◆ CClientChatLogger()
| CClientChatLogger::CClientChatLogger |
( |
CGameContext * | pGameServer, |
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int | ClientId, |
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ILogger * | pOuterLogger ) |
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inline |
◆ Log()
| void CClientChatLogger::Log |
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const CLogMessage * | pMessage | ) |
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overridevirtual |
Send the specified message to the logging backend.
- Parameters
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| pMessage | Struct describing the log message. |
Implements ILogger.
◆ m_ClientId
| int CClientChatLogger::m_ClientId |
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private |
◆ m_pGameServer
◆ m_pOuterLogger
| ILogger* CClientChatLogger::m_pOuterLogger |
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private |
The documentation for this class was generated from the following file: