#include <graphics_threaded.h>
◆ SCommand_TextTexture_Update()
CCommandBuffer::SCommand_TextTexture_Update::SCommand_TextTexture_Update |
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◆ m_Height
size_t CCommandBuffer::SCommand_TextTexture_Update::m_Height |
◆ m_pData
uint8_t* CCommandBuffer::SCommand_TextTexture_Update::m_pData |
◆ m_Slot
int CCommandBuffer::SCommand_TextTexture_Update::m_Slot |
◆ m_Width
size_t CCommandBuffer::SCommand_TextTexture_Update::m_Width |
◆ m_X
int CCommandBuffer::SCommand_TextTexture_Update::m_X |
◆ m_Y
int CCommandBuffer::SCommand_TextTexture_Update::m_Y |
The documentation for this struct was generated from the following file: