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backend_null.h
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#ifndef ENGINE_CLIENT_BACKEND_NULL_BACKEND_NULL_H
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#define ENGINE_CLIENT_BACKEND_NULL_BACKEND_NULL_H
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#include <
engine/client/backend/backend_base.h
>
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class
CCommandProcessorFragment_Null
:
public
CCommandProcessorFragment_GLBase
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{
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bool
GetPresentedImageData
(uint32_t &Width, uint32_t &Height,
CImageInfo::EImageFormat
&Format, std::vector<uint8_t> &vDstData)
override
{
return
false
; }
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ERunCommandReturnTypes
RunCommand
(
const
CCommandBuffer::SCommand
*pBaseCommand)
override
;
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bool
Cmd_Init
(
const
SCommand_Init *pCommand);
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void
Cmd_Texture_Create
(
const
CCommandBuffer::SCommand_Texture_Create
*pCommand);
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void
Cmd_TextTextures_Create
(
const
CCommandBuffer::SCommand_TextTextures_Create
*pCommand);
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void
Cmd_TextTexture_Update
(
const
CCommandBuffer::SCommand_TextTexture_Update
*pCommand);
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void
Cmd_Swap
(
const
CCommandBuffer::SCommand_Swap
*pCommand);
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};
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#endif
backend_base.h
ERunCommandReturnTypes
ERunCommandReturnTypes
Definition
backend_base.h:27
CCommandProcessorFragment_GLBase
Definition
backend_base.h:82
CCommandProcessorFragment_Null
Definition
backend_null.h:7
CCommandProcessorFragment_Null::Cmd_Swap
void Cmd_Swap(const CCommandBuffer::SCommand_Swap *pCommand)
Definition
backend_null.cpp:70
CCommandProcessorFragment_Null::GetPresentedImageData
bool GetPresentedImageData(uint32_t &Width, uint32_t &Height, CImageInfo::EImageFormat &Format, std::vector< uint8_t > &vDstData) override
Definition
backend_null.h:8
CCommandProcessorFragment_Null::Cmd_Texture_Create
void Cmd_Texture_Create(const CCommandBuffer::SCommand_Texture_Create *pCommand)
Definition
backend_null.cpp:54
CCommandProcessorFragment_Null::Cmd_TextTextures_Create
void Cmd_TextTextures_Create(const CCommandBuffer::SCommand_TextTextures_Create *pCommand)
Definition
backend_null.cpp:59
CCommandProcessorFragment_Null::Cmd_Init
bool Cmd_Init(const SCommand_Init *pCommand)
Definition
backend_null.cpp:32
CCommandProcessorFragment_Null::RunCommand
ERunCommandReturnTypes RunCommand(const CCommandBuffer::SCommand *pBaseCommand) override
Definition
backend_null.cpp:9
CCommandProcessorFragment_Null::Cmd_TextTexture_Update
void Cmd_TextTexture_Update(const CCommandBuffer::SCommand_TextTexture_Update *pCommand)
Definition
backend_null.cpp:65
CImageInfo::EImageFormat
EImageFormat
Definition
image.h:21
CCommandBuffer::SCommand_Swap
Definition
graphics_threaded.h:472
CCommandBuffer::SCommand_TextTexture_Update
Definition
graphics_threaded.h:563
CCommandBuffer::SCommand_TextTextures_Create
Definition
graphics_threaded.h:537
CCommandBuffer::SCommand_Texture_Create
Definition
graphics_threaded.h:513
CCommandBuffer::SCommand
Definition
graphics_threaded.h:183
src
engine
client
backend
null
backend_null.h
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