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graphics_threaded.h
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1#ifndef ENGINE_CLIENT_GRAPHICS_THREADED_H
2#define ENGINE_CLIENT_GRAPHICS_THREADED_H
3
4#include <base/dbg.h>
5#include <base/sphore.h>
6
7#include <engine/graphics.h>
9
10#include <atomic>
11#include <cstddef>
12#include <mutex>
13#include <string>
14#include <vector>
15
16constexpr int CMD_BUFFER_DATA_BUFFER_SIZE = 1024 * 1024 * 2;
17constexpr int CMD_BUFFER_CMD_BUFFER_SIZE = 1024 * 256;
18
19namespace TextureFlag
20{
21 inline constexpr uint32_t NO_MIPMAPS = 1 << 0;
22 inline constexpr uint32_t TO_3D_TEXTURE = 1 << 1;
23 inline constexpr uint32_t TO_2D_ARRAY_TEXTURE = 1 << 2;
24 inline constexpr uint32_t NO_2D_TEXTURE = 1 << 3;
25};
26
33
34enum class EBlendMode
35{
39};
40
41enum class EWrapMode
42{
45};
46
48{
49 class CBuffer
50 {
51 unsigned char *m_pData;
52 unsigned m_Size;
53 unsigned m_Used;
54
55 public:
56 CBuffer(unsigned BufferSize)
57 {
58 m_Size = BufferSize;
59 m_pData = new unsigned char[m_Size];
60 m_Used = 0;
61 }
62
64 {
65 delete[] m_pData;
66 m_pData = nullptr;
67 m_Used = 0;
68 m_Size = 0;
69 }
70
71 void Reset()
72 {
73 m_Used = 0;
74 }
75
76 void *Alloc(unsigned Requested, unsigned Alignment = alignof(std::max_align_t))
77 {
78 size_t Offset = reinterpret_cast<uintptr_t>(m_pData + m_Used) % Alignment;
79 if(Offset)
80 Offset = Alignment - Offset;
81
82 if(Requested + Offset + m_Used > m_Size)
83 return nullptr;
84
85 void *pPtr = &m_pData[m_Used + Offset];
86 m_Used += Requested + Offset;
87 return pPtr;
88 }
89
90 unsigned char *DataPtr() { return m_pData; }
91 unsigned DataSize() const { return m_Size; }
92 unsigned DataUsed() const { return m_Used; }
93 };
94
95public:
97 size_t m_CommandCount = 0;
99
101
102 enum
103 {
104 MAX_TEXTURES = 1024 * 8,
105 MAX_VERTICES = 32 * 1024,
106 };
107
108 enum
109 {
110 // command groups
111 CMDGROUP_CORE = 0, // commands that everyone has to implement
112 CMDGROUP_PLATFORM_GL = 10000, // commands specific to a platform
114
116 };
117
119 {
120 // synchronization
122
123 // texture commands
129
130 // rendering
134
135 // opengl 2.0+ commands (some are just emulated and only exist in opengl 3.3+)
139 CMD_COPY_BUFFER_OBJECT, // copy vbo to another
141
145
146 CMD_INDICES_REQUIRED_NUM_NOTIFY, // create indices that are required
147
148 CMD_RENDER_TILE_LAYER, // render a tilelayer
149 CMD_RENDER_BORDER_TILE, // render one tile multiple times
150 CMD_RENDER_QUAD_LAYER, // render a quad layer
151 CMD_RENDER_QUAD_LAYER_GROUPED, // render a quad layer in groups meaning they all share the same envelope and offset (which can be none)
152 CMD_RENDER_TEXT, // render text
153 CMD_RENDER_QUAD_CONTAINER, // render a quad buffer container
154 CMD_RENDER_QUAD_CONTAINER_EX, // render a quad buffer container with extended parameters
155 CMD_RENDER_QUAD_CONTAINER_SPRITE_MULTIPLE, // render a quad buffer container as sprite multiple times
156
157 // swap
159
160 // misc
166
167 // in Android a window that minimizes gets destroyed
170
172 };
173
174 typedef vec2 SPoint;
181
182 struct SCommand
183 {
184 public:
185 SCommand(unsigned Cmd) :
186 m_Cmd(Cmd), m_pNext(nullptr) {}
187 unsigned m_Cmd;
189 };
190
206
214
221
222 struct SCommand_Render : public SCommand
223 {
228 unsigned m_PrimCount;
229 SVertex *m_pVertices; // you should use the command buffer data to allocate vertices for this command
230 };
231
233 {
238 unsigned m_PrimCount;
239 SVertexTex3DStream *m_pVertices; // you should use the command buffer data to allocate vertices for this command
240 };
241
243 {
246
248
252
253 int m_Flags; // @see EBufferObjectCreateFlags
254 };
255
257 {
260
262
266
267 int m_Flags; // @see EBufferObjectCreateFlags
268 };
269
282
295
303
317
331
340
348
350 {
354 SColorf m_Color; // the color of the whole tilelayer -- already enveloped
355
356 // the char offset of all indices that should be rendered, and the amount of renders
358 unsigned int *m_pDrawCount;
359
362 };
363
377
389
406
418
435
453
455 {
459 SColorf *m_pColor; // processor will fill this out
460 bool *m_pSwapped; // processor may set this to true, must be initialized to false by the caller
461 };
462
464 {
467 CImageInfo *m_pImage; // processor will fill this out, the one who adds this command must free the data as well
468 bool *m_pSwapped; // processor may set this to true, must be initialized to false by the caller
469 };
470
471 struct SCommand_Swap : public SCommand
472 {
475 };
476
477 struct SCommand_VSync : public SCommand
478 {
481
483 bool *m_pRetOk;
484 };
485
495
497 {
500
501 int m_X;
502 int m_Y;
505 bool m_ByResize; // resized by an resize event.. a hint to make clear that the viewport update can be deferred if wanted
506 };
507
509 {
512
513 // texture information
515
516 size_t m_Width;
517 size_t m_Height;
519 // data must be in RGBA format
520 uint8_t *m_pData; // will be freed by the command processor
521 };
522
524 {
527
528 // texture information
530 };
531
533 {
536
537 // texture information
540
541 size_t m_Width;
542 size_t m_Height;
543
544 uint8_t *m_pTextData; // will be freed by the command processor
545 uint8_t *m_pTextOutlineData; // will be freed by the command processor
546 };
547
549 {
552
553 // texture information
556 };
557
559 {
562
563 // texture information
565
566 int m_X;
567 int m_Y;
568 size_t m_Width;
569 size_t m_Height;
570 uint8_t *m_pData; // will be freed by the command processor
571 };
572
580
588
589 //
590 CCommandBuffer(unsigned CmdBufferSize, unsigned DataBufferSize) :
591 m_CmdBuffer(CmdBufferSize), m_DataBuffer(DataBufferSize), m_pCmdBufferHead(nullptr), m_pCmdBufferTail(nullptr)
592 {
593 }
594
595 void *AllocData(unsigned WantedSize)
596 {
597 return m_DataBuffer.Alloc(WantedSize);
598 }
599
600 template<class T>
601 bool AddCommandUnsafe(const T &Command)
602 {
603 // make sure that we don't do something stupid like ->AddCommand(&Cmd);
604 (void)static_cast<const SCommand *>(&Command);
605
606 // allocate and copy the command into the buffer
607 T *pCmd = (T *)m_CmdBuffer.Alloc(sizeof(*pCmd), alignof(T));
608 if(!pCmd)
609 return false;
610 *pCmd = Command;
611 pCmd->m_pNext = nullptr;
612
614 m_pCmdBufferTail->m_pNext = pCmd;
616 m_pCmdBufferHead = pCmd;
617 m_pCmdBufferTail = pCmd;
618
620
621 return true;
622 }
623
624 const SCommand *Head() const { return m_pCmdBufferHead; }
626
627 void Reset()
628 {
630 m_CmdBuffer.Reset();
631 m_DataBuffer.Reset();
632
633 m_CommandCount = 0;
635 }
636
637 void AddRenderCalls(size_t RenderCallCountToAdd)
638 {
639 m_RenderCallCount += RenderCallCountToAdd;
640 }
641
642private:
645};
646
659
660// interface for the graphics backend
661// all these functions are called on the main thread
663{
664public:
665 enum
666 {
672 };
673
674 virtual ~IGraphicsBackend() = default;
675
676 virtual int Init(const char *pName, int *pScreen, int *pWidth, int *pHeight, int *pRefreshRate, int *pFsaaSamples, int Flags, int *pDesktopWidth, int *pDesktopHeight, int *pCurrentWidth, int *pCurrentHeight, class IStorage *pStorage) = 0;
677 virtual int Shutdown() = 0;
678
679 virtual uint64_t TextureMemoryUsage() const = 0;
680 virtual uint64_t BufferMemoryUsage() const = 0;
681 virtual uint64_t StreamedMemoryUsage() const = 0;
682 virtual uint64_t StagingMemoryUsage() const = 0;
683
684 virtual const TTwGraphicsGpuList &GetGpus() const = 0;
685
686 virtual void GetVideoModes(CVideoMode *pModes, int MaxModes, int *pNumModes, float HiDPIScale, int MaxWindowWidth, int MaxWindowHeight, int Screen) = 0;
687 virtual void GetCurrentVideoMode(CVideoMode &CurMode, float HiDPIScale, int MaxWindowWidth, int MaxWindowHeight, int Screen) = 0;
688
689 virtual int GetNumScreens() const = 0;
690 virtual const char *GetScreenName(int Screen) const = 0;
691
692 virtual void Minimize() = 0;
693 virtual void SetWindowParams(int FullscreenMode, bool IsBorderless) = 0;
694 virtual bool SetWindowScreen(int Index, bool MoveToCenter) = 0;
695 virtual bool UpdateDisplayMode(int Index) = 0;
696 virtual int GetWindowScreen() = 0;
697 virtual int WindowActive() = 0;
698 virtual int WindowOpen() = 0;
699 virtual void SetWindowGrab(bool Grab) = 0;
700 // returns true, if the video mode changed
701 virtual bool ResizeWindow(int w, int h, int RefreshRate) = 0;
702 virtual void GetViewportSize(int &w, int &h) = 0;
703 virtual void NotifyWindow() = 0;
704 virtual bool IsScreenKeyboardShown() = 0;
705
706 virtual void WindowDestroyNtf(uint32_t WindowId) = 0;
707 virtual void WindowCreateNtf(uint32_t WindowId) = 0;
708
709 virtual void RunBuffer(CCommandBuffer *pBuffer) = 0;
711 virtual bool IsIdle() const = 0;
712 virtual void WaitForIdle() = 0;
713
714 virtual bool GetDriverVersion(EGraphicsDriverAgeType DriverAgeType, int &Major, int &Minor, int &Patch, const char *&pName, EBackendType BackendType) = 0;
715 // checks if the current values of the config are a graphics modern API
716 virtual bool IsConfigModernAPI() { return false; }
717 virtual bool UseTrianglesAsQuad() { return false; }
718 virtual bool HasTileBuffering() { return false; }
719 virtual bool HasQuadBuffering() { return false; }
720 virtual bool HasTextBuffering() { return false; }
721 virtual bool HasQuadContainerBuffering() { return false; }
722 virtual bool Uses2DTextureArrays() { return false; }
723 virtual bool HasTextureArraysSupport() { return false; }
724 virtual const char *GetErrorString() { return nullptr; }
725
726 virtual const char *GetVendorString() = 0;
727 virtual const char *GetVersionString() = 0;
728 virtual const char *GetRendererString() = 0;
729
730 // be aware that this function should only be called from the graphics thread, and even then you should really know what you are doing
732
733 virtual const char *GetFatalError() const = 0;
734 virtual bool GetWarning(std::vector<std::string> &WarningStrings) = 0;
735
739 virtual std::optional<int> ShowMessageBox(const IGraphics::CMessageBox &MessageBox) = 0;
740};
741
743{
744 enum class EDrawing
745 {
750 };
751
761
765
766 //
769
771
775
778
780
785
787
788 std::vector<int> m_vTextureIndices;
791
792 std::atomic<bool> m_WarnPngliteIncompatibleImages = false;
793
794 std::mutex m_WarningsMutex;
795 std::vector<SWarning> m_vWarnings;
796
797 // is a non full windowed (in a sense that the viewport won't include the whole window),
798 // forced viewport, so that it justifies our UI ratio needs
799 bool m_IsForcedViewport = false;
800
802 {
805 // keep a reference to it, so we can free the ID
807
809 };
810 std::vector<SVertexArrayInfo> m_vVertexArrayInfo;
812
813 std::vector<int> m_vBufferObjectIndices;
815
817 {
818 SQuadContainer(bool AutomaticUpload = true)
819 {
820 m_vQuads.clear();
822 m_FreeIndex = -1;
823
824 m_AutomaticUpload = AutomaticUpload;
825 }
826
831
832 std::vector<SQuad> m_vQuads;
833
836
838
840 };
841 std::vector<SQuadContainer> m_vQuadContainers;
843
844 std::vector<WINDOW_RESIZE_FUNC> m_vResizeListeners;
845 std::vector<WINDOW_PROPS_CHANGED_FUNC> m_vPropChangeListeners;
846
847 void *AllocCommandBufferData(size_t AllocSize);
848
849 void AddVertices(int Count);
850 void AddVertices(int Count, CCommandBuffer::SVertex *pVertices);
851 void AddVertices(int Count, CCommandBuffer::SVertexTex3DStream *pVertices);
852
853 template<typename TName>
854 void Rotate(const CCommandBuffer::SPoint &Center, TName *pPoints, int NumPoints)
855 {
856 float c = std::cos(m_Rotation);
857 float s = std::sin(m_Rotation);
858 float x, y;
859 int i;
860
861 TName *pVertices = pPoints;
862 for(i = 0; i < NumPoints; i++)
863 {
864 x = pVertices[i].m_Pos.x - Center.x;
865 y = pVertices[i].m_Pos.y - Center.y;
866 pVertices[i].m_Pos.x = x * c - y * s + Center.x;
867 pVertices[i].m_Pos.y = x * s + y * c + Center.y;
868 }
869 }
870
871 template<typename TName>
872 void AddCmd(
873 TName &Cmd, const std::function<bool()> &FailFunc = [] { return true; })
874 {
876 return;
877
878 // kick command buffer and try again
880
881 dbg_assert(FailFunc(), "graphics: failed to run fail handler for command '%s'", typeid(TName).name());
882 dbg_assert(m_pCommandBuffer->AddCommandUnsafe(Cmd), "graphics: failed to add command '%s' to command buffer", typeid(TName).name());
883 }
884
885 void KickCommandBuffer();
886
888
889 void AdjustViewport(bool SendViewportChangeToBackend);
890
893 void ReadPixelDirect(bool *pSwapped);
894 void ScreenshotDirect(bool *pSwapped);
895
896 int IssueInit();
897 int InitWindow();
898
899public:
901
902 void ClipEnable(int x, int y, int w, int h) override;
903 void ClipDisable() override;
904
905 void BlendNone() override;
906 void BlendNormal() override;
907 void BlendAdditive() override;
908
909 void WrapNormal() override;
910 void WrapClamp() override;
911
912 uint64_t TextureMemoryUsage() const override;
913 uint64_t BufferMemoryUsage() const override;
914 uint64_t StreamedMemoryUsage() const override;
915 uint64_t StagingMemoryUsage() const override;
916
917 const TTwGraphicsGpuList &GetGpus() const override;
918
919 void MapScreen(float TopLeftX, float TopLeftY, float BottomRightX, float BottomRightY) override;
920 void GetScreen(float *pTopLeftX, float *pTopLeftY, float *pBottomRightX, float *pBottomRightY) const override;
921
922 void LinesBegin() override;
923 void LinesEnd() override;
924 void LinesDraw(const CLineItem *pArray, size_t Num) override;
925
926 void LinesBatchBegin(CLineItemBatch *pBatch) override;
927 void LinesBatchEnd(CLineItemBatch *pBatch) override;
928 void LinesBatchDraw(CLineItemBatch *pBatch, const CLineItem *pArray, size_t Num) override;
929
931 void FreeTextureIndex(CTextureHandle *pIndex);
932 void UnloadTexture(IGraphics::CTextureHandle *pIndex) override;
933 void LoadTextureAddWarning(size_t Width, size_t Height, int Flags, const char *pTexName);
934 IGraphics::CTextureHandle LoadTextureRaw(const CImageInfo &Image, int Flags, const char *pTexName = nullptr) override;
935 IGraphics::CTextureHandle LoadTextureRawMove(CImageInfo &Image, int Flags, const char *pTexName = nullptr) override;
936
937 bool LoadTextTextures(size_t Width, size_t Height, CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture, uint8_t *pTextData, uint8_t *pTextOutlineData) override;
938 bool UnloadTextTextures(CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture) override;
939 bool UpdateTextTexture(CTextureHandle TextureId, int x, int y, size_t Width, size_t Height, uint8_t *pData, bool IsMovedPointer) override;
940
941 CTextureHandle LoadSpriteTexture(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite) override;
942
943 bool IsImageSubFullyTransparent(const CImageInfo &FromImageInfo, int x, int y, int w, int h) override;
944 bool IsSpriteTextureFullyTransparent(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite) override;
945
946 // simple uncompressed RGBA loaders
947 IGraphics::CTextureHandle LoadTexture(const char *pFilename, int StorageType, int Flags = 0) override;
948 bool LoadPng(CImageInfo &Image, const char *pFilename, int StorageType) override;
949 bool LoadPng(CImageInfo &Image, const uint8_t *pData, size_t DataSize, const char *pContextName) override;
950
951 bool CheckImageDivisibility(const char *pContextName, CImageInfo &Image, int DivX, int DivY, bool AllowResize) override;
952 bool IsImageFormatRgba(const char *pContextName, const CImageInfo &Image) override;
953
954 void TextureSet(CTextureHandle TextureId) override;
955
956 void Clear(float r, float g, float b, bool ForceClearNow = false) override;
957
958 void QuadsBegin() override;
959 void QuadsEnd() override;
960 void QuadsTex3DBegin() override;
961 void QuadsTex3DEnd() override;
962 void TrianglesBegin() override;
963 void TrianglesEnd() override;
964 void QuadsEndKeepVertices() override;
965 void QuadsDrawCurrentVertices(bool KeepVertices = true) override;
966 void QuadsSetRotation(float Angle) override;
967
968 template<typename TName>
969 void SetColor(TName *pVertex, int ColorIndex)
970 {
971 TName *pVert = pVertex;
972 pVert->m_Color = m_aColor[ColorIndex];
973 }
974
975 void SetColorVertex(const CColorVertex *pArray, size_t Num) override;
976 void SetColor(float r, float g, float b, float a) override;
977 void SetColor(ColorRGBA Color) override;
978 void SetColor4(ColorRGBA TopLeft, ColorRGBA TopRight, ColorRGBA BottomLeft, ColorRGBA BottomRight) override;
979
980 // go through all vertices and change their color (only works for quads)
981 void ChangeColorOfCurrentQuadVertices(float r, float g, float b, float a) override;
982 void ChangeColorOfQuadVertices(size_t QuadOffset, unsigned char r, unsigned char g, unsigned char b, unsigned char a) override;
983
984 void QuadsSetSubset(float TlU, float TlV, float BrU, float BrV) override;
986 float x0, float y0, float x1, float y1,
987 float x2, float y2, float x3, float y3, int Index = -1) override;
988
989 void QuadsDraw(CQuadItem *pArray, int Num) override;
990
991 template<typename TName>
992 void QuadsDrawTLImpl(TName *pVertices, const CQuadItem *pArray, int Num)
993 {
995
996 dbg_assert(m_Drawing == EDrawing::QUADS, "called Graphics()->QuadsDrawTL without begin");
997
998 if(g_Config.m_GfxQuadAsTriangle && !m_GLUseTrianglesAsQuad)
999 {
1000 for(int i = 0; i < Num; ++i)
1001 {
1002 // first triangle
1003 pVertices[m_NumVertices + 6 * i].m_Pos.x = pArray[i].m_X;
1004 pVertices[m_NumVertices + 6 * i].m_Pos.y = pArray[i].m_Y;
1005 pVertices[m_NumVertices + 6 * i].m_Tex = m_aTexture[0];
1006 SetColor(&pVertices[m_NumVertices + 6 * i], 0);
1007
1008 pVertices[m_NumVertices + 6 * i + 1].m_Pos.x = pArray[i].m_X + pArray[i].m_Width;
1009 pVertices[m_NumVertices + 6 * i + 1].m_Pos.y = pArray[i].m_Y;
1010 pVertices[m_NumVertices + 6 * i + 1].m_Tex = m_aTexture[1];
1011 SetColor(&pVertices[m_NumVertices + 6 * i + 1], 1);
1012
1013 pVertices[m_NumVertices + 6 * i + 2].m_Pos.x = pArray[i].m_X + pArray[i].m_Width;
1014 pVertices[m_NumVertices + 6 * i + 2].m_Pos.y = pArray[i].m_Y + pArray[i].m_Height;
1015 pVertices[m_NumVertices + 6 * i + 2].m_Tex = m_aTexture[2];
1016 SetColor(&pVertices[m_NumVertices + 6 * i + 2], 2);
1017
1018 // second triangle
1019 pVertices[m_NumVertices + 6 * i + 3].m_Pos.x = pArray[i].m_X;
1020 pVertices[m_NumVertices + 6 * i + 3].m_Pos.y = pArray[i].m_Y;
1021 pVertices[m_NumVertices + 6 * i + 3].m_Tex = m_aTexture[0];
1022 SetColor(&pVertices[m_NumVertices + 6 * i + 3], 0);
1023
1024 pVertices[m_NumVertices + 6 * i + 4].m_Pos.x = pArray[i].m_X + pArray[i].m_Width;
1025 pVertices[m_NumVertices + 6 * i + 4].m_Pos.y = pArray[i].m_Y + pArray[i].m_Height;
1026 pVertices[m_NumVertices + 6 * i + 4].m_Tex = m_aTexture[2];
1027 SetColor(&pVertices[m_NumVertices + 6 * i + 4], 2);
1028
1029 pVertices[m_NumVertices + 6 * i + 5].m_Pos.x = pArray[i].m_X;
1030 pVertices[m_NumVertices + 6 * i + 5].m_Pos.y = pArray[i].m_Y + pArray[i].m_Height;
1031 pVertices[m_NumVertices + 6 * i + 5].m_Tex = m_aTexture[3];
1032 SetColor(&pVertices[m_NumVertices + 6 * i + 5], 3);
1033
1034 if(m_Rotation != 0)
1035 {
1036 Center.x = pArray[i].m_X + pArray[i].m_Width / 2;
1037 Center.y = pArray[i].m_Y + pArray[i].m_Height / 2;
1038
1039 Rotate(Center, &pVertices[m_NumVertices + 6 * i], 6);
1040 }
1041 }
1042
1043 AddVertices(3 * 2 * Num, pVertices);
1044 }
1045 else
1046 {
1047 for(int i = 0; i < Num; ++i)
1048 {
1049 pVertices[m_NumVertices + 4 * i].m_Pos.x = pArray[i].m_X;
1050 pVertices[m_NumVertices + 4 * i].m_Pos.y = pArray[i].m_Y;
1051 pVertices[m_NumVertices + 4 * i].m_Tex = m_aTexture[0];
1052 SetColor(&pVertices[m_NumVertices + 4 * i], 0);
1053
1054 pVertices[m_NumVertices + 4 * i + 1].m_Pos.x = pArray[i].m_X + pArray[i].m_Width;
1055 pVertices[m_NumVertices + 4 * i + 1].m_Pos.y = pArray[i].m_Y;
1056 pVertices[m_NumVertices + 4 * i + 1].m_Tex = m_aTexture[1];
1057 SetColor(&pVertices[m_NumVertices + 4 * i + 1], 1);
1058
1059 pVertices[m_NumVertices + 4 * i + 2].m_Pos.x = pArray[i].m_X + pArray[i].m_Width;
1060 pVertices[m_NumVertices + 4 * i + 2].m_Pos.y = pArray[i].m_Y + pArray[i].m_Height;
1061 pVertices[m_NumVertices + 4 * i + 2].m_Tex = m_aTexture[2];
1062 SetColor(&pVertices[m_NumVertices + 4 * i + 2], 2);
1063
1064 pVertices[m_NumVertices + 4 * i + 3].m_Pos.x = pArray[i].m_X;
1065 pVertices[m_NumVertices + 4 * i + 3].m_Pos.y = pArray[i].m_Y + pArray[i].m_Height;
1066 pVertices[m_NumVertices + 4 * i + 3].m_Tex = m_aTexture[3];
1067 SetColor(&pVertices[m_NumVertices + 4 * i + 3], 3);
1068
1069 if(m_Rotation != 0)
1070 {
1071 Center.x = pArray[i].m_X + pArray[i].m_Width / 2;
1072 Center.y = pArray[i].m_Y + pArray[i].m_Height / 2;
1073
1074 Rotate(Center, &pVertices[m_NumVertices + 4 * i], 4);
1075 }
1076 }
1077
1078 AddVertices(4 * Num, pVertices);
1079 }
1080 }
1081
1082 void QuadsDrawTL(const CQuadItem *pArray, int Num) override;
1083
1084 void QuadsTex3DDrawTL(const CQuadItem *pArray, int Num) override;
1085
1086 void QuadsDrawFreeform(const CFreeformItem *pArray, int Num) override;
1087 void QuadsText(float x, float y, float Size, const char *pText) override;
1088
1089 void DrawRectExt(float x, float y, float w, float h, float r, int Corners) override;
1090 void DrawRectExt4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, float r, int Corners) override;
1091 int CreateRectQuadContainer(float x, float y, float w, float h, float r, int Corners) override;
1092 void DrawRect(float x, float y, float w, float h, ColorRGBA Color, int Corners, float Rounding) override;
1093 void DrawRect4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, int Corners, float Rounding) override;
1094 void DrawCircle(float CenterX, float CenterY, float Radius, int Segments) override;
1095
1096 int CreateQuadContainer(bool AutomaticUpload = true) override;
1097 void QuadContainerChangeAutomaticUpload(int ContainerIndex, bool AutomaticUpload) override;
1098 void QuadContainerUpload(int ContainerIndex) override;
1099 int QuadContainerAddQuads(int ContainerIndex, CQuadItem *pArray, int Num) override;
1100 int QuadContainerAddQuads(int ContainerIndex, CFreeformItem *pArray, int Num) override;
1101 void QuadContainerReset(int ContainerIndex) override;
1102 void DeleteQuadContainer(int &ContainerIndex) override;
1103 void RenderQuadContainer(int ContainerIndex, int QuadDrawNum) override;
1104 void RenderQuadContainer(int ContainerIndex, int QuadOffset, int QuadDrawNum, bool ChangeWrapMode = true) override;
1105 void RenderQuadContainerEx(int ContainerIndex, int QuadOffset, int QuadDrawNum, float X, float Y, float ScaleX = 1.f, float ScaleY = 1.f) override;
1106 void RenderQuadContainerAsSprite(int ContainerIndex, int QuadOffset, float X, float Y, float ScaleX = 1.f, float ScaleY = 1.f) override;
1107 void RenderQuadContainerAsSpriteMultiple(int ContainerIndex, int QuadOffset, int DrawCount, SRenderSpriteInfo *pRenderInfo) override;
1108
1109 // sprites
1110private:
1111 vec2 m_SpriteScale = vec2(-1.0f, -1.0f);
1112
1113protected:
1114 void SelectSprite(const CDataSprite *pSprite, int Flags);
1115
1116public:
1117 void SelectSprite(int Id, int Flags = 0) override;
1118 void SelectSprite7(int Id, int Flags = 0) override;
1119
1120 void GetSpriteScale(const CDataSprite *pSprite, float &ScaleX, float &ScaleY) const override;
1121 void GetSpriteScale(int Id, float &ScaleX, float &ScaleY) const override;
1122 void GetSpriteScaleImpl(int Width, int Height, float &ScaleX, float &ScaleY) const override;
1123
1124 void DrawSprite(float x, float y, float Size) override;
1125 void DrawSprite(float x, float y, float ScaledWidth, float ScaledHeight) override;
1126
1127 int QuadContainerAddSprite(int QuadContainerIndex, float x, float y, float Size) override;
1128 int QuadContainerAddSprite(int QuadContainerIndex, float Size) override;
1129 int QuadContainerAddSprite(int QuadContainerIndex, float Width, float Height) override;
1130 int QuadContainerAddSprite(int QuadContainerIndex, float X, float Y, float Width, float Height) override;
1131
1132 template<typename TName>
1133 void FlushVerticesImpl(bool KeepVertices, EPrimitiveType &PrimType, size_t &PrimCount, size_t &NumVerts, TName &Command, size_t VertSize)
1134 {
1135 Command.m_pVertices = nullptr;
1136 if(m_NumVertices == 0)
1137 return;
1138
1139 NumVerts = m_NumVertices;
1140
1141 if(!KeepVertices)
1142 m_NumVertices = 0;
1143
1145 {
1146 if(g_Config.m_GfxQuadAsTriangle && !m_GLUseTrianglesAsQuad)
1147 {
1148 PrimType = EPrimitiveType::TRIANGLES;
1149 PrimCount = NumVerts / 3;
1150 }
1151 else
1152 {
1153 PrimType = EPrimitiveType::QUADS;
1154 PrimCount = NumVerts / 4;
1155 }
1156 }
1157 else if(m_Drawing == EDrawing::LINES)
1158 {
1159 PrimType = EPrimitiveType::LINES;
1160 PrimCount = NumVerts / 2;
1161 }
1162 else if(m_Drawing == EDrawing::TRIANGLES)
1163 {
1164 PrimType = EPrimitiveType::TRIANGLES;
1165 PrimCount = NumVerts / 3;
1166 }
1167 else
1168 return;
1169
1170 Command.m_pVertices = (decltype(Command.m_pVertices))AllocCommandBufferData(VertSize * NumVerts);
1171 Command.m_State = m_State;
1172
1173 Command.m_PrimType = PrimType;
1174 Command.m_PrimCount = PrimCount;
1175
1176 AddCmd(Command, [&] {
1177 Command.m_pVertices = (decltype(Command.m_pVertices))m_pCommandBuffer->AllocData(VertSize * NumVerts);
1178 return Command.m_pVertices != nullptr;
1179 });
1180
1181 m_pCommandBuffer->AddRenderCalls(1);
1182 }
1183
1184 void FlushVertices(bool KeepVertices = false) override;
1185 void FlushVerticesTex3D() override;
1186
1187 void RenderTileLayer(int BufferContainerIndex, const ColorRGBA &Color, char **pOffsets, unsigned int *pIndicedVertexDrawNum, size_t NumIndicesOffset) override;
1188 void RenderBorderTiles(int BufferContainerIndex, const ColorRGBA &Color, char *pIndexBufferOffset, const vec2 &Offset, const vec2 &Scale, uint32_t DrawNum) override;
1189 void RenderQuadLayer(int BufferContainerIndex, SQuadRenderInfo *pQuadInfo, size_t QuadNum, int QuadOffset, bool Grouped = false) override;
1190 void RenderText(int BufferContainerIndex, int TextQuadNum, int TextureSize, int TextureTextIndex, int TextureTextOutlineIndex, const ColorRGBA &TextColor, const ColorRGBA &TextOutlineColor) override;
1191
1192 // modern GL functions
1193 int CreateBufferObject(size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer = false) override;
1194 void RecreateBufferObject(int BufferIndex, size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer = false) override;
1195 void UpdateBufferObjectInternal(int BufferIndex, size_t UploadDataSize, void *pUploadData, void *pOffset, bool IsMovedPointer = false);
1196 void CopyBufferObjectInternal(int WriteBufferIndex, int ReadBufferIndex, size_t WriteOffset, size_t ReadOffset, size_t CopyDataSize);
1197 void DeleteBufferObject(int BufferIndex) override;
1198
1199 int CreateBufferContainer(SBufferContainerInfo *pContainerInfo) override;
1200 // destroying all buffer objects means, that all referenced VBOs are destroyed automatically, so the user does not need to save references to them
1201 void DeleteBufferContainer(int &ContainerIndex, bool DestroyAllBO = true) override;
1202 void UpdateBufferContainerInternal(int ContainerIndex, SBufferContainerInfo *pContainerInfo);
1203 void IndicesNumRequiredNotify(unsigned int RequiredIndicesCount) override;
1204
1205 int GetNumScreens() const override;
1206 const char *GetScreenName(int Screen) const override;
1207
1208 void Minimize() override;
1209 void WarnPngliteIncompatibleImages(bool Warn) override;
1210 void SetWindowParams(int FullscreenMode, bool IsBorderless) override;
1211 bool SetWindowScreen(int Index, bool MoveToCenter) override;
1212 bool SwitchWindowScreen(int Index, bool MoveToCenter) override;
1213 void Move(int x, int y) override;
1214 bool Resize(int w, int h, int RefreshRate) override;
1215 void ResizeToScreen() override;
1216 void GotResized(int w, int h, int RefreshRate) override;
1217 void UpdateViewport(int X, int Y, int W, int H, bool ByResize) override;
1218 bool IsScreenKeyboardShown() override;
1219
1220 void AddWindowResizeListener(WINDOW_RESIZE_FUNC pFunc) override;
1222 int GetWindowScreen() override;
1223
1224 void WindowDestroyNtf(uint32_t WindowId) override;
1225 void WindowCreateNtf(uint32_t WindowId) override;
1226
1227 int WindowActive() override;
1228 int WindowOpen() override;
1229
1230 void SetWindowGrab(bool Grab) override;
1231 void NotifyWindow() override;
1232
1233 int Init() override;
1234 void Shutdown() override;
1235
1236 void ReadPixel(ivec2 Position, ColorRGBA *pColor) override;
1237 void TakeScreenshot(const char *pFilename) override;
1238 void TakeCustomScreenshot(const char *pFilename) override;
1239 void Swap() override;
1240 bool SetVSync(bool State) override;
1241 bool SetMultiSampling(uint32_t ReqMultiSamplingCount, uint32_t &MultiSamplingCountBackend) override;
1242
1243 int GetVideoModes(CVideoMode *pModes, int MaxModes, int Screen) override;
1244 void GetCurrentVideoMode(CVideoMode &CurMode, int Screen) override;
1245
1246 virtual int GetDesktopScreenWidth() const { return g_Config.m_GfxDesktopWidth; }
1247 virtual int GetDesktopScreenHeight() const { return g_Config.m_GfxDesktopHeight; }
1248
1249 // synchronization
1250 void InsertSignal(CSemaphore *pSemaphore) override;
1251 bool IsIdle() const override;
1252 void WaitForIdle() override;
1253
1254 void AddWarning(const SWarning &Warning);
1255 std::optional<SWarning> CurrentWarning() override;
1256
1257 std::optional<int> ShowMessageBox(const CMessageBox &MessageBox) override;
1258
1259 bool IsBackendInitialized() override;
1260
1261 bool GetDriverVersion(EGraphicsDriverAgeType DriverAgeType, int &Major, int &Minor, int &Patch, const char *&pName, EBackendType BackendType) override { return m_pBackend->GetDriverVersion(DriverAgeType, Major, Minor, Patch, pName, BackendType); }
1262 bool IsConfigModernAPI() override { return m_pBackend->IsConfigModernAPI(); }
1269
1270 const char *GetVendorString() override;
1271 const char *GetVersionString() override;
1272 const char *GetRendererString() override;
1273 const char *GetFatalError() const override;
1274
1276};
1277
1278typedef std::function<const char *(const char *, const char *)> TTranslateFunc;
1280
1281#endif // ENGINE_CLIENT_GRAPHICS_THREADED_H
Definition graphics_threaded.h:50
unsigned char * m_pData
Definition graphics_threaded.h:51
~CBuffer()
Definition graphics_threaded.h:63
unsigned m_Used
Definition graphics_threaded.h:53
void Reset()
Definition graphics_threaded.h:71
unsigned DataSize() const
Definition graphics_threaded.h:91
CBuffer(unsigned BufferSize)
Definition graphics_threaded.h:56
void * Alloc(unsigned Requested, unsigned Alignment=alignof(std::max_align_t))
Definition graphics_threaded.h:76
unsigned DataUsed() const
Definition graphics_threaded.h:92
unsigned char * DataPtr()
Definition graphics_threaded.h:90
unsigned m_Size
Definition graphics_threaded.h:52
Definition graphics_threaded.h:48
SCommand * Head()
Definition graphics_threaded.h:625
@ CMDGROUP_PLATFORM_GL
Definition graphics_threaded.h:112
@ CMDGROUP_CORE
Definition graphics_threaded.h:111
@ CMDGROUP_PLATFORM_SDL
Definition graphics_threaded.h:113
@ CMD_FIRST
Definition graphics_threaded.h:115
GL_SVertexTex3D SVertexTex3D
Definition graphics_threaded.h:179
bool AddCommandUnsafe(const T &Command)
Definition graphics_threaded.h:601
void * AllocData(unsigned WantedSize)
Definition graphics_threaded.h:595
vec2 STexCoord
Definition graphics_threaded.h:175
SCommand * m_pCmdBufferHead
Definition graphics_threaded.h:643
ECommandBufferCMD
Definition graphics_threaded.h:119
@ CMD_MULTISAMPLING
Definition graphics_threaded.h:161
@ CMD_COPY_BUFFER_OBJECT
Definition graphics_threaded.h:139
@ CMD_RECREATE_BUFFER_OBJECT
Definition graphics_threaded.h:137
@ CMD_RENDER_QUAD_LAYER_GROUPED
Definition graphics_threaded.h:151
@ CMD_VSYNC
Definition graphics_threaded.h:162
@ CMD_TEXT_TEXTURES_DESTROY
Definition graphics_threaded.h:127
@ CMD_RENDER_BORDER_TILE
Definition graphics_threaded.h:149
@ CMD_RENDER_QUAD_CONTAINER_SPRITE_MULTIPLE
Definition graphics_threaded.h:155
@ CMD_TEXTURE_DESTROY
Definition graphics_threaded.h:125
@ CMD_UPDATE_VIEWPORT
Definition graphics_threaded.h:165
@ CMD_INDICES_REQUIRED_NUM_NOTIFY
Definition graphics_threaded.h:146
@ CMD_UPDATE_BUFFER_OBJECT
Definition graphics_threaded.h:138
@ CMD_TEXTURE_CREATE
Definition graphics_threaded.h:124
@ CMD_RENDER_TEX3D
Definition graphics_threaded.h:133
@ CMD_SIGNAL
Definition graphics_threaded.h:121
@ CMD_RENDER_QUAD_CONTAINER_EX
Definition graphics_threaded.h:154
@ CMD_WINDOW_CREATE_NTF
Definition graphics_threaded.h:168
@ CMD_RENDER_QUAD_CONTAINER
Definition graphics_threaded.h:153
@ CMD_RENDER_TEXT
Definition graphics_threaded.h:152
@ CMD_RENDER
Definition graphics_threaded.h:132
@ CMD_UPDATE_BUFFER_CONTAINER
Definition graphics_threaded.h:144
@ CMD_WINDOW_DESTROY_NTF
Definition graphics_threaded.h:169
@ CMD_RENDER_TILE_LAYER
Definition graphics_threaded.h:148
@ CMD_CLEAR
Definition graphics_threaded.h:131
@ CMD_TEXT_TEXTURE_UPDATE
Definition graphics_threaded.h:128
@ CMD_TRY_SWAP_AND_READ_PIXEL
Definition graphics_threaded.h:163
@ CMD_SWAP
Definition graphics_threaded.h:158
@ CMD_RENDER_QUAD_LAYER
Definition graphics_threaded.h:150
@ CMD_COUNT
Definition graphics_threaded.h:171
@ CMD_CREATE_BUFFER_OBJECT
Definition graphics_threaded.h:136
@ CMD_DELETE_BUFFER_CONTAINER
Definition graphics_threaded.h:143
@ CMD_DELETE_BUFFER_OBJECT
Definition graphics_threaded.h:140
@ CMD_TRY_SWAP_AND_SCREENSHOT
Definition graphics_threaded.h:164
@ CMD_TEXT_TEXTURES_CREATE
Definition graphics_threaded.h:126
@ CMD_CREATE_BUFFER_CONTAINER
Definition graphics_threaded.h:142
@ MAX_VERTICES
Definition graphics_threaded.h:105
@ MAX_TEXTURES
Definition graphics_threaded.h:104
size_t m_CommandCount
Definition graphics_threaded.h:97
GL_SVertex SVertex
Definition graphics_threaded.h:178
vec2 SPoint
Definition graphics_threaded.h:174
GL_SColorf SColorf
Definition graphics_threaded.h:176
SCommand * m_pCmdBufferTail
Definition graphics_threaded.h:644
GL_SColor SColor
Definition graphics_threaded.h:177
void Reset()
Definition graphics_threaded.h:627
GL_SVertexTex3DStream SVertexTex3DStream
Definition graphics_threaded.h:180
const SCommand * Head() const
Definition graphics_threaded.h:624
CCommandBuffer(unsigned CmdBufferSize, unsigned DataBufferSize)
Definition graphics_threaded.h:590
size_t m_RenderCallCount
Definition graphics_threaded.h:98
void AddRenderCalls(size_t RenderCallCountToAdd)
Definition graphics_threaded.h:637
CBuffer m_CmdBuffer
Definition graphics_threaded.h:96
CBuffer m_DataBuffer
Definition graphics_threaded.h:100
void AddVertices(int Count)
Definition graphics_threaded.cpp:82
void Move(int x, int y) override
Definition graphics_threaded.cpp:2590
ivec2 m_ReadPixelPosition
Definition graphics_threaded.h:891
void SelectSprite(const CDataSprite *pSprite, int Flags)
Definition graphics_threaded_sprites.cpp:8
int Init() override
Definition graphics_threaded.cpp:2411
void DrawRectExt(float x, float y, float w, float h, float r, int Corners) override
Definition graphics_threaded.cpp:1039
void AddWarning(const SWarning &Warning)
Definition graphics_threaded.cpp:2874
void WindowCreateNtf(uint32_t WindowId) override
Definition graphics_threaded.cpp:2721
bool IsBackendInitialized() override
Definition graphics_threaded.cpp:2905
std::optional< SWarning > CurrentWarning() override
Definition graphics_threaded.cpp:2880
int m_TextureMemoryUsage
Definition graphics_threaded.h:790
std::vector< WINDOW_PROPS_CHANGED_FUNC > m_vPropChangeListeners
Definition graphics_threaded.h:845
int CreateBufferObject(size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer=false) override
Definition graphics_threaded.cpp:1936
void CopyBufferObjectInternal(int WriteBufferIndex, int ReadBufferIndex, size_t WriteOffset, size_t ReadOffset, size_t CopyDataSize)
Definition graphics_threaded.cpp:2074
int WindowOpen() override
Definition graphics_threaded.cpp:2739
void DeleteQuadContainer(int &ContainerIndex) override
Definition graphics_threaded.cpp:1655
void RenderQuadContainerAsSprite(int ContainerIndex, int QuadOffset, float X, float Y, float ScaleX=1.f, float ScaleY=1.f) override
Definition graphics_threaded.cpp:1850
bool m_GLHasTextureArraysSupport
Definition graphics_threaded.h:759
void DrawRect(float x, float y, float w, float h, ColorRGBA Color, int Corners, float Rounding) override
Definition graphics_threaded.cpp:1314
bool GetDriverVersion(EGraphicsDriverAgeType DriverAgeType, int &Major, int &Minor, int &Patch, const char *&pName, EBackendType BackendType) override
Definition graphics_threaded.h:1261
std::mutex m_WarningsMutex
Definition graphics_threaded.h:794
void QuadsTex3DEnd() override
Definition graphics_threaded.cpp:769
int CreateQuadContainer(bool AutomaticUpload=true) override
Definition graphics_threaded.cpp:1476
void LoadTextureAddWarning(size_t Width, size_t Height, int Flags, const char *pTexName)
Definition graphics_threaded.cpp:382
int WindowActive() override
Definition graphics_threaded.cpp:2734
void MapScreen(float TopLeftX, float TopLeftY, float BottomRightX, float BottomRightY) override
Definition graphics_threaded.cpp:210
std::atomic< bool > m_WarnPngliteIncompatibleImages
Definition graphics_threaded.h:792
CCommandBuffer::SVertexTex3DStream m_aVerticesTex3D[CCommandBuffer::MAX_VERTICES]
Definition graphics_threaded.h:773
void TakeScreenshot(const char *pFilename) override
Definition graphics_threaded.cpp:2780
void QuadsBegin() override
Definition graphics_threaded.cpp:747
CCommandBuffer::SState m_State
Definition graphics_threaded.h:752
const char * GetVersionString() override
Definition graphics_threaded.cpp:2915
void ReadPixelDirect(bool *pSwapped)
Definition graphics_threaded.cpp:2763
const TTwGraphicsGpuList & GetGpus() const override
Definition graphics_threaded.cpp:205
int InitWindow()
Definition graphics_threaded.cpp:2281
EDrawing
Definition graphics_threaded.h:745
@ QUADS
Definition graphics_threaded.h:747
@ NONE
Definition graphics_threaded.h:746
@ TRIANGLES
Definition graphics_threaded.h:749
@ LINES
Definition graphics_threaded.h:748
void LinesBegin() override
Definition graphics_threaded.cpp:226
IGraphics::CTextureHandle LoadTextureRawMove(CImageInfo &Image, int Flags, const char *pTexName=nullptr) override
Definition graphics_threaded.cpp:438
const char * GetRendererString() override
Definition graphics_threaded.cpp:2920
bool CheckImageDivisibility(const char *pContextName, CImageInfo &Image, int DivX, int DivY, bool AllowResize) override
Definition graphics_threaded.cpp:597
int QuadContainerAddSprite(int QuadContainerIndex, float x, float y, float Size) override
Definition graphics_threaded_sprites.cpp:76
int m_CurIndex
Definition graphics_threaded.h:770
void QuadsEnd() override
Definition graphics_threaded.cpp:757
void AddCmd(TName &Cmd, const std::function< bool()> &FailFunc=[] { return true;})
Definition graphics_threaded.h:872
IGraphicsBackend * m_pBackend
Definition graphics_threaded.h:753
void SetColor4(ColorRGBA TopLeft, ColorRGBA TopRight, ColorRGBA BottomLeft, ColorRGBA BottomRight) override
Definition graphics_threaded.cpp:847
void RenderBorderTiles(int BufferContainerIndex, const ColorRGBA &Color, char *pIndexBufferOffset, const vec2 &Offset, const vec2 &Scale, uint32_t DrawNum) override
Definition graphics_threaded.cpp:1400
void GetSpriteScale(const CDataSprite *pSprite, float &ScaleX, float &ScaleY) const override
Definition graphics_threaded_sprites.cpp:45
std::vector< SWarning > m_vWarnings
Definition graphics_threaded.h:795
void WindowDestroyNtf(uint32_t WindowId) override
Definition graphics_threaded.cpp:2708
void LinesBatchEnd(CLineItemBatch *pBatch) override
Definition graphics_threaded.cpp:269
CCommandBuffer * m_apCommandBuffers[2]
Definition graphics_threaded.h:762
void AddBackEndWarningIfExists()
Definition graphics_threaded.cpp:2270
void FlushVerticesTex3D() override
Definition graphics_threaded.cpp:69
void LinesEnd() override
Definition graphics_threaded.cpp:233
void UnloadTexture(IGraphics::CTextureHandle *pIndex) override
Definition graphics_threaded.cpp:320
void TrianglesBegin() override
Definition graphics_threaded.cpp:776
void BlendNormal() override
Definition graphics_threaded.cpp:165
char m_aScreenshotName[IO_MAX_PATH_LENGTH]
Definition graphics_threaded.h:784
void DrawSprite(float x, float y, float Size) override
Definition graphics_threaded_sprites.cpp:64
void TrianglesEnd() override
Definition graphics_threaded.cpp:786
void QuadsDrawFreeform(const CFreeformItem *pArray, int Num) override
Definition graphics_threaded.cpp:940
CCommandBuffer::STexCoord m_aTexture[4]
Definition graphics_threaded.h:777
void DeleteBufferContainer(int &ContainerIndex, bool DestroyAllBO=true) override
Definition graphics_threaded.cpp:2133
bool SetMultiSampling(uint32_t ReqMultiSamplingCount, uint32_t &MultiSamplingCountBackend) override
Definition graphics_threaded.cpp:2837
void QuadsSetSubsetFree(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, int Index=-1) override
Definition graphics_threaded.cpp:893
bool Uses2DTextureArrays() override
Definition graphics_threaded.h:1267
int m_FirstFreeVertexArrayInfo
Definition graphics_threaded.h:811
void TextureSet(CTextureHandle TextureId) override
Definition graphics_threaded.cpp:729
void QuadsDrawTL(const CQuadItem *pArray, int Num) override
Definition graphics_threaded.cpp:919
void QuadContainerUpload(int ContainerIndex) override
Definition graphics_threaded.cpp:1500
bool SetVSync(bool State) override
Definition graphics_threaded.cpp:2815
bool IsScreenKeyboardShown() override
Definition graphics_threaded.cpp:2688
bool Resize(int w, int h, int RefreshRate) override
Definition graphics_threaded.cpp:2608
void ResizeToScreen() override
Definition graphics_threaded.cpp:2629
std::vector< WINDOW_RESIZE_FUNC > m_vResizeListeners
Definition graphics_threaded.h:844
void WaitForIdle() override
Definition graphics_threaded.cpp:2869
IGraphics::CTextureHandle LoadTexture(const char *pFilename, int StorageType, int Flags=0) override
Definition graphics_threaded.cpp:463
class IStorage * m_pStorage
Definition graphics_threaded.h:767
void LinesBatchDraw(CLineItemBatch *pBatch, const CLineItem *pArray, size_t Num) override
Definition graphics_threaded.cpp:279
void Swap() override
Definition graphics_threaded.cpp:2795
CTextureHandle m_NullTexture
Definition graphics_threaded.h:786
void Shutdown() override
Definition graphics_threaded.cpp:2489
std::optional< int > ShowMessageBox(const CMessageBox &MessageBox) override
Definition graphics_threaded.cpp:2895
size_t m_FirstFreeTexture
Definition graphics_threaded.h:789
void QuadsEndKeepVertices() override
Definition graphics_threaded.cpp:793
void ClipEnable(int x, int y, int w, int h) override
Definition graphics_threaded.cpp:136
void BlendNone() override
Definition graphics_threaded.cpp:160
TGLBackendReadPresentedImageData & GetReadPresentedImageDataFuncUnsafe() override
Definition graphics_threaded.cpp:2930
bool IsConfigModernAPI() override
Definition graphics_threaded.h:1262
void RenderQuadContainer(int ContainerIndex, int QuadDrawNum) override
Definition graphics_threaded.cpp:1668
void Rotate(const CCommandBuffer::SPoint &Center, TName *pPoints, int NumPoints)
Definition graphics_threaded.h:854
void RenderText(int BufferContainerIndex, int TextQuadNum, int TextureSize, int TextureTextIndex, int TextureTextOutlineIndex, const ColorRGBA &TextColor, const ColorRGBA &TextOutlineColor) override
Definition graphics_threaded.cpp:1456
ColorRGBA * m_pReadPixelColor
Definition graphics_threaded.h:892
CGraphics_Threaded()
Definition graphics_threaded.cpp:101
void AddWindowResizeListener(WINDOW_RESIZE_FUNC pFunc) override
Definition graphics_threaded.cpp:2693
void KickCommandBuffer()
Definition graphics_threaded.cpp:650
bool IsTextBufferingEnabled() override
Definition graphics_threaded.h:1265
void RenderQuadContainerEx(int ContainerIndex, int QuadOffset, int QuadDrawNum, float X, float Y, float ScaleX=1.f, float ScaleY=1.f) override
Definition graphics_threaded.cpp:1730
void GetScreen(float *pTopLeftX, float *pTopLeftY, float *pBottomRightX, float *pBottomRightY) const override
Definition graphics_threaded.cpp:218
CCommandBuffer::SColor m_aColor[4]
Definition graphics_threaded.h:776
void FlushVertices(bool KeepVertices=false) override
Definition graphics_threaded.cpp:56
float m_Rotation
Definition graphics_threaded.h:781
void BlendAdditive() override
Definition graphics_threaded.cpp:170
void Clear(float r, float g, float b, bool ForceClearNow=false) override
Definition graphics_threaded.cpp:736
bool m_GLUses2DTextureArrays
Definition graphics_threaded.h:758
void DrawRectExt4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, float r, int Corners) override
Definition graphics_threaded.cpp:1108
int m_FirstFreeBufferObjectIndex
Definition graphics_threaded.h:814
void RenderQuadContainerAsSpriteMultiple(int ContainerIndex, int QuadOffset, int DrawCount, SRenderSpriteInfo *pRenderInfo) override
Definition graphics_threaded.cpp:1855
void FlushVerticesImpl(bool KeepVertices, EPrimitiveType &PrimType, size_t &PrimCount, size_t &NumVerts, TName &Command, size_t VertSize)
Definition graphics_threaded.h:1133
void DeleteBufferObject(int BufferIndex) override
Definition graphics_threaded.cpp:2085
void QuadsSetRotation(float Angle) override
Definition graphics_threaded.cpp:807
int m_NumVertices
Definition graphics_threaded.h:774
vec2 m_SpriteScale
Definition graphics_threaded.h:1111
bool m_RenderEnable
Definition graphics_threaded.h:779
bool IsQuadBufferingEnabled() override
Definition graphics_threaded.h:1264
void WrapClamp() override
Definition graphics_threaded.cpp:180
CCommandBuffer * m_pCommandBuffer
Definition graphics_threaded.h:763
void ReadPixel(ivec2 Position, ColorRGBA *pColor) override
Definition graphics_threaded.cpp:2754
int GetNumScreens() const override
Definition graphics_threaded.cpp:2501
int GetVideoModes(CVideoMode *pModes, int MaxModes, int Screen) override
Definition graphics_threaded.cpp:2935
std::vector< int > m_vTextureIndices
Definition graphics_threaded.h:788
void QuadsDrawCurrentVertices(bool KeepVertices=true) override
Definition graphics_threaded.cpp:800
const char * GetFatalError() const override
Definition graphics_threaded.cpp:2925
void QuadContainerChangeAutomaticUpload(int ContainerIndex, bool AutomaticUpload) override
Definition graphics_threaded.cpp:1494
void RenderTileLayer(int BufferContainerIndex, const ColorRGBA &Color, char **pOffsets, unsigned int *pIndicedVertexDrawNum, size_t NumIndicesOffset) override
Definition graphics_threaded.cpp:1356
void WrapNormal() override
Definition graphics_threaded.cpp:175
const char * GetScreenName(int Screen) const override
Definition graphics_threaded.cpp:2506
bool m_GLQuadBufferingEnabled
Definition graphics_threaded.h:755
bool UpdateTextTexture(CTextureHandle TextureId, int x, int y, size_t Width, size_t Height, uint8_t *pData, bool IsMovedPointer) override
Definition graphics_threaded.cpp:516
bool m_GLTileBufferingEnabled
Definition graphics_threaded.h:754
bool m_DoScreenshot
Definition graphics_threaded.h:783
void ScreenshotDirect(bool *pSwapped)
Definition graphics_threaded.cpp:705
bool SetWindowScreen(int Index, bool MoveToCenter) override
Definition graphics_threaded.cpp:2538
void RecreateBufferObject(int BufferIndex, size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer=false) override
Definition graphics_threaded.cpp:1999
void QuadsSetSubset(float TlU, float TlV, float BrU, float BrV) override
Definition graphics_threaded.cpp:880
void UpdateBufferContainerInternal(int ContainerIndex, SBufferContainerInfo *pContainerInfo)
Definition graphics_threaded.cpp:2162
void WarnPngliteIncompatibleImages(bool Warn) override
Definition graphics_threaded.cpp:2519
uint64_t TextureMemoryUsage() const override
Definition graphics_threaded.cpp:185
unsigned m_CurrentCommandBuffer
Definition graphics_threaded.h:764
void * AllocCommandBufferData(size_t AllocSize)
Definition graphics_threaded.cpp:1922
const char * GetVendorString() override
Definition graphics_threaded.cpp:2910
int GetWindowScreen() override
Definition graphics_threaded.cpp:2703
void LinesBatchBegin(CLineItemBatch *pBatch) override
Definition graphics_threaded.cpp:263
void DrawRect4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, int Corners, float Rounding) override
Definition graphics_threaded.cpp:1323
std::vector< int > m_vBufferObjectIndices
Definition graphics_threaded.h:813
bool m_GLQuadContainerBufferingEnabled
Definition graphics_threaded.h:757
void UpdateBufferObjectInternal(int BufferIndex, size_t UploadDataSize, void *pUploadData, void *pOffset, bool IsMovedPointer=false)
Definition graphics_threaded.cpp:2048
bool HasTextureArraysSupport() override
Definition graphics_threaded.h:1268
bool IsIdle() const override
Definition graphics_threaded.cpp:2864
bool IsTileBufferingEnabled() override
Definition graphics_threaded.h:1263
void GetCurrentVideoMode(CVideoMode &CurMode, int Screen) override
Definition graphics_threaded.cpp:2949
uint64_t StreamedMemoryUsage() const override
Definition graphics_threaded.cpp:195
uint64_t StagingMemoryUsage() const override
Definition graphics_threaded.cpp:200
bool LoadTextTextures(size_t Width, size_t Height, CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture, uint8_t *pTextData, uint8_t *pTextOutlineData) override
Definition graphics_threaded.cpp:482
void UpdateViewport(int X, int Y, int W, int H, bool ByResize) override
Definition graphics_threaded.cpp:2259
bool IsSpriteTextureFullyTransparent(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite) override
Definition graphics_threaded.cpp:371
void ClipDisable() override
Definition graphics_threaded.cpp:155
void QuadsDraw(CQuadItem *pArray, int Num) override
Definition graphics_threaded.cpp:908
bool m_GLTextBufferingEnabled
Definition graphics_threaded.h:756
bool IsImageFormatRgba(const char *pContextName, const CImageInfo &Image) override
Definition graphics_threaded.cpp:635
int CreateBufferContainer(SBufferContainerInfo *pContainerInfo) override
Definition graphics_threaded.cpp:2099
int CreateRectQuadContainer(float x, float y, float w, float h, float r, int Corners) override
Definition graphics_threaded.cpp:1226
void RenderQuadLayer(int BufferContainerIndex, SQuadRenderInfo *pQuadInfo, size_t QuadNum, int QuadOffset, bool Grouped=false) override
Definition graphics_threaded.cpp:1421
void IndicesNumRequiredNotify(unsigned int RequiredIndicesCount) override
Definition graphics_threaded.cpp:2181
void SetWindowGrab(bool Grab) override
Definition graphics_threaded.cpp:2744
bool LoadPng(CImageInfo &Image, const char *pFilename, int StorageType) override
Definition graphics_threaded.cpp:566
void AdjustViewport(bool SendViewportChangeToBackend)
Definition graphics_threaded.cpp:2239
CCommandBuffer::SVertex m_aVertices[CCommandBuffer::MAX_VERTICES]
Definition graphics_threaded.h:772
int m_FirstFreeQuadContainer
Definition graphics_threaded.h:842
int QuadContainerAddQuads(int ContainerIndex, CQuadItem *pArray, int Num) override
Definition graphics_threaded.cpp:1552
std::vector< SQuadContainer > m_vQuadContainers
Definition graphics_threaded.h:841
void QuadsDrawTLImpl(TName *pVertices, const CQuadItem *pArray, int Num)
Definition graphics_threaded.h:992
EDrawing m_Drawing
Definition graphics_threaded.h:782
void AddWindowPropChangeListener(WINDOW_PROPS_CHANGED_FUNC pFunc) override
Definition graphics_threaded.cpp:2698
bool m_GLUseTrianglesAsQuad
Definition graphics_threaded.h:760
class IEngine * m_pEngine
Definition graphics_threaded.h:768
void FreeTextureIndex(CTextureHandle *pIndex)
Definition graphics_threaded.cpp:310
void GetSpriteScaleImpl(int Width, int Height, float &ScaleX, float &ScaleY) const override
Definition graphics_threaded_sprites.cpp:57
void QuadsText(float x, float y, float Size, const char *pText) override
Definition graphics_threaded.cpp:1010
virtual int GetDesktopScreenHeight() const
Definition graphics_threaded.h:1247
void ChangeColorOfCurrentQuadVertices(float r, float g, float b, float a) override
Definition graphics_threaded.cpp:857
void SelectSprite7(int Id, int Flags=0) override
Definition graphics_threaded_sprites.cpp:39
bool SwitchWindowScreen(int Index, bool MoveToCenter) override
Definition graphics_threaded.cpp:2554
void SetColor(TName *pVertex, int ColorIndex)
Definition graphics_threaded.h:969
void TakeCustomScreenshot(const char *pFilename) override
Definition graphics_threaded.cpp:2789
bool UnloadTextTextures(CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture) override
Definition graphics_threaded.cpp:502
bool m_IsForcedViewport
Definition graphics_threaded.h:799
void SetColorVertex(const CColorVertex *pArray, size_t Num) override
Definition graphics_threaded.cpp:817
void LinesDraw(const CLineItem *pArray, size_t Num) override
Definition graphics_threaded.cpp:240
IGraphics::CTextureHandle LoadTextureRaw(const CImageInfo &Image, int Flags, const char *pTexName=nullptr) override
Definition graphics_threaded.cpp:415
void SetWindowParams(int FullscreenMode, bool IsBorderless) override
Definition graphics_threaded.cpp:2524
IGraphics::CTextureHandle FindFreeTextureIndex()
Definition graphics_threaded.cpp:295
void GotResized(int w, int h, int RefreshRate) override
Definition graphics_threaded.cpp:2640
std::vector< SVertexArrayInfo > m_vVertexArrayInfo
Definition graphics_threaded.h:810
bool IsImageSubFullyTransparent(const CImageInfo &FromImageInfo, int x, int y, int w, int h) override
Definition graphics_threaded.cpp:350
void NotifyWindow() override
Definition graphics_threaded.cpp:2749
CTextureHandle LoadSpriteTexture(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite) override
Definition graphics_threaded.cpp:332
int IssueInit()
Definition graphics_threaded.cpp:2188
void QuadContainerReset(int ContainerIndex) override
Definition graphics_threaded.cpp:1643
uint64_t BufferMemoryUsage() const override
Definition graphics_threaded.cpp:190
void ChangeColorOfQuadVertices(size_t QuadOffset, unsigned char r, unsigned char g, unsigned char b, unsigned char a) override
Definition graphics_threaded.cpp:870
void QuadsTex3DBegin() override
Definition graphics_threaded.cpp:764
void QuadsTex3DDrawTL(const CQuadItem *pArray, int Num) override
Definition graphics_threaded.cpp:924
bool IsQuadContainerBufferingEnabled() override
Definition graphics_threaded.h:1266
virtual int GetDesktopScreenWidth() const
Definition graphics_threaded.h:1246
void DrawCircle(float CenterX, float CenterY, float Radius, int Segments) override
Definition graphics_threaded.cpp:1331
void Minimize() override
Definition graphics_threaded.cpp:2511
void InsertSignal(CSemaphore *pSemaphore) override
Definition graphics_threaded.cpp:2857
Definition image.h:12
Definition sphore.h:50
Definition graphics.h:75
Definition color.h:182
Definition graphics.h:617
Definition engine.h:15
Definition graphics_threaded.h:663
virtual void GetCurrentVideoMode(CVideoMode &CurMode, float HiDPIScale, int MaxWindowWidth, int MaxWindowHeight, int Screen)=0
virtual int WindowActive()=0
virtual bool HasTextureArraysSupport()
Definition graphics_threaded.h:723
virtual bool HasTileBuffering()
Definition graphics_threaded.h:718
virtual const char * GetErrorString()
Definition graphics_threaded.h:724
virtual bool IsScreenKeyboardShown()=0
virtual bool UpdateDisplayMode(int Index)=0
virtual bool GetWarning(std::vector< std::string > &WarningStrings)=0
virtual bool IsConfigModernAPI()
Definition graphics_threaded.h:716
virtual uint64_t StagingMemoryUsage() const =0
virtual void GetViewportSize(int &w, int &h)=0
virtual int GetWindowScreen()=0
virtual const char * GetVendorString()=0
virtual void GetVideoModes(CVideoMode *pModes, int MaxModes, int *pNumModes, float HiDPIScale, int MaxWindowWidth, int MaxWindowHeight, int Screen)=0
virtual const char * GetScreenName(int Screen) const =0
virtual void WindowCreateNtf(uint32_t WindowId)=0
@ INITFLAG_BORDERLESS
Definition graphics_threaded.h:670
@ INITFLAG_FULLSCREEN
Definition graphics_threaded.h:667
@ INITFLAG_DESKTOP_FULLSCREEN
Definition graphics_threaded.h:671
@ INITFLAG_VSYNC
Definition graphics_threaded.h:668
@ INITFLAG_RESIZABLE
Definition graphics_threaded.h:669
virtual int Shutdown()=0
virtual std::optional< int > ShowMessageBox(const IGraphics::CMessageBox &MessageBox)=0
virtual void RunBuffer(CCommandBuffer *pBuffer)=0
virtual bool ResizeWindow(int w, int h, int RefreshRate)=0
virtual void NotifyWindow()=0
virtual bool UseTrianglesAsQuad()
Definition graphics_threaded.h:717
virtual bool HasQuadContainerBuffering()
Definition graphics_threaded.h:721
virtual void Minimize()=0
virtual void SetWindowGrab(bool Grab)=0
virtual uint64_t StreamedMemoryUsage() const =0
virtual const char * GetRendererString()=0
virtual void RunBufferSingleThreadedUnsafe(CCommandBuffer *pBuffer)=0
virtual const char * GetVersionString()=0
virtual int Init(const char *pName, int *pScreen, int *pWidth, int *pHeight, int *pRefreshRate, int *pFsaaSamples, int Flags, int *pDesktopWidth, int *pDesktopHeight, int *pCurrentWidth, int *pCurrentHeight, class IStorage *pStorage)=0
virtual void WindowDestroyNtf(uint32_t WindowId)=0
virtual bool GetDriverVersion(EGraphicsDriverAgeType DriverAgeType, int &Major, int &Minor, int &Patch, const char *&pName, EBackendType BackendType)=0
virtual const char * GetFatalError() const =0
virtual ~IGraphicsBackend()=default
virtual int WindowOpen()=0
virtual uint64_t TextureMemoryUsage() const =0
virtual void WaitForIdle()=0
virtual bool Uses2DTextureArrays()
Definition graphics_threaded.h:722
virtual void SetWindowParams(int FullscreenMode, bool IsBorderless)=0
virtual uint64_t BufferMemoryUsage() const =0
virtual bool HasTextBuffering()
Definition graphics_threaded.h:720
virtual TGLBackendReadPresentedImageData & GetReadPresentedImageDataFuncUnsafe()=0
virtual int GetNumScreens() const =0
virtual const TTwGraphicsGpuList & GetGpus() const =0
virtual bool IsIdle() const =0
virtual bool SetWindowScreen(int Index, bool MoveToCenter)=0
virtual bool HasQuadBuffering()
Definition graphics_threaded.h:719
Definition graphics.h:370
Definition graphics.h:351
Definition graphics.h:572
Definition graphics.h:205
Definition storage.h:21
T x
Definition vmath.h:19
T y
Definition vmath.h:23
CConfig g_Config
Definition config.cpp:14
vector4_base< unsigned char > GL_SColor
Definition graphics.h:109
ColorRGBA GL_SColorf
Definition graphics.h:107
EBackendType
Definition graphics.h:145
EGraphicsDriverAgeType
Definition graphics.h:136
std::function< bool(uint32_t &Width, uint32_t &Height, CImageInfo::EImageFormat &Format, std::vector< uint8_t > &vDstData)> TGLBackendReadPresentedImageData
Definition graphics.h:183
std::function< void()> WINDOW_RESIZE_FUNC
Definition graphics.h:180
STWGraphicGpu TTwGraphicsGpuList
Definition graphics.h:178
std::function< void()> WINDOW_PROPS_CHANGED_FUNC
Definition graphics.h:181
std::function< const char *(const char *, const char *)> TTranslateFunc
Definition graphics_threaded.h:1278
constexpr int CMD_BUFFER_DATA_BUFFER_SIZE
Definition graphics_threaded.h:16
IGraphicsBackend * CreateGraphicsBackend(TTranslateFunc &&TranslateFunc)
Definition backend_sdl.cpp:1812
EWrapMode
Definition graphics_threaded.h:42
@ REPEAT
Definition graphics_threaded.h:43
@ CLAMP
Definition graphics_threaded.h:44
constexpr int CMD_BUFFER_CMD_BUFFER_SIZE
Definition graphics_threaded.h:17
EBlendMode
Definition graphics_threaded.h:35
@ ALPHA
Definition graphics_threaded.h:37
@ ADDITIVE
Definition graphics_threaded.h:38
@ NONE
Definition graphics_threaded.h:36
EPrimitiveType
Definition graphics_threaded.h:28
@ QUADS
Definition graphics_threaded.h:30
@ TRIANGLES
Definition graphics_threaded.h:31
@ LINES
Definition graphics_threaded.h:29
EGraphicsBackendErrorCodes
Definition graphics_threaded.h:648
@ GRAPHICS_BACKEND_ERROR_CODE_SDL_SCREEN_INFO_REQUEST_FAILED
Definition graphics_threaded.h:655
@ GRAPHICS_BACKEND_ERROR_CODE_SDL_INIT_FAILED
Definition graphics_threaded.h:653
@ GRAPHICS_BACKEND_ERROR_CODE_SDL_SCREEN_RESOLUTION_REQUEST_FAILED
Definition graphics_threaded.h:656
@ GRAPHICS_BACKEND_ERROR_CODE_NONE
Definition graphics_threaded.h:649
@ GRAPHICS_BACKEND_ERROR_CODE_SDL_WINDOW_CREATE_FAILED
Definition graphics_threaded.h:657
@ GRAPHICS_BACKEND_ERROR_CODE_SDL_SCREEN_REQUEST_FAILED
Definition graphics_threaded.h:654
@ GRAPHICS_BACKEND_ERROR_CODE_GL_VERSION_FAILED
Definition graphics_threaded.h:651
@ GRAPHICS_BACKEND_ERROR_CODE_GL_CONTEXT_FAILED
Definition graphics_threaded.h:650
@ GRAPHICS_BACKEND_ERROR_CODE_GLEW_INIT_FAILED
Definition graphics_threaded.h:652
#define dbg_assert(test, fmt,...)
Definition dbg.h:27
static SHA256_DIGEST s(const char *pSha256)
Definition mapbugs.cpp:37
Definition graphics_threaded.h:20
constexpr uint32_t TO_2D_ARRAY_TEXTURE
Definition graphics_threaded.h:23
constexpr uint32_t NO_MIPMAPS
Definition graphics_threaded.h:21
constexpr uint32_t NO_2D_TEXTURE
Definition graphics_threaded.h:24
constexpr uint32_t TO_3D_TEXTURE
Definition graphics_threaded.h:22
SColorf m_Color
Definition graphics_threaded.h:211
SCommand_Clear()
Definition graphics_threaded.h:209
bool m_ForceClear
Definition graphics_threaded.h:212
SCommand_CopyBufferObject()
Definition graphics_threaded.h:285
size_t m_WriteOffset
Definition graphics_threaded.h:292
int m_WriteBufferIndex
Definition graphics_threaded.h:288
int m_ReadBufferIndex
Definition graphics_threaded.h:289
size_t m_ReadOffset
Definition graphics_threaded.h:291
size_t m_CopySize
Definition graphics_threaded.h:293
SCommand_CreateBufferContainer()
Definition graphics_threaded.h:306
int m_Stride
Definition graphics_threaded.h:311
int m_VertBufferBindingIndex
Definition graphics_threaded.h:312
int m_BufferContainerIndex
Definition graphics_threaded.h:309
size_t m_AttrCount
Definition graphics_threaded.h:314
SBufferContainerInfo::SAttribute * m_pAttributes
Definition graphics_threaded.h:315
size_t m_DataSize
Definition graphics_threaded.h:251
void * m_pUploadData
Definition graphics_threaded.h:250
int m_BufferIndex
Definition graphics_threaded.h:247
bool m_DeletePointer
Definition graphics_threaded.h:249
SCommand_CreateBufferObject()
Definition graphics_threaded.h:244
int m_Flags
Definition graphics_threaded.h:253
int m_BufferContainerIndex
Definition graphics_threaded.h:337
bool m_DestroyAllBO
Definition graphics_threaded.h:338
SCommand_DeleteBufferContainer()
Definition graphics_threaded.h:334
SCommand_DeleteBufferObject()
Definition graphics_threaded.h:298
int m_BufferIndex
Definition graphics_threaded.h:301
SCommand_IndicesRequiredNumNotify()
Definition graphics_threaded.h:343
unsigned int m_RequiredIndicesNum
Definition graphics_threaded.h:346
SCommand_MultiSampling()
Definition graphics_threaded.h:488
bool * m_pRetOk
Definition graphics_threaded.h:493
uint32_t * m_pRetMultiSamplingCount
Definition graphics_threaded.h:492
uint32_t m_RequestedMultiSamplingCount
Definition graphics_threaded.h:491
void * m_pUploadData
Definition graphics_threaded.h:264
int m_BufferIndex
Definition graphics_threaded.h:261
int m_Flags
Definition graphics_threaded.h:267
size_t m_DataSize
Definition graphics_threaded.h:265
bool m_DeletePointer
Definition graphics_threaded.h:263
SCommand_RecreateBufferObject()
Definition graphics_threaded.h:258
SState m_State
Definition graphics_threaded.h:368
uint32_t m_DrawNum
Definition graphics_threaded.h:371
char * m_pIndicesOffset
Definition graphics_threaded.h:370
vec2 m_Offset
Definition graphics_threaded.h:374
SColorf m_Color
Definition graphics_threaded.h:369
SCommand_RenderBorderTile()
Definition graphics_threaded.h:366
int m_BufferContainerIndex
Definition graphics_threaded.h:372
vec2 m_Scale
Definition graphics_threaded.h:375
SCommand_RenderQuadContainerAsSpriteMultiple()
Definition graphics_threaded.h:438
SPoint m_Center
Definition graphics_threaded.h:446
int m_BufferContainerIndex
Definition graphics_threaded.h:442
unsigned int m_DrawNum
Definition graphics_threaded.h:449
unsigned int m_DrawCount
Definition graphics_threaded.h:450
SState m_State
Definition graphics_threaded.h:440
void * m_pOffset
Definition graphics_threaded.h:451
IGraphics::SRenderSpriteInfo * m_pRenderInfo
Definition graphics_threaded.h:444
SColorf m_VertexColor
Definition graphics_threaded.h:447
int m_BufferContainerIndex
Definition graphics_threaded.h:425
void * m_pOffset
Definition graphics_threaded.h:433
SPoint m_Center
Definition graphics_threaded.h:428
SState m_State
Definition graphics_threaded.h:423
float m_Rotation
Definition graphics_threaded.h:427
SCommand_RenderQuadContainerEx()
Definition graphics_threaded.h:421
unsigned int m_DrawNum
Definition graphics_threaded.h:432
SColorf m_VertexColor
Definition graphics_threaded.h:430
unsigned int m_DrawNum
Definition graphics_threaded.h:415
SCommand_RenderQuadContainer()
Definition graphics_threaded.h:409
void * m_pOffset
Definition graphics_threaded.h:416
int m_BufferContainerIndex
Definition graphics_threaded.h:413
SState m_State
Definition graphics_threaded.h:411
int m_QuadOffset
Definition graphics_threaded.h:387
SCommand_RenderQuadLayer(bool Grouped)
Definition graphics_threaded.h:380
SState m_State
Definition graphics_threaded.h:382
int m_BufferContainerIndex
Definition graphics_threaded.h:384
SQuadRenderInfo * m_pQuadInfo
Definition graphics_threaded.h:385
size_t m_QuadNum
Definition graphics_threaded.h:386
EPrimitiveType m_PrimType
Definition graphics_threaded.h:237
unsigned m_PrimCount
Definition graphics_threaded.h:238
SVertexTex3DStream * m_pVertices
Definition graphics_threaded.h:239
SCommand_RenderTex3D()
Definition graphics_threaded.h:234
SState m_State
Definition graphics_threaded.h:236
ColorRGBA m_TextOutlineColor
Definition graphics_threaded.h:404
ColorRGBA m_TextColor
Definition graphics_threaded.h:403
SCommand_RenderText()
Definition graphics_threaded.h:392
int m_TextureSize
Definition graphics_threaded.h:397
int m_DrawNum
Definition graphics_threaded.h:402
int m_TextOutlineTextureIndex
Definition graphics_threaded.h:400
int m_TextTextureIndex
Definition graphics_threaded.h:399
SState m_State
Definition graphics_threaded.h:394
int m_BufferContainerIndex
Definition graphics_threaded.h:396
int m_BufferContainerIndex
Definition graphics_threaded.h:361
SColorf m_Color
Definition graphics_threaded.h:354
char ** m_pIndicesOffsets
Definition graphics_threaded.h:357
int m_IndicesDrawNum
Definition graphics_threaded.h:360
SState m_State
Definition graphics_threaded.h:353
SCommand_RenderTileLayer()
Definition graphics_threaded.h:351
unsigned int * m_pDrawCount
Definition graphics_threaded.h:358
EPrimitiveType m_PrimType
Definition graphics_threaded.h:227
SVertex * m_pVertices
Definition graphics_threaded.h:229
SState m_State
Definition graphics_threaded.h:226
unsigned m_PrimCount
Definition graphics_threaded.h:228
SCommand_Render()
Definition graphics_threaded.h:224
SCommand_Signal()
Definition graphics_threaded.h:217
CSemaphore * m_pSemaphore
Definition graphics_threaded.h:219
SCommand_Swap()
Definition graphics_threaded.h:473
uint8_t * m_pData
Definition graphics_threaded.h:570
SCommand_TextTexture_Update()
Definition graphics_threaded.h:560
size_t m_Width
Definition graphics_threaded.h:568
int m_Slot
Definition graphics_threaded.h:564
int m_X
Definition graphics_threaded.h:566
int m_Y
Definition graphics_threaded.h:567
size_t m_Height
Definition graphics_threaded.h:569
SCommand_TextTextures_Create()
Definition graphics_threaded.h:534
int m_SlotOutline
Definition graphics_threaded.h:539
size_t m_Width
Definition graphics_threaded.h:541
uint8_t * m_pTextData
Definition graphics_threaded.h:544
uint8_t * m_pTextOutlineData
Definition graphics_threaded.h:545
size_t m_Height
Definition graphics_threaded.h:542
int m_Slot
Definition graphics_threaded.h:538
int m_Slot
Definition graphics_threaded.h:554
int m_SlotOutline
Definition graphics_threaded.h:555
SCommand_TextTextures_Destroy()
Definition graphics_threaded.h:550
SCommand_Texture_Create()
Definition graphics_threaded.h:510
size_t m_Height
Definition graphics_threaded.h:517
uint8_t * m_pData
Definition graphics_threaded.h:520
size_t m_Width
Definition graphics_threaded.h:516
int m_Flags
Definition graphics_threaded.h:518
int m_Slot
Definition graphics_threaded.h:514
SCommand_Texture_Destroy()
Definition graphics_threaded.h:525
int m_Slot
Definition graphics_threaded.h:529
ivec2 m_Position
Definition graphics_threaded.h:458
bool * m_pSwapped
Definition graphics_threaded.h:460
SColorf * m_pColor
Definition graphics_threaded.h:459
SCommand_TrySwapAndReadPixel()
Definition graphics_threaded.h:456
CImageInfo * m_pImage
Definition graphics_threaded.h:467
SCommand_TrySwapAndScreenshot()
Definition graphics_threaded.h:465
bool * m_pSwapped
Definition graphics_threaded.h:468
SBufferContainerInfo::SAttribute * m_pAttributes
Definition graphics_threaded.h:329
int m_VertBufferBindingIndex
Definition graphics_threaded.h:326
int m_BufferContainerIndex
Definition graphics_threaded.h:323
SCommand_UpdateBufferContainer()
Definition graphics_threaded.h:320
int m_Stride
Definition graphics_threaded.h:325
size_t m_AttrCount
Definition graphics_threaded.h:328
SCommand_UpdateBufferObject()
Definition graphics_threaded.h:272
size_t m_DataSize
Definition graphics_threaded.h:280
void * m_pUploadData
Definition graphics_threaded.h:279
int m_BufferIndex
Definition graphics_threaded.h:275
bool m_DeletePointer
Definition graphics_threaded.h:277
void * m_pOffset
Definition graphics_threaded.h:278
SCommand_Update_Viewport()
Definition graphics_threaded.h:498
int m_Height
Definition graphics_threaded.h:504
int m_X
Definition graphics_threaded.h:501
bool m_ByResize
Definition graphics_threaded.h:505
int m_Width
Definition graphics_threaded.h:503
int m_Y
Definition graphics_threaded.h:502
int m_VSync
Definition graphics_threaded.h:482
SCommand_VSync()
Definition graphics_threaded.h:479
bool * m_pRetOk
Definition graphics_threaded.h:483
uint32_t m_WindowId
Definition graphics_threaded.h:578
SCommand_WindowCreateNtf()
Definition graphics_threaded.h:575
SCommand_WindowDestroyNtf()
Definition graphics_threaded.h:583
uint32_t m_WindowId
Definition graphics_threaded.h:586
Definition graphics_threaded.h:183
SCommand(unsigned Cmd)
Definition graphics_threaded.h:185
SCommand * m_pNext
Definition graphics_threaded.h:188
unsigned m_Cmd
Definition graphics_threaded.h:187
Definition graphics_threaded.h:192
bool m_ClipEnable
Definition graphics_threaded.h:200
int m_Texture
Definition graphics_threaded.h:195
int m_ClipW
Definition graphics_threaded.h:203
SPoint m_ScreenTL
Definition graphics_threaded.h:196
SPoint m_ScreenBR
Definition graphics_threaded.h:197
int m_ClipY
Definition graphics_threaded.h:202
EBlendMode m_BlendMode
Definition graphics_threaded.h:193
int m_ClipH
Definition graphics_threaded.h:204
EWrapMode m_WrapMode
Definition graphics_threaded.h:194
int m_ClipX
Definition graphics_threaded.h:201
Definition data_types.h:30
Definition graphics_threaded.h:828
CCommandBuffer::SVertex m_aVertices[4]
Definition graphics_threaded.h:829
int m_FreeIndex
Definition graphics_threaded.h:837
int m_QuadBufferObjectIndex
Definition graphics_threaded.h:834
std::vector< SQuad > m_vQuads
Definition graphics_threaded.h:832
int m_QuadBufferContainerIndex
Definition graphics_threaded.h:835
bool m_AutomaticUpload
Definition graphics_threaded.h:839
SQuadContainer(bool AutomaticUpload=true)
Definition graphics_threaded.h:818
SVertexArrayInfo()
Definition graphics_threaded.h:803
int m_AssociatedBufferObjectIndex
Definition graphics_threaded.h:806
int m_FreeIndex
Definition graphics_threaded.h:808
Definition graphics.h:126
Definition graphics.h:119
Definition graphics.h:112
Definition graphics.h:402
float m_Y
Definition graphics.h:403
float m_Height
Definition graphics.h:403
float m_X
Definition graphics.h:403
float m_Width
Definition graphics.h:403
Definition graphics.h:428
Definition graphics.h:32
Definition graphics.h:26
Definition graphics.h:45
Definition warning.h:5
constexpr auto IO_MAX_PATH_LENGTH
Definition types.h:51
vector2_base< int > ivec2
Definition vmath.h:163
vector2_base< float > vec2
Definition vmath.h:161