#include <graphics_threaded.h>
◆ m_BlendMode
◆ m_ClipEnable
| bool CCommandBuffer::SState::m_ClipEnable |
◆ m_ClipH
| int CCommandBuffer::SState::m_ClipH |
◆ m_ClipW
| int CCommandBuffer::SState::m_ClipW |
◆ m_ClipX
| int CCommandBuffer::SState::m_ClipX |
◆ m_ClipY
| int CCommandBuffer::SState::m_ClipY |
◆ m_ScreenBR
| SPoint CCommandBuffer::SState::m_ScreenBR |
◆ m_ScreenTL
| SPoint CCommandBuffer::SState::m_ScreenTL |
◆ m_Texture
| int CCommandBuffer::SState::m_Texture |
◆ m_WrapMode
The documentation for this struct was generated from the following file: