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layer_tiles.h
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1#ifndef GAME_EDITOR_MAPITEMS_LAYER_TILES_H
2#define GAME_EDITOR_MAPITEMS_LAYER_TILES_H
3
4#include "layer.h"
5
7#include <game/editor/enums.h>
8
9#include <map>
10
17
18template<typename T>
19using EditorTileStateChangeHistory = std::map<int, std::map<int, T>>;
20
25enum class EShiftDirection : int
26{
31};
32
34{
35public:
36 int x, y;
37 int w, h;
38};
39
40class CLayerTiles : public CLayer
41{
42protected:
43 template<typename T>
44 void ShiftImpl(T *pTiles, EShiftDirection Direction, int ShiftBy)
45 {
46 switch(Direction)
47 {
49 ShiftBy = minimum(ShiftBy, m_Width);
50 for(int y = 0; y < m_Height; ++y)
51 {
52 if(ShiftBy < m_Width)
53 mem_move(&pTiles[y * m_Width], &pTiles[y * m_Width + ShiftBy], (m_Width - ShiftBy) * sizeof(T));
54 mem_zero(&pTiles[y * m_Width + (m_Width - ShiftBy)], ShiftBy * sizeof(T));
55 }
56 break;
58 ShiftBy = minimum(ShiftBy, m_Width);
59 for(int y = 0; y < m_Height; ++y)
60 {
61 if(ShiftBy < m_Width)
62 mem_move(&pTiles[y * m_Width + ShiftBy], &pTiles[y * m_Width], (m_Width - ShiftBy) * sizeof(T));
63 mem_zero(&pTiles[y * m_Width], ShiftBy * sizeof(T));
64 }
65 break;
67 ShiftBy = minimum(ShiftBy, m_Height);
68 for(int y = ShiftBy; y < m_Height; ++y)
69 {
70 mem_copy(&pTiles[(y - ShiftBy) * m_Width], &pTiles[y * m_Width], m_Width * sizeof(T));
71 }
72 for(int y = m_Height - ShiftBy; y < m_Height; ++y)
73 {
74 mem_zero(&pTiles[y * m_Width], m_Width * sizeof(T));
75 }
76 break;
78 ShiftBy = minimum(ShiftBy, m_Height);
79 for(int y = m_Height - ShiftBy - 1; y >= 0; --y)
80 {
81 mem_copy(&pTiles[(y + ShiftBy) * m_Width], &pTiles[y * m_Width], m_Width * sizeof(T));
82 }
83 for(int y = 0; y < ShiftBy; ++y)
84 {
85 mem_zero(&pTiles[y * m_Width], m_Width * sizeof(T));
86 }
87 break;
88 default:
89 dbg_assert_failed("Direction invalid: %d", (int)Direction);
90 }
91 }
92 template<typename T>
93 void BrushFlipXImpl(T *pTiles)
94 {
95 for(int y = 0; y < m_Height; y++)
96 for(int x = 0; x < m_Width / 2; x++)
97 std::swap(pTiles[y * m_Width + x], pTiles[(y + 1) * m_Width - 1 - x]);
98 }
99 template<typename T>
100 void BrushFlipYImpl(T *pTiles)
101 {
102 for(int y = 0; y < m_Height / 2; y++)
103 for(int x = 0; x < m_Width; x++)
104 std::swap(pTiles[y * m_Width + x], pTiles[(m_Height - 1 - y) * m_Width + x]);
105 }
106
107public:
108 CLayerTiles(CEditorMap *pMap, int w, int h);
109 CLayerTiles(const CLayerTiles &Other);
110 ~CLayerTiles() override;
111
112 [[nodiscard]] virtual CTile GetTile(int x, int y) const;
113 virtual void SetTile(int x, int y, CTile Tile);
114 void SetTileIgnoreHistory(int x, int y, CTile Tile) const;
115
116 virtual void Resize(int NewW, int NewH);
117 virtual void Shift(EShiftDirection Direction);
118
119 void MakePalette() const;
120 void Render(bool Tileset = false) override;
121
122 int ConvertX(float x) const;
123 int ConvertY(float y) const;
124 void Convert(CUIRect Rect, CIntRect *pOut) const;
125 void Snap(CUIRect *pRect) const;
126 void Clamp(CIntRect *pRect) const;
127
128 bool IsEntitiesLayer() const override;
129
130 [[nodiscard]] virtual bool IsEmpty() const;
131 void BrushSelecting(CUIRect Rect) override;
132 int BrushGrab(CLayerGroup *pBrush, CUIRect Rect) override;
133 void FillSelection(bool Empty, CLayer *pBrush, CUIRect Rect) override;
134 void FillGameTiles(EGameTileOp Fill);
135 bool CanFillGameTiles() const;
136 void BrushDraw(CLayer *pBrush, vec2 WorldPos) override;
137 void BrushFlipX() override;
138 void BrushFlipY() override;
139 void BrushRotate(float Amount) override;
140
141 std::shared_ptr<CLayer> Duplicate() const override;
142 const char *TypeName() const override;
143
144 virtual void ShowInfo();
146
148 {
149 enum
150 {
153 };
154 int m_Modified = 0;
155 int m_Width = -1;
156 int m_Height = -1;
157 int m_Color = 0;
158 };
159 static CUi::EPopupMenuFunctionResult RenderCommonProperties(SCommonPropState &State, CEditorMap *pEditorMap, CUIRect *pToolbox, std::vector<std::shared_ptr<CLayerTiles>> &vpLayers, std::vector<int> &vLayerIndices);
160
161 void ModifyImageIndex(const FIndexModifyFunction &IndexModifyFunction) override;
162 void ModifyEnvelopeIndex(const FIndexModifyFunction &IndexModifyFunction) override;
163
164 void PrepareForSave();
165 void ExtractTiles(int TilemapItemVersion, const CTile *pSavedTiles, size_t SavedTilesSize) const;
166
167 void GetSize(float *pWidth, float *pHeight) override
168 {
169 *pWidth = m_Width * 32.0f;
170 *pHeight = m_Height * 32.0f;
171 }
172
173 void FlagModified(int x, int y, int w, int h);
174
183
184 // DDRace
185
187 bool m_LiveGameTiles = false;
199
201 virtual void ClearHistory() { m_TilesHistory.clear(); }
202
203 static bool HasAutomapEffect(ETilesProp Prop);
204
205protected:
206 void RecordStateChange(int x, int y, CTile Previous, CTile Tile);
207
209
210 friend class CAutoMapper;
211};
212
213#endif
Definition map.h:53
Definition layer_tiles.h:34
int w
Definition layer_tiles.h:37
int x
Definition layer_tiles.h:36
int h
Definition layer_tiles.h:37
int y
Definition layer_tiles.h:36
Definition layer_group.h:12
Definition layer_tiles.h:41
int ConvertY(float y) const
Definition layer_tiles.cpp:209
bool m_HasTele
Definition layer_tiles.h:192
bool m_HasFront
Definition layer_tiles.h:194
void ShiftImpl(T *pTiles, EShiftDirection Direction, int ShiftBy)
Definition layer_tiles.h:44
void BrushFlipX() override
Definition layer_tiles.cpp:603
void ModifyImageIndex(const FIndexModifyFunction &IndexModifyFunction) override
Definition layer_tiles.cpp:1367
int m_AutoMapperReference
Definition layer_tiles.h:189
bool m_HasGame
Definition layer_tiles.h:175
virtual void SetTile(int x, int y, CTile Tile)
Definition layer_tiles.cpp:84
int m_FillGameTile
Definition layer_tiles.h:186
bool IsEntitiesLayer() const override
Definition layer_tiles.cpp:255
void FillGameTiles(EGameTileOp Fill)
Definition layer_tiles.cpp:767
void ModifyEnvelopeIndex(const FIndexModifyFunction &IndexModifyFunction) override
Definition layer_tiles.cpp:1372
void BrushFlipY() override
Definition layer_tiles.cpp:619
bool m_AutoAutoMap
Definition layer_tiles.h:191
friend class CAutoMapper
Definition layer_tiles.h:210
void Clamp(CIntRect *pRect) const
Definition layer_tiles.cpp:229
bool m_LiveGameTiles
Definition layer_tiles.h:187
CColor m_Color
Definition layer_tiles.h:179
virtual void ClearHistory()
Definition layer_tiles.h:201
int m_AutoMapperConfig
Definition layer_tiles.h:188
static CUi::EPopupMenuFunctionResult RenderCommonProperties(SCommonPropState &State, CEditorMap *pEditorMap, CUIRect *pToolbox, std::vector< std::shared_ptr< CLayerTiles > > &vpLayers, std::vector< int > &vLayerIndices)
Definition layer_tiles.cpp:1189
void GetSize(float *pWidth, float *pHeight) override
Definition layer_tiles.h:167
bool m_HasTune
Definition layer_tiles.h:196
const char * TypeName() const override
Definition layer_tiles.cpp:678
virtual bool IsEmpty() const
Definition layer_tiles.cpp:260
void FillSelection(bool Empty, CLayer *pBrush, CUIRect Rect) override
Definition layer_tiles.cpp:513
int ConvertX(float x) const
Definition layer_tiles.cpp:208
void BrushFlipXImpl(T *pTiles)
Definition layer_tiles.h:93
int BrushGrab(CLayerGroup *pBrush, CUIRect Rect) override
Definition layer_tiles.cpp:306
void RecordStateChange(int x, int y, CTile Previous, CTile Tile)
Definition layer_tiles.cpp:118
~CLayerTiles() override
Definition layer_tiles.cpp:74
bool CanFillGameTiles() const
Definition layer_tiles.cpp:944
CLayerTiles(CEditorMap *pMap, int w, int h)
Definition layer_tiles.cpp:18
void BrushFlipYImpl(T *pTiles)
Definition layer_tiles.h:100
void ShowPreventUnusedTilesWarning()
Definition layer_tiles.cpp:1377
virtual void Resize(int NewW, int NewH)
Definition layer_tiles.cpp:683
void BrushDraw(CLayer *pBrush, vec2 WorldPos) override
Definition layer_tiles.cpp:561
int m_Width
Definition layer_tiles.h:177
bool m_KnownTextModeLayer
Definition layer_tiles.h:198
int m_Seed
Definition layer_tiles.h:190
void BrushSelecting(CUIRect Rect) override
Definition layer_tiles.cpp:275
CTile * m_pTiles
Definition layer_tiles.h:182
char m_aFilename[IO_MAX_PATH_LENGTH]
Definition layer_tiles.h:197
void SetTileIgnoreHistory(int x, int y, CTile Tile) const
Definition layer_tiles.cpp:113
void Render(bool Tileset=false) override
Definition layer_tiles.cpp:165
virtual CTile GetTile(int x, int y) const
Definition layer_tiles.cpp:79
int m_ColorEnv
Definition layer_tiles.h:180
bool m_HasSwitch
Definition layer_tiles.h:195
CUi::EPopupMenuFunctionResult RenderProperties(CUIRect *pToolbox) override
Definition layer_tiles.cpp:956
bool m_HasSpeedup
Definition layer_tiles.h:193
int m_Height
Definition layer_tiles.h:178
void PrepareForSave()
Definition layer_tiles.cpp:126
virtual void ShowInfo()
Definition layer_tiles.cpp:724
void MakePalette() const
Definition layer_tiles.cpp:158
void BrushRotate(float Amount) override
Definition layer_tiles.cpp:635
void Snap(CUIRect *pRect) const
Definition layer_tiles.cpp:219
void FlagModified(int x, int y, int w, int h)
Definition layer_tiles.cpp:1358
void Convert(CUIRect Rect, CIntRect *pOut) const
Definition layer_tiles.cpp:211
int m_Image
Definition layer_tiles.h:176
void ExtractTiles(int TilemapItemVersion, const CTile *pSavedTiles, size_t SavedTilesSize) const
Definition layer_tiles.cpp:140
static bool HasAutomapEffect(ETilesProp Prop)
Definition layer_tiles.cpp:1387
EditorTileStateChangeHistory< STileStateChange > m_TilesHistory
Definition layer_tiles.h:200
int m_ColorEnvOffset
Definition layer_tiles.h:181
std::shared_ptr< CLayer > Duplicate() const override
Definition layer_tiles.cpp:673
virtual void Shift(EShiftDirection Direction)
Definition layer_tiles.cpp:719
Definition layer.h:16
CLayer(CEditorMap *pMap, int Type)
Definition layer.cpp:7
Definition mapitems.h:351
Definition ui_rect.h:12
EPopupMenuFunctionResult
Definition ui.h:310
ETilesProp
Definition mapitems.h:70
EGameTileOp
Definition enums.h:20
#define dbg_assert_failed(fmt,...)
Definition dbg.h:47
void mem_zero(T *block, size_t size)
Definition mem.h:56
void mem_copy(void *dest, const void *source, size_t size)
Definition mem.cpp:6
void mem_move(void *dest, const void *source, size_t size)
Definition mem.cpp:11
std::function< void(int *pIndex)> FIndexModifyFunction
Definition layer.h:11
std::map< int, std::map< int, T > > EditorTileStateChangeHistory
Definition layer_tiles.h:19
EShiftDirection
Definition layer_tiles.h:26
@ RIGHT
Definition layer_tiles.h:28
@ LEFT
Definition layer_tiles.h:27
@ DOWN
Definition layer_tiles.h:30
@ UP
Definition layer_tiles.h:29
ivec4 CColor
Definition mapitems.h:256
constexpr T minimum(T a, T b)
Definition math.h:137
Direction
Definition nameplates.cpp:213
Definition layer_tiles.h:148
@ MODIFIED_SIZE
Definition layer_tiles.h:151
@ MODIFIED_COLOR
Definition layer_tiles.h:152
int m_Height
Definition layer_tiles.h:156
int m_Modified
Definition layer_tiles.h:154
int m_Color
Definition layer_tiles.h:157
int m_Width
Definition layer_tiles.h:155
Definition layer_tiles.h:12
CTile m_Previous
Definition layer_tiles.h:14
bool m_Changed
Definition layer_tiles.h:13
CTile m_Current
Definition layer_tiles.h:15
constexpr auto IO_MAX_PATH_LENGTH
Definition types.h:49
vector2_base< float > vec2
Definition vmath.h:161