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server.h
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1/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
2/* If you are missing that file, acquire a complete release at teeworlds.com. */
3#ifndef ENGINE_SERVER_SERVER_H
4#define ENGINE_SERVER_SERVER_H
5
6#include "antibot.h"
7#include "authmanager.h"
8#include "name_ban.h"
9#include "snap_id_pool.h"
10
11#include <base/hash.h>
12
13#include <engine/console.h>
14#include <engine/server.h>
15#include <engine/shared/demo.h>
16#include <engine/shared/econ.h>
17#include <engine/shared/fifo.h>
23
24#include <memory>
25#include <optional>
26#include <vector>
27
28#if defined(CONF_UPNP)
29#include "upnp.h"
30#endif
31
32class CConfig;
33class CHostLookup;
34class CLogMessage;
35class CMsgPacker;
36class CPacker;
37class IEngine;
38class IEngineHttp;
39class ILogger;
40
41class CServerBan : public CNetBan
42{
44
45 template<class T>
46 int BanExt(T *pBanPool, const typename T::CDataType *pData, int Seconds, const char *pReason, bool VerbatimReason);
47
48public:
49 class CServer *Server() const { return m_pServer; }
50
51 void InitServerBan(class IConsole *pConsole, class IStorage *pStorage, class CServer *pServer);
52
53 int BanAddr(const NETADDR *pAddr, int Seconds, const char *pReason, bool VerbatimReason) override;
54 int BanRange(const CNetRange *pRange, int Seconds, const char *pReason) override;
55
56 static void ConBanExt(class IConsole::IResult *pResult, void *pUser);
57 static void ConBanRegion(class IConsole::IResult *pResult, void *pUser);
58 static void ConBanRegionRange(class IConsole::IResult *pResult, void *pUser);
59};
60
61class CServer : public IServer
62{
63 friend class CServerLogger;
64
73
74#if defined(CONF_UPNP)
76#endif
77
78#if defined(CONF_FAMILY_UNIX)
82#endif
83
85
87
88public:
90 class CConfig *Config() { return m_pConfig; }
91 const CConfig *Config() const { return m_pConfig; }
92 class IConsole *Console() { return m_pConsole; }
93 class IStorage *Storage() { return m_pStorage; }
94 class IEngineAntibot *Antibot() { return m_pAntibot; }
96 IEngine *Engine() { return m_pEngine; }
97
98 enum
99 {
101 };
102
103 enum class EDnsblState
104 {
105 NONE,
106 PENDING,
107 BLACKLISTED,
108 WHITELISTED,
109 };
110
111 static const char *DnsblStateStr(EDnsblState State);
112
114 {
115 public:
116 enum
117 {
125 };
126
127 enum
128 {
132 };
133
134 class CInput
135 {
136 public:
138 int m_GameTick; // the tick that was chosen for the input
139 };
140
141 // connection state info
145
146 // Rejoining session while a game slot exists already
149
150 double m_Traffic;
152
156
157 CNetMsg_Sv_PreInput m_LastPreInput = {};
159 CInput m_aInputs[200]; // TODO: handle input better
161
168 std::optional<int> m_Score;
173 // map data chunks sent since the last map change
175 // per-tick preinput budget
183 std::array<char, NETADDR_MAXSTRSIZE> m_aDebugDummyAddrString;
184 std::array<char, NETADDR_MAXSTRSIZE> m_aDebugDummyAddrStringNoPort;
185
187 enum
188 {
192 };
194
197
198 void Reset();
199
200 // DDRace
201
208
211
212 // DNSBL
214 std::shared_ptr<CHostLookup> m_pDnsblLookup;
215
217
219 {
220 return m_State != STATE_EMPTY && !m_DebugDummy;
221 }
222 };
223
224 IConsole::EAccessLevel ConsoleAccessLevel(int ClientId) const;
225
227
236
238
239 enum
240 {
244 };
245
247
251
252 // client id of the user currently executing a rcon command
253 // can also be -1 (RCON_CID_SERV) or -2 (RCON_CID_VOTE)
259
260 enum
261 {
265 };
266
267 enum
268 {
272 };
273
279
282
283 // start of the second the connection-less server info responses are counted in
286
288
290
292 std::vector<std::string> m_vAnnouncements;
293
294 std::shared_ptr<ILogger> m_pFileLogger = nullptr;
295 std::shared_ptr<ILogger> m_pStdoutLogger = nullptr;
296
297 CServer();
298 ~CServer() override;
299
300 bool IsClientNameAvailable(int ClientId, const char *pNameRequest);
301 bool SetClientNameImpl(int ClientId, const char *pNameRequest, bool Set);
302 bool SetClientClanImpl(int ClientId, const char *pClanRequest, bool Set);
303
304 bool WouldClientNameChange(int ClientId, const char *pNameRequest) override;
305 bool WouldClientClanChange(int ClientId, const char *pClanRequest) override;
306 void SetClientName(int ClientId, const char *pName) override;
307 void SetClientClan(int ClientId, const char *pClan) override;
308 void SetClientCountry(int ClientId, int Country) override;
309 void SetClientScore(int ClientId, std::optional<int> Score) override;
310 void SetClientFlags(int ClientId, int Flags) override;
311
312 void Kick(int ClientId, const char *pReason) override;
313 void Ban(int ClientId, int Seconds, const char *pReason, bool VerbatimReason) override;
314 void ReconnectClient(int ClientId);
315 void RedirectClient(int ClientId, int Port) override;
316
317 void DemoRecorder_HandleAutoStart() override;
318
319 int64_t TickStartTime(int Tick);
320
321 int Init();
322
323 static bool StrHideIps(const char *pInput, char *pOutputWithIps, size_t OutputWithIpsSize, char *pOutputWithoutIps, size_t OutputWithoutIpsSize);
324 void SendLogLine(const CLogMessage *pMessage);
325 void SetRconCid(int ClientId) override;
326 int GetAuthedState(int ClientId) const override;
327 bool IsRconAuthed(int ClientId) const override;
328 bool IsRconAuthedAdmin(int ClientId) const override;
329 const char *GetAuthName(int ClientId) const override;
330 bool HasAuthHidden(int ClientId) const override;
331 bool GetClientInfo(int ClientId, CClientInfo *pInfo) const override;
332 void SetClientDDNetVersion(int ClientId, int DDNetVersion) override;
333 const NETADDR *ClientAddr(int ClientId) const override;
334 const std::array<char, NETADDR_MAXSTRSIZE> &ClientAddrStringImpl(int ClientId, bool IncludePort) const override;
335 const char *ClientName(int ClientId) const override;
336 const char *ClientClan(int ClientId) const override;
337 int ClientCountry(int ClientId) const override;
338 bool ClientSlotEmpty(int ClientId) const override;
339 bool ClientIngame(int ClientId) const override;
340 int Port() const override;
341 int MaxClients() const override;
342 int ClientCount() const override;
343 int DistinctClientCount() const override;
344
345 int GetClientVersion(int ClientId) const override;
346 int SendMsg(CMsgPacker *pMsg, int Flags, int ClientId) override;
347
348 void DoSnapshot();
349
350 static int NewClientCallback(int ClientId, void *pUser, bool Sixup);
351 static int NewClientNoAuthCallback(int ClientId, void *pUser);
352 static int DelClientCallback(int ClientId, const char *pReason, void *pUser);
353
354 static int ClientRejoinCallback(int ClientId, void *pUser, bool Sixup, bool VanillaAuth);
355
356 void UpdateDebugDummies(bool ForceDisconnect);
357
358 void SendRconType(int ClientId, bool UsernameReq);
359 void SendCapabilities(int ClientId);
360 void SendMap(int ClientId);
361 void SendMapData(int ClientId, int Chunk);
362 void SendMapReload(int ClientId);
363 void SendConnectionReady(int ClientId);
364 void SendRconLine(int ClientId, const char *pLine);
365 // Accepts -1 as ClientId to mean "all clients with at least auth level admin"
366 void SendRconLogLine(int ClientId, const CLogMessage *pMessage);
367
368 void SendRconCmdAdd(const IConsole::ICommandInfo *pCommandInfo, int ClientId);
369 void SendRconCmdRem(const IConsole::ICommandInfo *pCommandInfo, int ClientId);
370 void SendRconCmdGroupStart(int ClientId);
371 void SendRconCmdGroupEnd(int ClientId);
372 int NumRconCommands(int ClientId);
373 void UpdateClientRconCommands(int ClientId);
374
376 {
377 public:
378 char m_aName[128];
379
380 CMaplistEntry() = default;
381 CMaplistEntry(const char *pName);
382 bool operator<(const CMaplistEntry &Other) const;
383 };
384 std::vector<CMaplistEntry> m_vMaplistEntries;
385 void SendMaplistGroupStart(int ClientId);
386 void SendMaplistGroupEnd(int ClientId);
387 void UpdateClientMaplistEntries(int ClientId);
388
389 bool CheckReservedSlotAuth(int ClientId, const char *pPassword);
390 bool TakePreInputBudget(int ClientId);
391 void ProcessClientPacket(CNetChunk *pPacket);
392 void OnNetMsgClientVer(int ClientId, CUuid *pConnectionId, int DDNetVersion, const char *pDDNetVersionStr);
393 void OnNetMsgInfo(int ClientId, const char *pVersion, const char *pPasswordOrNullptr);
394 void OnNetMsgReady(int ClientId);
395 void OnNetMsgEnterGame(int ClientId);
396 void OnNetMsgRconCmd(int ClientId, const char *pCmd);
397 void OnNetMsgRconAuth(int ClientId, const char *pName, const char *pPw, bool SendRconCmds);
398
399 class CCache
400 {
401 public:
403 {
404 public:
405 CCacheChunk(const void *pData, int Size);
406 CCacheChunk(const CCacheChunk &) = delete;
408
409 std::vector<uint8_t> m_vData;
410 };
411
412 std::vector<CCacheChunk> m_vCache;
413
414 CCache();
415 ~CCache();
416
417 void AddChunk(const void *pData, int Size);
418 void Clear();
419 };
424
425 void FillAntibot(CAntibotRoundData *pData) override;
426
427 void ExpireServerInfo() override;
429 void CacheServerInfo(CCache *pCache, int Type, bool SendClients);
430 void CacheServerInfoSixup(CCache *pCache, bool SendClients, int MaxConsideredClients);
431 void SendServerInfo(const NETADDR *pAddr, int Token, int Type, bool SendClients);
432 void GetServerInfoSixup(CPacker *pPacker, bool SendClients);
433 // Whether a connection-less server info response may be sent, and if so whether it
434 // includes the client list.
435 std::optional<bool> RateLimitServerInfoConnless();
437 void UpdateServerInfo(bool Resend);
438
439 void PumpNetwork();
440
441 void ChangeMap(const char *pMap) override;
442 void ReloadMap() override;
443 int LoadMap(const char *pMapName);
444 void WritePortFile();
445
446 void SaveDemo(int ClientId, float Time) override;
447 void StartRecord(int ClientId) override;
448 void StopRecord(int ClientId) override;
449 bool IsRecording(int ClientId) override;
450 void StopDemos() override;
451
452 int Run();
453
454 static void ConKick(IConsole::IResult *pResult, void *pUser);
455 static void ConStatus(IConsole::IResult *pResult, void *pUser);
456 static void ConShutdown(IConsole::IResult *pResult, void *pUser);
457 static void ConRecord(IConsole::IResult *pResult, void *pUser);
458 static void ConStopRecord(IConsole::IResult *pResult, void *pUser);
459 static void ConMapReload(IConsole::IResult *pResult, void *pUser);
460 static void ConLogout(IConsole::IResult *pResult, void *pUser);
461 static void ConShowIps(IConsole::IResult *pResult, void *pUser);
462 static void ConHideAuthStatus(IConsole::IResult *pResult, void *pUser);
463 static void ConForceHighBandwidthOnSpectate(IConsole::IResult *pResult, void *pUser);
464
465 static void ConAuthAdd(IConsole::IResult *pResult, void *pUser);
466 static void ConAuthAddHashed(IConsole::IResult *pResult, void *pUser);
467 static void ConAuthUpdate(IConsole::IResult *pResult, void *pUser);
468 static void ConAuthUpdateHashed(IConsole::IResult *pResult, void *pUser);
469 static void ConAuthRemove(IConsole::IResult *pResult, void *pUser);
470 static void ConAuthList(IConsole::IResult *pResult, void *pUser);
471
472 // console commands for sqlmasters
473 static void ConAddSqlServer(IConsole::IResult *pResult, void *pUserData);
474 static void ConDumpSqlServers(IConsole::IResult *pResult, void *pUserData);
475
476 static void ConReloadAnnouncement(IConsole::IResult *pResult, void *pUserData);
477 static void ConReloadMaplist(IConsole::IResult *pResult, void *pUserData);
478
479 static void ConchainSpecialInfoupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
480 static void ConchainMaxclientsperipUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
481 static void ConchainCommandAccessUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
482
483 void LogoutClient(int ClientId, const char *pReason);
484 void LogoutKey(int Key, const char *pReason);
485
486 void ConchainRconPasswordChangeGeneric(const char *pRoleName, const char *pCurrent, IConsole::IResult *pResult);
487 static void ConchainRconPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
488 static void ConchainRconModPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
489 static void ConchainRconHelperPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
490 static void ConchainReservedSlotsAuthLevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
491 static void ConchainMapUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
492 static void ConchainSixupUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
493 static void ConchainRegisterCommunityTokenRedact(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
494 static void ConchainLoglevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
495 static void ConchainStdoutOutputLevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
496 static void ConchainAnnouncementFilename(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
497 static void ConchainInputFifo(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
498
499#if defined(CONF_FAMILY_UNIX)
500 static void ConchainConnLoggingServerChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
501#endif
502
503 void RegisterCommands();
504
505 std::optional<int> SnapNewId() override;
506 void SnapFreeId(int Id) override;
507 bool SnapNewItem(int Type, int Id, const void *pData, int Size) override;
508 void SnapSetStaticsize(int ItemType, int Size) override;
509 void SnapSetStaticsize7(int ItemType, int Size) override;
510
511 // DDRace
512
514 const char *GetAnnouncementLine() override;
516
517 static int MaplistEntryCallback(const char *pFilename, int IsDir, int DirType, void *pUser);
518 void InitMaplist();
519
520 int *GetIdMap(int ClientId) override;
521 int *GetReverseIdMap(int ClientId) override;
522
523 void InitDnsbl(int ClientId);
524 bool DnsblWhite(int ClientId) override
525 {
526 return m_aClients[ClientId].m_DnsblState == EDnsblState::NONE ||
528 }
529 bool DnsblPending(int ClientId) override
530 {
531 return m_aClients[ClientId].m_DnsblState == EDnsblState::PENDING;
532 }
533 bool DnsblBlack(int ClientId) override
534 {
536 }
537
538 static bool CanClientUseCommandCallback(int ClientId, const IConsole::ICommandInfo *pCommand, void *pUser);
539 bool CanClientUseCommand(int ClientId, const IConsole::ICommandInfo *pCommand) const;
540 void AuthRemoveKey(int KeySlot);
541 bool ClientPrevIngame(int ClientId) override { return m_aPrevStates[ClientId] == CClient::STATE_INGAME; }
542 const char *GetNetErrorString(int ClientId) override { return m_NetServer.ErrorString(ClientId); }
543 void ResetNetErrorString(int ClientId) override { m_NetServer.ResetErrorString(ClientId); }
544 bool SetTimedOut(int ClientId, int OrigId) override;
545 void SetTimeoutProtected(int ClientId) override { m_NetServer.IgnoreTimeouts(ClientId); }
546
547 void SendMsgRaw(int ClientId, const void *pData, int Size, int Flags) override;
548
549 bool ErrorShutdown() const { return m_aErrorShutdownReason[0] != 0; }
550 void SetErrorShutdown(const char *pReason) override;
551
552 bool IsSixup(int ClientId) const override { return ClientId != SERVER_DEMO_CLIENT && m_aClients[ClientId].m_Sixup; }
553 int GetMaxClients(int ClientId) const override;
554 bool ClientSupportsServerMaxClients(int ClientId) const override;
555
556 void SetLoggers(std::shared_ptr<ILogger> &&pFileLogger, std::shared_ptr<ILogger> &&pStdoutLogger);
557
558#ifdef CONF_FAMILY_UNIX
564
565 void SendConnLoggingCommand(CONN_LOGGING_CMD Cmd, const NETADDR *pAddr);
566#endif
567};
568
569bool IsInterrupted();
570
571extern CServer *CreateServer();
572#endif
Definition authmanager.h:59
Definition config.h:30
Definition connection_pool.h:65
Definition demo.h:22
Definition econ.h:13
Definition fifo.h:9
Definition host_lookup.h:11
Definition logger.h:20
Definition message.h:10
Definition name_ban.h:29
Definition netban.h:31
Definition netban.h:17
Definition network.h:427
void ResetErrorString(int ClientId)
Definition network_server.cpp:834
void IgnoreTimeouts(int ClientId)
Definition network_server.cpp:829
const char * ErrorString(int ClientId)
Definition network_server.cpp:839
Definition packer.h:38
Definition server.h:42
static void ConBanRegionRange(class IConsole::IResult *pResult, void *pUser)
Definition server.cpp:187
static void ConBanRegion(class IConsole::IResult *pResult, void *pUser)
Definition server.cpp:177
void InitServerBan(class IConsole *pConsole, class IStorage *pStorage, class CServer *pServer)
Definition server.cpp:61
class CServer * m_pServer
Definition server.h:43
int BanExt(T *pBanPool, const typename T::CDataType *pData, int Seconds, const char *pReason, bool VerbatimReason)
Definition server.cpp:73
class CServer * Server() const
Definition server.h:49
static void ConBanExt(class IConsole::IResult *pResult, void *pUser)
Definition server.cpp:149
int BanAddr(const NETADDR *pAddr, int Seconds, const char *pReason, bool VerbatimReason) override
Definition server.cpp:135
int BanRange(const CNetRange *pRange, int Seconds, const char *pReason) override
Definition server.cpp:140
std::vector< uint8_t > m_vData
Definition server.h:409
CCacheChunk(CCacheChunk &&)=default
CCacheChunk(const CCacheChunk &)=delete
CCacheChunk(const void *pData, int Size)
Definition server.cpp:2379
Definition server.h:400
void Clear()
Definition server.cpp:2389
void AddChunk(const void *pData, int Size)
Definition server.cpp:2384
CCache()
Definition server.cpp:2369
std::vector< CCacheChunk > m_vCache
Definition server.h:412
Definition server.h:135
int m_aData[MAX_INPUT_SIZE]
Definition server.h:137
int m_GameTick
Definition server.h:138
Definition server.h:114
CNetMsg_Sv_PreInput m_LastPreInput
Definition server.h:157
const IConsole::ICommandInfo * m_pRconCmdToSend
Definition server.h:186
int m_NumMapChunks
Definition server.h:174
double m_Traffic
Definition server.h:150
@ SNAPRATE_FULL
Definition server.h:130
@ SNAPRATE_RECOVER
Definition server.h:131
@ SNAPRATE_INIT
Definition server.h:129
int64_t m_RedirectDropTime
Definition server.h:207
int m_CurrentInput
Definition server.h:160
void Reset()
Definition server.cpp:223
int m_NextMapChunk
Definition server.h:172
int m_aIdMap[LEGACY_MAX_CLIENTS]
Definition server.h:209
CSnapshotStorage m_Snapshots
Definition server.h:155
EDnsblState m_DnsblState
Definition server.h:213
bool m_DebugDummy
Definition server.h:180
bool m_ShowIps
Definition server.h:179
int m_LastAckedSnapshot
Definition server.h:153
CInput m_aInputs[200]
Definition server.h:159
int m_DDNetVersion
Definition server.h:204
char m_aDDNetVersionStr[64]
Definition server.h:205
bool m_ForceHighBandwidthOnSpectate
Definition server.h:181
int m_AuthTries
Definition server.h:170
bool m_AuthHidden
Definition server.h:171
void * m_pPersistentData
Definition server.h:196
bool m_IngameBeforeRejoin
Definition server.h:147
@ STATE_REDIRECTED
Definition server.h:118
@ STATE_INGAME
Definition server.h:124
@ STATE_EMPTY
Definition server.h:119
@ STATE_CONNECTING
Definition server.h:122
@ STATE_AUTH
Definition server.h:121
@ STATE_READY
Definition server.h:123
@ STATE_PREAUTH
Definition server.h:120
int m_Latency
Definition server.h:143
int m_State
Definition server.h:142
int m_AuthKey
Definition server.h:169
char m_aClan[MAX_CLAN_LENGTH]
Definition server.h:163
bool m_HasPersistentData
Definition server.h:195
bool IsKnownToGame() const
Definition server.h:148
CUuid m_ConnectionId
Definition server.h:206
bool m_Sixup
Definition server.h:216
bool IncludedInServerInfo() const
Definition server.h:218
int m_Flags
Definition server.h:178
int m_LastInputTick
Definition server.h:154
char m_aName[MAX_NAME_LENGTH]
Definition server.h:162
std::array< char, NETADDR_MAXSTRSIZE > m_aDebugDummyAddrStringNoPort
Definition server.h:184
std::array< char, NETADDR_MAXSTRSIZE > m_aDebugDummyAddrString
Definition server.h:183
int m_NumPreInputs
Definition server.h:177
@ MAPLIST_UNINITIALIZED
Definition server.h:189
@ MAPLIST_DONE
Definition server.h:191
@ MAPLIST_DISABLED
Definition server.h:190
bool m_DDNetVersionSettled
Definition server.h:203
int m_Country
Definition server.h:167
int m_SnapRate
Definition server.h:144
std::optional< int > m_Score
Definition server.h:168
bool m_GotDDNetVersionPacket
Definition server.h:202
int m_PreInputsTick
Definition server.h:176
int m_MaplistEntryToSend
Definition server.h:193
CInput m_LatestInput
Definition server.h:158
int m_aReverseIdMap[MAX_CLIENTS]
Definition server.h:210
NETADDR m_DebugDummyAddr
Definition server.h:182
int64_t m_TrafficSince
Definition server.h:151
std::shared_ptr< CHostLookup > m_pDnsblLookup
Definition server.h:214
bool operator<(const CMaplistEntry &Other) const
Definition server.cpp:1581
char m_aName[128]
Definition server.h:378
Definition server.h:62
CSnapshotBuilder m_SnapshotBuilder
Definition server.h:230
void SendMsgRaw(int ClientId, const void *pData, int Size, int Flags) override
Definition server.cpp:1005
@ MAX_RCONCMD_SEND
Definition server.h:100
UNIXSOCKET m_ConnLoggingSocket
Definition server.h:81
EDnsblState
Definition server.h:104
@ WHITELISTED
Definition server.h:108
@ NONE
Definition server.h:105
@ PENDING
Definition server.h:106
@ BLACKLISTED
Definition server.h:107
void SetClientName(int ClientId, const char *pName) override
Definition server.cpp:479
static void ConchainSixupUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4635
bool CheckReservedSlotAuth(int ClientId, const char *pPassword)
Definition server.cpp:1680
void ExpireServerInfo() override
Definition server.cpp:2825
void SetClientCountry(int ClientId, int Country) override
Definition server.cpp:489
void SetClientFlags(int ClientId, int Flags) override
Definition server.cpp:512
static bool StrHideIps(const char *pInput, char *pOutputWithIps, size_t OutputWithIpsSize, char *pOutputWithoutIps, size_t OutputWithoutIpsSize)
Definition server.cpp:634
int GetAuthedState(int ClientId) const override
Definition server.cpp:675
static void ConDumpSqlServers(IConsole::IResult *pResult, void *pUserData)
Definition server.cpp:4406
void DoSnapshot()
Definition server.cpp:1024
static void ConchainCommandAccessUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4456
int64_t TickStartTime(int Tick)
Definition server.cpp:601
static void ConForceHighBandwidthOnSpectate(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:4331
void OnNetMsgInfo(int ClientId, const char *pVersion, const char *pPasswordOrNullptr)
Definition server.cpp:2098
char m_aErrorShutdownReason[128]
Definition server.h:287
void ConchainRconPasswordChangeGeneric(const char *pRoleName, const char *pCurrent, IConsole::IResult *pResult)
Definition server.cpp:4543
void CacheServerInfo(CCache *pCache, int Type, bool SendClients)
Definition server.cpp:2394
void Ban(int ClientId, int Seconds, const char *pReason, bool VerbatimReason) override
Definition server.cpp:541
CSnapshotDelta m_SnapshotDeltaSixup
Definition server.h:229
static bool CanClientUseCommandCallback(int ClientId, const IConsole::ICommandInfo *pCommand, void *pUser)
Definition server.cpp:3891
const char * GetAnnouncementLine() override
Definition server.cpp:4855
void UpdateClientRconCommands(int ClientId)
Definition server.cpp:1555
void SetClientClan(int ClientId, const char *pClan) override
Definition server.cpp:484
static void ConAddSqlServer(IConsole::IResult *pResult, void *pUserData)
Definition server.cpp:4351
bool DnsblPending(int ClientId) override
Definition server.h:529
void ReadAnnouncementsFile()
Definition server.cpp:4832
CServerBan m_ServerBan
Definition server.h:235
CSnapshotDelta m_SnapshotDelta
Definition server.h:228
bool IsSixup(int ClientId) const override
Definition server.h:552
void CacheServerInfoSixup(CCache *pCache, bool SendClients, int MaxConsideredClients)
Definition server.cpp:2629
void SetRconCid(int ClientId) override
Definition server.cpp:670
class CDbConnectionPool * m_pConnectionPool
Definition server.h:84
bool IsRecording(int ClientId) override
Definition server.cpp:4218
const char * ClientClan(int ClientId) const override
Definition server.cpp:782
int * GetIdMap(int ClientId) override
Definition server.cpp:4952
void SetClientScore(int ClientId, std::optional< int > Score) override
Definition server.cpp:501
void StopDemos() override
Definition server.cpp:4223
void AuthRemoveKey(int KeySlot)
Definition server.cpp:3910
int GetMaxClients(int ClientId) const override
Definition server.cpp:3011
void SendCapabilities(int ClientId)
Definition server.cpp:1381
class IConsole * m_pConsole
Definition server.h:67
bool SetTimedOut(int ClientId, int OrigId) override
Definition server.cpp:4962
void RegisterCommands()
Definition server.cpp:4732
bool IsClientNameAvailable(int ClientId, const char *pNameRequest)
Definition server.cpp:346
int Port() const override
Definition server.cpp:812
bool SetClientNameImpl(int ClientId, const char *pNameRequest, bool Set)
Definition server.cpp:370
SHA256_DIGEST m_aCurrentMapSha256[NUM_MAP_TYPES]
Definition server.h:274
void OnNetMsgReady(int ClientId)
Definition server.cpp:2149
void SendConnectionReady(int ClientId)
Definition server.cpp:1481
static void ConchainStdoutOutputLevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4672
void SnapSetStaticsize(int ItemType, int Size) override
Definition server.cpp:4818
int Run()
Definition server.cpp:3353
void ExpireServerInfoAndQueueResend()
Definition server.cpp:2830
void RedirectClient(int ClientId, int Port) override
Definition server.cpp:570
std::shared_ptr< ILogger > m_pFileLogger
Definition server.h:294
bool m_ConnLoggingSocketCreated
Definition server.h:80
bool m_ServerInfoNeedsResend
Definition server.h:423
bool DnsblWhite(int ClientId) override
Definition server.h:524
void SendRconCmdGroupStart(int ClientId)
Definition server.cpp:1531
void GetServerInfoSixup(CPacker *pPacker, bool SendClients)
Definition server.cpp:2794
class IStorage * m_pStorage
Definition server.h:69
static void ConchainRconHelperPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4587
class IEngineAntibot * m_pAntibot
Definition server.h:70
void ReconnectClient(int ClientId)
Definition server.cpp:546
void SendRconCmdAdd(const IConsole::ICommandInfo *pCommandInfo, int ClientId)
Definition server.cpp:1515
int * GetReverseIdMap(int ClientId) override
Definition server.cpp:4957
void InitDnsbl(int ClientId)
Definition server.cpp:1285
CNetServer m_NetServer
Definition server.h:232
static void ConchainRegisterCommunityTokenRedact(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4645
const NETADDR * ClientAddr(int ClientId) const override
Definition server.cpp:750
void SendLogLine(const CLogMessage *pMessage)
Definition server.cpp:658
std::shared_ptr< ILogger > m_pStdoutLogger
Definition server.h:295
int m_ServerInfoNumRequests
Definition server.h:285
static void ConRecord(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:4234
int m_RunServer
Definition server.h:246
@ MAP_TYPE_SIX
Definition server.h:262
@ NUM_MAP_TYPES
Definition server.h:264
@ MAP_TYPE_SIXUP
Definition server.h:263
static void ConchainMapUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4625
bool ClientSlotEmpty(int ClientId) const override
Definition server.cpp:802
static void ConAuthAddHashed(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3966
void SendMapReload(int ClientId)
Definition server.cpp:1475
bool m_ReloadedWhenEmpty
Definition server.h:250
const char * ClientName(int ClientId) const override
Definition server.cpp:772
CDemoRecorder m_aDemoRecorder[NUM_RECORDERS]
Definition server.h:280
bool DnsblBlack(int ClientId) override
Definition server.h:533
void SendRconCmdRem(const IConsole::ICommandInfo *pCommandInfo, int ClientId)
Definition server.cpp:1524
void SnapSetStaticsize7(int ItemType, int Size) override
Definition server.cpp:4823
bool m_MapReload
Definition server.h:248
void OnNetMsgClientVer(int ClientId, CUuid *pConnectionId, int DDNetVersion, const char *pDDNetVersionStr)
Definition server.cpp:2083
static int NewClientCallback(int ClientId, void *pUser, bool Sixup)
Definition server.cpp:1252
CUPnP m_UPnP
Definition server.h:75
bool WouldClientClanChange(int ClientId, const char *pClanRequest) override
Definition server.cpp:474
unsigned m_aCurrentMapCrc[NUM_MAP_TYPES]
Definition server.h:275
int MaxClients() const override
Definition server.cpp:817
class IStorage * Storage()
Definition server.h:93
static void ConShutdown(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:4131
const CConfig * Config() const
Definition server.h:91
class IGameServer * GameServer()
Definition server.h:89
bool SnapNewItem(int Type, int Id, const void *pData, int Size) override
Definition server.cpp:4813
static void ConchainRconModPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4580
void UpdateRegisterServerInfo()
Definition server.cpp:2836
void SendRconType(int ClientId, bool UsernameReq)
Definition server.cpp:1374
static void ConAuthList(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:4123
const char * GetAuthName(int ClientId) const override
Definition server.cpp:698
class IGameServer * m_pGameServer
Definition server.h:65
class CConfig * m_pConfig
Definition server.h:66
std::vector< std::string > m_vAnnouncements
Definition server.h:292
int64_t m_GameStartTime
Definition server.h:237
static void ConReloadAnnouncement(IConsole::IResult *pResult, void *pUserData)
Definition server.cpp:4426
@ RECORDER_AUTO
Definition server.h:270
@ NUM_RECORDERS
Definition server.h:271
@ RECORDER_MANUAL
Definition server.h:269
void LogoutClient(int ClientId, const char *pReason)
Definition server.cpp:4499
bool SetClientClanImpl(int ClientId, const char *pClanRequest, bool Set)
Definition server.cpp:427
static void ConAuthAdd(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3929
const char * GetNetErrorString(int ClientId) override
Definition server.h:542
void InitMaplist()
Definition server.cpp:4927
void OnNetMsgEnterGame(int ClientId)
Definition server.cpp:2181
static void ConAuthUpdateHashed(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:4050
CCache m_aServerInfoCache[3 *2]
Definition server.h:420
void FillAntibot(CAntibotRoundData *pData) override
Definition server.cpp:2800
void SendMap(int ClientId)
Definition server.cpp:1395
void OnNetMsgRconAuth(int ClientId, const char *pName, const char *pPw, bool SendRconCmds)
Definition server.cpp:2246
void SendRconCmdGroupEnd(int ClientId)
Definition server.cpp:1538
void SendRconLogLine(int ClientId, const CLogMessage *pMessage)
Definition server.cpp:1494
void DemoRecorder_HandleAutoStart() override
Definition server.cpp:4142
int m_RconClientId
Definition server.h:254
std::optional< bool > RateLimitServerInfoConnless()
Definition server.cpp:2338
static void ConchainLoglevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4662
int DistinctClientCount() const override
Definition server.cpp:836
class IRegister * m_pRegister
Definition server.h:71
std::optional< int > SnapNewId() override
Definition server.cpp:4803
static const char * DnsblStateStr(EDnsblState State)
Definition server.cpp:313
CNameBans m_NameBans
Definition server.h:289
int ClientCountry(int ClientId) const override
Definition server.cpp:792
static void ConStatus(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3815
bool CanClientUseCommand(int ClientId, const IConsole::ICommandInfo *pCommand) const
Definition server.cpp:3896
std::vector< CMaplistEntry > m_vMaplistEntries
Definition server.h:384
@ RUNNING
Definition server.h:242
@ STOPPING
Definition server.h:243
@ UNINITIALIZED
Definition server.h:241
int SendMsg(CMsgPacker *pMsg, int Flags, int ClientId) override
Definition server.cpp:928
static void ConchainMaxclientsperipUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4449
int m_PrintCBIndex
Definition server.h:256
CSnapIdPool m_IdPool
Definition server.h:231
CCache m_aSixupServerInfoCache[2]
Definition server.h:421
static void ConchainAnnouncementFilename(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4682
static int DelClientCallback(int ClientId, const char *pReason, void *pUser)
Definition server.cpp:1328
bool ClientSupportsServerMaxClients(int ClientId) const override
Definition server.cpp:3026
void UpdateClientMaplistEntries(int ClientId)
Definition server.cpp:1599
void SendRconLine(int ClientId, const char *pLine)
Definition server.cpp:1487
CServer()
Definition server.cpp:249
bool IsRconAuthed(int ClientId) const override
Definition server.cpp:688
int GetClientVersion(int ClientId) const override
Definition server.cpp:865
void LogoutKey(int Key, const char *pReason)
Definition server.cpp:4536
void ProcessClientPacket(CNetChunk *pPacket)
Definition server.cpp:1754
void ResetNetErrorString(int ClientId) override
Definition server.h:543
friend class CServerLogger
Definition server.h:63
bool WouldClientNameChange(int ClientId, const char *pNameRequest) override
Definition server.cpp:469
IEngineHttp * m_pHttp
Definition server.h:68
void * m_pPersistentData
Definition server.h:258
void StopRecord(int ClientId) override
Definition server.cpp:4210
void SendMaplistGroupEnd(int ClientId)
Definition server.cpp:1593
bool ClientPrevIngame(int ClientId) override
Definition server.h:541
char m_aMapDownloadUrl[256]
Definition server.h:278
static void ConAuthRemove(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:4096
void UpdateDebugDummies(bool ForceDisconnect)
Definition server.cpp:3263
bool m_ServerInfoNeedsUpdate
Definition server.h:422
void PumpNetwork()
Definition server.cpp:3037
void ReloadMap() override
Definition server.cpp:3166
static void ConAuthUpdate(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:4019
IEngine * m_pEngine
Definition server.h:72
CONN_LOGGING_CMD
Definition server.h:560
@ OPEN_SESSION
Definition server.h:561
@ CLOSE_SESSION
Definition server.h:562
void SendConnLoggingCommand(CONN_LOGGING_CMD Cmd, const NETADDR *pAddr)
Definition server.cpp:1312
bool GetClientInfo(int ClientId, CClientInfo *pInfo) const override
Definition server.cpp:713
static void ConReloadMaplist(IConsole::IResult *pResult, void *pUserData)
Definition server.cpp:4432
void OnNetMsgRconCmd(int ClientId, const char *pCmd)
Definition server.cpp:2217
void SendServerInfo(const NETADDR *pAddr, int Token, int Type, bool SendClients)
Definition server.cpp:2740
static void ConchainReservedSlotsAuthLevel(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4594
CClient m_aClients[MAX_CLIENTS]
Definition server.h:226
UNIXSOCKETADDR m_ConnLoggingDestAddr
Definition server.h:79
unsigned char * m_apCurrentMapData[NUM_MAP_TYPES]
Definition server.h:276
static void ConShowIps(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:4291
class IEngineAntibot * Antibot()
Definition server.h:94
static int NewClientNoAuthCallback(int ClientId, void *pUser)
Definition server.cpp:1218
IEngine * Engine()
Definition server.h:96
static void ConchainRconPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4573
static void ConStopRecord(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:4270
CEcon m_Econ
Definition server.h:233
int NumRconCommands(int ClientId)
Definition server.cpp:1544
static int ClientRejoinCallback(int ClientId, void *pUser, bool Sixup, bool VanillaAuth)
Definition server.cpp:1184
class CDbConnectionPool * DbPool()
Definition server.h:95
int m_PreviousDebugDummies
Definition server.h:86
static void ConHideAuthStatus(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:4311
class CConfig * Config()
Definition server.h:90
int Init()
Definition server.cpp:606
int ClientCount() const override
Definition server.cpp:822
CFifo m_Fifo
Definition server.h:234
void ChangeMap(const char *pMap) override
Definition server.cpp:3160
bool ClientIngame(int ClientId) const override
Definition server.cpp:807
size_t m_AnnouncementLastLine
Definition server.h:291
const std::array< char, NETADDR_MAXSTRSIZE > & ClientAddrStringImpl(int ClientId, bool IncludePort) const override
Definition server.cpp:761
void StartRecord(int ClientId) override
Definition server.cpp:4188
bool IsRconAuthedAdmin(int ClientId) const override
Definition server.cpp:693
int LoadMap(const char *pMapName)
Definition server.cpp:3171
int m_aPrevStates[MAX_CLIENTS]
Definition server.h:513
void WritePortFile()
Definition server.cpp:3327
int m_RconAuthLevel
Definition server.h:255
bool ErrorShutdown() const
Definition server.h:549
bool HasAuthHidden(int ClientId) const override
Definition server.cpp:707
unsigned int m_aCurrentMapSize[NUM_MAP_TYPES]
Definition server.h:277
static int MaplistEntryCallback(const char *pFilename, int IsDir, int DirType, void *pUser)
Definition server.cpp:4890
void SendMaplistGroupStart(int ClientId)
Definition server.cpp:1586
static void ConchainConnLoggingServerChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4705
static void ConchainInputFifo(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4693
int64_t m_ServerInfoFirstRequest
Definition server.h:284
char m_aShutdownReason[128]
Definition server.h:257
IConsole::EAccessLevel ConsoleAccessLevel(int ClientId) const
Definition server.cpp:330
static void ConLogout(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:4280
static void ConKick(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:3801
void SaveDemo(int ClientId, float Time) override
Definition server.cpp:4175
void SetClientDDNetVersion(int ClientId, int DDNetVersion) override
Definition server.cpp:739
void SetLoggers(std::shared_ptr< ILogger > &&pFileLogger, std::shared_ptr< ILogger > &&pStdoutLogger)
Definition server.cpp:5005
void SetErrorShutdown(const char *pReason) override
Definition server.cpp:5000
class IConsole * Console()
Definition server.h:92
static void ConchainSpecialInfoupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
Definition server.cpp:4438
void Kick(int ClientId, const char *pReason) override
Definition server.cpp:520
void SendMapData(int ClientId, int Chunk)
Definition server.cpp:1432
void UpdateServerInfo(bool Resend)
Definition server.cpp:2973
bool TakePreInputBudget(int ClientId)
Definition server.cpp:1736
CAuthManager m_AuthManager
Definition server.h:281
bool m_SameMapReload
Definition server.h:249
void SetTimeoutProtected(int ClientId) override
Definition server.h:545
void SnapFreeId(int Id) override
Definition server.cpp:4808
static void ConMapReload(IConsole::IResult *pResult, void *pUser)
Definition server.cpp:4275
Definition snap_id_pool.h:11
Definition snapshot.h:164
Definition snapshot.h:94
Definition snapshot.h:133
Definition upnp.h:13
Definition uuid_manager.h:7
Definition console.h:92
Definition console.h:66
Definition console.h:22
EAccessLevel
Definition console.h:57
void(*) FCommandCallback(IResult *pResult, void *pUserData)
Definition console.h:107
Definition antibot.h:29
Definition http.h:266
Definition engine.h:15
Definition server.h:388
Definition logger.h:68
Definition register.h:11
Definition server.h:39
int Tick() const
Definition server.h:58
Definition storage.h:21
int UNIXSOCKET
Definition net.h:42
struct sockaddr_un UNIXSOCKETADDR
Definition net.h:47
bool IsInterrupted()
Definition main.cpp:40
@ LEGACY_MAX_CLIENTS
Definition protocol.h:92
@ MAX_CLAN_LENGTH
Definition protocol.h:110
@ MAX_INPUT_SIZE
Definition protocol.h:106
@ MAX_CLIENTS
Definition protocol.h:89
@ MAX_NAME_LENGTH
Definition protocol.h:109
CServer * CreateServer()
Definition server.cpp:4828
@ SERVER_DEMO_CLIENT
Definition server.h:35
Definition antibot_data.h:111
Definition network.h:142
Definition server.h:49
Definition types.h:168
Definition hash.h:12
Definition score_test.cpp:25