMessage;
36class CMsgPacker;
37class CPacker;
38class IEngine;
39class IEngineMap;
40class ILogger;
41
42class CServerBan : public CNetBan
43{
45
46 template<class T>
47 int BanExt(T *pBanPool, const typename T::CDataType *pData, int Seconds, const char *pReason, bool VerbatimReason);
48
49public:
50 class CServer *Server() const { return m_pServer; }
51
52 void InitServerBan(class IConsole *pConsole, class IStorage *pStorage, class CServer *pServer);
53
54 int BanAddr(const NETADDR *pAddr, int Seconds, const char *pReason, bool VerbatimReason) override;
55 int BanRange(const CNetRange *pRange, int Seconds, const char *pReason) override;
56
57 static void ConBanExt(class IConsole::IResult *pResult, void *pUser);
58 static void ConBanRegion(class IConsole::IResult *pResult, void *pUser);
59 static void ConBanRegionRange(class IConsole::IResult *pResult, void *pUser);
60};
61
62class CServer : public IServer
63{
64 friend class CServerLogger;
65
73
74#if defined(CONF_UPNP)
76#endif
77
78#if defined(CONF_FAMILY_UNIX)
82#endif
83
85
87 void UpdateDebugDummies(bool ForceDisconnect);
88
89public:
91 class CConfig *Config() { return m_pConfig; }
92 const CConfig *Config() const { return m_pConfig; }
93 class IConsole *Console() { return m_pConsole; }
94 class IStorage *Storage() { return m_pStorage; }
95 class IEngineAntibot *Antibot() { return m_pAntibot; }
97 IEngine *Engine() { return m_pEngine; }
98
99 enum
100 {
102 };
103
111
112 static const char *DnsblStateStr(EDnsblState State);
113
115 {
116 public:
117 enum
118 {
126 };
127
128 enum
129 {
133 };
134
135 class CInput
136 {
137 public:
139 int m_GameTick; // the tick that was chosen for the input
140 };
141
142 // connection state info
146
147 double m_Traffic;
149
153
156 CInput m_aInputs[200]; // TODO: handle input better
158
162 std::optional<int> m_Score;
172 std::array<char, NETADDR_MAXSTRSIZE> m_aDebugDummyAddrString;
173 std::array<char, NETADDR_MAXSTRSIZE> m_aDebugDummyAddrStringNoPort;
174
176 enum
177 {
181 };
183
186
187 void Reset();
188
189 // DDRace
190
197
198 // DNSBL
200 std::shared_ptr<CHostLookup> m_pDnsblLookup;
201
203
205 {
206 return m_State != STATE_EMPTY && !m_DebugDummy;
207 }
208 };
209
210 IConsole::EAccessLevel ConsoleAccessLevel(int ClientId) const;
211
214
223
225
227
228 enum
229 {
233 };
234
236
245
246 enum
247 {
251 };
252
253 enum
254 {
258 };
259
261 const char *m_pCurrentMapName;
267
270
273
275
277
279 std::vector<std::string> m_vAnnouncements;
280
281 std::shared_ptr<ILogger> m_pFileLogger = nullptr;
282 std::shared_ptr<ILogger> m_pStdoutLogger = nullptr;
283
284 CServer();
285 ~CServer() override;
286
287 bool IsClientNameAvailable(int ClientId, const char *pNameRequest);
288 bool SetClientNameImpl(int ClientId, const char *pNameRequest, bool Set);
289 bool SetClientClanImpl(int ClientId, const char *pClanRequest, bool Set);
290
291 bool WouldClientNameChange(int ClientId, const char *pNameRequest) override;
292 bool WouldClientClanChange(int ClientId, const char *pClanRequest) override;
293 void SetClientName(int ClientId, const char *pName) override;
294 void SetClientClan(int ClientId, const char *pClan) override;
295 void SetClientCountry(int ClientId, int Country) override;
296 void SetClientScore(int ClientId, std::optional<int> Score) override;
297 void SetClientFlags(int ClientId, int Flags) override;
298
299 void Kick(int ClientId, const char *pReason) override;
300 void Ban(int ClientId, int Seconds, const char *pReason, bool VerbatimReason) override;
301 void ReconnectClient(int ClientId);
302 void RedirectClient(int ClientId, int Port) override;
303
304 void DemoRecorder_HandleAutoStart() override;
305
306 int64_t TickStartTime(int Tick);
307
308 int Init();
309
310 static bool StrHideIps(const char *pInput, char *pOutputWithIps, int OutputWithIpsSize, char *pOutputWithoutIps, int OutputWithoutIpsSize);
311 void SendLogLine(const CLogMessage *pMessage);
312 void SetRconCid(int ClientId) override;
313 int GetAuthedState(int ClientId) const override;
314 bool IsRconAuthed(int ClientId) const override;
315 bool IsRconAuthedAdmin(int ClientId) const override;
316 const char *GetAuthName(int ClientId) const override;
317 bool HasAuthHidden(int ClientId) const override;
318 void GetMapInfo(char *pMapName, int MapNameSize, int *pMapSize, SHA256_DIGEST *pMapSha256, int *pMapCrc) override;
319 bool GetClientInfo(int ClientId, CClientInfo *pInfo) const override;
320 void SetClientDDNetVersion(int ClientId, int DDNetVersion) override;
321 const NETADDR *ClientAddr(int ClientId) const override;
322 const std::array<char, NETADDR_MAXSTRSIZE> &ClientAddrStringImpl(int ClientId, bool IncludePort) const override;
323 const char *ClientName(int ClientId) const override;
324 const char *ClientClan(int ClientId) const override;
325 int ClientCountry(int ClientId) const override;
326 bool ClientSlotEmpty(int ClientId) const override;
327 bool ClientIngame(int ClientId) const override;
328 int Port() const override;
329 int MaxClients() const override;
330 int ClientCount() const override;
331 int DistinctClientCount() const override;
332
333 int GetClientVersion(int ClientId) const override;
334 int SendMsg(CMsgPacker *pMsg, int Flags, int ClientId) override;
335
336 void DoSnapshot();
337
338 static int NewClientCallback(int ClientId, void *pUser, bool Sixup);
339 static int NewClientNoAuthCallback(int ClientId, void *pUser);
340 static int DelClientCallback(int ClientId, const char *pReason, void *pUser);
341
342 static int ClientRejoinCallback(int ClientId, void *pUser);
343
344 void SendRconType(int ClientId, bool UsernameReq);
345 void SendCapabilities(int ClientId);
346 void SendMap(int ClientId);
347 void SendMapData(int ClientId, int Chunk);
348 void SendMapReload(int ClientId);
349 void SendConnectionReady(int ClientId);
350 void SendRconLine(int ClientId, const char *pLine);
351 // Accepts -1 as ClientId to mean "all clients with at least auth level admin"
352 void SendRconLogLine(int ClientId, const CLogMessage *pMessage);
353
354 void SendRconCmdAdd(const IConsole::ICommandInfo *pCommandInfo, int ClientId);
355 void SendRconCmdRem(const IConsole::ICommandInfo *pCommandInfo, int ClientId);
356 void SendRconCmdGroupStart(int ClientId);
357 void SendRconCmdGroupEnd(int ClientId);
358 int NumRconCommands(int ClientId);
359 void UpdateClientRconCommands(int ClientId);
360
362 {
363 public:
364 char m_aName[128];
365
366 CMaplistEntry() = default;
367 CMaplistEntry(const char *pName);
368 bool operator<(const CMaplistEntry &Other) const;
369 };
370 std::vector<CMaplistEntry> m_vMaplistEntries;
371 void SendMaplistGroupStart(int ClientId);
372 void SendMaplistGroupEnd(int ClientId);
373 void UpdateClientMaplistEntries(int ClientId);
374
375 bool CheckReservedSlotAuth(int ClientId, const char *pPassword);
376 void ProcessClientPacket(CNetChunk *pPacket);
377
378 class CCache
379 {
380 public:
382 {
383 public:
384 CCacheChunk(const void *pData, int Size);
385 CCacheChunk(const CCacheChunk &) = delete;
387
388 std::vector<uint8_t> m_vData;
389 };
390
391 std::vector<CCacheChunk> m_vCache;
392
393 CCache();
394 ~CCache();
395
396 void AddChunk(const void *pData, int Size);
397 void Clear();
398 };
403
404 void FillAntibot(CAntibotRoundData *pData) override;
405
406 void ExpireServerInfo() override;
408 void CacheServerInfo(CCache *pCache, int Type, bool SendClients);
409 void CacheServerInfoSixup(CCache *pCache, bool SendClients, int MaxConsideredClients);
410 void SendServerInfo(const NETADDR *pAddr, int Token, int Type, bool SendClients);
411 void GetServerInfoSixup(CPacker *pPacker, bool SendClients);
413 void SendServerInfoConnless(const NETADDR *pAddr, int Token, int Type);
415 void UpdateServerInfo(bool Resend);
416
417 void PumpNetwork(bool PacketWaiting);
418
419 void ChangeMap(const char *pMap) override;
420 const char *GetMapName() const override;
421 void ReloadMap() override;
422 int LoadMap(const char *pMapName);
423
424 void SaveDemo(int ClientId, float Time) override;
425 void StartRecord(int ClientId) override;
426 void StopRecord(int ClientId) override;
427 bool IsRecording(int ClientId) override;
428 void StopDemos() override;
429
430 int Run();
431
432 static void ConKick(IConsole::IResult *pResult, void *pUser);
433 static void ConStatus(IConsole::IResult *pResult, void *pUser);
434 static void ConShutdown(IConsole::IResult *pResult, void *pUser);
435 static void ConRecord(IConsole::IResult *pResult, void *pUser);
436 static void ConStopRecord(IConsole::IResult *pResult, void *pUser);
437 static void ConMapReload(IConsole::IResult *pResult, void *pUser);
438 static void ConLogout(IConsole::IResult *pResult, void *pUser);
439 static void ConShowIps(IConsole::IResult *pResult, void *pUser);
440 static void ConHideAuthStatus(IConsole::IResult *pResult, void *pUser);
441 static void ConForceHighBandwidthOnSpectate(IConsole::IResult *pResult, void *pUser);
442
443 static void ConAuthAdd(IConsole::IResult *pResult, void *pUser);
444 static void ConAuthAddHashed(IConsole::IResult *pResult, void *pUser);
445 static void ConAuthUpdate(IConsole::IResult *pResult, void *pUser);
446 static void ConAuthUpdateHashed(IConsole::IResult *pResult, void *pUser);
447 static void ConAuthRemove(IConsole::IResult *pResult, void *pUser);
448 static void ConAuthList(IConsole::IResult *pResult, void *pUser);
449
450 // console commands for sqlmasters
451 static void ConAddSqlServer(IConsole::IResult *pResult, void *pUserData);
452 static void ConDumpSqlServers(IConsole::IResult *pResult, void *pUserData);
453
454 static void ConReloadAnnouncement(IConsole::IResult *pResult, void *pUserData);
455 static void ConReloadMaplist(IConsole::IResult *pResult, void *pUserData);
456
457 static void ConchainSpecialInfoupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
458 static void ConchainMaxclientsperipUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
459 static void ConchainCommandAccessUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
460
461 void LogoutClient(int ClientId, const char *pReason);
462 void LogoutKey(int Key, const char *pReason);
463
464 void ConchainRconPasswordChangeGeneric(const char *pRoleName, const char *pCurrent, IConsole::IResult *pResult);
465 static void ConchainRconPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
466 static void ConchainRconModPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
467 static void ConchainRconHelperPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
468 static void ConchainMapUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
469 static void ConchainSixupUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
470 static void ConchainRegisterCommunityTokenRedact(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
471 static void ConchainLoglevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
472 static void ConchainStdoutOutputLevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
473 static void ConchainAnnouncementFilename(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
474 static void ConchainInputFifo(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
475
476#if defined(CONF_FAMILY_UNIX)
477 static void ConchainConnLoggingServerChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
478#endif
479
480 void RegisterCommands();
481
482 int SnapNewId() override;
483 void SnapFreeId(int Id) override;
484 void *SnapNewItem(int Type, int Id, int Size) override;
485 void SnapSetStaticsize(int ItemType, int Size) override;
486
487 // DDRace
488
490 const char *GetAnnouncementLine() override;
492
493 static int MaplistEntryCallback(const char *pFilename, int IsDir, int DirType, void *pUser);
494 void InitMaplist();
495
496 int *GetIdMap(int ClientId) override;
497
498 void InitDnsbl(int ClientId);
499 bool DnsblWhite(int ClientId) override
500 {
501 return m_aClients[ClientId].m_DnsblState == EDnsblState::NONE ||
502 m_aClients[ClientId].m_DnsblState == EDnsblState::WHITELISTED;
503 }
504 bool DnsblPending(int ClientId) override
505 {
506 return m_aClients[ClientId].m_DnsblState == EDnsblState::PENDING;
507 }
508 bool DnsblBlack(int ClientId) override
509 {
510 return m_aClients[ClientId].m_DnsblState == EDnsblState::BLACKLISTED;
511 }
512
513 static bool CanClientUseCommandCallback(int ClientId, const IConsole::ICommandInfo *pCommand, void *pUser);
514 bool CanClientUseCommand(int ClientId, const IConsole::ICommandInfo *pCommand) const;
515 void AuthRemoveKey(int KeySlot);
516 bool ClientPrevIngame(int ClientId) override { return m_aPrevStates[ClientId] == CClient::STATE_INGAME; }
517 const char *GetNetErrorString(int ClientId) override { return m_NetServer.ErrorString(ClientId); }
518 void ResetNetErrorString(int ClientId) override { m_NetServer.ResetErrorString(ClientId); }
519 bool SetTimedOut(int ClientId, int OrigId) override;
520 void SetTimeoutProtected(int ClientId) override { m_NetServer.IgnoreTimeouts(ClientId); }
521
522 void SendMsgRaw(int ClientId, const void *pData, int Size, int Flags) override;
523
524 bool ErrorShutdown() const { return m_aErrorShutdownReason[0] != 0; }
525 void SetErrorShutdown(const char *pReason) override;
526
527 bool IsSixup(int ClientId) const override { return ClientId != SERVER_DEMO_CLIENT && m_aClients[ClientId].m_Sixup; }
528
529 void SetLoggers(std::shared_ptr<ILogger> &&pFileLogger, std::shared_ptr<ILogger> &&pStdoutLogger);
530
531#ifdef CONF_FAMILY_UNIX
537
538 void SendConnLoggingCommand(CONN_LOGGING_CMD Cmd, const NETADDR *pAddr);
539#endif
540};
541
542bool IsInterrupted();
543
544extern CServer *CreateServer();
545#endif
Definition authmanager.h:55
Definition config.h:30
Definition connection_pool.h:62
Definition demo.h:19
Definition econ.h:13
Definition fifo.h:9
Definition host_lookup.h:11
Definition http.h:308
Definition logger.h:20
Definition message.h:10
Definition name_ban.h:29
Definition netban.h:28
Definition netban.h:14
Definition network.h:403
Definition packer.h:38
Definition server.h:43
static void ConBanRegionRange(class IConsole::IResult *pResult, void *pUser)
Definition server.cpp:175
static void ConBanRegion(class IConsole::IResult *pResult, void *pUser)
Definition server.cpp:165
void InitServerBan(class IConsole *pConsole, class IStorage *pStorage, class CServer *pServer)
Definition server.cpp:56
class CServer * m_pServer
Definition server.h:44
int BanExt(T *pBanPool, const typename T::CDataType *pData, int Seconds, const char *pReason, bool VerbatimReason)
Definition server.cpp:69
class CServer * Server() const
Definition server.h:50
static void ConBanExt(class IConsole::IResult *pResult, void *pUser)
Definition server.cpp:145
int BanAddr(const NETADDR *pAddr, int Seconds, const char *pReason, bool VerbatimReason) override
Definition server.cpp:131
int BanRange(const CNetRange *pRange, int Seconds, const char *pReason) override
Definition server.cpp:136
std::vector< uint8_t > m_vData
Definition server.h:388
CCacheChunk(CCacheChunk &&)=default
CCacheChunk(const CCacheChunk &)=delete
CCacheChunk(const void *pData, int Size)
Definition server.cpp:2170
Definition server.h:379
void Clear()
Definition server.cpp:2180
void AddChunk(const void *pData, int Size)
Definition server.cpp:2175
CCache()
Definition server.cpp:2160
std::vector< CCacheChunk > m_vCache
Definition server.h:391
~CCache()
Definition server.cpp:2165
Definition server.h:136
int m_aData[MAX_INPUT_SIZE]
Definition server.h:138
int m_GameTick
Definition server.h:139
Definition server.h:115
CNetMsg_Sv_PreInput m_LastPreInput
Definition server.h:154
const IConsole::ICommandInfo * m_pRconCmdToSend
Definition server.h:175
double m_Traffic
Definition server.h:147
@ SNAPRATE_FULL
Definition server.h:131
@ SNAPRATE_RECOVER
Definition server.h:132
@ SNAPRATE_INIT
Definition server.h:130
int64_t m_RedirectDropTime
Definition server.h:196
int m_CurrentInput
Definition server.h:157
void Reset()
Definition server.cpp:211
int m_NextMapChunk
Definition server.h:166
CSnapshotStorage m_Snapshots
Definition server.h:152
EDnsblState m_DnsblState
Definition server.h:199
bool m_DebugDummy
Definition server.h:169
bool m_ShowIps
Definition server.h:168
int m_LastAckedSnapshot
Definition server.h:150
CInput m_aInputs[200]
Definition server.h:156
int m_DDNetVersion
Definition server.h:193
char m_aDDNetVersionStr[64]
Definition server.h:194
bool m_ForceHighBandwidthOnSpectate
Definition server.h:170
int m_AuthTries
Definition server.h:164
bool m_AuthHidden
Definition server.h:165
void * m_pPersistentData
Definition server.h:185
@ STATE_REDIRECTED
Definition server.h:119
@ STATE_INGAME
Definition server.h:125
@ STATE_EMPTY
Definition server.h:120
@ STATE_CONNECTING
Definition server.h:123
@ STATE_AUTH
Definition server.h:122
@ STATE_READY
Definition server.h:124
@ STATE_PREAUTH
Definition server.h:121
int m_Latency
Definition server.h:144
int m_State
Definition server.h:143
int m_AuthKey
Definition server.h:163
char m_aClan[MAX_CLAN_LENGTH]
Definition server.h:160
bool m_HasPersistentData
Definition server.h:184
CUuid m_ConnectionId
Definition server.h:195
bool m_Sixup
Definition server.h:202
bool IncludedInServerInfo() const
Definition server.h:204
int m_Flags
Definition server.h:167
int m_LastInputTick
Definition server.h:151
char m_aName[MAX_NAME_LENGTH]
Definition server.h:159
std::array< char, NETADDR_MAXSTRSIZE > m_aDebugDummyAddrStringNoPort
Definition server.h:173
std::array< char, NETADDR_MAXSTRSIZE > m_aDebugDummyAddrString
Definition server.h:172
@ MAPLIST_UNINITIALIZED
Definition server.h:178
@ MAPLIST_DONE
Definition server.h:180
@ MAPLIST_DISABLED
Definition server.h:179
bool m_DDNetVersionSettled
Definition server.h:192
int m_Country
Definition server.h:161
int m_SnapRate
Definition server.h:145
std::optional< int > m_Score
Definition server.h:162
bool m_GotDDNetVersionPacket
Definition server.h:191
int m_MaplistEntryToSend
Definition server.h:182
CInput m_LatestInput
Definition server.h:155
NETADDR m_DebugDummyAddr
Definition server.h:171
int64_t m_TrafficSince
Definition server.h:148
std::shared_ptr< CHostLookup > m_pDnsblLookup
Definition server.h:200
bool operator<(const CMaplistEntry &Other) const
Definition server.cpp:1519
char m_aName[128]
Definition server.h:364
Definition server.h:63
CSnapshotBuilder m_SnapshotBuilder
Definition server.h:216
void SendMsgRaw(int ClientId, const void *pData, int Size, int Flags) override
Definition server.cpp:981
@ MAX_RCONCMD_SEND
Definition server.h:101
UNIXSOCKET m_ConnLoggingSocket
Definition server.h:81
EDnsblState
Definition server.h:105
@ WHITELISTED
Definition server.h:109
@ NONE
Definition server.h:106
@ PENDING
Definition server.h:107
@ BLACKLISTED
Definition server.h:108
void SetClientName(int ClientId, const char *pName) override
Definition server.cpp:460
static void ConchainSixupUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4255
bool CheckReservedSlotAuth(int ClientId, const char *pPassword)
Definition server.cpp:1618
void ExpireServerInfo() override
Definition server.cpp:2576
void GetMapInfo(char *pMapName, int MapNameSize, int *pMapSize, SHA256_DIGEST *pMapSha256, int *pMapCrc) override
Definition server.cpp:1325
void SetClientCountry(int ClientId, int Country) override
Definition server.cpp:470
void SetClientFlags(int ClientId, int Flags) override
Definition server.cpp:489
int GetAuthedState(int ClientId) const override
Definition server.cpp:651
static void ConDumpSqlServers(IConsole::IResult *pResult, void *pUserData)
Definition server.cpp:4059
void DoSnapshot()
Definition server.cpp:1000
static void ConchainCommandAccessUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4109
int64_t TickStartTime(int Tick)
Definition server.cpp:578
static void ConForceHighBandwidthOnSpectate(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3990
char m_aErrorShutdownReason[128]
Definition server.h:274
void ConchainRconPasswordChangeGeneric(const char *pRoleName, const char *pCurrent, IConsole::IResult *pResult)
Definition server.cpp:4194
void CacheServerInfo(CCache *pCache, int Type, bool SendClients)
Definition server.cpp:2185
void Ban(int ClientId, int Seconds, const char *pReason, bool VerbatimReason) override
Definition server.cpp:518
int m_aIdMap[MAX_CLIENTS *VANILLA_MAX_CLIENTS]
Definition server.h:213
static bool CanClientUseCommandCallback(int ClientId, const IConsole::ICommandInfo *pCommand, void *pUser)
Definition server.cpp:3557
const char * GetAnnouncementLine() override
Definition server.cpp:4470
void UpdateClientRconCommands(int ClientId)
Definition server.cpp:1493
void SetClientClan(int ClientId, const char *pClan) override
Definition server.cpp:465
static void ConAddSqlServer(IConsole::IResult *pResult, void *pUserData)
Definition server.cpp:4010
bool DnsblPending(int ClientId) override
Definition server.h:504
void ReadAnnouncementsFile()
Definition server.cpp:4447
CServerBan m_ServerBan
Definition server.h:221
CSnapshotDelta m_SnapshotDelta
Definition server.h:215
bool IsSixup(int ClientId) const override
Definition server.h:527
void CacheServerInfoSixup(CCache *pCache, bool SendClients, int MaxConsideredClients)
Definition server.cpp:2399
void SetRconCid(int ClientId) override
Definition server.cpp:646
class CDbConnectionPool * m_pConnectionPool
Definition server.h:84
bool IsRecording(int ClientId) override
Definition server.cpp:3876
const char * ClientClan(int ClientId) const override
Definition server.cpp:758
int * GetIdMap(int ClientId) override
Definition server.cpp:4567
void SetClientScore(int ClientId, std::optional< int > Score) override
Definition server.cpp:478
const char * GetMapName() const override
Definition server.cpp:2861
void StopDemos() override
Definition server.cpp:3881
void AuthRemoveKey(int KeySlot)
Definition server.cpp:3573
void SendCapabilities(int ClientId)
Definition server.cpp:1333
class IConsole * m_pConsole
Definition server.h:68
bool SetTimedOut(int ClientId, int OrigId) override
Definition server.cpp:4572
void RegisterCommands()
Definition server.cpp:4350
bool IsClientNameAvailable(int ClientId, const char *pNameRequest)
Definition server.cpp:329
int Port() const override
Definition server.cpp:788
bool SetClientNameImpl(int ClientId, const char *pNameRequest, bool Set)
Definition server.cpp:353
SHA256_DIGEST m_aCurrentMapSha256[NUM_MAP_TYPES]
Definition server.h:262
void SendConnectionReady(int ClientId)
Definition server.cpp:1419
static void ConchainStdoutOutputLevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4290
static bool StrHideIps(const char *pInput, char *pOutputWithIps, int OutputWithIpsSize, char *pOutputWithoutIps, int OutputWithoutIpsSize)
Definition server.cpp:610
void SnapSetStaticsize(int ItemType, int Size) override
Definition server.cpp:4438
int Run()
Definition server.cpp:3031
void ExpireServerInfoAndQueueResend()
Definition server.cpp:2581
void RedirectClient(int ClientId, int Port) override
Definition server.cpp:547
std::shared_ptr< ILogger > m_pFileLogger
Definition server.h:281
bool m_ConnLoggingSocketCreated
Definition server.h:80
bool m_ServerInfoNeedsResend
Definition server.h:402
bool DnsblWhite(int ClientId) override
Definition server.h:499
void SendRconCmdGroupStart(int ClientId)
Definition server.cpp:1469
void GetServerInfoSixup(CPacker *pPacker, bool SendClients)
Definition server.cpp:2545
class IStorage * m_pStorage
Definition server.h:69
static void ConchainRconHelperPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4238
class IEngineAntibot * m_pAntibot
Definition server.h:70
void ReconnectClient(int ClientId)
Definition server.cpp:523
void SendRconCmdAdd(const IConsole::ICommandInfo *pCommandInfo, int ClientId)
Definition server.cpp:1453
CHttp m_Http
Definition server.h:222
static int ClientRejoinCallback(int ClientId, void *pUser)
Definition server.cpp:1141
void InitDnsbl(int ClientId)
Definition server.cpp:1230
CNetServer m_NetServer
Definition server.h:218
static void ConchainRegisterCommunityTokenRedact(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4263
const NETADDR * ClientAddr(int ClientId) const override
Definition server.cpp:726
void PumpNetwork(bool PacketWaiting)
Definition server.cpp:2760
void SendLogLine(const CLogMessage *pMessage)
Definition server.cpp:634
std::shared_ptr< ILogger > m_pStdoutLogger
Definition server.h:282
int m_ServerInfoNumRequests
Definition server.h:272
static void ConRecord(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3892
int m_RunServer
Definition server.h:235
@ MAP_TYPE_SIX
Definition server.h:248
@ NUM_MAP_TYPES
Definition server.h:250
@ MAP_TYPE_SIXUP
Definition server.h:249
static void ConchainMapUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4245
int SnapNewId() override
Definition server.cpp:4422
bool ClientSlotEmpty(int ClientId) const override
Definition server.cpp:778
static void ConAuthAddHashed(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3627
void SendMapReload(int ClientId)
Definition server.cpp:1413
IEngineMap * m_pMap
Definition server.h:224
bool m_ReloadedWhenEmpty
Definition server.h:239
const char * ClientName(int ClientId) const override
Definition server.cpp:748
CDemoRecorder m_aDemoRecorder[NUM_RECORDERS]
Definition server.h:268
bool DnsblBlack(int ClientId) override
Definition server.h:508
void SendRconCmdRem(const IConsole::ICommandInfo *pCommandInfo, int ClientId)
Definition server.cpp:1462
bool m_MapReload
Definition server.h:237
void * SnapNewItem(int Type, int Id, int Size) override
Definition server.cpp:4432
static int NewClientCallback(int ClientId, void *pUser, bool Sixup)
Definition server.cpp:1197
CUPnP m_UPnP
Definition server.h:75
bool WouldClientClanChange(int ClientId, const char *pClanRequest) override
Definition server.cpp:455
unsigned m_aCurrentMapCrc[NUM_MAP_TYPES]
Definition server.h:263
int MaxClients() const override
Definition server.cpp:793
class IStorage * Storage()
Definition server.h:94
static void ConShutdown(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3790
const CConfig * Config() const
Definition server.h:92
class IGameServer * GameServer()
Definition server.h:90
static void ConchainRconModPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4231
void UpdateRegisterServerInfo()
Definition server.cpp:2587
void SendRconType(int ClientId, bool UsernameReq)
Definition server.cpp:1318
static void ConAuthList(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3782
const char * GetAuthName(int ClientId) const override
Definition server.cpp:674
class IGameServer * m_pGameServer
Definition server.h:66
char m_aCurrentMap[IO_MAX_PATH_LENGTH]
Definition server.h:260
class CConfig * m_pConfig
Definition server.h:67
std::vector< std::string > m_vAnnouncements
Definition server.h:279
int64_t m_GameStartTime
Definition server.h:226
static void ConReloadAnnouncement(IConsole::IResult *pResult, void *pUserData)
Definition server.cpp:4079
@ RECORDER_AUTO
Definition server.h:256
@ NUM_RECORDERS
Definition server.h:257
@ RECORDER_MANUAL
Definition server.h:255
void LogoutClient(int ClientId, const char *pReason)
Definition server.cpp:4150
bool SetClientClanImpl(int ClientId, const char *pClanRequest, bool Set)
Definition server.cpp:409
static void ConAuthAdd(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3592
const char * GetNetErrorString(int ClientId) override
Definition server.h:517
void InitMaplist()
Definition server.cpp:4542
void SendServerInfoConnless(const NETADDR *pAddr, int Token, int Type)
Definition server.cpp:2145
static void ConAuthUpdateHashed(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3709
CCache m_aServerInfoCache[3 *2]
Definition server.h:399
void FillAntibot(CAntibotRoundData *pData) override
Definition server.cpp:2551
void SendMap(int ClientId)
Definition server.cpp:1341
void SendRconCmdGroupEnd(int ClientId)
Definition server.cpp:1476
void SendRconLogLine(int ClientId, const CLogMessage *pMessage)
Definition server.cpp:1432
void DemoRecorder_HandleAutoStart() override
Definition server.cpp:3801
int m_RconClientId
Definition server.h:240
static void ConchainLoglevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4280
int DistinctClientCount() const override
Definition server.cpp:812
class IRegister * m_pRegister
Definition server.h:71
static const char * DnsblStateStr(EDnsblState State)
Definition server.cpp:296
CNameBans m_NameBans
Definition server.h:276
int ClientCountry(int ClientId) const override
Definition server.cpp:768
static void ConStatus(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3481
bool RateLimitServerInfoConnless()
Definition server.cpp:2123
bool CanClientUseCommand(int ClientId, const IConsole::ICommandInfo *pCommand) const
Definition server.cpp:3562
std::vector< CMaplistEntry > m_vMaplistEntries
Definition server.h:370
@ RUNNING
Definition server.h:231
@ STOPPING
Definition server.h:232
@ UNINITIALIZED
Definition server.h:230
int SendMsg(CMsgPacker *pMsg, int Flags, int ClientId) override
Definition server.cpp:904
static void ConchainMaxclientsperipUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4102
int m_PrintCBIndex
Definition server.h:242
CSnapIdPool m_IdPool
Definition server.h:217
CCache m_aSixupServerInfoCache[2]
Definition server.h:400
static void ConchainAnnouncementFilename(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4300
static int DelClientCallback(int ClientId, const char *pReason, void *pUser)
Definition server.cpp:1273
void UpdateClientMaplistEntries(int ClientId)
Definition server.cpp:1537
void SendRconLine(int ClientId, const char *pLine)
Definition server.cpp:1425
CServer()
Definition server.cpp:230
bool IsRconAuthed(int ClientId) const override
Definition server.cpp:664
int GetClientVersion(int ClientId) const override
Definition server.cpp:841
~CServer() override
Definition server.cpp:276
void LogoutKey(int Key, const char *pReason)
Definition server.cpp:4187
void ProcessClientPacket(CNetChunk *pPacket)
Definition server.cpp:1646
void ResetNetErrorString(int ClientId) override
Definition server.h:518
friend class CServerLogger
Definition server.h:64
bool WouldClientNameChange(int ClientId, const char *pNameRequest) override
Definition server.cpp:450
void * m_pPersistentData
Definition server.h:244
void StopRecord(int ClientId) override
Definition server.cpp:3868
void SendMaplistGroupEnd(int ClientId)
Definition server.cpp:1531
bool ClientPrevIngame(int ClientId) override
Definition server.h:516
char m_aMapDownloadUrl[256]
Definition server.h:266
static void ConAuthRemove(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3755
void UpdateDebugDummies(bool ForceDisconnect)
Definition server.cpp:2972
bool m_ServerInfoNeedsUpdate
Definition server.h:401
void ReloadMap() override
Definition server.cpp:2872
static void ConAuthUpdate(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3678
IEngine * m_pEngine
Definition server.h:72
CONN_LOGGING_CMD
Definition server.h:533
@ OPEN_SESSION
Definition server.h:534
@ CLOSE_SESSION
Definition server.h:535
void SendConnLoggingCommand(CONN_LOGGING_CMD Cmd, const NETADDR *pAddr)
Definition server.cpp:1257
bool GetClientInfo(int ClientId, CClientInfo *pInfo) const override
Definition server.cpp:689
static void ConReloadMaplist(IConsole::IResult *pResult, void *pUserData)
Definition server.cpp:4085
void SendServerInfo(const NETADDR *pAddr, int Token, int Type, bool SendClients)
Definition server.cpp:2491
CClient m_aClients[MAX_CLIENTS]
Definition server.h:212
UNIXSOCKETADDR m_ConnLoggingDestAddr
Definition server.h:79
unsigned char * m_apCurrentMapData[NUM_MAP_TYPES]
Definition server.h:264
static void ConShowIps(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3950
class IEngineAntibot * Antibot()
Definition server.h:95
static int NewClientNoAuthCallback(int ClientId, void *pUser)
Definition server.cpp:1163
IEngine * Engine()
Definition server.h:97
static void ConchainRconPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4224
static void ConStopRecord(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3929
CEcon m_Econ
Definition server.h:219
int NumRconCommands(int ClientId)
Definition server.cpp:1482
class CDbConnectionPool * DbPool()
Definition server.h:96
int m_PreviousDebugDummies
Definition server.h:86
static void ConHideAuthStatus(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3970
class CConfig * Config()
Definition server.h:91
int Init()
Definition server.cpp:583
int ClientCount() const override
Definition server.cpp:798
CFifo m_Fifo
Definition server.h:220
void ChangeMap(const char *pMap) override
Definition server.cpp:2866
bool ClientIngame(int ClientId) const override
Definition server.cpp:783
size_t m_AnnouncementLastLine
Definition server.h:278
const std::array< char, NETADDR_MAXSTRSIZE > & ClientAddrStringImpl(int ClientId, bool IncludePort) const override
Definition server.cpp:737
void StartRecord(int ClientId) override
Definition server.cpp:3845
bool IsRconAuthedAdmin(int ClientId) const override
Definition server.cpp:669
int LoadMap(const char *pMapName)
Definition server.cpp:2877
int m_aPrevStates[MAX_CLIENTS]
Definition server.h:489
int m_RconAuthLevel
Definition server.h:241
bool ErrorShutdown() const
Definition server.h:524
bool HasAuthHidden(int ClientId) const override
Definition server.cpp:683
unsigned int m_aCurrentMapSize[NUM_MAP_TYPES]
Definition server.h:265
static int MaplistEntryCallback(const char *pFilename, int IsDir, int DirType, void *pUser)
Definition server.cpp:4505
void SendMaplistGroupStart(int ClientId)
Definition server.cpp:1524
static void ConchainConnLoggingServerChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4323
static void ConchainInputFifo(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4311
int64_t m_ServerInfoFirstRequest
Definition server.h:271
char m_aShutdownReason[128]
Definition server.h:243
IConsole::EAccessLevel ConsoleAccessLevel(int ClientId) const
Definition server.cpp:313
static void ConLogout(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3939
static void ConKick(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3469
void SaveDemo(int ClientId, float Time) override
Definition server.cpp:3835
void SetClientDDNetVersion(int ClientId, int DDNetVersion) override
Definition server.cpp:715
void SetLoggers(std::shared_ptr< ILogger > &&pFileLogger, std::shared_ptr< ILogger > &&pStdoutLogger)
Definition server.cpp:4603
void SetErrorShutdown(const char *pReason) override
Definition server.cpp:4598
class IConsole * Console()
Definition server.h:93
static void ConchainSpecialInfoupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4091
void Kick(int ClientId, const char *pReason) override
Definition server.cpp:497
void SendMapData(int ClientId, int Chunk)
Definition server.cpp:1377
void UpdateServerInfo(bool Resend)
Definition server.cpp:2724
const char * m_pCurrentMapName
Definition server.h:261
CAuthManager m_AuthManager
Definition server.h:269
bool m_SameMapReload
Definition server.h:238
void SetTimeoutProtected(int ClientId) override
Definition server.h:520
void SnapFreeId(int Id) override
Definition server.cpp:4427
static void ConMapReload(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3934
Definition snap_id_pool.h:8
Definition snapshot.h:150
Definition snapshot.h:78
Definition snapshot.h:119
Definition upnp.h:6
Definition console.h:90
Definition console.h:64
Definition console.h:20
EAccessLevel
Definition console.h:55
void(* FCommandCallback)(IResult *pResult, void *pUserData)
Definition console.h:102
Definition antibot.h:29
Definition map.h:36
Definition engine.h:15
Definition server.h:301
Definition logger.h:68
Definition register.h:11
Definition server.h:33
int Tick() const
Definition server.h:52
Definition storage.h:21
@ MAX_CLAN_LENGTH
Definition protocol.h:100
@ MAX_INPUT_SIZE
Definition protocol.h:96
@ MAX_CLIENTS
Definition protocol.h:89
@ VANILLA_MAX_CLIENTS
Definition protocol.h:90
@ MAX_NAME_LENGTH
Definition protocol.h:99
int UNIXSOCKET
Definition system.h:504
struct sockaddr_un UNIXSOCKETADDR
Definition system.h:508
CServer * CreateServer()
Definition server.cpp:4443
bool IsInterrupted()
Definition main.cpp:32
@ SERVER_DEMO_CLIENT
Definition server.h:29
Definition antibot_data.h:111
Definition network.h:132
Definition protocol.h:1444
Definition uuid_manager.h:17
Definition server.h:43
Definition types.h:72
Definition hash.h:15
Definition score_test.cpp:23
constexpr auto IO_MAX_PATH_LENGTH
Definition types.h:49