#include <teehistorian.h>
◆ m_GameUuid
| CUuid CTeeHistorian::CGameInfo::m_GameUuid |
◆ m_HavePrevGameUuid
| bool CTeeHistorian::CGameInfo::m_HavePrevGameUuid |
◆ m_MapCrc
| int CTeeHistorian::CGameInfo::m_MapCrc |
◆ m_MapSha256
◆ m_MapSize
| int CTeeHistorian::CGameInfo::m_MapSize |
◆ m_pConfig
| CConfig* CTeeHistorian::CGameInfo::m_pConfig |
◆ m_pGameType
| const char* CTeeHistorian::CGameInfo::m_pGameType |
◆ m_pMapName
| const char* CTeeHistorian::CGameInfo::m_pMapName |
◆ m_pPrngDescription
| const char* CTeeHistorian::CGameInfo::m_pPrngDescription |
◆ m_PrevGameUuid
| CUuid CTeeHistorian::CGameInfo::m_PrevGameUuid |
◆ m_pServerName
| const char* CTeeHistorian::CGameInfo::m_pServerName |
◆ m_pServerVersion
| const char* CTeeHistorian::CGameInfo::m_pServerVersion |
◆ m_pTuning
◆ m_pUuids
◆ m_ServerPort
| int CTeeHistorian::CGameInfo::m_ServerPort |
◆ m_StartTime
| time_t CTeeHistorian::CGameInfo::m_StartTime |
The documentation for this struct was generated from the following file: