#include <graphics_threaded.h>
◆ SCommand_Texture_Create()
| CCommandBuffer::SCommand_Texture_Create::SCommand_Texture_Create |
( |
| ) |
|
|
inline |
◆ m_Flags
| int CCommandBuffer::SCommand_Texture_Create::m_Flags |
◆ m_Height
| size_t CCommandBuffer::SCommand_Texture_Create::m_Height |
◆ m_pData
| uint8_t* CCommandBuffer::SCommand_Texture_Create::m_pData |
◆ m_Slot
| int CCommandBuffer::SCommand_Texture_Create::m_Slot |
◆ m_Width
| size_t CCommandBuffer::SCommand_Texture_Create::m_Width |
The documentation for this struct was generated from the following file: