◆ m_aName
char CChat::CLine::m_aName[64] |
◆ m_aSkinName
char CChat::CLine::m_aSkinName[std::size(g_Config.m_ClPlayerSkin)] |
◆ m_aText
◆ m_aYOffset
float CChat::CLine::m_aYOffset[2] |
◆ m_ClientId
int CChat::CLine::m_ClientId |
◆ m_CustomColor
std::optional<ColorRGBA> CChat::CLine::m_CustomColor |
◆ m_Friend
bool CChat::CLine::m_Friend |
◆ m_HasRenderTee
bool CChat::CLine::m_HasRenderTee |
◆ m_Highlighted
bool CChat::CLine::m_Highlighted |
◆ m_NameColor
int CChat::CLine::m_NameColor |
◆ m_QuadContainerIndex
int CChat::CLine::m_QuadContainerIndex |
◆ m_Team
bool CChat::CLine::m_Team |
◆ m_TeamNumber
int CChat::CLine::m_TeamNumber |
◆ m_TeeRenderInfo
◆ m_TextContainerIndex
◆ m_TextYOffset
float CChat::CLine::m_TextYOffset |
◆ m_Time
int64_t CChat::CLine::m_Time |
◆ m_TimesRepeated
int CChat::CLine::m_TimesRepeated |
◆ m_Whisper
bool CChat::CLine::m_Whisper |
The documentation for this struct was generated from the following file:
- src/game/client/components/chat.h