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| CAntibot () |
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virtual | ~CAntibot () |
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void | Init () override |
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void | OnEngineTick () override |
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void | OnEngineClientJoin (int ClientId, bool Sixup) override |
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void | OnEngineClientDrop (int ClientId, const char *pReason) override |
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bool | OnEngineClientMessage (int ClientId, const void *pData, int Size, int Flags) override |
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bool | OnEngineServerMessage (int ClientId, const void *pData, int Size, int Flags) override |
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bool | OnEngineSimulateClientMessage (int *pClientId, void *pBuffer, int BufferSize, int *pOutSize, int *pFlags) override |
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void | RoundStart (class IGameServer *pGameServer) override |
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void | RoundEnd () override |
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void | OnPlayerInit (int ClientId) override |
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void | OnPlayerDestroy (int ClientId) override |
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void | OnSpawn (int ClientId) override |
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void | OnHammerFireReloading (int ClientId) override |
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void | OnHammerFire (int ClientId) override |
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void | OnHammerHit (int ClientId, int TargetId) override |
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void | OnDirectInput (int ClientId) override |
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void | OnCharacterTick (int ClientId) override |
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void | OnHookAttach (int ClientId, bool Player) override |
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void | ConsoleCommand (const char *pCommand) override |
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virtual void | Init ()=0 |
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virtual void | OnEngineTick ()=0 |
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virtual void | OnEngineClientJoin (int ClientId, bool Sixup)=0 |
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virtual void | OnEngineClientDrop (int ClientId, const char *pReason)=0 |
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virtual bool | OnEngineClientMessage (int ClientId, const void *pData, int Size, int Flags)=0 |
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virtual bool | OnEngineServerMessage (int ClientId, const void *pData, int Size, int Flags)=0 |
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virtual bool | OnEngineSimulateClientMessage (int *pClientId, void *pBuffer, int BufferSize, int *pOutSize, int *pFlags)=0 |
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virtual | ~IEngineAntibot () |
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virtual void | RoundStart (class IGameServer *pGameServer)=0 |
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virtual void | RoundEnd ()=0 |
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virtual void | OnPlayerInit (int ClientId)=0 |
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virtual void | OnPlayerDestroy (int ClientId)=0 |
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virtual void | OnSpawn (int ClientId)=0 |
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virtual void | OnHammerFireReloading (int ClientId)=0 |
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virtual void | OnHammerFire (int ClientId)=0 |
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virtual void | OnHammerHit (int ClientId, int TargetId)=0 |
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virtual void | OnDirectInput (int ClientId)=0 |
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virtual void | OnCharacterTick (int ClientId)=0 |
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virtual void | OnHookAttach (int ClientId, bool Player)=0 |
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virtual void | ConsoleCommand (const char *pCommand)=0 |
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virtual | ~IAntibot () |
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| IInterface () |
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virtual void | Shutdown () |
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virtual | ~IInterface () |
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static void | Kick (int ClientId, const char *pMessage, void *pUser) |
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static void | Log (const char *pMessage, void *pUser) |
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static void | Report (int ClientId, const char *pMessage, void *pUser) |
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static void | Send (int ClientId, const void *pData, int Size, int Flags, void *pUser) |
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static void | Teehistorian (const void *pData, int Size, void *pUser) |
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