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graphics_threaded.h
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1#ifndef ENGINE_CLIENT_GRAPHICS_THREADED_H
2#define ENGINE_CLIENT_GRAPHICS_THREADED_H
3
4#include <base/system.h>
5
6#include <engine/graphics.h>
8
9#include <atomic>
10#include <cstddef>
11#include <mutex>
12#include <string>
13#include <vector>
14
15constexpr int CMD_BUFFER_DATA_BUFFER_SIZE = 1024 * 1024 * 2;
16constexpr int CMD_BUFFER_CMD_BUFFER_SIZE = 1024 * 256;
17
18namespace TextureFlag
19{
20 inline constexpr uint32_t NO_MIPMAPS = 1 << 0;
21 inline constexpr uint32_t TO_3D_TEXTURE = 1 << 1;
22 inline constexpr uint32_t TO_2D_ARRAY_TEXTURE = 1 << 2;
23 inline constexpr uint32_t NO_2D_TEXTURE = 1 << 3;
24};
25
32
33enum class EBlendMode
34{
38};
39
40enum class EWrapMode
41{
44};
45
47{
48 class CBuffer
49 {
50 unsigned char *m_pData;
51 unsigned m_Size;
52 unsigned m_Used;
53
54 public:
55 CBuffer(unsigned BufferSize)
56 {
57 m_Size = BufferSize;
58 m_pData = new unsigned char[m_Size];
59 m_Used = 0;
60 }
61
63 {
64 delete[] m_pData;
65 m_pData = nullptr;
66 m_Used = 0;
67 m_Size = 0;
68 }
69
70 void Reset()
71 {
72 m_Used = 0;
73 }
74
75 void *Alloc(unsigned Requested, unsigned Alignment = alignof(std::max_align_t))
76 {
77 size_t Offset = reinterpret_cast<uintptr_t>(m_pData + m_Used) % Alignment;
78 if(Offset)
79 Offset = Alignment - Offset;
80
81 if(Requested + Offset + m_Used > m_Size)
82 return nullptr;
83
84 void *pPtr = &m_pData[m_Used + Offset];
85 m_Used += Requested + Offset;
86 return pPtr;
87 }
88
89 unsigned char *DataPtr() { return m_pData; }
90 unsigned DataSize() const { return m_Size; }
91 unsigned DataUsed() const { return m_Used; }
92 };
93
94public:
96 size_t m_CommandCount = 0;
98
100
101 enum
102 {
103 MAX_TEXTURES = 1024 * 8,
104 MAX_VERTICES = 32 * 1024,
105 };
106
107 enum
108 {
109 // command groups
110 CMDGROUP_CORE = 0, // commands that everyone has to implement
111 CMDGROUP_PLATFORM_GL = 10000, // commands specific to a platform
113
115 };
116
118 {
119 // synchronization
121
122 // texture commands
128
129 // rendering
133
134 // opengl 2.0+ commands (some are just emulated and only exist in opengl 3.3+)
138 CMD_COPY_BUFFER_OBJECT, // copy vbo to another
140
144
145 CMD_INDICES_REQUIRED_NUM_NOTIFY, // create indices that are required
146
147 CMD_RENDER_TILE_LAYER, // render a tilelayer
148 CMD_RENDER_BORDER_TILE, // render one tile multiple times
149 CMD_RENDER_QUAD_LAYER, // render a quad layer
150 CMD_RENDER_QUAD_LAYER_GROUPED, // render a quad layer in groups meaning they all share the same envelope and offset (which can be none)
151 CMD_RENDER_TEXT, // render text
152 CMD_RENDER_QUAD_CONTAINER, // render a quad buffer container
153 CMD_RENDER_QUAD_CONTAINER_EX, // render a quad buffer container with extended parameters
154 CMD_RENDER_QUAD_CONTAINER_SPRITE_MULTIPLE, // render a quad buffer container as sprite multiple times
155
156 // swap
158
159 // misc
165
166 // in Android a window that minimizes gets destroyed
169
171 };
172
173 typedef vec2 SPoint;
180
181 struct SCommand
182 {
183 public:
184 SCommand(unsigned Cmd) :
185 m_Cmd(Cmd), m_pNext(nullptr) {}
186 unsigned m_Cmd;
188 };
189
205
213
220
221 struct SCommand_Render : public SCommand
222 {
227 unsigned m_PrimCount;
228 SVertex *m_pVertices; // you should use the command buffer data to allocate vertices for this command
229 };
230
232 {
237 unsigned m_PrimCount;
238 SVertexTex3DStream *m_pVertices; // you should use the command buffer data to allocate vertices for this command
239 };
240
242 {
245
247
251
252 int m_Flags; // @see EBufferObjectCreateFlags
253 };
254
256 {
259
261
265
266 int m_Flags; // @see EBufferObjectCreateFlags
267 };
268
281
294
302
316
330
339
347
349 {
353 SColorf m_Color; // the color of the whole tilelayer -- already enveloped
354
355 // the char offset of all indices that should be rendered, and the amount of renders
357 unsigned int *m_pDrawCount;
358
361 };
362
376
388
405
417
434
452
454 {
458 SColorf *m_pColor; // processor will fill this out
459 bool *m_pSwapped; // processor may set this to true, must be initialized to false by the caller
460 };
461
463 {
466 CImageInfo *m_pImage; // processor will fill this out, the one who adds this command must free the data as well
467 bool *m_pSwapped; // processor may set this to true, must be initialized to false by the caller
468 };
469
470 struct SCommand_Swap : public SCommand
471 {
474 };
475
476 struct SCommand_VSync : public SCommand
477 {
480
482 bool *m_pRetOk;
483 };
484
494
496 {
499
500 int m_X;
501 int m_Y;
504 bool m_ByResize; // resized by an resize event.. a hint to make clear that the viewport update can be deferred if wanted
505 };
506
508 {
511
512 // texture information
514
515 size_t m_Width;
516 size_t m_Height;
518 // data must be in RGBA format
519 uint8_t *m_pData; // will be freed by the command processor
520 };
521
523 {
526
527 // texture information
529 };
530
532 {
535
536 // texture information
539
540 size_t m_Width;
541 size_t m_Height;
542
543 uint8_t *m_pTextData; // will be freed by the command processor
544 uint8_t *m_pTextOutlineData; // will be freed by the command processor
545 };
546
548 {
551
552 // texture information
555 };
556
558 {
561
562 // texture information
564
565 int m_X;
566 int m_Y;
567 size_t m_Width;
568 size_t m_Height;
569 uint8_t *m_pData; // will be freed by the command processor
570 };
571
579
587
588 //
589 CCommandBuffer(unsigned CmdBufferSize, unsigned DataBufferSize) :
590 m_CmdBuffer(CmdBufferSize), m_DataBuffer(DataBufferSize), m_pCmdBufferHead(nullptr), m_pCmdBufferTail(nullptr)
591 {
592 }
593
594 void *AllocData(unsigned WantedSize)
595 {
596 return m_DataBuffer.Alloc(WantedSize);
597 }
598
599 template<class T>
600 bool AddCommandUnsafe(const T &Command)
601 {
602 // make sure that we don't do something stupid like ->AddCommand(&Cmd);
603 (void)static_cast<const SCommand *>(&Command);
604
605 // allocate and copy the command into the buffer
606 T *pCmd = (T *)m_CmdBuffer.Alloc(sizeof(*pCmd), alignof(T));
607 if(!pCmd)
608 return false;
609 *pCmd = Command;
610 pCmd->m_pNext = nullptr;
611
613 m_pCmdBufferTail->m_pNext = pCmd;
615 m_pCmdBufferHead = pCmd;
616 m_pCmdBufferTail = pCmd;
617
619
620 return true;
621 }
622
623 const SCommand *Head() const { return m_pCmdBufferHead; }
625
626 void Reset()
627 {
629 m_CmdBuffer.Reset();
630 m_DataBuffer.Reset();
631
632 m_CommandCount = 0;
634 }
635
636 void AddRenderCalls(size_t RenderCallCountToAdd)
637 {
638 m_RenderCallCount += RenderCallCountToAdd;
639 }
640
641private:
644};
645
658
659// interface for the graphics backend
660// all these functions are called on the main thread
662{
663public:
664 enum
665 {
671 };
672
673 virtual ~IGraphicsBackend() = default;
674
675 virtual int Init(const char *pName, int *pScreen, int *pWidth, int *pHeight, int *pRefreshRate, int *pFsaaSamples, int Flags, int *pDesktopWidth, int *pDesktopHeight, int *pCurrentWidth, int *pCurrentHeight, class IStorage *pStorage) = 0;
676 virtual int Shutdown() = 0;
677
678 virtual uint64_t TextureMemoryUsage() const = 0;
679 virtual uint64_t BufferMemoryUsage() const = 0;
680 virtual uint64_t StreamedMemoryUsage() const = 0;
681 virtual uint64_t StagingMemoryUsage() const = 0;
682
683 virtual const TTwGraphicsGpuList &GetGpus() const = 0;
684
685 virtual void GetVideoModes(CVideoMode *pModes, int MaxModes, int *pNumModes, float HiDPIScale, int MaxWindowWidth, int MaxWindowHeight, int Screen) = 0;
686 virtual void GetCurrentVideoMode(CVideoMode &CurMode, float HiDPIScale, int MaxWindowWidth, int MaxWindowHeight, int Screen) = 0;
687
688 virtual int GetNumScreens() const = 0;
689 virtual const char *GetScreenName(int Screen) const = 0;
690
691 virtual void Minimize() = 0;
692 virtual void SetWindowParams(int FullscreenMode, bool IsBorderless) = 0;
693 virtual bool SetWindowScreen(int Index, bool MoveToCenter) = 0;
694 virtual bool UpdateDisplayMode(int Index) = 0;
695 virtual int GetWindowScreen() = 0;
696 virtual int WindowActive() = 0;
697 virtual int WindowOpen() = 0;
698 virtual void SetWindowGrab(bool Grab) = 0;
699 // returns true, if the video mode changed
700 virtual bool ResizeWindow(int w, int h, int RefreshRate) = 0;
701 virtual void GetViewportSize(int &w, int &h) = 0;
702 virtual void NotifyWindow() = 0;
703 virtual bool IsScreenKeyboardShown() = 0;
704
705 virtual void WindowDestroyNtf(uint32_t WindowId) = 0;
706 virtual void WindowCreateNtf(uint32_t WindowId) = 0;
707
708 virtual void RunBuffer(CCommandBuffer *pBuffer) = 0;
710 virtual bool IsIdle() const = 0;
711 virtual void WaitForIdle() = 0;
712
713 virtual bool GetDriverVersion(EGraphicsDriverAgeType DriverAgeType, int &Major, int &Minor, int &Patch, const char *&pName, EBackendType BackendType) = 0;
714 // checks if the current values of the config are a graphics modern API
715 virtual bool IsConfigModernAPI() { return false; }
716 virtual bool UseTrianglesAsQuad() { return false; }
717 virtual bool HasTileBuffering() { return false; }
718 virtual bool HasQuadBuffering() { return false; }
719 virtual bool HasTextBuffering() { return false; }
720 virtual bool HasQuadContainerBuffering() { return false; }
721 virtual bool Uses2DTextureArrays() { return false; }
722 virtual bool HasTextureArraysSupport() { return false; }
723 virtual const char *GetErrorString() { return nullptr; }
724
725 virtual const char *GetVendorString() = 0;
726 virtual const char *GetVersionString() = 0;
727 virtual const char *GetRendererString() = 0;
728
729 // be aware that this function should only be called from the graphics thread, and even then you should really know what you are doing
731
732 virtual bool GetWarning(std::vector<std::string> &WarningStrings) = 0;
733
737 virtual std::optional<int> ShowMessageBox(const IGraphics::CMessageBox &MessageBox) = 0;
738};
739
741{
742 enum class EDrawing
743 {
748 };
749
759
763
764 //
767
769
773
776
778
783
785
786 std::vector<int> m_vTextureIndices;
789
790 std::atomic<bool> m_WarnPngliteIncompatibleImages = false;
791
792 std::mutex m_WarningsMutex;
793 std::vector<SWarning> m_vWarnings;
794
795 // is a non full windowed (in a sense that the viewport won't include the whole window),
796 // forced viewport, so that it justifies our UI ratio needs
797 bool m_IsForcedViewport = false;
798
800 {
803 // keep a reference to it, so we can free the ID
805
807 };
808 std::vector<SVertexArrayInfo> m_vVertexArrayInfo;
810
811 std::vector<int> m_vBufferObjectIndices;
813
815 {
816 SQuadContainer(bool AutomaticUpload = true)
817 {
818 m_vQuads.clear();
820 m_FreeIndex = -1;
821
822 m_AutomaticUpload = AutomaticUpload;
823 }
824
829
830 std::vector<SQuad> m_vQuads;
831
834
836
838 };
839 std::vector<SQuadContainer> m_vQuadContainers;
841
842 std::vector<WINDOW_RESIZE_FUNC> m_vResizeListeners;
843 std::vector<WINDOW_PROPS_CHANGED_FUNC> m_vPropChangeListeners;
844
845 void *AllocCommandBufferData(size_t AllocSize);
846
847 void AddVertices(int Count);
848 void AddVertices(int Count, CCommandBuffer::SVertex *pVertices);
849 void AddVertices(int Count, CCommandBuffer::SVertexTex3DStream *pVertices);
850
851 template<typename TName>
852 void Rotate(const CCommandBuffer::SPoint &Center, TName *pPoints, int NumPoints)
853 {
854 float c = std::cos(m_Rotation);
855 float s = std::sin(m_Rotation);
856 float x, y;
857 int i;
858
859 TName *pVertices = pPoints;
860 for(i = 0; i < NumPoints; i++)
861 {
862 x = pVertices[i].m_Pos.x - Center.x;
863 y = pVertices[i].m_Pos.y - Center.y;
864 pVertices[i].m_Pos.x = x * c - y * s + Center.x;
865 pVertices[i].m_Pos.y = x * s + y * c + Center.y;
866 }
867 }
868
869 template<typename TName>
870 void AddCmd(
871 TName &Cmd, const std::function<bool()> &FailFunc = [] { return true; })
872 {
874 return;
875
876 // kick command buffer and try again
878
879 dbg_assert(FailFunc(), "graphics: failed to run fail handler for command '%s'", typeid(TName).name());
880 dbg_assert(m_pCommandBuffer->AddCommandUnsafe(Cmd), "graphics: failed to add command '%s' to command buffer", typeid(TName).name());
881 }
882
883 void KickCommandBuffer();
884
886
887 void AdjustViewport(bool SendViewportChangeToBackend);
888
891 void ReadPixelDirect(bool *pSwapped);
892 void ScreenshotDirect(bool *pSwapped);
893
894 int IssueInit();
895 int InitWindow();
896
897public:
899
900 void ClipEnable(int x, int y, int w, int h) override;
901 void ClipDisable() override;
902
903 void BlendNone() override;
904 void BlendNormal() override;
905 void BlendAdditive() override;
906
907 void WrapNormal() override;
908 void WrapClamp() override;
909
910 uint64_t TextureMemoryUsage() const override;
911 uint64_t BufferMemoryUsage() const override;
912 uint64_t StreamedMemoryUsage() const override;
913 uint64_t StagingMemoryUsage() const override;
914
915 const TTwGraphicsGpuList &GetGpus() const override;
916
917 void MapScreen(float TopLeftX, float TopLeftY, float BottomRightX, float BottomRightY) override;
918 void GetScreen(float *pTopLeftX, float *pTopLeftY, float *pBottomRightX, float *pBottomRightY) const override;
919
920 void LinesBegin() override;
921 void LinesEnd() override;
922 void LinesDraw(const CLineItem *pArray, size_t Num) override;
923
924 void LinesBatchBegin(CLineItemBatch *pBatch) override;
925 void LinesBatchEnd(CLineItemBatch *pBatch) override;
926 void LinesBatchDraw(CLineItemBatch *pBatch, const CLineItem *pArray, size_t Num) override;
927
929 void FreeTextureIndex(CTextureHandle *pIndex);
930 void UnloadTexture(IGraphics::CTextureHandle *pIndex) override;
931 void LoadTextureAddWarning(size_t Width, size_t Height, int Flags, const char *pTexName);
932 IGraphics::CTextureHandle LoadTextureRaw(const CImageInfo &Image, int Flags, const char *pTexName = nullptr) override;
933 IGraphics::CTextureHandle LoadTextureRawMove(CImageInfo &Image, int Flags, const char *pTexName = nullptr) override;
934
935 bool LoadTextTextures(size_t Width, size_t Height, CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture, uint8_t *pTextData, uint8_t *pTextOutlineData) override;
936 bool UnloadTextTextures(CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture) override;
937 bool UpdateTextTexture(CTextureHandle TextureId, int x, int y, size_t Width, size_t Height, uint8_t *pData, bool IsMovedPointer) override;
938
939 CTextureHandle LoadSpriteTexture(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite) override;
940
941 bool IsImageSubFullyTransparent(const CImageInfo &FromImageInfo, int x, int y, int w, int h) override;
942 bool IsSpriteTextureFullyTransparent(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite) override;
943
944 // simple uncompressed RGBA loaders
945 IGraphics::CTextureHandle LoadTexture(const char *pFilename, int StorageType, int Flags = 0) override;
946 bool LoadPng(CImageInfo &Image, const char *pFilename, int StorageType) override;
947 bool LoadPng(CImageInfo &Image, const uint8_t *pData, size_t DataSize, const char *pContextName) override;
948
949 bool CheckImageDivisibility(const char *pContextName, CImageInfo &Image, int DivX, int DivY, bool AllowResize) override;
950 bool IsImageFormatRgba(const char *pContextName, const CImageInfo &Image) override;
951
952 void TextureSet(CTextureHandle TextureId) override;
953
954 void Clear(float r, float g, float b, bool ForceClearNow = false) override;
955
956 void QuadsBegin() override;
957 void QuadsEnd() override;
958 void QuadsTex3DBegin() override;
959 void QuadsTex3DEnd() override;
960 void TrianglesBegin() override;
961 void TrianglesEnd() override;
962 void QuadsEndKeepVertices() override;
963 void QuadsDrawCurrentVertices(bool KeepVertices = true) override;
964 void QuadsSetRotation(float Angle) override;
965
966 template<typename TName>
967 void SetColor(TName *pVertex, int ColorIndex)
968 {
969 TName *pVert = pVertex;
970 pVert->m_Color = m_aColor[ColorIndex];
971 }
972
973 void SetColorVertex(const CColorVertex *pArray, size_t Num) override;
974 void SetColor(float r, float g, float b, float a) override;
975 void SetColor(ColorRGBA Color) override;
976 void SetColor4(ColorRGBA TopLeft, ColorRGBA TopRight, ColorRGBA BottomLeft, ColorRGBA BottomRight) override;
977
978 // go through all vertices and change their color (only works for quads)
979 void ChangeColorOfCurrentQuadVertices(float r, float g, float b, float a) override;
980 void ChangeColorOfQuadVertices(size_t QuadOffset, unsigned char r, unsigned char g, unsigned char b, unsigned char a) override;
981
982 void QuadsSetSubset(float TlU, float TlV, float BrU, float BrV) override;
984 float x0, float y0, float x1, float y1,
985 float x2, float y2, float x3, float y3, int Index = -1) override;
986
987 void QuadsDraw(CQuadItem *pArray, int Num) override;
988
989 template<typename TName>
990 void QuadsDrawTLImpl(TName *pVertices, const CQuadItem *pArray, int Num)
991 {
993
994 dbg_assert(m_Drawing == EDrawing::QUADS, "called Graphics()->QuadsDrawTL without begin");
995
996 if(g_Config.m_GfxQuadAsTriangle && !m_GLUseTrianglesAsQuad)
997 {
998 for(int i = 0; i < Num; ++i)
999 {
1000 // first triangle
1001 pVertices[m_NumVertices + 6 * i].m_Pos.x = pArray[i].m_X;
1002 pVertices[m_NumVertices + 6 * i].m_Pos.y = pArray[i].m_Y;
1003 pVertices[m_NumVertices + 6 * i].m_Tex = m_aTexture[0];
1004 SetColor(&pVertices[m_NumVertices + 6 * i], 0);
1005
1006 pVertices[m_NumVertices + 6 * i + 1].m_Pos.x = pArray[i].m_X + pArray[i].m_Width;
1007 pVertices[m_NumVertices + 6 * i + 1].m_Pos.y = pArray[i].m_Y;
1008 pVertices[m_NumVertices + 6 * i + 1].m_Tex = m_aTexture[1];
1009 SetColor(&pVertices[m_NumVertices + 6 * i + 1], 1);
1010
1011 pVertices[m_NumVertices + 6 * i + 2].m_Pos.x = pArray[i].m_X + pArray[i].m_Width;
1012 pVertices[m_NumVertices + 6 * i + 2].m_Pos.y = pArray[i].m_Y + pArray[i].m_Height;
1013 pVertices[m_NumVertices + 6 * i + 2].m_Tex = m_aTexture[2];
1014 SetColor(&pVertices[m_NumVertices + 6 * i + 2], 2);
1015
1016 // second triangle
1017 pVertices[m_NumVertices + 6 * i + 3].m_Pos.x = pArray[i].m_X;
1018 pVertices[m_NumVertices + 6 * i + 3].m_Pos.y = pArray[i].m_Y;
1019 pVertices[m_NumVertices + 6 * i + 3].m_Tex = m_aTexture[0];
1020 SetColor(&pVertices[m_NumVertices + 6 * i + 3], 0);
1021
1022 pVertices[m_NumVertices + 6 * i + 4].m_Pos.x = pArray[i].m_X + pArray[i].m_Width;
1023 pVertices[m_NumVertices + 6 * i + 4].m_Pos.y = pArray[i].m_Y + pArray[i].m_Height;
1024 pVertices[m_NumVertices + 6 * i + 4].m_Tex = m_aTexture[2];
1025 SetColor(&pVertices[m_NumVertices + 6 * i + 4], 2);
1026
1027 pVertices[m_NumVertices + 6 * i + 5].m_Pos.x = pArray[i].m_X;
1028 pVertices[m_NumVertices + 6 * i + 5].m_Pos.y = pArray[i].m_Y + pArray[i].m_Height;
1029 pVertices[m_NumVertices + 6 * i + 5].m_Tex = m_aTexture[3];
1030 SetColor(&pVertices[m_NumVertices + 6 * i + 5], 3);
1031
1032 if(m_Rotation != 0)
1033 {
1034 Center.x = pArray[i].m_X + pArray[i].m_Width / 2;
1035 Center.y = pArray[i].m_Y + pArray[i].m_Height / 2;
1036
1037 Rotate(Center, &pVertices[m_NumVertices + 6 * i], 6);
1038 }
1039 }
1040
1041 AddVertices(3 * 2 * Num, pVertices);
1042 }
1043 else
1044 {
1045 for(int i = 0; i < Num; ++i)
1046 {
1047 pVertices[m_NumVertices + 4 * i].m_Pos.x = pArray[i].m_X;
1048 pVertices[m_NumVertices + 4 * i].m_Pos.y = pArray[i].m_Y;
1049 pVertices[m_NumVertices + 4 * i].m_Tex = m_aTexture[0];
1050 SetColor(&pVertices[m_NumVertices + 4 * i], 0);
1051
1052 pVertices[m_NumVertices + 4 * i + 1].m_Pos.x = pArray[i].m_X + pArray[i].m_Width;
1053 pVertices[m_NumVertices + 4 * i + 1].m_Pos.y = pArray[i].m_Y;
1054 pVertices[m_NumVertices + 4 * i + 1].m_Tex = m_aTexture[1];
1055 SetColor(&pVertices[m_NumVertices + 4 * i + 1], 1);
1056
1057 pVertices[m_NumVertices + 4 * i + 2].m_Pos.x = pArray[i].m_X + pArray[i].m_Width;
1058 pVertices[m_NumVertices + 4 * i + 2].m_Pos.y = pArray[i].m_Y + pArray[i].m_Height;
1059 pVertices[m_NumVertices + 4 * i + 2].m_Tex = m_aTexture[2];
1060 SetColor(&pVertices[m_NumVertices + 4 * i + 2], 2);
1061
1062 pVertices[m_NumVertices + 4 * i + 3].m_Pos.x = pArray[i].m_X;
1063 pVertices[m_NumVertices + 4 * i + 3].m_Pos.y = pArray[i].m_Y + pArray[i].m_Height;
1064 pVertices[m_NumVertices + 4 * i + 3].m_Tex = m_aTexture[3];
1065 SetColor(&pVertices[m_NumVertices + 4 * i + 3], 3);
1066
1067 if(m_Rotation != 0)
1068 {
1069 Center.x = pArray[i].m_X + pArray[i].m_Width / 2;
1070 Center.y = pArray[i].m_Y + pArray[i].m_Height / 2;
1071
1072 Rotate(Center, &pVertices[m_NumVertices + 4 * i], 4);
1073 }
1074 }
1075
1076 AddVertices(4 * Num, pVertices);
1077 }
1078 }
1079
1080 void QuadsDrawTL(const CQuadItem *pArray, int Num) override;
1081
1082 void QuadsTex3DDrawTL(const CQuadItem *pArray, int Num) override;
1083
1084 void QuadsDrawFreeform(const CFreeformItem *pArray, int Num) override;
1085 void QuadsText(float x, float y, float Size, const char *pText) override;
1086
1087 void DrawRectExt(float x, float y, float w, float h, float r, int Corners) override;
1088 void DrawRectExt4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, float r, int Corners) override;
1089 int CreateRectQuadContainer(float x, float y, float w, float h, float r, int Corners) override;
1090 void DrawRect(float x, float y, float w, float h, ColorRGBA Color, int Corners, float Rounding) override;
1091 void DrawRect4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, int Corners, float Rounding) override;
1092 void DrawCircle(float CenterX, float CenterY, float Radius, int Segments) override;
1093
1094 int CreateQuadContainer(bool AutomaticUpload = true) override;
1095 void QuadContainerChangeAutomaticUpload(int ContainerIndex, bool AutomaticUpload) override;
1096 void QuadContainerUpload(int ContainerIndex) override;
1097 int QuadContainerAddQuads(int ContainerIndex, CQuadItem *pArray, int Num) override;
1098 int QuadContainerAddQuads(int ContainerIndex, CFreeformItem *pArray, int Num) override;
1099 void QuadContainerReset(int ContainerIndex) override;
1100 void DeleteQuadContainer(int &ContainerIndex) override;
1101 void RenderQuadContainer(int ContainerIndex, int QuadDrawNum) override;
1102 void RenderQuadContainer(int ContainerIndex, int QuadOffset, int QuadDrawNum, bool ChangeWrapMode = true) override;
1103 void RenderQuadContainerEx(int ContainerIndex, int QuadOffset, int QuadDrawNum, float X, float Y, float ScaleX = 1.f, float ScaleY = 1.f) override;
1104 void RenderQuadContainerAsSprite(int ContainerIndex, int QuadOffset, float X, float Y, float ScaleX = 1.f, float ScaleY = 1.f) override;
1105 void RenderQuadContainerAsSpriteMultiple(int ContainerIndex, int QuadOffset, int DrawCount, SRenderSpriteInfo *pRenderInfo) override;
1106
1107 // sprites
1108private:
1109 vec2 m_SpriteScale = vec2(-1.0f, -1.0f);
1110
1111protected:
1112 void SelectSprite(const CDataSprite *pSprite, int Flags);
1113
1114public:
1115 void SelectSprite(int Id, int Flags = 0) override;
1116 void SelectSprite7(int Id, int Flags = 0) override;
1117
1118 void GetSpriteScale(const CDataSprite *pSprite, float &ScaleX, float &ScaleY) const override;
1119 void GetSpriteScale(int Id, float &ScaleX, float &ScaleY) const override;
1120 void GetSpriteScaleImpl(int Width, int Height, float &ScaleX, float &ScaleY) const override;
1121
1122 void DrawSprite(float x, float y, float Size) override;
1123 void DrawSprite(float x, float y, float ScaledWidth, float ScaledHeight) override;
1124
1125 int QuadContainerAddSprite(int QuadContainerIndex, float x, float y, float Size) override;
1126 int QuadContainerAddSprite(int QuadContainerIndex, float Size) override;
1127 int QuadContainerAddSprite(int QuadContainerIndex, float Width, float Height) override;
1128 int QuadContainerAddSprite(int QuadContainerIndex, float X, float Y, float Width, float Height) override;
1129
1130 template<typename TName>
1131 void FlushVerticesImpl(bool KeepVertices, EPrimitiveType &PrimType, size_t &PrimCount, size_t &NumVerts, TName &Command, size_t VertSize)
1132 {
1133 Command.m_pVertices = nullptr;
1134 if(m_NumVertices == 0)
1135 return;
1136
1137 NumVerts = m_NumVertices;
1138
1139 if(!KeepVertices)
1140 m_NumVertices = 0;
1141
1143 {
1144 if(g_Config.m_GfxQuadAsTriangle && !m_GLUseTrianglesAsQuad)
1145 {
1146 PrimType = EPrimitiveType::TRIANGLES;
1147 PrimCount = NumVerts / 3;
1148 }
1149 else
1150 {
1151 PrimType = EPrimitiveType::QUADS;
1152 PrimCount = NumVerts / 4;
1153 }
1154 }
1155 else if(m_Drawing == EDrawing::LINES)
1156 {
1157 PrimType = EPrimitiveType::LINES;
1158 PrimCount = NumVerts / 2;
1159 }
1160 else if(m_Drawing == EDrawing::TRIANGLES)
1161 {
1162 PrimType = EPrimitiveType::TRIANGLES;
1163 PrimCount = NumVerts / 3;
1164 }
1165 else
1166 return;
1167
1168 Command.m_pVertices = (decltype(Command.m_pVertices))AllocCommandBufferData(VertSize * NumVerts);
1169 Command.m_State = m_State;
1170
1171 Command.m_PrimType = PrimType;
1172 Command.m_PrimCount = PrimCount;
1173
1174 AddCmd(Command, [&] {
1175 Command.m_pVertices = (decltype(Command.m_pVertices))m_pCommandBuffer->AllocData(VertSize * NumVerts);
1176 return Command.m_pVertices != nullptr;
1177 });
1178
1179 m_pCommandBuffer->AddRenderCalls(1);
1180 }
1181
1182 void FlushVertices(bool KeepVertices = false) override;
1183 void FlushVerticesTex3D() override;
1184
1185 void RenderTileLayer(int BufferContainerIndex, const ColorRGBA &Color, char **pOffsets, unsigned int *pIndicedVertexDrawNum, size_t NumIndicesOffset) override;
1186 void RenderBorderTiles(int BufferContainerIndex, const ColorRGBA &Color, char *pIndexBufferOffset, const vec2 &Offset, const vec2 &Scale, uint32_t DrawNum) override;
1187 void RenderQuadLayer(int BufferContainerIndex, SQuadRenderInfo *pQuadInfo, size_t QuadNum, int QuadOffset, bool Grouped = false) override;
1188 void RenderText(int BufferContainerIndex, int TextQuadNum, int TextureSize, int TextureTextIndex, int TextureTextOutlineIndex, const ColorRGBA &TextColor, const ColorRGBA &TextOutlineColor) override;
1189
1190 // modern GL functions
1191 int CreateBufferObject(size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer = false) override;
1192 void RecreateBufferObject(int BufferIndex, size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer = false) override;
1193 void UpdateBufferObjectInternal(int BufferIndex, size_t UploadDataSize, void *pUploadData, void *pOffset, bool IsMovedPointer = false);
1194 void CopyBufferObjectInternal(int WriteBufferIndex, int ReadBufferIndex, size_t WriteOffset, size_t ReadOffset, size_t CopyDataSize);
1195 void DeleteBufferObject(int BufferIndex) override;
1196
1197 int CreateBufferContainer(SBufferContainerInfo *pContainerInfo) override;
1198 // destroying all buffer objects means, that all referenced VBOs are destroyed automatically, so the user does not need to save references to them
1199 void DeleteBufferContainer(int &ContainerIndex, bool DestroyAllBO = true) override;
1200 void UpdateBufferContainerInternal(int ContainerIndex, SBufferContainerInfo *pContainerInfo);
1201 void IndicesNumRequiredNotify(unsigned int RequiredIndicesCount) override;
1202
1203 int GetNumScreens() const override;
1204 const char *GetScreenName(int Screen) const override;
1205
1206 void Minimize() override;
1207 void WarnPngliteIncompatibleImages(bool Warn) override;
1208 void SetWindowParams(int FullscreenMode, bool IsBorderless) override;
1209 bool SetWindowScreen(int Index, bool MoveToCenter) override;
1210 bool SwitchWindowScreen(int Index, bool MoveToCenter) override;
1211 void Move(int x, int y) override;
1212 bool Resize(int w, int h, int RefreshRate) override;
1213 void ResizeToScreen() override;
1214 void GotResized(int w, int h, int RefreshRate) override;
1215 void UpdateViewport(int X, int Y, int W, int H, bool ByResize) override;
1216 bool IsScreenKeyboardShown() override;
1217
1218 void AddWindowResizeListener(WINDOW_RESIZE_FUNC pFunc) override;
1220 int GetWindowScreen() override;
1221
1222 void WindowDestroyNtf(uint32_t WindowId) override;
1223 void WindowCreateNtf(uint32_t WindowId) override;
1224
1225 int WindowActive() override;
1226 int WindowOpen() override;
1227
1228 void SetWindowGrab(bool Grab) override;
1229 void NotifyWindow() override;
1230
1231 int Init() override;
1232 void Shutdown() override;
1233
1234 void ReadPixel(ivec2 Position, ColorRGBA *pColor) override;
1235 void TakeScreenshot(const char *pFilename) override;
1236 void TakeCustomScreenshot(const char *pFilename) override;
1237 void Swap() override;
1238 bool SetVSync(bool State) override;
1239 bool SetMultiSampling(uint32_t ReqMultiSamplingCount, uint32_t &MultiSamplingCountBackend) override;
1240
1241 int GetVideoModes(CVideoMode *pModes, int MaxModes, int Screen) override;
1242 void GetCurrentVideoMode(CVideoMode &CurMode, int Screen) override;
1243
1244 virtual int GetDesktopScreenWidth() const { return g_Config.m_GfxDesktopWidth; }
1245 virtual int GetDesktopScreenHeight() const { return g_Config.m_GfxDesktopHeight; }
1246
1247 // synchronization
1248 void InsertSignal(CSemaphore *pSemaphore) override;
1249 bool IsIdle() const override;
1250 void WaitForIdle() override;
1251
1252 void AddWarning(const SWarning &Warning);
1253 std::optional<SWarning> CurrentWarning() override;
1254
1255 std::optional<int> ShowMessageBox(const CMessageBox &MessageBox) override;
1256
1257 bool IsBackendInitialized() override;
1258
1259 bool GetDriverVersion(EGraphicsDriverAgeType DriverAgeType, int &Major, int &Minor, int &Patch, const char *&pName, EBackendType BackendType) override { return m_pBackend->GetDriverVersion(DriverAgeType, Major, Minor, Patch, pName, BackendType); }
1260 bool IsConfigModernAPI() override { return m_pBackend->IsConfigModernAPI(); }
1267
1268 const char *GetVendorString() override;
1269 const char *GetVersionString() override;
1270 const char *GetRendererString() override;
1271
1273};
1274
1275typedef std::function<const char *(const char *, const char *)> TTranslateFunc;
1277
1278#endif // ENGINE_CLIENT_GRAPHICS_THREADED_H
Definition graphics_threaded.h:49
unsigned char * m_pData
Definition graphics_threaded.h:50
~CBuffer()
Definition graphics_threaded.h:62
unsigned m_Used
Definition graphics_threaded.h:52
void Reset()
Definition graphics_threaded.h:70
unsigned DataSize() const
Definition graphics_threaded.h:90
CBuffer(unsigned BufferSize)
Definition graphics_threaded.h:55
void * Alloc(unsigned Requested, unsigned Alignment=alignof(std::max_align_t))
Definition graphics_threaded.h:75
unsigned DataUsed() const
Definition graphics_threaded.h:91
unsigned char * DataPtr()
Definition graphics_threaded.h:89
unsigned m_Size
Definition graphics_threaded.h:51
Definition graphics_threaded.h:47
SCommand * Head()
Definition graphics_threaded.h:624
@ CMDGROUP_PLATFORM_GL
Definition graphics_threaded.h:111
@ CMDGROUP_CORE
Definition graphics_threaded.h:110
@ CMDGROUP_PLATFORM_SDL
Definition graphics_threaded.h:112
@ CMD_FIRST
Definition graphics_threaded.h:114
GL_SVertexTex3D SVertexTex3D
Definition graphics_threaded.h:178
bool AddCommandUnsafe(const T &Command)
Definition graphics_threaded.h:600
void * AllocData(unsigned WantedSize)
Definition graphics_threaded.h:594
vec2 STexCoord
Definition graphics_threaded.h:174
SCommand * m_pCmdBufferHead
Definition graphics_threaded.h:642
ECommandBufferCMD
Definition graphics_threaded.h:118
@ CMD_MULTISAMPLING
Definition graphics_threaded.h:160
@ CMD_COPY_BUFFER_OBJECT
Definition graphics_threaded.h:138
@ CMD_RECREATE_BUFFER_OBJECT
Definition graphics_threaded.h:136
@ CMD_RENDER_QUAD_LAYER_GROUPED
Definition graphics_threaded.h:150
@ CMD_VSYNC
Definition graphics_threaded.h:161
@ CMD_TEXT_TEXTURES_DESTROY
Definition graphics_threaded.h:126
@ CMD_RENDER_BORDER_TILE
Definition graphics_threaded.h:148
@ CMD_RENDER_QUAD_CONTAINER_SPRITE_MULTIPLE
Definition graphics_threaded.h:154
@ CMD_TEXTURE_DESTROY
Definition graphics_threaded.h:124
@ CMD_UPDATE_VIEWPORT
Definition graphics_threaded.h:164
@ CMD_INDICES_REQUIRED_NUM_NOTIFY
Definition graphics_threaded.h:145
@ CMD_UPDATE_BUFFER_OBJECT
Definition graphics_threaded.h:137
@ CMD_TEXTURE_CREATE
Definition graphics_threaded.h:123
@ CMD_RENDER_TEX3D
Definition graphics_threaded.h:132
@ CMD_SIGNAL
Definition graphics_threaded.h:120
@ CMD_RENDER_QUAD_CONTAINER_EX
Definition graphics_threaded.h:153
@ CMD_WINDOW_CREATE_NTF
Definition graphics_threaded.h:167
@ CMD_RENDER_QUAD_CONTAINER
Definition graphics_threaded.h:152
@ CMD_RENDER_TEXT
Definition graphics_threaded.h:151
@ CMD_RENDER
Definition graphics_threaded.h:131
@ CMD_UPDATE_BUFFER_CONTAINER
Definition graphics_threaded.h:143
@ CMD_WINDOW_DESTROY_NTF
Definition graphics_threaded.h:168
@ CMD_RENDER_TILE_LAYER
Definition graphics_threaded.h:147
@ CMD_CLEAR
Definition graphics_threaded.h:130
@ CMD_TEXT_TEXTURE_UPDATE
Definition graphics_threaded.h:127
@ CMD_TRY_SWAP_AND_READ_PIXEL
Definition graphics_threaded.h:162
@ CMD_SWAP
Definition graphics_threaded.h:157
@ CMD_RENDER_QUAD_LAYER
Definition graphics_threaded.h:149
@ CMD_COUNT
Definition graphics_threaded.h:170
@ CMD_CREATE_BUFFER_OBJECT
Definition graphics_threaded.h:135
@ CMD_DELETE_BUFFER_CONTAINER
Definition graphics_threaded.h:142
@ CMD_DELETE_BUFFER_OBJECT
Definition graphics_threaded.h:139
@ CMD_TRY_SWAP_AND_SCREENSHOT
Definition graphics_threaded.h:163
@ CMD_TEXT_TEXTURES_CREATE
Definition graphics_threaded.h:125
@ CMD_CREATE_BUFFER_CONTAINER
Definition graphics_threaded.h:141
@ MAX_VERTICES
Definition graphics_threaded.h:104
@ MAX_TEXTURES
Definition graphics_threaded.h:103
size_t m_CommandCount
Definition graphics_threaded.h:96
GL_SVertex SVertex
Definition graphics_threaded.h:177
vec2 SPoint
Definition graphics_threaded.h:173
GL_SColorf SColorf
Definition graphics_threaded.h:175
SCommand * m_pCmdBufferTail
Definition graphics_threaded.h:643
GL_SColor SColor
Definition graphics_threaded.h:176
void Reset()
Definition graphics_threaded.h:626
GL_SVertexTex3DStream SVertexTex3DStream
Definition graphics_threaded.h:179
const SCommand * Head() const
Definition graphics_threaded.h:623
CCommandBuffer(unsigned CmdBufferSize, unsigned DataBufferSize)
Definition graphics_threaded.h:589
size_t m_RenderCallCount
Definition graphics_threaded.h:97
void AddRenderCalls(size_t RenderCallCountToAdd)
Definition graphics_threaded.h:636
CBuffer m_CmdBuffer
Definition graphics_threaded.h:95
CBuffer m_DataBuffer
Definition graphics_threaded.h:99
void AddVertices(int Count)
Definition graphics_threaded.cpp:82
void Move(int x, int y) override
Definition graphics_threaded.cpp:2590
ivec2 m_ReadPixelPosition
Definition graphics_threaded.h:889
void SelectSprite(const CDataSprite *pSprite, int Flags)
Definition graphics_threaded_sprites.cpp:8
int Init() override
Definition graphics_threaded.cpp:2411
void DrawRectExt(float x, float y, float w, float h, float r, int Corners) override
Definition graphics_threaded.cpp:1039
void AddWarning(const SWarning &Warning)
Definition graphics_threaded.cpp:2874
void WindowCreateNtf(uint32_t WindowId) override
Definition graphics_threaded.cpp:2721
bool IsBackendInitialized() override
Definition graphics_threaded.cpp:2905
std::optional< SWarning > CurrentWarning() override
Definition graphics_threaded.cpp:2880
int m_TextureMemoryUsage
Definition graphics_threaded.h:788
std::vector< WINDOW_PROPS_CHANGED_FUNC > m_vPropChangeListeners
Definition graphics_threaded.h:843
int CreateBufferObject(size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer=false) override
Definition graphics_threaded.cpp:1936
void CopyBufferObjectInternal(int WriteBufferIndex, int ReadBufferIndex, size_t WriteOffset, size_t ReadOffset, size_t CopyDataSize)
Definition graphics_threaded.cpp:2074
int WindowOpen() override
Definition graphics_threaded.cpp:2739
void DeleteQuadContainer(int &ContainerIndex) override
Definition graphics_threaded.cpp:1655
void RenderQuadContainerAsSprite(int ContainerIndex, int QuadOffset, float X, float Y, float ScaleX=1.f, float ScaleY=1.f) override
Definition graphics_threaded.cpp:1850
bool m_GLHasTextureArraysSupport
Definition graphics_threaded.h:757
void DrawRect(float x, float y, float w, float h, ColorRGBA Color, int Corners, float Rounding) override
Definition graphics_threaded.cpp:1314
bool GetDriverVersion(EGraphicsDriverAgeType DriverAgeType, int &Major, int &Minor, int &Patch, const char *&pName, EBackendType BackendType) override
Definition graphics_threaded.h:1259
std::mutex m_WarningsMutex
Definition graphics_threaded.h:792
void QuadsTex3DEnd() override
Definition graphics_threaded.cpp:769
int CreateQuadContainer(bool AutomaticUpload=true) override
Definition graphics_threaded.cpp:1476
void LoadTextureAddWarning(size_t Width, size_t Height, int Flags, const char *pTexName)
Definition graphics_threaded.cpp:382
int WindowActive() override
Definition graphics_threaded.cpp:2734
void MapScreen(float TopLeftX, float TopLeftY, float BottomRightX, float BottomRightY) override
Definition graphics_threaded.cpp:210
std::atomic< bool > m_WarnPngliteIncompatibleImages
Definition graphics_threaded.h:790
CCommandBuffer::SVertexTex3DStream m_aVerticesTex3D[CCommandBuffer::MAX_VERTICES]
Definition graphics_threaded.h:771
void TakeScreenshot(const char *pFilename) override
Definition graphics_threaded.cpp:2780
void QuadsBegin() override
Definition graphics_threaded.cpp:747
CCommandBuffer::SState m_State
Definition graphics_threaded.h:750
const char * GetVersionString() override
Definition graphics_threaded.cpp:2915
void ReadPixelDirect(bool *pSwapped)
Definition graphics_threaded.cpp:2763
const TTwGraphicsGpuList & GetGpus() const override
Definition graphics_threaded.cpp:205
int InitWindow()
Definition graphics_threaded.cpp:2281
EDrawing
Definition graphics_threaded.h:743
@ QUADS
Definition graphics_threaded.h:745
@ NONE
Definition graphics_threaded.h:744
@ TRIANGLES
Definition graphics_threaded.h:747
@ LINES
Definition graphics_threaded.h:746
void LinesBegin() override
Definition graphics_threaded.cpp:226
IGraphics::CTextureHandle LoadTextureRawMove(CImageInfo &Image, int Flags, const char *pTexName=nullptr) override
Definition graphics_threaded.cpp:438
const char * GetRendererString() override
Definition graphics_threaded.cpp:2920
bool CheckImageDivisibility(const char *pContextName, CImageInfo &Image, int DivX, int DivY, bool AllowResize) override
Definition graphics_threaded.cpp:597
int QuadContainerAddSprite(int QuadContainerIndex, float x, float y, float Size) override
Definition graphics_threaded_sprites.cpp:76
int m_CurIndex
Definition graphics_threaded.h:768
void QuadsEnd() override
Definition graphics_threaded.cpp:757
void AddCmd(TName &Cmd, const std::function< bool()> &FailFunc=[] { return true;})
Definition graphics_threaded.h:870
IGraphicsBackend * m_pBackend
Definition graphics_threaded.h:751
void SetColor4(ColorRGBA TopLeft, ColorRGBA TopRight, ColorRGBA BottomLeft, ColorRGBA BottomRight) override
Definition graphics_threaded.cpp:847
void RenderBorderTiles(int BufferContainerIndex, const ColorRGBA &Color, char *pIndexBufferOffset, const vec2 &Offset, const vec2 &Scale, uint32_t DrawNum) override
Definition graphics_threaded.cpp:1400
void GetSpriteScale(const CDataSprite *pSprite, float &ScaleX, float &ScaleY) const override
Definition graphics_threaded_sprites.cpp:45
std::vector< SWarning > m_vWarnings
Definition graphics_threaded.h:793
void WindowDestroyNtf(uint32_t WindowId) override
Definition graphics_threaded.cpp:2708
void LinesBatchEnd(CLineItemBatch *pBatch) override
Definition graphics_threaded.cpp:269
CCommandBuffer * m_apCommandBuffers[2]
Definition graphics_threaded.h:760
void AddBackEndWarningIfExists()
Definition graphics_threaded.cpp:2270
void FlushVerticesTex3D() override
Definition graphics_threaded.cpp:69
void LinesEnd() override
Definition graphics_threaded.cpp:233
void UnloadTexture(IGraphics::CTextureHandle *pIndex) override
Definition graphics_threaded.cpp:320
void TrianglesBegin() override
Definition graphics_threaded.cpp:776
void BlendNormal() override
Definition graphics_threaded.cpp:165
char m_aScreenshotName[IO_MAX_PATH_LENGTH]
Definition graphics_threaded.h:782
void DrawSprite(float x, float y, float Size) override
Definition graphics_threaded_sprites.cpp:64
void TrianglesEnd() override
Definition graphics_threaded.cpp:786
void QuadsDrawFreeform(const CFreeformItem *pArray, int Num) override
Definition graphics_threaded.cpp:940
CCommandBuffer::STexCoord m_aTexture[4]
Definition graphics_threaded.h:775
void DeleteBufferContainer(int &ContainerIndex, bool DestroyAllBO=true) override
Definition graphics_threaded.cpp:2133
bool SetMultiSampling(uint32_t ReqMultiSamplingCount, uint32_t &MultiSamplingCountBackend) override
Definition graphics_threaded.cpp:2837
void QuadsSetSubsetFree(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, int Index=-1) override
Definition graphics_threaded.cpp:893
bool Uses2DTextureArrays() override
Definition graphics_threaded.h:1265
int m_FirstFreeVertexArrayInfo
Definition graphics_threaded.h:809
void TextureSet(CTextureHandle TextureId) override
Definition graphics_threaded.cpp:729
void QuadsDrawTL(const CQuadItem *pArray, int Num) override
Definition graphics_threaded.cpp:919
void QuadContainerUpload(int ContainerIndex) override
Definition graphics_threaded.cpp:1500
bool SetVSync(bool State) override
Definition graphics_threaded.cpp:2815
bool IsScreenKeyboardShown() override
Definition graphics_threaded.cpp:2688
bool Resize(int w, int h, int RefreshRate) override
Definition graphics_threaded.cpp:2608
void ResizeToScreen() override
Definition graphics_threaded.cpp:2629
std::vector< WINDOW_RESIZE_FUNC > m_vResizeListeners
Definition graphics_threaded.h:842
void WaitForIdle() override
Definition graphics_threaded.cpp:2869
IGraphics::CTextureHandle LoadTexture(const char *pFilename, int StorageType, int Flags=0) override
Definition graphics_threaded.cpp:463
class IStorage * m_pStorage
Definition graphics_threaded.h:765
void LinesBatchDraw(CLineItemBatch *pBatch, const CLineItem *pArray, size_t Num) override
Definition graphics_threaded.cpp:279
void Swap() override
Definition graphics_threaded.cpp:2795
CTextureHandle m_NullTexture
Definition graphics_threaded.h:784
void Shutdown() override
Definition graphics_threaded.cpp:2489
std::optional< int > ShowMessageBox(const CMessageBox &MessageBox) override
Definition graphics_threaded.cpp:2895
size_t m_FirstFreeTexture
Definition graphics_threaded.h:787
void QuadsEndKeepVertices() override
Definition graphics_threaded.cpp:793
void ClipEnable(int x, int y, int w, int h) override
Definition graphics_threaded.cpp:136
void BlendNone() override
Definition graphics_threaded.cpp:160
TGLBackendReadPresentedImageData & GetReadPresentedImageDataFuncUnsafe() override
Definition graphics_threaded.cpp:2925
bool IsConfigModernAPI() override
Definition graphics_threaded.h:1260
void RenderQuadContainer(int ContainerIndex, int QuadDrawNum) override
Definition graphics_threaded.cpp:1668
void Rotate(const CCommandBuffer::SPoint &Center, TName *pPoints, int NumPoints)
Definition graphics_threaded.h:852
void RenderText(int BufferContainerIndex, int TextQuadNum, int TextureSize, int TextureTextIndex, int TextureTextOutlineIndex, const ColorRGBA &TextColor, const ColorRGBA &TextOutlineColor) override
Definition graphics_threaded.cpp:1456
ColorRGBA * m_pReadPixelColor
Definition graphics_threaded.h:890
CGraphics_Threaded()
Definition graphics_threaded.cpp:101
void AddWindowResizeListener(WINDOW_RESIZE_FUNC pFunc) override
Definition graphics_threaded.cpp:2693
void KickCommandBuffer()
Definition graphics_threaded.cpp:650
bool IsTextBufferingEnabled() override
Definition graphics_threaded.h:1263
void RenderQuadContainerEx(int ContainerIndex, int QuadOffset, int QuadDrawNum, float X, float Y, float ScaleX=1.f, float ScaleY=1.f) override
Definition graphics_threaded.cpp:1730
void GetScreen(float *pTopLeftX, float *pTopLeftY, float *pBottomRightX, float *pBottomRightY) const override
Definition graphics_threaded.cpp:218
CCommandBuffer::SColor m_aColor[4]
Definition graphics_threaded.h:774
void FlushVertices(bool KeepVertices=false) override
Definition graphics_threaded.cpp:56
float m_Rotation
Definition graphics_threaded.h:779
void BlendAdditive() override
Definition graphics_threaded.cpp:170
void Clear(float r, float g, float b, bool ForceClearNow=false) override
Definition graphics_threaded.cpp:736
bool m_GLUses2DTextureArrays
Definition graphics_threaded.h:756
void DrawRectExt4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, float r, int Corners) override
Definition graphics_threaded.cpp:1108
int m_FirstFreeBufferObjectIndex
Definition graphics_threaded.h:812
void RenderQuadContainerAsSpriteMultiple(int ContainerIndex, int QuadOffset, int DrawCount, SRenderSpriteInfo *pRenderInfo) override
Definition graphics_threaded.cpp:1855
void FlushVerticesImpl(bool KeepVertices, EPrimitiveType &PrimType, size_t &PrimCount, size_t &NumVerts, TName &Command, size_t VertSize)
Definition graphics_threaded.h:1131
void DeleteBufferObject(int BufferIndex) override
Definition graphics_threaded.cpp:2085
void QuadsSetRotation(float Angle) override
Definition graphics_threaded.cpp:807
int m_NumVertices
Definition graphics_threaded.h:772
vec2 m_SpriteScale
Definition graphics_threaded.h:1109
bool m_RenderEnable
Definition graphics_threaded.h:777
bool IsQuadBufferingEnabled() override
Definition graphics_threaded.h:1262
void WrapClamp() override
Definition graphics_threaded.cpp:180
CCommandBuffer * m_pCommandBuffer
Definition graphics_threaded.h:761
void ReadPixel(ivec2 Position, ColorRGBA *pColor) override
Definition graphics_threaded.cpp:2754
int GetNumScreens() const override
Definition graphics_threaded.cpp:2501
int GetVideoModes(CVideoMode *pModes, int MaxModes, int Screen) override
Definition graphics_threaded.cpp:2930
std::vector< int > m_vTextureIndices
Definition graphics_threaded.h:786
void QuadsDrawCurrentVertices(bool KeepVertices=true) override
Definition graphics_threaded.cpp:800
void QuadContainerChangeAutomaticUpload(int ContainerIndex, bool AutomaticUpload) override
Definition graphics_threaded.cpp:1494
void RenderTileLayer(int BufferContainerIndex, const ColorRGBA &Color, char **pOffsets, unsigned int *pIndicedVertexDrawNum, size_t NumIndicesOffset) override
Definition graphics_threaded.cpp:1356
void WrapNormal() override
Definition graphics_threaded.cpp:175
const char * GetScreenName(int Screen) const override
Definition graphics_threaded.cpp:2506
bool m_GLQuadBufferingEnabled
Definition graphics_threaded.h:753
bool UpdateTextTexture(CTextureHandle TextureId, int x, int y, size_t Width, size_t Height, uint8_t *pData, bool IsMovedPointer) override
Definition graphics_threaded.cpp:516
bool m_GLTileBufferingEnabled
Definition graphics_threaded.h:752
bool m_DoScreenshot
Definition graphics_threaded.h:781
void ScreenshotDirect(bool *pSwapped)
Definition graphics_threaded.cpp:705
bool SetWindowScreen(int Index, bool MoveToCenter) override
Definition graphics_threaded.cpp:2538
void RecreateBufferObject(int BufferIndex, size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer=false) override
Definition graphics_threaded.cpp:1999
void QuadsSetSubset(float TlU, float TlV, float BrU, float BrV) override
Definition graphics_threaded.cpp:880
void UpdateBufferContainerInternal(int ContainerIndex, SBufferContainerInfo *pContainerInfo)
Definition graphics_threaded.cpp:2162
void WarnPngliteIncompatibleImages(bool Warn) override
Definition graphics_threaded.cpp:2519
uint64_t TextureMemoryUsage() const override
Definition graphics_threaded.cpp:185
unsigned m_CurrentCommandBuffer
Definition graphics_threaded.h:762
void * AllocCommandBufferData(size_t AllocSize)
Definition graphics_threaded.cpp:1922
const char * GetVendorString() override
Definition graphics_threaded.cpp:2910
int GetWindowScreen() override
Definition graphics_threaded.cpp:2703
void LinesBatchBegin(CLineItemBatch *pBatch) override
Definition graphics_threaded.cpp:263
void DrawRect4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, int Corners, float Rounding) override
Definition graphics_threaded.cpp:1323
std::vector< int > m_vBufferObjectIndices
Definition graphics_threaded.h:811
bool m_GLQuadContainerBufferingEnabled
Definition graphics_threaded.h:755
void UpdateBufferObjectInternal(int BufferIndex, size_t UploadDataSize, void *pUploadData, void *pOffset, bool IsMovedPointer=false)
Definition graphics_threaded.cpp:2048
bool HasTextureArraysSupport() override
Definition graphics_threaded.h:1266
bool IsIdle() const override
Definition graphics_threaded.cpp:2864
bool IsTileBufferingEnabled() override
Definition graphics_threaded.h:1261
void GetCurrentVideoMode(CVideoMode &CurMode, int Screen) override
Definition graphics_threaded.cpp:2944
uint64_t StreamedMemoryUsage() const override
Definition graphics_threaded.cpp:195
uint64_t StagingMemoryUsage() const override
Definition graphics_threaded.cpp:200
bool LoadTextTextures(size_t Width, size_t Height, CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture, uint8_t *pTextData, uint8_t *pTextOutlineData) override
Definition graphics_threaded.cpp:482
void UpdateViewport(int X, int Y, int W, int H, bool ByResize) override
Definition graphics_threaded.cpp:2259
bool IsSpriteTextureFullyTransparent(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite) override
Definition graphics_threaded.cpp:371
void ClipDisable() override
Definition graphics_threaded.cpp:155
void QuadsDraw(CQuadItem *pArray, int Num) override
Definition graphics_threaded.cpp:908
bool m_GLTextBufferingEnabled
Definition graphics_threaded.h:754
bool IsImageFormatRgba(const char *pContextName, const CImageInfo &Image) override
Definition graphics_threaded.cpp:635
int CreateBufferContainer(SBufferContainerInfo *pContainerInfo) override
Definition graphics_threaded.cpp:2099
int CreateRectQuadContainer(float x, float y, float w, float h, float r, int Corners) override
Definition graphics_threaded.cpp:1226
void RenderQuadLayer(int BufferContainerIndex, SQuadRenderInfo *pQuadInfo, size_t QuadNum, int QuadOffset, bool Grouped=false) override
Definition graphics_threaded.cpp:1421
void IndicesNumRequiredNotify(unsigned int RequiredIndicesCount) override
Definition graphics_threaded.cpp:2181
void SetWindowGrab(bool Grab) override
Definition graphics_threaded.cpp:2744
bool LoadPng(CImageInfo &Image, const char *pFilename, int StorageType) override
Definition graphics_threaded.cpp:566
void AdjustViewport(bool SendViewportChangeToBackend)
Definition graphics_threaded.cpp:2239
CCommandBuffer::SVertex m_aVertices[CCommandBuffer::MAX_VERTICES]
Definition graphics_threaded.h:770
int m_FirstFreeQuadContainer
Definition graphics_threaded.h:840
int QuadContainerAddQuads(int ContainerIndex, CQuadItem *pArray, int Num) override
Definition graphics_threaded.cpp:1552
std::vector< SQuadContainer > m_vQuadContainers
Definition graphics_threaded.h:839
void QuadsDrawTLImpl(TName *pVertices, const CQuadItem *pArray, int Num)
Definition graphics_threaded.h:990
EDrawing m_Drawing
Definition graphics_threaded.h:780
void AddWindowPropChangeListener(WINDOW_PROPS_CHANGED_FUNC pFunc) override
Definition graphics_threaded.cpp:2698
bool m_GLUseTrianglesAsQuad
Definition graphics_threaded.h:758
class IEngine * m_pEngine
Definition graphics_threaded.h:766
void FreeTextureIndex(CTextureHandle *pIndex)
Definition graphics_threaded.cpp:310
void GetSpriteScaleImpl(int Width, int Height, float &ScaleX, float &ScaleY) const override
Definition graphics_threaded_sprites.cpp:57
void QuadsText(float x, float y, float Size, const char *pText) override
Definition graphics_threaded.cpp:1010
virtual int GetDesktopScreenHeight() const
Definition graphics_threaded.h:1245
void ChangeColorOfCurrentQuadVertices(float r, float g, float b, float a) override
Definition graphics_threaded.cpp:857
void SelectSprite7(int Id, int Flags=0) override
Definition graphics_threaded_sprites.cpp:39
bool SwitchWindowScreen(int Index, bool MoveToCenter) override
Definition graphics_threaded.cpp:2554
void SetColor(TName *pVertex, int ColorIndex)
Definition graphics_threaded.h:967
void TakeCustomScreenshot(const char *pFilename) override
Definition graphics_threaded.cpp:2789
bool UnloadTextTextures(CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture) override
Definition graphics_threaded.cpp:502
bool m_IsForcedViewport
Definition graphics_threaded.h:797
void SetColorVertex(const CColorVertex *pArray, size_t Num) override
Definition graphics_threaded.cpp:817
void LinesDraw(const CLineItem *pArray, size_t Num) override
Definition graphics_threaded.cpp:240
IGraphics::CTextureHandle LoadTextureRaw(const CImageInfo &Image, int Flags, const char *pTexName=nullptr) override
Definition graphics_threaded.cpp:415
void SetWindowParams(int FullscreenMode, bool IsBorderless) override
Definition graphics_threaded.cpp:2524
IGraphics::CTextureHandle FindFreeTextureIndex()
Definition graphics_threaded.cpp:295
void GotResized(int w, int h, int RefreshRate) override
Definition graphics_threaded.cpp:2640
std::vector< SVertexArrayInfo > m_vVertexArrayInfo
Definition graphics_threaded.h:808
bool IsImageSubFullyTransparent(const CImageInfo &FromImageInfo, int x, int y, int w, int h) override
Definition graphics_threaded.cpp:350
void NotifyWindow() override
Definition graphics_threaded.cpp:2749
CTextureHandle LoadSpriteTexture(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite) override
Definition graphics_threaded.cpp:332
int IssueInit()
Definition graphics_threaded.cpp:2188
void QuadContainerReset(int ContainerIndex) override
Definition graphics_threaded.cpp:1643
uint64_t BufferMemoryUsage() const override
Definition graphics_threaded.cpp:190
void ChangeColorOfQuadVertices(size_t QuadOffset, unsigned char r, unsigned char g, unsigned char b, unsigned char a) override
Definition graphics_threaded.cpp:870
void QuadsTex3DBegin() override
Definition graphics_threaded.cpp:764
void QuadsTex3DDrawTL(const CQuadItem *pArray, int Num) override
Definition graphics_threaded.cpp:924
bool IsQuadContainerBufferingEnabled() override
Definition graphics_threaded.h:1264
virtual int GetDesktopScreenWidth() const
Definition graphics_threaded.h:1244
void DrawCircle(float CenterX, float CenterY, float Radius, int Segments) override
Definition graphics_threaded.cpp:1331
void Minimize() override
Definition graphics_threaded.cpp:2511
void InsertSignal(CSemaphore *pSemaphore) override
Definition graphics_threaded.cpp:2857
Definition image.h:12
Definition threading.h:9
Definition graphics.h:76
Definition color.h:182
Definition graphics.h:617
Definition engine.h:15
Definition graphics_threaded.h:662
virtual void GetCurrentVideoMode(CVideoMode &CurMode, float HiDPIScale, int MaxWindowWidth, int MaxWindowHeight, int Screen)=0
virtual int WindowActive()=0
virtual bool HasTextureArraysSupport()
Definition graphics_threaded.h:722
virtual bool HasTileBuffering()
Definition graphics_threaded.h:717
virtual const char * GetErrorString()
Definition graphics_threaded.h:723
virtual bool IsScreenKeyboardShown()=0
virtual bool UpdateDisplayMode(int Index)=0
virtual bool GetWarning(std::vector< std::string > &WarningStrings)=0
virtual bool IsConfigModernAPI()
Definition graphics_threaded.h:715
virtual uint64_t StagingMemoryUsage() const =0
virtual void GetViewportSize(int &w, int &h)=0
virtual int GetWindowScreen()=0
virtual const char * GetVendorString()=0
virtual void GetVideoModes(CVideoMode *pModes, int MaxModes, int *pNumModes, float HiDPIScale, int MaxWindowWidth, int MaxWindowHeight, int Screen)=0
virtual const char * GetScreenName(int Screen) const =0
virtual void WindowCreateNtf(uint32_t WindowId)=0
@ INITFLAG_BORDERLESS
Definition graphics_threaded.h:669
@ INITFLAG_FULLSCREEN
Definition graphics_threaded.h:666
@ INITFLAG_DESKTOP_FULLSCREEN
Definition graphics_threaded.h:670
@ INITFLAG_VSYNC
Definition graphics_threaded.h:667
@ INITFLAG_RESIZABLE
Definition graphics_threaded.h:668
virtual int Shutdown()=0
virtual std::optional< int > ShowMessageBox(const IGraphics::CMessageBox &MessageBox)=0
virtual void RunBuffer(CCommandBuffer *pBuffer)=0
virtual bool ResizeWindow(int w, int h, int RefreshRate)=0
virtual void NotifyWindow()=0
virtual bool UseTrianglesAsQuad()
Definition graphics_threaded.h:716
virtual bool HasQuadContainerBuffering()
Definition graphics_threaded.h:720
virtual void Minimize()=0
virtual void SetWindowGrab(bool Grab)=0
virtual uint64_t StreamedMemoryUsage() const =0
virtual const char * GetRendererString()=0
virtual void RunBufferSingleThreadedUnsafe(CCommandBuffer *pBuffer)=0
virtual const char * GetVersionString()=0
virtual int Init(const char *pName, int *pScreen, int *pWidth, int *pHeight, int *pRefreshRate, int *pFsaaSamples, int Flags, int *pDesktopWidth, int *pDesktopHeight, int *pCurrentWidth, int *pCurrentHeight, class IStorage *pStorage)=0
virtual void WindowDestroyNtf(uint32_t WindowId)=0
virtual bool GetDriverVersion(EGraphicsDriverAgeType DriverAgeType, int &Major, int &Minor, int &Patch, const char *&pName, EBackendType BackendType)=0
virtual ~IGraphicsBackend()=default
virtual int WindowOpen()=0
virtual uint64_t TextureMemoryUsage() const =0
virtual void WaitForIdle()=0
virtual bool Uses2DTextureArrays()
Definition graphics_threaded.h:721
virtual void SetWindowParams(int FullscreenMode, bool IsBorderless)=0
virtual uint64_t BufferMemoryUsage() const =0
virtual bool HasTextBuffering()
Definition graphics_threaded.h:719
virtual TGLBackendReadPresentedImageData & GetReadPresentedImageDataFuncUnsafe()=0
virtual int GetNumScreens() const =0
virtual const TTwGraphicsGpuList & GetGpus() const =0
virtual bool IsIdle() const =0
virtual bool SetWindowScreen(int Index, bool MoveToCenter)=0
virtual bool HasQuadBuffering()
Definition graphics_threaded.h:718
Definition graphics.h:370
Definition graphics.h:351
Definition graphics.h:572
Definition graphics.h:206
Definition storage.h:21
T x
Definition vmath.h:19
T y
Definition vmath.h:23
CConfig g_Config
Definition config.cpp:14
vector4_base< unsigned char > GL_SColor
Definition graphics.h:110
ColorRGBA GL_SColorf
Definition graphics.h:108
EBackendType
Definition graphics.h:146
EGraphicsDriverAgeType
Definition graphics.h:137
std::function< bool(uint32_t &Width, uint32_t &Height, CImageInfo::EImageFormat &Format, std::vector< uint8_t > &vDstData)> TGLBackendReadPresentedImageData
Definition graphics.h:184
std::function< void()> WINDOW_RESIZE_FUNC
Definition graphics.h:181
STWGraphicGpu TTwGraphicsGpuList
Definition graphics.h:179
std::function< void()> WINDOW_PROPS_CHANGED_FUNC
Definition graphics.h:182
std::function< const char *(const char *, const char *)> TTranslateFunc
Definition graphics_threaded.h:1275
constexpr int CMD_BUFFER_DATA_BUFFER_SIZE
Definition graphics_threaded.h:15
IGraphicsBackend * CreateGraphicsBackend(TTranslateFunc &&TranslateFunc)
Definition backend_sdl.cpp:1797
EWrapMode
Definition graphics_threaded.h:41
@ REPEAT
Definition graphics_threaded.h:42
@ CLAMP
Definition graphics_threaded.h:43
constexpr int CMD_BUFFER_CMD_BUFFER_SIZE
Definition graphics_threaded.h:16
EBlendMode
Definition graphics_threaded.h:34
@ ALPHA
Definition graphics_threaded.h:36
@ ADDITIVE
Definition graphics_threaded.h:37
@ NONE
Definition graphics_threaded.h:35
EPrimitiveType
Definition graphics_threaded.h:27
@ QUADS
Definition graphics_threaded.h:29
@ TRIANGLES
Definition graphics_threaded.h:30
@ LINES
Definition graphics_threaded.h:28
EGraphicsBackendErrorCodes
Definition graphics_threaded.h:647
@ GRAPHICS_BACKEND_ERROR_CODE_SDL_SCREEN_INFO_REQUEST_FAILED
Definition graphics_threaded.h:654
@ GRAPHICS_BACKEND_ERROR_CODE_SDL_INIT_FAILED
Definition graphics_threaded.h:652
@ GRAPHICS_BACKEND_ERROR_CODE_SDL_SCREEN_RESOLUTION_REQUEST_FAILED
Definition graphics_threaded.h:655
@ GRAPHICS_BACKEND_ERROR_CODE_NONE
Definition graphics_threaded.h:648
@ GRAPHICS_BACKEND_ERROR_CODE_SDL_WINDOW_CREATE_FAILED
Definition graphics_threaded.h:656
@ GRAPHICS_BACKEND_ERROR_CODE_SDL_SCREEN_REQUEST_FAILED
Definition graphics_threaded.h:653
@ GRAPHICS_BACKEND_ERROR_CODE_GL_VERSION_FAILED
Definition graphics_threaded.h:650
@ GRAPHICS_BACKEND_ERROR_CODE_GL_CONTEXT_FAILED
Definition graphics_threaded.h:649
@ GRAPHICS_BACKEND_ERROR_CODE_GLEW_INIT_FAILED
Definition graphics_threaded.h:651
#define dbg_assert(test, fmt,...)
Definition dbg.h:27
static SHA256_DIGEST s(const char *pSha256)
Definition mapbugs.cpp:37
Definition graphics_threaded.h:19
constexpr uint32_t TO_2D_ARRAY_TEXTURE
Definition graphics_threaded.h:22
constexpr uint32_t NO_MIPMAPS
Definition graphics_threaded.h:20
constexpr uint32_t NO_2D_TEXTURE
Definition graphics_threaded.h:23
constexpr uint32_t TO_3D_TEXTURE
Definition graphics_threaded.h:21
SColorf m_Color
Definition graphics_threaded.h:210
SCommand_Clear()
Definition graphics_threaded.h:208
bool m_ForceClear
Definition graphics_threaded.h:211
SCommand_CopyBufferObject()
Definition graphics_threaded.h:284
size_t m_WriteOffset
Definition graphics_threaded.h:291
int m_WriteBufferIndex
Definition graphics_threaded.h:287
int m_ReadBufferIndex
Definition graphics_threaded.h:288
size_t m_ReadOffset
Definition graphics_threaded.h:290
size_t m_CopySize
Definition graphics_threaded.h:292
SCommand_CreateBufferContainer()
Definition graphics_threaded.h:305
int m_Stride
Definition graphics_threaded.h:310
int m_VertBufferBindingIndex
Definition graphics_threaded.h:311
int m_BufferContainerIndex
Definition graphics_threaded.h:308
size_t m_AttrCount
Definition graphics_threaded.h:313
SBufferContainerInfo::SAttribute * m_pAttributes
Definition graphics_threaded.h:314
size_t m_DataSize
Definition graphics_threaded.h:250
void * m_pUploadData
Definition graphics_threaded.h:249
int m_BufferIndex
Definition graphics_threaded.h:246
bool m_DeletePointer
Definition graphics_threaded.h:248
SCommand_CreateBufferObject()
Definition graphics_threaded.h:243
int m_Flags
Definition graphics_threaded.h:252
int m_BufferContainerIndex
Definition graphics_threaded.h:336
bool m_DestroyAllBO
Definition graphics_threaded.h:337
SCommand_DeleteBufferContainer()
Definition graphics_threaded.h:333
SCommand_DeleteBufferObject()
Definition graphics_threaded.h:297
int m_BufferIndex
Definition graphics_threaded.h:300
SCommand_IndicesRequiredNumNotify()
Definition graphics_threaded.h:342
unsigned int m_RequiredIndicesNum
Definition graphics_threaded.h:345
SCommand_MultiSampling()
Definition graphics_threaded.h:487
bool * m_pRetOk
Definition graphics_threaded.h:492
uint32_t * m_pRetMultiSamplingCount
Definition graphics_threaded.h:491
uint32_t m_RequestedMultiSamplingCount
Definition graphics_threaded.h:490
void * m_pUploadData
Definition graphics_threaded.h:263
int m_BufferIndex
Definition graphics_threaded.h:260
int m_Flags
Definition graphics_threaded.h:266
size_t m_DataSize
Definition graphics_threaded.h:264
bool m_DeletePointer
Definition graphics_threaded.h:262
SCommand_RecreateBufferObject()
Definition graphics_threaded.h:257
SState m_State
Definition graphics_threaded.h:367
uint32_t m_DrawNum
Definition graphics_threaded.h:370
char * m_pIndicesOffset
Definition graphics_threaded.h:369
vec2 m_Offset
Definition graphics_threaded.h:373
SColorf m_Color
Definition graphics_threaded.h:368
SCommand_RenderBorderTile()
Definition graphics_threaded.h:365
int m_BufferContainerIndex
Definition graphics_threaded.h:371
vec2 m_Scale
Definition graphics_threaded.h:374
SCommand_RenderQuadContainerAsSpriteMultiple()
Definition graphics_threaded.h:437
SPoint m_Center
Definition graphics_threaded.h:445
int m_BufferContainerIndex
Definition graphics_threaded.h:441
unsigned int m_DrawNum
Definition graphics_threaded.h:448
unsigned int m_DrawCount
Definition graphics_threaded.h:449
SState m_State
Definition graphics_threaded.h:439
void * m_pOffset
Definition graphics_threaded.h:450
IGraphics::SRenderSpriteInfo * m_pRenderInfo
Definition graphics_threaded.h:443
SColorf m_VertexColor
Definition graphics_threaded.h:446
int m_BufferContainerIndex
Definition graphics_threaded.h:424
void * m_pOffset
Definition graphics_threaded.h:432
SPoint m_Center
Definition graphics_threaded.h:427
SState m_State
Definition graphics_threaded.h:422
float m_Rotation
Definition graphics_threaded.h:426
SCommand_RenderQuadContainerEx()
Definition graphics_threaded.h:420
unsigned int m_DrawNum
Definition graphics_threaded.h:431
SColorf m_VertexColor
Definition graphics_threaded.h:429
unsigned int m_DrawNum
Definition graphics_threaded.h:414
SCommand_RenderQuadContainer()
Definition graphics_threaded.h:408
void * m_pOffset
Definition graphics_threaded.h:415
int m_BufferContainerIndex
Definition graphics_threaded.h:412
SState m_State
Definition graphics_threaded.h:410
int m_QuadOffset
Definition graphics_threaded.h:386
SCommand_RenderQuadLayer(bool Grouped)
Definition graphics_threaded.h:379
SState m_State
Definition graphics_threaded.h:381
int m_BufferContainerIndex
Definition graphics_threaded.h:383
SQuadRenderInfo * m_pQuadInfo
Definition graphics_threaded.h:384
size_t m_QuadNum
Definition graphics_threaded.h:385
EPrimitiveType m_PrimType
Definition graphics_threaded.h:236
unsigned m_PrimCount
Definition graphics_threaded.h:237
SVertexTex3DStream * m_pVertices
Definition graphics_threaded.h:238
SCommand_RenderTex3D()
Definition graphics_threaded.h:233
SState m_State
Definition graphics_threaded.h:235
ColorRGBA m_TextOutlineColor
Definition graphics_threaded.h:403
ColorRGBA m_TextColor
Definition graphics_threaded.h:402
SCommand_RenderText()
Definition graphics_threaded.h:391
int m_TextureSize
Definition graphics_threaded.h:396
int m_DrawNum
Definition graphics_threaded.h:401
int m_TextOutlineTextureIndex
Definition graphics_threaded.h:399
int m_TextTextureIndex
Definition graphics_threaded.h:398
SState m_State
Definition graphics_threaded.h:393
int m_BufferContainerIndex
Definition graphics_threaded.h:395
int m_BufferContainerIndex
Definition graphics_threaded.h:360
SColorf m_Color
Definition graphics_threaded.h:353
char ** m_pIndicesOffsets
Definition graphics_threaded.h:356
int m_IndicesDrawNum
Definition graphics_threaded.h:359
SState m_State
Definition graphics_threaded.h:352
SCommand_RenderTileLayer()
Definition graphics_threaded.h:350
unsigned int * m_pDrawCount
Definition graphics_threaded.h:357
EPrimitiveType m_PrimType
Definition graphics_threaded.h:226
SVertex * m_pVertices
Definition graphics_threaded.h:228
SState m_State
Definition graphics_threaded.h:225
unsigned m_PrimCount
Definition graphics_threaded.h:227
SCommand_Render()
Definition graphics_threaded.h:223
SCommand_Signal()
Definition graphics_threaded.h:216
CSemaphore * m_pSemaphore
Definition graphics_threaded.h:218
SCommand_Swap()
Definition graphics_threaded.h:472
uint8_t * m_pData
Definition graphics_threaded.h:569
SCommand_TextTexture_Update()
Definition graphics_threaded.h:559
size_t m_Width
Definition graphics_threaded.h:567
int m_Slot
Definition graphics_threaded.h:563
int m_X
Definition graphics_threaded.h:565
int m_Y
Definition graphics_threaded.h:566
size_t m_Height
Definition graphics_threaded.h:568
SCommand_TextTextures_Create()
Definition graphics_threaded.h:533
int m_SlotOutline
Definition graphics_threaded.h:538
size_t m_Width
Definition graphics_threaded.h:540
uint8_t * m_pTextData
Definition graphics_threaded.h:543
uint8_t * m_pTextOutlineData
Definition graphics_threaded.h:544
size_t m_Height
Definition graphics_threaded.h:541
int m_Slot
Definition graphics_threaded.h:537
int m_Slot
Definition graphics_threaded.h:553
int m_SlotOutline
Definition graphics_threaded.h:554
SCommand_TextTextures_Destroy()
Definition graphics_threaded.h:549
SCommand_Texture_Create()
Definition graphics_threaded.h:509
size_t m_Height
Definition graphics_threaded.h:516
uint8_t * m_pData
Definition graphics_threaded.h:519
size_t m_Width
Definition graphics_threaded.h:515
int m_Flags
Definition graphics_threaded.h:517
int m_Slot
Definition graphics_threaded.h:513
SCommand_Texture_Destroy()
Definition graphics_threaded.h:524
int m_Slot
Definition graphics_threaded.h:528
ivec2 m_Position
Definition graphics_threaded.h:457
bool * m_pSwapped
Definition graphics_threaded.h:459
SColorf * m_pColor
Definition graphics_threaded.h:458
SCommand_TrySwapAndReadPixel()
Definition graphics_threaded.h:455
CImageInfo * m_pImage
Definition graphics_threaded.h:466
SCommand_TrySwapAndScreenshot()
Definition graphics_threaded.h:464
bool * m_pSwapped
Definition graphics_threaded.h:467
SBufferContainerInfo::SAttribute * m_pAttributes
Definition graphics_threaded.h:328
int m_VertBufferBindingIndex
Definition graphics_threaded.h:325
int m_BufferContainerIndex
Definition graphics_threaded.h:322
SCommand_UpdateBufferContainer()
Definition graphics_threaded.h:319
int m_Stride
Definition graphics_threaded.h:324
size_t m_AttrCount
Definition graphics_threaded.h:327
SCommand_UpdateBufferObject()
Definition graphics_threaded.h:271
size_t m_DataSize
Definition graphics_threaded.h:279
void * m_pUploadData
Definition graphics_threaded.h:278
int m_BufferIndex
Definition graphics_threaded.h:274
bool m_DeletePointer
Definition graphics_threaded.h:276
void * m_pOffset
Definition graphics_threaded.h:277
SCommand_Update_Viewport()
Definition graphics_threaded.h:497
int m_Height
Definition graphics_threaded.h:503
int m_X
Definition graphics_threaded.h:500
bool m_ByResize
Definition graphics_threaded.h:504
int m_Width
Definition graphics_threaded.h:502
int m_Y
Definition graphics_threaded.h:501
int m_VSync
Definition graphics_threaded.h:481
SCommand_VSync()
Definition graphics_threaded.h:478
bool * m_pRetOk
Definition graphics_threaded.h:482
uint32_t m_WindowId
Definition graphics_threaded.h:577
SCommand_WindowCreateNtf()
Definition graphics_threaded.h:574
SCommand_WindowDestroyNtf()
Definition graphics_threaded.h:582
uint32_t m_WindowId
Definition graphics_threaded.h:585
Definition graphics_threaded.h:182
SCommand(unsigned Cmd)
Definition graphics_threaded.h:184
SCommand * m_pNext
Definition graphics_threaded.h:187
unsigned m_Cmd
Definition graphics_threaded.h:186
Definition graphics_threaded.h:191
bool m_ClipEnable
Definition graphics_threaded.h:199
int m_Texture
Definition graphics_threaded.h:194
int m_ClipW
Definition graphics_threaded.h:202
SPoint m_ScreenTL
Definition graphics_threaded.h:195
SPoint m_ScreenBR
Definition graphics_threaded.h:196
int m_ClipY
Definition graphics_threaded.h:201
EBlendMode m_BlendMode
Definition graphics_threaded.h:192
int m_ClipH
Definition graphics_threaded.h:203
EWrapMode m_WrapMode
Definition graphics_threaded.h:193
int m_ClipX
Definition graphics_threaded.h:200
Definition data_types.h:30
Definition graphics_threaded.h:826
CCommandBuffer::SVertex m_aVertices[4]
Definition graphics_threaded.h:827
int m_FreeIndex
Definition graphics_threaded.h:835
int m_QuadBufferObjectIndex
Definition graphics_threaded.h:832
std::vector< SQuad > m_vQuads
Definition graphics_threaded.h:830
int m_QuadBufferContainerIndex
Definition graphics_threaded.h:833
bool m_AutomaticUpload
Definition graphics_threaded.h:837
SQuadContainer(bool AutomaticUpload=true)
Definition graphics_threaded.h:816
SVertexArrayInfo()
Definition graphics_threaded.h:801
int m_AssociatedBufferObjectIndex
Definition graphics_threaded.h:804
int m_FreeIndex
Definition graphics_threaded.h:806
Definition graphics.h:127
Definition graphics.h:120
Definition graphics.h:113
Definition graphics.h:402
float m_Y
Definition graphics.h:403
float m_Height
Definition graphics.h:403
float m_X
Definition graphics.h:403
float m_Width
Definition graphics.h:403
Definition graphics.h:428
Definition graphics.h:33
Definition graphics.h:27
Definition graphics.h:46
Definition warning.h:5
constexpr auto IO_MAX_PATH_LENGTH
Definition types.h:49
vector2_base< int > ivec2
Definition vmath.h:163
vector2_base< float > vec2
Definition vmath.h:161