DDraceNetwork Documentation
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config.h
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1/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
2/* If you are missing that file, acquire a complete release at teeworlds.com. */
3#ifndef ENGINE_SHARED_CONFIG_H
4#define ENGINE_SHARED_CONFIG_H
5
6#include <base/detect.h>
7
8#include <engine/config.h>
9#include <engine/console.h>
11
12#include <vector>
13
14// include protocol for MAX_CLIENT used in config_variables
17static constexpr const char *DEFAULT_SAVED_RCON_USER = "local-server";
19#define CONFIG_FILE "settings_ddnet.cfg"
20#define AUTOEXEC_FILE "autoexec.cfg"
21#define AUTOEXEC_CLIENT_FILE "autoexec_client.cfg"
22#define AUTOEXEC_SERVER_FILE "autoexec_server.cfg"
30{
31public:
32#define MACRO_CONFIG_INT(Name, ScriptName, Def, Min, Max, Flags, Desc) \
33 \
39 int m_##Name;
40#define MACRO_CONFIG_COL(Name, ScriptName, Def, Flags, Desc) \
41 \
45 unsigned m_##Name;
46#define MACRO_CONFIG_STR(Name, ScriptName, Len, Def, Flags, Desc) \
47 \
52 char m_##Name[Len]; // Flawfinder: ignore
54#undef MACRO_CONFIG_INT
55#undef MACRO_CONFIG_COL
56#undef MACRO_CONFIG_STR
57};
59extern CConfig g_Config;
66#define MACRO_CONFIG_INT(Name, ScriptName, Def, Min, Max, Flags, Desc) \
67 \
68 static constexpr int Name = Def;
69#define MACRO_CONFIG_COL(Name, ScriptName, Def, Flags, Desc) \
70 \
71 static constexpr unsigned Name = Def;
72#define MACRO_CONFIG_STR(Name, ScriptName, Len, Def, Flags, Desc) \
73 \
74 static constexpr const char *const Name = Def;
76#undef MACRO_CONFIG_INT
77#undef MACRO_CONFIG_COL
78#undef MACRO_CONFIG_STR
81enum
83 CFGFLAG_SAVE = 1 << 0,
86 CFGFLAG_STORE = 1 << 3,
88 CFGFLAG_ECON = 1 << 5,
89 // DDRace
91 CMDFLAG_TEST = 1 << 6,
92 CFGFLAG_CHAT = 1 << 7,
93 CFGFLAG_GAME = 1 << 8,
101
103{
111 const char *m_pScriptName;
114 const char *m_pHelp;
115 // Note that this only applies to the console command and the SetValue function,
116 // but the underlying config variable can still be modified programmatically.
117 bool m_ReadOnly = false;
118
119 SConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp) :
120 m_pConsole(pConsole),
121 m_pScriptName(pScriptName),
122 m_Type(Type),
123 m_Flags(Flags),
124 m_pHelp(pHelp)
128 virtual ~SConfigVariable() = default;
130 virtual void Register() = 0;
131 virtual bool IsDefault() const = 0;
132 virtual void Serialize(char *pOut, size_t Size) const = 0;
133 virtual void ResetToDefault() = 0;
134 virtual void ResetToOld() = 0;
136protected:
137 void ExecuteLine(const char *pLine) const;
138 bool CheckReadOnly() const;
139};
140
145 int m_Min;
146 int m_Max;
148
149 SIntConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp, int *pVariable, int Default, int Min, int Max) :
150 SConfigVariable(pConsole, pScriptName, Type, Flags, pHelp),
151 m_pVariable(pVariable),
152 m_Default(Default),
153 m_Min(Min),
154 m_Max(Max),
155 m_OldValue(Default)
159
160 ~SIntConfigVariable() override = default;
162 static void CommandCallback(IConsole::IResult *pResult, void *pUserData);
163 void Register() override;
164 bool IsDefault() const override;
165 void Serialize(char *pOut, size_t Size, int Value) const;
166 void Serialize(char *pOut, size_t Size) const override;
167 void SetValue(int Value);
168 void ResetToDefault() override;
169 void ResetToOld() override;
174 unsigned *m_pVariable;
175 unsigned m_Default;
178 unsigned m_OldValue;
180 SColorConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp, unsigned *pVariable, unsigned Default) :
181 SConfigVariable(pConsole, pScriptName, Type, Flags, pHelp),
182 m_pVariable(pVariable),
183 m_Default(Default),
185 m_OldValue(Default)
192 else if(Flags & CFGFLAG_COLLIGHT7)
195 }
196 else
198 m_DarkestLighting = 0.0f;
202 ~SColorConfigVariable() override = default;
204 static void CommandCallback(IConsole::IResult *pResult, void *pUserData);
205 void Register() override;
206 bool IsDefault() const override;
207 void Serialize(char *pOut, size_t Size, unsigned Value) const;
208 void Serialize(char *pOut, size_t Size) const override;
209 void SetValue(unsigned Value);
210 void ResetToDefault() override;
211 void ResetToOld() override;
216 char *m_pStr;
217 const char *m_pDefault;
218 size_t m_MaxSize;
220
221 SStringConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp, char *pStr, const char *pDefault, size_t MaxSize, char *pOldValue);
222 ~SStringConfigVariable() override = default;
224 static void CommandCallback(IConsole::IResult *pResult, void *pUserData);
225 void Register() override;
226 bool IsDefault() const override;
227 void Serialize(char *pOut, size_t Size, const char *pValue) const;
228 void Serialize(char *pOut, size_t Size) const override;
229 void SetValue(const char *pValue);
230 void ResetToDefault() override;
231 void ResetToOld() override;
233
238
247 SCallback(SAVECALLBACKFUNC pfnFunc, void *pUserData) :
248 m_pfnFunc(pfnFunc),
249 m_pUserData(pUserData)
252 };
253 std::vector<SCallback> m_vCallbacks;
254
255 std::vector<SConfigVariable *> m_vpAllVariables;
256 std::vector<SConfigVariable *> m_vpGameVariables;
257 std::vector<const char *> m_vpUnknownCommands;
259
260 static void Con_Reset(IConsole::IResult *pResult, void *pUserData);
261 static void Con_Toggle(IConsole::IResult *pResult, void *pUserData);
262 static void Con_ToggleStroke(IConsole::IResult *pResult, void *pUserData);
263
264public:
267 void Init() override;
268 void Reset(const char *pScriptName) override;
269 void ResetGameSettings() override;
270 void SetReadOnly(const char *pScriptName, bool ReadOnly) override;
271 void SetGameSettingsReadOnly(bool ReadOnly) override;
272 bool Save() override;
273 CConfig *Values() override { return &g_Config; }
274
275 void RegisterCallback(SAVECALLBACKFUNC pfnFunc, void *pUserData) override;
277 void WriteLine(const char *pLine) override;
279 void StoreUnknownCommand(const char *pCommand) override;
281 void PossibleConfigVariables(const char *pStr, int FlagMask, POSSIBLECFGFUNC pfnCallback, void *pUserData) override;
284#endif
CHeap m_ConfigHeap
Definition config.h:258
void SetGameSettingsReadOnly(bool ReadOnly) override
Definition config.cpp:361
std::vector< SConfigVariable * > m_vpAllVariables
Definition config.h:255
bool m_Failed
Definition config.h:240
void ResetGameSettings() override
Definition config.cpp:340
void StoreUnknownCommand(const char *pCommand) override
Definition config.cpp:454
std::vector< SCallback > m_vCallbacks
Definition config.h:253
std::vector< const char * > m_vpUnknownCommands
Definition config.h:257
static void Con_Toggle(IConsole::IResult *pResult, void *pUserData)
Definition config.cpp:478
void WriteLine(const char *pLine) override
Definition config.cpp:444
IOHANDLE m_ConfigFile
Definition config.h:239
void SetReadOnly(const char *pScriptName, bool ReadOnly) override
Definition config.cpp:348
IConsole * m_pConsole
Definition config.h:236
void Init() override
Definition config.cpp:277
void PossibleConfigVariables(const char *pStr, int FlagMask, POSSIBLECFGFUNC pfnCallback, void *pUserData) override
Definition config.cpp:459
void RegisterCallback(SAVECALLBACKFUNC pfnFunc, void *pUserData) override
Definition config.cpp:439
CConfig * Values() override
Definition config.h:273
void Reset(const char *pScriptName) override
Definition config.cpp:324
class IStorage * m_pStorage
Definition config.h:237
static void Con_ToggleStroke(IConsole::IResult *pResult, void *pUserData)
Definition config.cpp:519
static void Con_Reset(IConsole::IResult *pResult, void *pUserData)
Definition config.cpp:473
std::vector< SConfigVariable * > m_vpGameVariables
Definition config.h:256
bool Save() override
Definition config.cpp:369
CConfigManager()
Definition config.cpp:269
Definition config.h:30
Definition memheap.h:11
static constexpr const float DARKEST_LGT7
Definition color.h:151
static constexpr const float DARKEST_LGT
Definition color.h:150
Definition config.h:9
void(* SAVECALLBACKFUNC)(IConfigManager *pConfig, void *pUserData)
Definition config.h:12
void(* POSSIBLECFGFUNC)(const struct SConfigVariable *, void *pUserData)
Definition config.h:13
Definition console.h:64
Definition console.h:20
Definition storage.h:21
void * IOHANDLE
Definition logger.h:12
Definition config.h:65
static constexpr const char * DEFAULT_SAVED_RCON_USER
Definition config.h:17
@ CFGFLAG_COLLIGHT
Definition config.h:95
@ CFGFLAG_CLIENT
Definition config.h:84
@ CFGFLAG_SERVER
Definition config.h:85
@ CFGFLAG_SAVE
Definition config.h:83
@ CFGFLAG_ECON
Definition config.h:88
@ CFGFLAG_CHAT
Definition config.h:92
@ CMDFLAG_TEST
Definition config.h:91
@ CFGFLAG_GAME
Definition config.h:93
@ CFGFLAG_MASTER
Definition config.h:87
@ CFGFLAG_NONTEEHISTORIC
Definition config.h:94
@ CFGFLAG_COLALPHA
Definition config.h:97
@ CFGFLAG_INSENSITIVE
Definition config.h:98
@ CMDFLAG_PRACTICE
Definition config.h:99
@ CFGFLAG_COLLIGHT7
Definition config.h:96
@ CFGFLAG_STORE
Definition config.h:86
CConfig g_Config
Definition config.cpp:14
SCallback(SAVECALLBACKFUNC pfnFunc, void *pUserData)
Definition config.h:247
SAVECALLBACKFUNC m_pfnFunc
Definition config.h:244
void * m_pUserData
Definition config.h:245
unsigned * m_pVariable
Definition config.h:174
bool IsDefault() const override
Definition config.cpp:155
bool m_Alpha
Definition config.h:177
float m_DarkestLighting
Definition config.h:176
void ResetToDefault() override
Definition config.cpp:179
void SetValue(unsigned Value)
Definition config.cpp:170
unsigned m_Default
Definition config.h:175
unsigned m_OldValue
Definition config.h:178
void ResetToOld() override
Definition config.cpp:184
void Register() override
Definition config.cpp:150
void Serialize(char *pOut, size_t Size, unsigned Value) const
Definition config.cpp:160
SColorConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp, unsigned *pVariable, unsigned Default)
Definition config.h:180
static void CommandCallback(IConsole::IResult *pResult, void *pUserData)
Definition config.cpp:113
~SColorConfigVariable() override=default
Definition config.h:103
EVariableType
Definition config.h:105
@ VAR_INT
Definition config.h:106
@ VAR_COLOR
Definition config.h:107
@ VAR_STRING
Definition config.h:108
int m_Flags
Definition config.h:113
const char * m_pHelp
Definition config.h:114
virtual bool IsDefault() const =0
IConsole * m_pConsole
Definition config.h:110
bool m_ReadOnly
Definition config.h:117
EVariableType m_Type
Definition config.h:112
virtual void ResetToOld()=0
virtual void Register()=0
virtual ~SConfigVariable()=default
const char * m_pScriptName
Definition config.h:111
virtual void ResetToDefault()=0
SConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp)
Definition config.h:119
virtual void Serialize(char *pOut, size_t Size) const =0
bool CheckReadOnly() const
Definition config.cpp:28
void ExecuteLine(const char *pLine) const
Definition config.cpp:23
~SIntConfigVariable() override=default
static void CommandCallback(IConsole::IResult *pResult, void *pUserData)
Definition config.cpp:40
bool IsDefault() const override
Definition config.cpp:77
void Register() override
Definition config.cpp:72
int m_OldValue
Definition config.h:147
int * m_pVariable
Definition config.h:143
int m_Max
Definition config.h:146
void Serialize(char *pOut, size_t Size, int Value) const
Definition config.cpp:82
void SetValue(int Value)
Definition config.cpp:92
SIntConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp, int *pVariable, int Default, int Min, int Max)
Definition config.h:149
void ResetToDefault() override
Definition config.cpp:101
int m_Min
Definition config.h:145
void ResetToOld() override
Definition config.cpp:106
int m_Default
Definition config.h:144
static void CommandCallback(IConsole::IResult *pResult, void *pUserData)
Definition config.cpp:202
void SetValue(const char *pValue)
Definition config.cpp:249
char * m_pStr
Definition config.h:216
size_t m_MaxSize
Definition config.h:218
void ResetToDefault() override
Definition config.cpp:258
~SStringConfigVariable() override=default
const char * m_pDefault
Definition config.h:217
void ResetToOld() override
Definition config.cpp:263
void Register() override
Definition config.cpp:225
SStringConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp, char *pStr, const char *pDefault, size_t MaxSize, char *pOldValue)
Definition config.cpp:191
bool IsDefault() const override
Definition config.cpp:230
char * m_pOldValue
Definition config.h:219
void Serialize(char *pOut, size_t Size, const char *pValue) const
Definition config.cpp:235