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config.h
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1/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
2/* If you are missing that file, acquire a complete release at teeworlds.com. */
3#ifndef ENGINE_SHARED_CONFIG_H
4#define ENGINE_SHARED_CONFIG_H
5
6#include <base/detect.h>
7
8#include <engine/config.h>
9#include <engine/console.h>
11
12#include <vector>
13
14// include protocol for MAX_CLIENT used in config_variables
17static constexpr const char *DEFAULT_SAVED_RCON_USER = "local-server";
19#define CONFIG_FILE "settings_ddnet.cfg"
20#define AUTOEXEC_FILE "autoexec.cfg"
21#define AUTOEXEC_CLIENT_FILE "autoexec_client.cfg"
22#define AUTOEXEC_SERVER_FILE "autoexec_server.cfg"
30{
31public:
32#define MACRO_CONFIG_INT(Name, ScriptName, Def, Min, Max, Flags, Desc) \
35
35 Default: Def\n \
36 Minimum: Min\n \
37 Maximum: Max\n \
38 Description: Desc */ \
39 int m_##Name;
40#define MACRO_CONFIG_COL(Name, ScriptName, Def, Flags, Desc) \
41 \
45 unsigned m_##Name;
46#define MACRO_CONFIG_STR(Name, ScriptName, Len, Def, Flags, Desc) \
47 \
52 char m_##Name[Len]; // Flawfinder: ignore
54#undef MACRO_CONFIG_INT
55#undef MACRO_CONFIG_COL
56#undef MACRO_CONFIG_STR
57};
59extern CConfig g_Config;
65{
66#define MACRO_CONFIG_INT(Name, ScriptName, Def, Min, Max, Flags, Desc) \
67 \
68 static constexpr int Name = Def;
69#define MACRO_CONFIG_COL(Name, ScriptName, Def, Flags, Desc) \
70 \
71 static constexpr unsigned Name = Def;
72#define MACRO_CONFIG_STR(Name, ScriptName, Len, Def, Flags, Desc) \
73 \
74 static constexpr const char *const Name = Def;
76#undef MACRO_CONFIG_INT
77#undef MACRO_CONFIG_COL
78#undef MACRO_CONFIG_STR
81// Note: The values of some of these flags cannot be changed because they are recorded to Teehistorian files.
82enum
84 CFGFLAG_SAVE = 1 << 0,
87 CFGFLAG_STORE = 1 << 3,
88 // 1 << 4 has been removed. Do not reuse this flag.
89 CFGFLAG_ECON = 1 << 5,
90 CMDFLAG_TEST = 1 << 6,
91 CFGFLAG_CHAT = 1 << 7,
92 CFGFLAG_GAME = 1 << 8,
99};
101#ifdef CONF_DEBUG
102#define CFGFLAG_DEBUG_SERVER CFGFLAG_SERVER
103#define CFGFLAG_DEBUG_CLIENT CFGFLAG_CLIENT
104#else
105#define CFGFLAG_DEBUG_SERVER 0
106#define CFGFLAG_DEBUG_CLIENT 0
107#endif
110{
118 const char *m_pScriptName;
121 const char *m_pHelp;
122 // Note that this only applies to the console command and the SetValue function,
123 // but the underlying config variable can still be modified programmatically.
124 bool m_ReadOnly = false;
126 SConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp) :
127 m_pConsole(pConsole),
128 m_pScriptName(pScriptName),
129 m_Type(Type),
130 m_Flags(Flags),
131 m_pHelp(pHelp)
133 }
135 virtual ~SConfigVariable() = default;
137 virtual void Register() = 0;
138 virtual bool IsDefault() const = 0;
139 virtual void Serialize(char *pOut, size_t Size) const = 0;
140 virtual void SerializeHumanReadable(char *pOut, size_t Size) const = 0;
141 virtual void ResetToDefault() = 0;
142 virtual void ResetToOld() = 0;
144protected:
145 void ExecuteLine(const char *pLine) const;
146 bool CheckReadOnly() const;
148
153 int m_Min;
154 int m_Max;
156
157 SIntConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp, int *pVariable, int Default, int Min, int Max) :
158 SConfigVariable(pConsole, pScriptName, Type, Flags, pHelp),
159 m_pVariable(pVariable),
160 m_Default(Default),
161 m_Min(Min),
162 m_Max(Max),
163 m_OldValue(Default)
168 ~SIntConfigVariable() override = default;
170 static void CommandCallback(IConsole::IResult *pResult, void *pUserData);
171 void Register() override;
172 bool IsDefault() const override;
173 void Serialize(char *pOut, size_t Size, int Value) const;
174 void Serialize(char *pOut, size_t Size) const override;
175 void SerializeHumanReadable(char *pOut, size_t Size) const override;
176 void SetValue(int Value);
177 void ResetToDefault() override;
178 void ResetToOld() override;
183 unsigned *m_pVariable;
184 unsigned m_Default;
187 unsigned m_OldValue;
189 SColorConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp, unsigned *pVariable, unsigned Default) :
190 SConfigVariable(pConsole, pScriptName, Type, Flags, pHelp),
191 m_pVariable(pVariable),
192 m_Default(Default),
194 m_OldValue(Default)
201 else if(Flags & CFGFLAG_COLLIGHT7)
204 }
205 else
207 m_DarkestLighting = 0.0f;
211 ~SColorConfigVariable() override = default;
213 static void CommandCallback(IConsole::IResult *pResult, void *pUserData);
214 void Register() override;
215 bool IsDefault() const override;
216 void Serialize(char *pOut, size_t Size, unsigned Value) const;
217 void Serialize(char *pOut, size_t Size) const override;
218 void SerializeHumanReadable(char *pOut, size_t Size) const override;
219 void SetValue(unsigned Value);
220 void ResetToDefault() override;
221 void ResetToOld() override;
225{
226 char *m_pStr;
227 const char *m_pDefault;
228 size_t m_MaxSize;
231 SStringConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp, char *pStr, const char *pDefault, size_t MaxSize, char *pOldValue);
232 ~SStringConfigVariable() override = default;
234 static void CommandCallback(IConsole::IResult *pResult, void *pUserData);
235 void Register() override;
236 bool IsDefault() const override;
237 void Serialize(char *pOut, size_t Size, const char *pValue) const;
238 void Serialize(char *pOut, size_t Size) const override;
239 void SerializeHumanReadable(char *pOut, size_t Size) const override;
240 void SetValue(const char *pValue);
241 void ResetToDefault() override;
242 void ResetToOld() override;
258 SCallback(SAVECALLBACKFUNC pfnFunc, void *pUserData) :
259 m_pfnFunc(pfnFunc),
260 m_pUserData(pUserData)
262 }
263 };
264 std::vector<SCallback> m_vCallbacks;
266 std::vector<SConfigVariable *> m_vpAllVariables;
267 std::vector<SConfigVariable *> m_vpGameVariables;
268 std::vector<const char *> m_vpUnknownCommands;
271 static void Con_Reset(IConsole::IResult *pResult, void *pUserData);
272 static void Con_Toggle(IConsole::IResult *pResult, void *pUserData);
273 static void Con_ToggleStroke(IConsole::IResult *pResult, void *pUserData);
275public:
278 void Init() override;
279 void Reset(const char *pScriptName) override;
280 void ResetGameSettings() override;
281 void SetReadOnly(const char *pScriptName, bool ReadOnly) override;
282 void SetGameSettingsReadOnly(bool ReadOnly) override;
283 bool Save() override;
284 CConfig *Values() override { return &g_Config; }
286 void RegisterCallback(SAVECALLBACKFUNC pfnFunc, void *pUserData) override;
288 void WriteLine(const char *pLine) override;
290 void StoreUnknownCommand(const char *pCommand) override;
292 void PossibleConfigVariables(const char *pStr, int FlagMask, POSSIBLECFGFUNC pfnCallback, void *pUserData) override;
294 const SConfigVariable *FindVariable(const char *pScriptName) const override;
297#endif
CHeap m_ConfigHeap
Definition config.h:269
void SetGameSettingsReadOnly(bool ReadOnly) override
Definition config.cpp:389
std::vector< SConfigVariable * > m_vpAllVariables
Definition config.h:266
bool m_Failed
Definition config.h:251
void ResetGameSettings() override
Definition config.cpp:367
void StoreUnknownCommand(const char *pCommand) override
Definition config.cpp:482
std::vector< SCallback > m_vCallbacks
Definition config.h:264
const SConfigVariable * FindVariable(const char *pScriptName) const override
Definition config.cpp:501
std::vector< const char * > m_vpUnknownCommands
Definition config.h:268
static void Con_Toggle(IConsole::IResult *pResult, void *pUserData)
Definition config.cpp:516
void WriteLine(const char *pLine) override
Definition config.cpp:472
IOHANDLE m_ConfigFile
Definition config.h:250
void SetReadOnly(const char *pScriptName, bool ReadOnly) override
Definition config.cpp:375
IConsole * m_pConsole
Definition config.h:247
void Init() override
Definition config.cpp:284
void PossibleConfigVariables(const char *pStr, int FlagMask, POSSIBLECFGFUNC pfnCallback, void *pUserData) override
Definition config.cpp:487
void RegisterCallback(SAVECALLBACKFUNC pfnFunc, void *pUserData) override
Definition config.cpp:467
CConfig * Values() override
Definition config.h:284
void Reset(const char *pScriptName) override
Definition config.cpp:353
class IStorage * m_pStorage
Definition config.h:248
static void Con_ToggleStroke(IConsole::IResult *pResult, void *pUserData)
Definition config.cpp:555
static void Con_Reset(IConsole::IResult *pResult, void *pUserData)
Definition config.cpp:511
std::vector< SConfigVariable * > m_vpGameVariables
Definition config.h:267
bool Save() override
Definition config.cpp:397
CConfigManager()
Definition config.cpp:276
Definition config.h:30
Definition memheap.h:11
static constexpr const float DARKEST_LGT7
Definition color.h:152
static constexpr const float DARKEST_LGT
Definition color.h:151
Definition config.h:9
void(*) POSSIBLECFGFUNC(const struct SConfigVariable *, void *pUserData)
Definition config.h:13
void(*) SAVECALLBACKFUNC(IConfigManager *pConfig, void *pUserData)
Definition config.h:12
Definition console.h:66
Definition console.h:22
Definition storage.h:21
void * IOHANDLE
Definition logger.h:12
Definition config.h:65
static constexpr const char * DEFAULT_SAVED_RCON_USER
Definition config.h:17
@ CFGFLAG_COLLIGHT
Definition config.h:94
@ CFGFLAG_CLIENT
Definition config.h:85
@ CFGFLAG_SERVER
Definition config.h:86
@ CFGFLAG_SAVE
Definition config.h:84
@ CFGFLAG_ECON
Definition config.h:89
@ CFGFLAG_CHAT
Definition config.h:91
@ CMDFLAG_TEST
Definition config.h:90
@ CFGFLAG_GAME
Definition config.h:92
@ CFGFLAG_NONTEEHISTORIC
Definition config.h:93
@ CFGFLAG_COLALPHA
Definition config.h:96
@ CFGFLAG_INSENSITIVE
Definition config.h:97
@ CMDFLAG_PRACTICE
Definition config.h:98
@ CFGFLAG_COLLIGHT7
Definition config.h:95
@ CFGFLAG_STORE
Definition config.h:87
CConfig g_Config
Definition config.cpp:16
SCallback(SAVECALLBACKFUNC pfnFunc, void *pUserData)
Definition config.h:258
SAVECALLBACKFUNC m_pfnFunc
Definition config.h:255
void * m_pUserData
Definition config.h:256
Definition config.h:182
unsigned * m_pVariable
Definition config.h:183
bool IsDefault() const override
Definition config.cpp:153
bool m_Alpha
Definition config.h:186
float m_DarkestLighting
Definition config.h:185
void ResetToDefault() override
Definition config.cpp:183
void SetValue(unsigned Value)
Definition config.cpp:174
unsigned m_Default
Definition config.h:184
unsigned m_OldValue
Definition config.h:187
void SerializeHumanReadable(char *pOut, size_t Size) const override
Definition config.cpp:168
void ResetToOld() override
Definition config.cpp:188
void Register() override
Definition config.cpp:148
void Serialize(char *pOut, size_t Size, unsigned Value) const
Definition config.cpp:158
SColorConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp, unsigned *pVariable, unsigned Default)
Definition config.h:189
static void CommandCallback(IConsole::IResult *pResult, void *pUserData)
Definition config.cpp:116
Definition config.h:110
EVariableType
Definition config.h:112
@ VAR_INT
Definition config.h:113
@ VAR_COLOR
Definition config.h:114
@ VAR_STRING
Definition config.h:115
int m_Flags
Definition config.h:120
const char * m_pHelp
Definition config.h:121
virtual bool IsDefault() const =0
IConsole * m_pConsole
Definition config.h:117
bool m_ReadOnly
Definition config.h:124
EVariableType m_Type
Definition config.h:119
virtual void ResetToOld()=0
virtual void Register()=0
const char * m_pScriptName
Definition config.h:118
virtual void SerializeHumanReadable(char *pOut, size_t Size) const =0
virtual void ResetToDefault()=0
SConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp)
Definition config.h:126
virtual void Serialize(char *pOut, size_t Size) const =0
bool CheckReadOnly() const
Definition config.cpp:30
void ExecuteLine(const char *pLine) const
Definition config.cpp:25
~SIntConfigVariable() override=default
static void CommandCallback(IConsole::IResult *pResult, void *pUserData)
Definition config.cpp:40
bool IsDefault() const override
Definition config.cpp:75
void Register() override
Definition config.cpp:70
int m_OldValue
Definition config.h:155
int * m_pVariable
Definition config.h:151
int m_Max
Definition config.h:154
void Serialize(char *pOut, size_t Size, int Value) const
Definition config.cpp:80
void SetValue(int Value)
Definition config.cpp:95
SIntConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp, int *pVariable, int Default, int Min, int Max)
Definition config.h:157
void ResetToDefault() override
Definition config.cpp:104
int m_Min
Definition config.h:153
void ResetToOld() override
Definition config.cpp:109
void SerializeHumanReadable(char *pOut, size_t Size) const override
Definition config.cpp:90
int m_Default
Definition config.h:152
Definition config.h:225
static void CommandCallback(IConsole::IResult *pResult, void *pUserData)
Definition config.cpp:206
void SetValue(const char *pValue)
Definition config.cpp:256
char * m_pStr
Definition config.h:226
size_t m_MaxSize
Definition config.h:228
void ResetToDefault() override
Definition config.cpp:265
const char * m_pDefault
Definition config.h:227
void ResetToOld() override
Definition config.cpp:270
void Register() override
Definition config.cpp:227
void SerializeHumanReadable(char *pOut, size_t Size) const override
Definition config.cpp:251
SStringConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp, char *pStr, const char *pDefault, size_t MaxSize, char *pOldValue)
Definition config.cpp:195
bool IsDefault() const override
Definition config.cpp:232
char * m_pOldValue
Definition config.h:229
void Serialize(char *pOut, size_t Size, const char *pValue) const
Definition config.cpp:237