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DDNet documentation
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#include <gameclient.h>
Public Attributes | |
| bool | m_Loaded = false |
| IGraphics::CTextureHandle | m_aSpriteEmoticons [16] |
| IGraphics::CTextureHandle CGameClient::CEmoticonsSkin::m_aSpriteEmoticons[16] |
| bool CGameClient::CEmoticonsSkin::m_Loaded = false |