#include <render_layer.h>
◆ CTileLayerVisuals()
| CRenderLayerTile::CTileLayerVisuals::CTileLayerVisuals |
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| ) |
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inline |
◆ Init()
| bool CRenderLayerTile::CTileLayerVisuals::Init |
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unsigned int | Width, |
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unsigned int | Height ) |
◆ Unload()
| void CRenderLayerTile::CTileLayerVisuals::Unload |
( |
| ) |
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◆ m_BorderBottomLeft
| CTileVisual CRenderLayerTile::CTileLayerVisuals::m_BorderBottomLeft |
◆ m_BorderBottomRight
| CTileVisual CRenderLayerTile::CTileLayerVisuals::m_BorderBottomRight |
◆ m_BorderKillTile
| CTileVisual CRenderLayerTile::CTileLayerVisuals::m_BorderKillTile |
◆ m_BorderTopLeft
| CTileVisual CRenderLayerTile::CTileLayerVisuals::m_BorderTopLeft |
◆ m_BorderTopRight
| CTileVisual CRenderLayerTile::CTileLayerVisuals::m_BorderTopRight |
◆ m_BufferContainerIndex
| int CRenderLayerTile::CTileLayerVisuals::m_BufferContainerIndex |
◆ m_Height
| unsigned int CRenderLayerTile::CTileLayerVisuals::m_Height |
◆ m_IsTextured
| bool CRenderLayerTile::CTileLayerVisuals::m_IsTextured |
◆ m_vBorderBottom
| std::vector<CTileVisual> CRenderLayerTile::CTileLayerVisuals::m_vBorderBottom |
◆ m_vBorderLeft
| std::vector<CTileVisual> CRenderLayerTile::CTileLayerVisuals::m_vBorderLeft |
◆ m_vBorderRight
| std::vector<CTileVisual> CRenderLayerTile::CTileLayerVisuals::m_vBorderRight |
◆ m_vBorderTop
| std::vector<CTileVisual> CRenderLayerTile::CTileLayerVisuals::m_vBorderTop |
◆ m_vTilesOfLayer
| std::vector<CTileVisual> CRenderLayerTile::CTileLayerVisuals::m_vTilesOfLayer |
◆ m_Width
| unsigned int CRenderLayerTile::CTileLayerVisuals::m_Width |
The documentation for this class was generated from the following files: