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STileStateChange Struct Reference
#include <
layer_tiles.h
>
Public Attributes
bool
m_Changed
CTile
m_Previous
CTile
m_Current
Member Data Documentation
◆
m_Changed
bool STileStateChange::m_Changed
◆
m_Current
CTile
STileStateChange::m_Current
◆
m_Previous
CTile
STileStateChange::m_Previous
The documentation for this struct was generated from the following file:
src/game/editor/mapitems/
layer_tiles.h
STileStateChange
Generated by
1.16.1