23 virtual
void SetGameInfo(const
NETADDR &ServerAddr, const
char *pMapName,
bool AnnounceAddr) = 0;
virtual void ClearGameInfo()=0
virtual void SetGameInfo(const NETADDR &ServerAddr, const char *pMapName, bool AnnounceAddr)=0
virtual const NETADDR * GetConnectAddress()=0
virtual void ClearConnectAddress()=0
virtual const char * GetPlayerName()=0
#define MACRO_INTERFACE(Name)
Definition: kernel.h:25
ISteam * CreateSteam()
Definition: steam.cpp:142