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layer_tiles.h
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1#ifndef GAME_EDITOR_MAPITEMS_LAYER_TILES_H
2#define GAME_EDITOR_MAPITEMS_LAYER_TILES_H
3
4#include "layer.h"
5
6#include <base/dbg.h>
7#include <base/mem.h>
8
10#include <game/editor/enums.h>
11
12#include <map>
13
20
21template<typename T>
22using EditorTileStateChangeHistory = std::map<int, std::map<int, T>>;
23
28enum class EShiftDirection : int
29{
34};
35
37{
38public:
39 int x, y;
40 int w, h;
41};
42
43class CLayerTiles : public CLayer
44{
45protected:
46 template<typename T>
47 void ShiftImpl(T *pTiles, EShiftDirection Direction, int ShiftBy)
48 {
49 switch(Direction)
50 {
52 ShiftBy = minimum(ShiftBy, m_Width);
53 for(int y = 0; y < m_Height; ++y)
54 {
55 if(ShiftBy < m_Width)
56 mem_move(&pTiles[y * m_Width], &pTiles[y * m_Width + ShiftBy], (m_Width - ShiftBy) * sizeof(T));
57 mem_zero(&pTiles[y * m_Width + (m_Width - ShiftBy)], ShiftBy * sizeof(T));
58 }
59 break;
61 ShiftBy = minimum(ShiftBy, m_Width);
62 for(int y = 0; y < m_Height; ++y)
63 {
64 if(ShiftBy < m_Width)
65 mem_move(&pTiles[y * m_Width + ShiftBy], &pTiles[y * m_Width], (m_Width - ShiftBy) * sizeof(T));
66 mem_zero(&pTiles[y * m_Width], ShiftBy * sizeof(T));
67 }
68 break;
70 ShiftBy = minimum(ShiftBy, m_Height);
71 for(int y = ShiftBy; y < m_Height; ++y)
72 {
73 mem_copy(&pTiles[(y - ShiftBy) * m_Width], &pTiles[y * m_Width], m_Width * sizeof(T));
74 }
75 for(int y = m_Height - ShiftBy; y < m_Height; ++y)
76 {
77 mem_zero(&pTiles[y * m_Width], m_Width * sizeof(T));
78 }
79 break;
81 ShiftBy = minimum(ShiftBy, m_Height);
82 for(int y = m_Height - ShiftBy - 1; y >= 0; --y)
83 {
84 mem_copy(&pTiles[(y + ShiftBy) * m_Width], &pTiles[y * m_Width], m_Width * sizeof(T));
85 }
86 for(int y = 0; y < ShiftBy; ++y)
87 {
88 mem_zero(&pTiles[y * m_Width], m_Width * sizeof(T));
89 }
90 break;
91 default:
92 dbg_assert_failed("Direction invalid: %d", (int)Direction);
93 }
94 }
95 template<typename T>
96 void BrushFlipXImpl(T *pTiles)
97 {
98 for(int y = 0; y < m_Height; y++)
99 for(int x = 0; x < m_Width / 2; x++)
100 std::swap(pTiles[y * m_Width + x], pTiles[(y + 1) * m_Width - 1 - x]);
101 }
102 template<typename T>
103 void BrushFlipYImpl(T *pTiles)
104 {
105 for(int y = 0; y < m_Height / 2; y++)
106 for(int x = 0; x < m_Width; x++)
107 std::swap(pTiles[y * m_Width + x], pTiles[(m_Height - 1 - y) * m_Width + x]);
108 }
109
110public:
111 CLayerTiles(CEditorMap *pMap, int w, int h);
112 CLayerTiles(const CLayerTiles &Other);
113 ~CLayerTiles() override;
114
115 [[nodiscard]] virtual CTile GetTile(int x, int y) const;
116 virtual void SetTile(int x, int y, CTile Tile);
117 void SetTileIgnoreHistory(int x, int y, CTile Tile) const;
118
119 virtual void Resize(int NewW, int NewH);
120 virtual void Shift(EShiftDirection Direction);
121
122 void MakePalette() const;
123 void Render(bool Tileset = false) override;
124
125 int ConvertX(float x) const;
126 int ConvertY(float y) const;
127 void Convert(CUIRect Rect, CIntRect *pOut) const;
128 void Snap(CUIRect *pRect) const;
129 void Clamp(CIntRect *pRect) const;
130
131 bool IsEntitiesLayer() const override;
132
133 [[nodiscard]] virtual bool IsEmpty() const;
134 void BrushSelecting(CUIRect Rect) override;
135 int BrushGrab(CLayerGroup *pBrush, CUIRect Rect) override;
136 void FillSelection(bool Empty, CLayer *pBrush, CUIRect Rect) override;
137 void FillGameTiles(EGameTileOp Fill);
138 bool CanFillGameTiles() const;
139 void BrushDraw(CLayer *pBrush, vec2 WorldPos) override;
140 void BrushFlipX() override;
141 void BrushFlipY() override;
142 void BrushRotate(float Amount) override;
143
144 std::shared_ptr<CLayer> Duplicate() const override;
145 const char *TypeName() const override;
146
147 virtual void ShowInfo();
149
151 {
152 enum
153 {
156 };
157 int m_Modified = 0;
158 int m_Width = -1;
159 int m_Height = -1;
160 int m_Color = 0;
161 };
162 static CUi::EPopupMenuFunctionResult RenderCommonProperties(SCommonPropState &State, CEditorMap *pEditorMap, CUIRect *pToolbox, std::vector<std::shared_ptr<CLayerTiles>> &vpLayers, std::vector<int> &vLayerIndices);
163
164 void ModifyImageIndex(const FIndexModifyFunction &IndexModifyFunction) override;
165 void ModifyEnvelopeIndex(const FIndexModifyFunction &IndexModifyFunction) override;
166
167 void PrepareForSave();
168 void ExtractTiles(const CTile *pSavedTiles, size_t SavedTilesSize) const;
169
170 void GetSize(float *pWidth, float *pHeight) override
171 {
172 *pWidth = m_Width * 32.0f;
173 *pHeight = m_Height * 32.0f;
174 }
175
176 void FlagModified(int x, int y, int w, int h);
177
186
187 // DDRace
188
190 bool m_LiveGameTiles = false;
202
204 virtual void ClearHistory() { m_TilesHistory.clear(); }
205
206 static bool HasAutomapEffect(ETilesProp Prop);
207
208protected:
209 void RecordStateChange(int x, int y, CTile Previous, CTile Tile);
210
212
213 friend class CAutoMapper;
214};
215
216#endif
Definition map.h:56
Definition layer_tiles.h:37
int w
Definition layer_tiles.h:40
int x
Definition layer_tiles.h:39
int h
Definition layer_tiles.h:40
int y
Definition layer_tiles.h:39
Definition layer_group.h:12
Definition layer_tiles.h:44
int ConvertY(float y) const
Definition layer_tiles.cpp:205
bool m_HasTele
Definition layer_tiles.h:195
bool m_HasFront
Definition layer_tiles.h:197
void ShiftImpl(T *pTiles, EShiftDirection Direction, int ShiftBy)
Definition layer_tiles.h:47
void BrushFlipX() override
Definition layer_tiles.cpp:599
void ModifyImageIndex(const FIndexModifyFunction &IndexModifyFunction) override
Definition layer_tiles.cpp:1363
int m_AutoMapperReference
Definition layer_tiles.h:192
bool m_HasGame
Definition layer_tiles.h:178
virtual void SetTile(int x, int y, CTile Tile)
Definition layer_tiles.cpp:84
int m_FillGameTile
Definition layer_tiles.h:189
bool IsEntitiesLayer() const override
Definition layer_tiles.cpp:251
void FillGameTiles(EGameTileOp Fill)
Definition layer_tiles.cpp:763
void ModifyEnvelopeIndex(const FIndexModifyFunction &IndexModifyFunction) override
Definition layer_tiles.cpp:1368
void BrushFlipY() override
Definition layer_tiles.cpp:615
bool m_AutoAutoMap
Definition layer_tiles.h:194
friend class CAutoMapper
Definition layer_tiles.h:213
void Clamp(CIntRect *pRect) const
Definition layer_tiles.cpp:225
bool m_LiveGameTiles
Definition layer_tiles.h:190
CColor m_Color
Definition layer_tiles.h:182
virtual void ClearHistory()
Definition layer_tiles.h:204
int m_AutoMapperConfig
Definition layer_tiles.h:191
static CUi::EPopupMenuFunctionResult RenderCommonProperties(SCommonPropState &State, CEditorMap *pEditorMap, CUIRect *pToolbox, std::vector< std::shared_ptr< CLayerTiles > > &vpLayers, std::vector< int > &vLayerIndices)
Definition layer_tiles.cpp:1185
void GetSize(float *pWidth, float *pHeight) override
Definition layer_tiles.h:170
bool m_HasTune
Definition layer_tiles.h:199
const char * TypeName() const override
Definition layer_tiles.cpp:674
virtual bool IsEmpty() const
Definition layer_tiles.cpp:256
void ExtractTiles(const CTile *pSavedTiles, size_t SavedTilesSize) const
Definition layer_tiles.cpp:140
void FillSelection(bool Empty, CLayer *pBrush, CUIRect Rect) override
Definition layer_tiles.cpp:509
int ConvertX(float x) const
Definition layer_tiles.cpp:204
void BrushFlipXImpl(T *pTiles)
Definition layer_tiles.h:96
int BrushGrab(CLayerGroup *pBrush, CUIRect Rect) override
Definition layer_tiles.cpp:302
void RecordStateChange(int x, int y, CTile Previous, CTile Tile)
Definition layer_tiles.cpp:118
~CLayerTiles() override
Definition layer_tiles.cpp:74
bool CanFillGameTiles() const
Definition layer_tiles.cpp:940
CLayerTiles(CEditorMap *pMap, int w, int h)
Definition layer_tiles.cpp:18
void BrushFlipYImpl(T *pTiles)
Definition layer_tiles.h:103
void ShowPreventUnusedTilesWarning()
Definition layer_tiles.cpp:1373
virtual void Resize(int NewW, int NewH)
Definition layer_tiles.cpp:679
void BrushDraw(CLayer *pBrush, vec2 WorldPos) override
Definition layer_tiles.cpp:557
int m_Width
Definition layer_tiles.h:180
bool m_KnownTextModeLayer
Definition layer_tiles.h:201
int m_Seed
Definition layer_tiles.h:193
void BrushSelecting(CUIRect Rect) override
Definition layer_tiles.cpp:271
CTile * m_pTiles
Definition layer_tiles.h:185
char m_aFilename[IO_MAX_PATH_LENGTH]
Definition layer_tiles.h:200
void SetTileIgnoreHistory(int x, int y, CTile Tile) const
Definition layer_tiles.cpp:113
void Render(bool Tileset=false) override
Definition layer_tiles.cpp:161
virtual CTile GetTile(int x, int y) const
Definition layer_tiles.cpp:79
int m_ColorEnv
Definition layer_tiles.h:183
bool m_HasSwitch
Definition layer_tiles.h:198
CUi::EPopupMenuFunctionResult RenderProperties(CUIRect *pToolbox) override
Definition layer_tiles.cpp:952
bool m_HasSpeedup
Definition layer_tiles.h:196
int m_Height
Definition layer_tiles.h:181
void PrepareForSave()
Definition layer_tiles.cpp:126
virtual void ShowInfo()
Definition layer_tiles.cpp:720
void MakePalette() const
Definition layer_tiles.cpp:154
void BrushRotate(float Amount) override
Definition layer_tiles.cpp:631
void Snap(CUIRect *pRect) const
Definition layer_tiles.cpp:215
void FlagModified(int x, int y, int w, int h)
Definition layer_tiles.cpp:1354
void Convert(CUIRect Rect, CIntRect *pOut) const
Definition layer_tiles.cpp:207
int m_Image
Definition layer_tiles.h:179
static bool HasAutomapEffect(ETilesProp Prop)
Definition layer_tiles.cpp:1383
EditorTileStateChangeHistory< STileStateChange > m_TilesHistory
Definition layer_tiles.h:203
int m_ColorEnvOffset
Definition layer_tiles.h:184
std::shared_ptr< CLayer > Duplicate() const override
Definition layer_tiles.cpp:669
virtual void Shift(EShiftDirection Direction)
Definition layer_tiles.cpp:715
Definition layer.h:16
CLayer(CEditorMap *pMap, int Type)
Definition layer.cpp:7
Definition mapitems.h:351
Definition ui_rect.h:12
EPopupMenuFunctionResult
Definition ui.h:310
ETilesProp
Definition mapitems.h:70
EGameTileOp
Definition enums.h:20
#define dbg_assert_failed(fmt,...)
Definition dbg.h:47
void mem_zero(T *block, size_t size)
Definition mem.h:56
void mem_copy(void *dest, const void *source, size_t size)
Definition mem.cpp:6
void mem_move(void *dest, const void *source, size_t size)
Definition mem.cpp:11
std::function< void(int *pIndex)> FIndexModifyFunction
Definition layer.h:11
std::map< int, std::map< int, T > > EditorTileStateChangeHistory
Definition layer_tiles.h:22
EShiftDirection
Definition layer_tiles.h:29
@ RIGHT
Definition layer_tiles.h:31
@ LEFT
Definition layer_tiles.h:30
@ DOWN
Definition layer_tiles.h:33
@ UP
Definition layer_tiles.h:32
ivec4 CColor
Definition mapitems.h:256
constexpr T minimum(T a, T b)
Definition math.h:137
Direction
Definition nameplates.cpp:212
Definition layer_tiles.h:151
@ MODIFIED_SIZE
Definition layer_tiles.h:154
@ MODIFIED_COLOR
Definition layer_tiles.h:155
int m_Height
Definition layer_tiles.h:159
int m_Modified
Definition layer_tiles.h:157
int m_Color
Definition layer_tiles.h:160
int m_Width
Definition layer_tiles.h:158
Definition layer_tiles.h:15
CTile m_Previous
Definition layer_tiles.h:17
bool m_Changed
Definition layer_tiles.h:16
CTile m_Current
Definition layer_tiles.h:18
constexpr auto IO_MAX_PATH_LENGTH
Definition types.h:51
vector2_base< float > vec2
Definition vmath.h:161