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DDNet documentation
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#include <teehistorian.h>
Public Attributes | |
| CUuid | m_GameUuid |
| const char * | m_pServerVersion |
| time_t | m_StartTime |
| const char * | m_pPrngDescription |
| const char * | m_pServerName |
| int | m_ServerPort |
| const char * | m_pGameType |
| const char * | m_pMapName |
| int | m_MapSize |
| SHA256_DIGEST | m_MapSha256 |
| int | m_MapCrc |
| bool | m_HavePrevGameUuid |
| CUuid | m_PrevGameUuid |
| CConfig * | m_pConfig |
| CTuningParams * | m_pTuning |
| CUuidManager * | m_pUuids |
| CUuid CTeeHistorian::CGameInfo::m_GameUuid |
| bool CTeeHistorian::CGameInfo::m_HavePrevGameUuid |
| int CTeeHistorian::CGameInfo::m_MapCrc |
| SHA256_DIGEST CTeeHistorian::CGameInfo::m_MapSha256 |
| int CTeeHistorian::CGameInfo::m_MapSize |
| CConfig* CTeeHistorian::CGameInfo::m_pConfig |
| const char* CTeeHistorian::CGameInfo::m_pGameType |
| const char* CTeeHistorian::CGameInfo::m_pMapName |
| const char* CTeeHistorian::CGameInfo::m_pPrngDescription |
| CUuid CTeeHistorian::CGameInfo::m_PrevGameUuid |
| const char* CTeeHistorian::CGameInfo::m_pServerName |
| const char* CTeeHistorian::CGameInfo::m_pServerVersion |
| CTuningParams* CTeeHistorian::CGameInfo::m_pTuning |
| CUuidManager* CTeeHistorian::CGameInfo::m_pUuids |
| int CTeeHistorian::CGameInfo::m_ServerPort |
| time_t CTeeHistorian::CGameInfo::m_StartTime |