#include <graphics.h>
◆ CTextureHandle()
IGraphics::CTextureHandle::CTextureHandle |
( |
| ) |
|
|
inline |
◆ Id()
int IGraphics::CTextureHandle::Id |
( |
| ) |
const |
|
inline |
◆ Invalidate()
void IGraphics::CTextureHandle::Invalidate |
( |
| ) |
|
|
inline |
◆ IsNullTexture()
bool IGraphics::CTextureHandle::IsNullTexture |
( |
| ) |
const |
|
inline |
◆ IsValid()
bool IGraphics::CTextureHandle::IsValid |
( |
| ) |
const |
|
inline |
◆ IGraphics
◆ m_Id
int IGraphics::CTextureHandle::m_Id |
|
private |
The documentation for this class was generated from the following file: