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DDNet documentation
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Public Member Functions | |
| CNamePlate ()=default | |
| CNamePlate (CGameClient &This, const CNamePlateData &Data) | |
| void | Reset (CGameClient &This) |
| void | Update (CGameClient &This, const CNamePlateData &Data) |
| void | Render (CGameClient &This, const vec2 &PositionBottomMiddle) |
| vec2 | Size () const |
Private Member Functions | |
| void | RenderLine (CGameClient &This, vec2 Pos, vec2 Size, const PartsVector::iterator &Start, const PartsVector::iterator &End) |
| template<typename PartType, typename... ArgsType> | |
| void | AddPart (CGameClient &This, ArgsType &&...Args) |
| void | Init (CGameClient &This) |
Private Attributes | |
| bool | m_Inited = false |
| bool | m_InGame = false |
| PartsVector | m_vpParts |
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