1#ifndef GAME_EDITOR_MAPITEMS_LAYER_TILES_H
2#define GAME_EDITOR_MAPITEMS_LAYER_TILES_H
71 for(
int y = ShiftBy; y <
m_Height; ++y)
82 for(
int y =
m_Height - ShiftBy - 1; y >= 0; --y)
86 for(
int y = 0; y < ShiftBy; ++y)
99 for(
int x = 0; x <
m_Width / 2; x++)
100 std::swap(pTiles[y *
m_Width + x], pTiles[(y + 1) *
m_Width - 1 - x]);
105 for(
int y = 0; y <
m_Height / 2; y++)
106 for(
int x = 0; x <
m_Width; x++)
115 [[nodiscard]]
virtual CTile GetTile(
int x,
int y)
const;
119 virtual void Resize(
int NewW,
int NewH);
123 void Render(
bool Tileset =
false)
override;
133 [[nodiscard]]
virtual bool IsEmpty()
const;
144 std::shared_ptr<CLayer>
Duplicate()
const override;
145 const char *
TypeName()
const override;
170 void GetSize(
float *pWidth,
float *pHeight)
override
Definition layer_tiles.h:37
int w
Definition layer_tiles.h:40
int x
Definition layer_tiles.h:39
int h
Definition layer_tiles.h:40
int y
Definition layer_tiles.h:39
Definition layer_group.h:12
Definition layer_tiles.h:44
int ConvertY(float y) const
Definition layer_tiles.cpp:205
bool m_HasTele
Definition layer_tiles.h:195
bool m_HasFront
Definition layer_tiles.h:197
void ShiftImpl(T *pTiles, EShiftDirection Direction, int ShiftBy)
Definition layer_tiles.h:47
void BrushFlipX() override
Definition layer_tiles.cpp:599
void ModifyImageIndex(const FIndexModifyFunction &IndexModifyFunction) override
Definition layer_tiles.cpp:1363
int m_AutoMapperReference
Definition layer_tiles.h:192
bool m_HasGame
Definition layer_tiles.h:178
virtual void SetTile(int x, int y, CTile Tile)
Definition layer_tiles.cpp:84
int m_FillGameTile
Definition layer_tiles.h:189
bool IsEntitiesLayer() const override
Definition layer_tiles.cpp:251
void FillGameTiles(EGameTileOp Fill)
Definition layer_tiles.cpp:763
void ModifyEnvelopeIndex(const FIndexModifyFunction &IndexModifyFunction) override
Definition layer_tiles.cpp:1368
void BrushFlipY() override
Definition layer_tiles.cpp:615
bool m_AutoAutoMap
Definition layer_tiles.h:194
friend class CAutoMapper
Definition layer_tiles.h:213
void Clamp(CIntRect *pRect) const
Definition layer_tiles.cpp:225
bool m_LiveGameTiles
Definition layer_tiles.h:190
CColor m_Color
Definition layer_tiles.h:182
virtual void ClearHistory()
Definition layer_tiles.h:204
int m_AutoMapperConfig
Definition layer_tiles.h:191
static CUi::EPopupMenuFunctionResult RenderCommonProperties(SCommonPropState &State, CEditorMap *pEditorMap, CUIRect *pToolbox, std::vector< std::shared_ptr< CLayerTiles > > &vpLayers, std::vector< int > &vLayerIndices)
Definition layer_tiles.cpp:1185
void GetSize(float *pWidth, float *pHeight) override
Definition layer_tiles.h:170
bool m_HasTune
Definition layer_tiles.h:199
const char * TypeName() const override
Definition layer_tiles.cpp:674
virtual bool IsEmpty() const
Definition layer_tiles.cpp:256
void ExtractTiles(const CTile *pSavedTiles, size_t SavedTilesSize) const
Definition layer_tiles.cpp:140
void FillSelection(bool Empty, CLayer *pBrush, CUIRect Rect) override
Definition layer_tiles.cpp:509
int ConvertX(float x) const
Definition layer_tiles.cpp:204
void BrushFlipXImpl(T *pTiles)
Definition layer_tiles.h:96
int BrushGrab(CLayerGroup *pBrush, CUIRect Rect) override
Definition layer_tiles.cpp:302
void RecordStateChange(int x, int y, CTile Previous, CTile Tile)
Definition layer_tiles.cpp:118
~CLayerTiles() override
Definition layer_tiles.cpp:74
bool CanFillGameTiles() const
Definition layer_tiles.cpp:940
CLayerTiles(CEditorMap *pMap, int w, int h)
Definition layer_tiles.cpp:18
void BrushFlipYImpl(T *pTiles)
Definition layer_tiles.h:103
void ShowPreventUnusedTilesWarning()
Definition layer_tiles.cpp:1373
virtual void Resize(int NewW, int NewH)
Definition layer_tiles.cpp:679
void BrushDraw(CLayer *pBrush, vec2 WorldPos) override
Definition layer_tiles.cpp:557
int m_Width
Definition layer_tiles.h:180
bool m_KnownTextModeLayer
Definition layer_tiles.h:201
int m_Seed
Definition layer_tiles.h:193
void BrushSelecting(CUIRect Rect) override
Definition layer_tiles.cpp:271
CTile * m_pTiles
Definition layer_tiles.h:185
char m_aFilename[IO_MAX_PATH_LENGTH]
Definition layer_tiles.h:200
void SetTileIgnoreHistory(int x, int y, CTile Tile) const
Definition layer_tiles.cpp:113
void Render(bool Tileset=false) override
Definition layer_tiles.cpp:161
virtual CTile GetTile(int x, int y) const
Definition layer_tiles.cpp:79
int m_ColorEnv
Definition layer_tiles.h:183
bool m_HasSwitch
Definition layer_tiles.h:198
CUi::EPopupMenuFunctionResult RenderProperties(CUIRect *pToolbox) override
Definition layer_tiles.cpp:952
bool m_HasSpeedup
Definition layer_tiles.h:196
int m_Height
Definition layer_tiles.h:181
void PrepareForSave()
Definition layer_tiles.cpp:126
virtual void ShowInfo()
Definition layer_tiles.cpp:720
void MakePalette() const
Definition layer_tiles.cpp:154
void BrushRotate(float Amount) override
Definition layer_tiles.cpp:631
void Snap(CUIRect *pRect) const
Definition layer_tiles.cpp:215
void FlagModified(int x, int y, int w, int h)
Definition layer_tiles.cpp:1354
void Convert(CUIRect Rect, CIntRect *pOut) const
Definition layer_tiles.cpp:207
int m_Image
Definition layer_tiles.h:179
static bool HasAutomapEffect(ETilesProp Prop)
Definition layer_tiles.cpp:1383
EditorTileStateChangeHistory< STileStateChange > m_TilesHistory
Definition layer_tiles.h:203
int m_ColorEnvOffset
Definition layer_tiles.h:184
std::shared_ptr< CLayer > Duplicate() const override
Definition layer_tiles.cpp:669
virtual void Shift(EShiftDirection Direction)
Definition layer_tiles.cpp:715
CLayer(CEditorMap *pMap, int Type)
Definition layer.cpp:7
Definition mapitems.h:351
EPopupMenuFunctionResult
Definition ui.h:310
ETilesProp
Definition mapitems.h:70
EGameTileOp
Definition enums.h:20
#define dbg_assert_failed(fmt,...)
Definition dbg.h:47
void mem_zero(T *block, size_t size)
Definition mem.h:56
void mem_copy(void *dest, const void *source, size_t size)
Definition mem.cpp:6
void mem_move(void *dest, const void *source, size_t size)
Definition mem.cpp:11
std::function< void(int *pIndex)> FIndexModifyFunction
Definition layer.h:11
std::map< int, std::map< int, T > > EditorTileStateChangeHistory
Definition layer_tiles.h:22
EShiftDirection
Definition layer_tiles.h:29
@ RIGHT
Definition layer_tiles.h:31
@ LEFT
Definition layer_tiles.h:30
@ DOWN
Definition layer_tiles.h:33
@ UP
Definition layer_tiles.h:32
ivec4 CColor
Definition mapitems.h:256
constexpr T minimum(T a, T b)
Definition math.h:137
Direction
Definition nameplates.cpp:212
Definition layer_tiles.h:151
@ MODIFIED_SIZE
Definition layer_tiles.h:154
@ MODIFIED_COLOR
Definition layer_tiles.h:155
int m_Height
Definition layer_tiles.h:159
int m_Modified
Definition layer_tiles.h:157
int m_Color
Definition layer_tiles.h:160
int m_Width
Definition layer_tiles.h:158
Definition layer_tiles.h:15
CTile m_Previous
Definition layer_tiles.h:17
bool m_Changed
Definition layer_tiles.h:16
CTile m_Current
Definition layer_tiles.h:18
constexpr auto IO_MAX_PATH_LENGTH
Definition types.h:51
vector2_base< float > vec2
Definition vmath.h:161