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render_layer.h
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1#ifndef GAME_MAP_RENDER_LAYER_H
2#define GAME_MAP_RENDER_LAYER_H
3
4#include <cstdint>
5
6using offset_ptr_size = char *;
7using offset_ptr = uintptr_t;
8using offset_ptr32 = unsigned int;
9
10#include <base/color.h>
11
12#include <engine/graphics.h>
13
16#include <game/map/render_map.h>
17#include <game/mapitems.h>
18#include <game/mapitems_ex.h>
19
20#include <memory>
21#include <optional>
22#include <vector>
23
24class CMapLayers;
27class IMap;
28class CMapImages;
29
30typedef std::function<void(int GroupId, int LayerId)> FCallbackLayerInit;
31
32constexpr int BorderRenderDistance = 201;
33
35{
36public:
37 CClipRegion() = default;
38 CClipRegion(float X, float Y, float Width, float Height) :
39 m_X(X), m_Y(Y), m_Width(Width), m_Height(Height) {}
40
41 float m_X;
42 float m_Y;
43 float m_Width;
44 float m_Height;
45};
46
63
65{
66public:
67 CRenderLayer(int GroupId, int LayerId, int Flags);
68 virtual void OnInit(IGraphics *pGraphics, ITextRender *pTextRender, CRenderMap *pRenderMap, std::shared_ptr<CEnvelopeManager> &pEnvelopeManager, IMap *pMap, IMapImages *pMapImages, std::optional<FCallbackLayerInit> &CallbackLayerInitOptional);
69
70 virtual void Init() = 0;
71 virtual void Render(const CRenderLayerParams &Params) = 0;
72 virtual bool DoRender(const CRenderLayerParams &Params) = 0;
73 virtual bool IsValid() const { return true; }
74 virtual bool IsGroup() const { return false; }
75 virtual void Unload() = 0;
76
77 bool IsVisibleInClipRegion(const std::optional<CClipRegion> &ClipRegion) const;
78 int GetGroup() const { return m_GroupId; }
79
80protected:
84
85 void UseTexture(IGraphics::CTextureHandle TextureHandle);
87 virtual void InitCallback() const;
88
89 class IMap *m_pMap = nullptr;
91 std::shared_ptr<CEnvelopeManager> m_pEnvelopeManager;
92 std::optional<FCallbackLayerInit> m_InitCallback;
93 std::optional<CClipRegion> m_LayerClip;
94};
95
97{
98public:
99 CRenderLayerGroup(int GroupId, CMapItemGroup *pGroup);
100 ~CRenderLayerGroup() override = default;
101 void Init() override;
102 void Render(const CRenderLayerParams &Params) override;
103 bool DoRender(const CRenderLayerParams &Params) override;
104 bool IsValid() const override { return m_pGroup != nullptr; }
105 bool IsGroup() const override { return true; }
106 void Unload() override {}
107 void InitCallback() const override;
108
109protected:
111 {
113 }
114
116};
117
119{
120public:
121 CRenderLayerTile(int GroupId, int LayerId, int Flags, CMapItemLayerTilemap *pLayerTilemap);
122 ~CRenderLayerTile() override = default;
123 void Render(const CRenderLayerParams &Params) override;
124 bool DoRender(const CRenderLayerParams &Params) override;
125 void Init() override;
126 void OnInit(IGraphics *pGraphics, ITextRender *pTextRender, CRenderMap *pRenderMap, std::shared_ptr<CEnvelopeManager> &pEnvelopeManager, IMap *pMap, IMapImages *pMapImages, std::optional<FCallbackLayerInit> &CallbackLayerInitOptional) override;
127
128 virtual int GetDataIndex() const;
129 bool IsValid() const override { return GetRawData() != nullptr; }
130 void Unload() override;
131
132protected:
133 virtual void *GetRawData() const;
134 template<class T>
135 T *GetData() const;
136
137 virtual ColorRGBA GetRenderColor(const CRenderLayerParams &Params) const;
138 virtual void InitTileData();
139 virtual void GetTileData(unsigned char *pIndex, unsigned char *pFlags, int *pAngleRotate, unsigned int x, unsigned int y, int CurOverlay) const;
142
143private:
145
146protected:
148 {
149 public:
151 {
152 m_Width = 0;
153 m_Height = 0;
155 m_IsTextured = false;
156 }
157
158 bool Init(unsigned int Width, unsigned int Height);
159 void Unload();
160
162 {
163 public:
166
167 private:
169
170 public:
171 bool DoDraw() const
172 {
173 return (m_IndexBufferByteOffset & 0x10000000) != 0;
174 }
175
176 void Draw(bool SetDraw)
177 {
178 m_IndexBufferByteOffset = (SetDraw ? 0x10000000 : (offset_ptr32)0) | (m_IndexBufferByteOffset & 0xEFFFFFFF);
179 }
180
182 {
183 return ((offset_ptr)(m_IndexBufferByteOffset & 0xEFFFFFFF) * 6 * sizeof(uint32_t));
184 }
185
186 void SetIndexBufferByteOffset(offset_ptr32 IndexBufferByteOff)
187 {
188 m_IndexBufferByteOffset = IndexBufferByteOff | (m_IndexBufferByteOffset & 0x10000000);
189 }
190
191 void AddIndexBufferByteOffset(offset_ptr32 IndexBufferByteOff)
192 {
193 m_IndexBufferByteOffset = ((m_IndexBufferByteOffset & 0xEFFFFFFF) + IndexBufferByteOff) | (m_IndexBufferByteOffset & 0x10000000);
194 }
195 };
196
197 std::vector<CTileVisual> m_vTilesOfLayer;
198
203
204 CTileVisual m_BorderKillTile; // end of map kill tile -- game layer only
205
206 std::vector<CTileVisual> m_vBorderTop;
207 std::vector<CTileVisual> m_vBorderLeft;
208 std::vector<CTileVisual> m_vBorderRight;
209 std::vector<CTileVisual> m_vBorderBottom;
210
211 unsigned int m_Width;
212 unsigned int m_Height;
215 };
216
217 void UploadTileData(std::optional<CTileLayerVisuals> &VisualsOptional, int CurOverlay, bool AddAsSpeedup, bool IsGameLayer = false);
218
219 virtual void RenderTileLayerWithTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params);
220 virtual void RenderTileLayerNoTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params);
221
222 void RenderTileLayer(const ColorRGBA &Color, const CRenderLayerParams &Params, CTileLayerVisuals *pTileLayerVisuals = nullptr);
223 void RenderTileBorder(const ColorRGBA &Color, int BorderX0, int BorderY0, int BorderX1, int BorderY1, CTileLayerVisuals *pTileLayerVisuals);
224 void RenderKillTileBorder(const ColorRGBA &Color);
225
226 std::optional<CRenderLayerTile::CTileLayerVisuals> m_VisualTiles;
229};
230
232{
233public:
234 CRenderLayerQuads(int GroupId, int LayerId, int Flags, CMapItemLayerQuads *pLayerQuads);
235 void OnInit(IGraphics *pGraphics, ITextRender *pTextRender, CRenderMap *pRenderMap, std::shared_ptr<CEnvelopeManager> &pEnvelopeManager, IMap *pMap, IMapImages *pMapImages, std::optional<FCallbackLayerInit> &CallbackLayerInitOptional) override;
236 void Init() override;
237 bool IsValid() const override { return m_pLayerQuads->m_NumQuads > 0 && m_pQuads; }
238 void Render(const CRenderLayerParams &Params) override;
239 bool DoRender(const CRenderLayerParams &Params) override;
240 void Unload() override;
241
242protected:
244
246 {
247 public:
250 void Unload();
251
255 };
256 void RenderQuadLayer(float Alpha, const CRenderLayerParams &Params);
257
258 std::optional<CRenderLayerQuads::CQuadLayerVisuals> m_VisualQuad;
260
262 {
263 public:
267
272
273 std::vector<SQuadRenderInfo> m_vQuadRenderInfo;
274 std::optional<CClipRegion> m_ClipRegion;
275 };
276 void CalculateClipping(CQuadCluster &QuadCluster);
277 bool CalculateQuadClipping(const CQuadCluster &QuadCluster, float aQuadOffsetMin[2], float aQuadOffsetMax[2]) const;
278
279 std::vector<CQuadCluster> m_vQuadClusters;
281
282private:
284};
285
287{
288public:
289 CRenderLayerEntityBase(int GroupId, int LayerId, int Flags, CMapItemLayerTilemap *pLayerTilemap);
290 ~CRenderLayerEntityBase() override = default;
291 bool DoRender(const CRenderLayerParams &Params) override;
292
293protected:
294 ColorRGBA GetRenderColor(const CRenderLayerParams &Params) const override { return ColorRGBA(1.0f, 1.0f, 1.0f, Params.m_EntityOverlayVal / 100.0f); }
295 IGraphics::CTextureHandle GetTexture() const override;
296};
297
299{
300public:
301 CRenderLayerEntityGame(int GroupId, int LayerId, int Flags, CMapItemLayerTilemap *pLayerTilemap);
302 void Init() override;
303
304protected:
305 void RenderTileLayerWithTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params) override;
306 void RenderTileLayerNoTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params) override;
307
308private:
310};
311
313{
314public:
315 CRenderLayerEntityFront(int GroupId, int LayerId, int Flags, CMapItemLayerTilemap *pLayerTilemap);
316 int GetDataIndex() const override;
317};
318
320{
321public:
322 CRenderLayerEntityTele(int GroupId, int LayerId, int Flags, CMapItemLayerTilemap *pLayerTilemap);
323 int GetDataIndex() const override;
324 void Init() override;
325 void InitTileData() override;
326 void Unload() override;
327
328protected:
329 void RenderTileLayerWithTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params) override;
330 void RenderTileLayerNoTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params) override;
331 void GetTileData(unsigned char *pIndex, unsigned char *pFlags, int *pAngleRotate, unsigned int x, unsigned int y, int CurOverlay) const override;
332
333private:
334 std::optional<CRenderLayerTile::CTileLayerVisuals> m_VisualTeleNumbers;
336};
337
339{
340public:
341 CRenderLayerEntitySpeedup(int GroupId, int LayerId, int Flags, CMapItemLayerTilemap *pLayerTilemap);
342 int GetDataIndex() const override;
343 void Init() override;
344 void InitTileData() override;
345 void Unload() override;
346
347protected:
348 void RenderTileLayerWithTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params) override;
349 void RenderTileLayerNoTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params) override;
350 void GetTileData(unsigned char *pIndex, unsigned char *pFlags, int *pAngleRotate, unsigned int x, unsigned int y, int CurOverlay) const override;
351 IGraphics::CTextureHandle GetTexture() const override;
352
353private:
354 std::optional<CRenderLayerTile::CTileLayerVisuals> m_VisualForce;
355 std::optional<CRenderLayerTile::CTileLayerVisuals> m_VisualMaxSpeed;
357};
358
360{
361public:
362 CRenderLayerEntitySwitch(int GroupId, int LayerId, int Flags, CMapItemLayerTilemap *pLayerTilemap);
363 int GetDataIndex() const override;
364 void Init() override;
365 void InitTileData() override;
366 void Unload() override;
367
368protected:
369 void RenderTileLayerWithTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params) override;
370 void RenderTileLayerNoTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params) override;
371 void GetTileData(unsigned char *pIndex, unsigned char *pFlags, int *pAngleRotate, unsigned int x, unsigned int y, int CurOverlay) const override;
372 IGraphics::CTextureHandle GetTexture() const override;
373
374private:
375 std::optional<CRenderLayerTile::CTileLayerVisuals> m_VisualSwitchNumberTop;
376 std::optional<CRenderLayerTile::CTileLayerVisuals> m_VisualSwitchNumberBottom;
378};
379
381{
382public:
383 CRenderLayerEntityTune(int GroupId, int LayerId, int Flags, CMapItemLayerTilemap *pLayerTilemap);
384 int GetDataIndex() const override;
385 void Init() override;
386 void InitTileData() override;
387
388protected:
389 void RenderTileLayerNoTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params) override;
390 void GetTileData(unsigned char *pIndex, unsigned char *pFlags, int *pAngleRotate, unsigned int x, unsigned int y, int CurOverlay) const override;
391 IGraphics::CTextureHandle GetTexture() const override;
392
393private:
396};
397#endif
CClipRegion()=default
float m_Width
Definition render_layer.h:43
CClipRegion(float X, float Y, float Width, float Height)
Definition render_layer.h:38
float m_Height
Definition render_layer.h:44
float m_X
Definition render_layer.h:41
float m_Y
Definition render_layer.h:42
Definition mapimages.h:37
Definition mapitems.h:408
Definition mapitems.h:485
int m_NumQuads
Definition mapitems.h:490
Definition mapitems.h:468
Definition maplayers.h:16
Definition mapitems.h:337
Definition render_component.h:10
~CRenderLayerEntityBase() override=default
ColorRGBA GetRenderColor(const CRenderLayerParams &Params) const override
Definition render_layer.h:294
IGraphics::CTextureHandle GetTexture() const override
Definition render_layer.cpp:1486
bool DoRender(const CRenderLayerParams &Params) override
Definition render_layer.cpp:1473
CRenderLayerEntityBase(int GroupId, int LayerId, int Flags, CMapItemLayerTilemap *pLayerTilemap)
Definition render_layer.cpp:1470
CRenderLayerEntityFront(int GroupId, int LayerId, int Flags, CMapItemLayerTilemap *pLayerTilemap)
Definition render_layer.cpp:1534
int GetDataIndex() const override
Definition render_layer.cpp:1537
ColorRGBA GetDeathBorderColor() const
Definition render_layer.cpp:1524
CRenderLayerEntityGame(int GroupId, int LayerId, int Flags, CMapItemLayerTilemap *pLayerTilemap)
Definition render_layer.cpp:1492
void RenderTileLayerWithTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params) override
Definition render_layer.cpp:1501
void Init() override
Definition render_layer.cpp:1495
void RenderTileLayerNoTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params) override
Definition render_layer.cpp:1508
CSpeedupTile * m_pSpeedupTiles
Definition render_layer.h:356
void RenderTileLayerNoTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params) override
Definition render_layer.cpp:1680
void GetTileData(unsigned char *pIndex, unsigned char *pFlags, int *pAngleRotate, unsigned int x, unsigned int y, int CurOverlay) const override
Definition render_layer.cpp:1648
void Unload() override
Definition render_layer.cpp:1633
void InitTileData() override
Definition render_layer.cpp:1628
std::optional< CRenderLayerTile::CTileLayerVisuals > m_VisualForce
Definition render_layer.h:354
CRenderLayerEntitySpeedup(int GroupId, int LayerId, int Flags, CMapItemLayerTilemap *pLayerTilemap)
Definition render_layer.cpp:1607
void Init() override
Definition render_layer.cpp:1620
int GetDataIndex() const override
Definition render_layer.cpp:1615
void RenderTileLayerWithTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params) override
Definition render_layer.cpp:1663
IGraphics::CTextureHandle GetTexture() const override
Definition render_layer.cpp:1610
std::optional< CRenderLayerTile::CTileLayerVisuals > m_VisualMaxSpeed
Definition render_layer.h:355
void GetTileData(unsigned char *pIndex, unsigned char *pFlags, int *pAngleRotate, unsigned int x, unsigned int y, int CurOverlay) const override
Definition render_layer.cpp:1728
void RenderTileLayerWithTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params) override
Definition render_layer.cpp:1744
std::optional< CRenderLayerTile::CTileLayerVisuals > m_VisualSwitchNumberBottom
Definition render_layer.h:376
void RenderTileLayerNoTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params) override
Definition render_layer.cpp:1756
void Unload() override
Definition render_layer.cpp:1713
CRenderLayerEntitySwitch(int GroupId, int LayerId, int Flags, CMapItemLayerTilemap *pLayerTilemap)
Definition render_layer.cpp:1687
void InitTileData() override
Definition render_layer.cpp:1708
std::optional< CRenderLayerTile::CTileLayerVisuals > m_VisualSwitchNumberTop
Definition render_layer.h:375
int GetDataIndex() const override
Definition render_layer.cpp:1695
CSwitchTile * m_pSwitchTiles
Definition render_layer.h:377
IGraphics::CTextureHandle GetTexture() const override
Definition render_layer.cpp:1690
void Init() override
Definition render_layer.cpp:1700
int GetDataIndex() const override
Definition render_layer.cpp:1546
CTeleTile * m_pTeleTiles
Definition render_layer.h:335
void Init() override
Definition render_layer.cpp:1551
void GetTileData(unsigned char *pIndex, unsigned char *pFlags, int *pAngleRotate, unsigned int x, unsigned int y, int CurOverlay) const override
Definition render_layer.cpp:1593
void InitTileData() override
Definition render_layer.cpp:1558
std::optional< CRenderLayerTile::CTileLayerVisuals > m_VisualTeleNumbers
Definition render_layer.h:334
void Unload() override
Definition render_layer.cpp:1563
CRenderLayerEntityTele(int GroupId, int LayerId, int Flags, CMapItemLayerTilemap *pLayerTilemap)
Definition render_layer.cpp:1543
void RenderTileLayerWithTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params) override
Definition render_layer.cpp:1573
void RenderTileLayerNoTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params) override
Definition render_layer.cpp:1583
int GetDataIndex() const override
Definition render_layer.cpp:1796
void GetTileData(unsigned char *pIndex, unsigned char *pFlags, int *pAngleRotate, unsigned int x, unsigned int y, int CurOverlay) const override
Definition render_layer.cpp:1775
CRenderLayerEntityTune(int GroupId, int LayerId, int Flags, CMapItemLayerTilemap *pLayerTilemap)
Definition render_layer.cpp:1767
void RenderTileLayerNoTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params) override
Definition render_layer.cpp:1806
IGraphics::CTextureHandle GetTexture() const override
Definition render_layer.cpp:1770
void Init() override
Definition render_layer.cpp:1790
void InitTileData() override
Definition render_layer.cpp:1801
CTuneTile * m_pTuneTiles
Definition render_layer.h:394
CTuneColorMapper m_TuneColorMapper
Definition render_layer.h:395
CRenderLayerGroup(int GroupId, CMapItemGroup *pGroup)
Definition render_layer.cpp:226
bool IsGroup() const override
Definition render_layer.h:105
void InitCallback() const override
Definition render_layer.cpp:271
bool IsValid() const override
Definition render_layer.h:104
~CRenderLayerGroup() override=default
void Unload() override
Definition render_layer.h:106
bool DoRender(const CRenderLayerParams &Params) override
Definition render_layer.cpp:229
IGraphics::CTextureHandle GetTexture() const override
Definition render_layer.h:110
void Render(const CRenderLayerParams &Params) override
Definition render_layer.cpp:285
void Init() override
Definition render_layer.cpp:280
CMapItemGroup * m_pGroup
Definition render_layer.h:115
Definition render_layer.h:48
float m_Zoom
Definition render_layer.h:53
bool m_DebugRenderTileClips
Definition render_layer.h:61
vec2 m_Center
Definition render_layer.h:52
bool m_DebugRenderClusterClips
Definition render_layer.h:60
bool m_TileAndQuadBuffering
Definition render_layer.h:56
int m_EntityOverlayVal
Definition render_layer.h:51
bool m_RenderTileBorder
Definition render_layer.h:57
bool m_DebugRenderQuadClips
Definition render_layer.h:59
bool m_DebugRenderGroupClips
Definition render_layer.h:58
bool m_RenderInvalidTiles
Definition render_layer.h:55
int m_RenderType
Definition render_layer.h:50
bool m_RenderText
Definition render_layer.h:54
Definition render_layer.h:262
std::vector< SQuadRenderInfo > m_vQuadRenderInfo
Definition render_layer.h:273
int m_ColorEnv
Definition render_layer.h:270
float m_PosEnvOffset
Definition render_layer.h:269
bool m_Grouped
Definition render_layer.h:264
float m_ColorEnvOffset
Definition render_layer.h:271
int m_PosEnv
Definition render_layer.h:268
std::optional< CClipRegion > m_ClipRegion
Definition render_layer.h:274
int m_StartIndex
Definition render_layer.h:265
int m_NumQuads
Definition render_layer.h:266
int m_QuadNum
Definition render_layer.h:252
CQuadLayerVisuals()
Definition render_layer.h:248
bool m_IsTextured
Definition render_layer.h:254
int m_BufferContainerIndex
Definition render_layer.h:253
void CalculateClipping(CQuadCluster &QuadCluster)
Definition render_layer.cpp:1386
CQuad * m_pQuads
Definition render_layer.h:280
std::optional< CRenderLayerQuads::CQuadLayerVisuals > m_VisualQuad
Definition render_layer.h:258
IGraphics::CTextureHandle GetTexture() const override
Definition render_layer.h:243
bool DoRender(const CRenderLayerParams &Params) override
Definition render_layer.cpp:1446
CRenderLayerQuads(int GroupId, int LayerId, int Flags, CMapItemLayerQuads *pLayerQuads)
Definition render_layer.cpp:992
std::vector< CQuadCluster > m_vQuadClusters
Definition render_layer.h:279
void OnInit(IGraphics *pGraphics, ITextRender *pTextRender, CRenderMap *pRenderMap, std::shared_ptr< CEnvelopeManager > &pEnvelopeManager, IMap *pMap, IMapImages *pMapImages, std::optional< FCallbackLayerInit > &CallbackLayerInitOptional) override
Definition render_layer.cpp:1084
void Init() override
Definition render_layer.cpp:1092
IGraphics::CTextureHandle m_TextureHandle
Definition render_layer.h:283
void Render(const CRenderLayerParams &Params) override
Definition render_layer.cpp:1423
CMapItemLayerQuads * m_pLayerQuads
Definition render_layer.h:259
bool CalculateQuadClipping(const CQuadCluster &QuadCluster, float aQuadOffsetMin[2], float aQuadOffsetMax[2]) const
Definition render_layer.cpp:1298
bool IsValid() const override
Definition render_layer.h:237
void RenderQuadLayer(float Alpha, const CRenderLayerParams &Params)
Definition render_layer.cpp:999
void Unload() override
Definition render_layer.cpp:1284
offset_ptr IndexBufferByteOffset() const
Definition render_layer.h:181
void Draw(bool SetDraw)
Definition render_layer.h:176
CTileVisual()
Definition render_layer.h:164
void SetIndexBufferByteOffset(offset_ptr32 IndexBufferByteOff)
Definition render_layer.h:186
offset_ptr32 m_IndexBufferByteOffset
Definition render_layer.h:168
bool DoDraw() const
Definition render_layer.h:171
void AddIndexBufferByteOffset(offset_ptr32 IndexBufferByteOff)
Definition render_layer.h:191
Definition render_layer.h:148
bool m_IsTextured
Definition render_layer.h:214
std::vector< CTileVisual > m_vTilesOfLayer
Definition render_layer.h:197
std::vector< CTileVisual > m_vBorderLeft
Definition render_layer.h:207
int m_BufferContainerIndex
Definition render_layer.h:213
std::vector< CTileVisual > m_vBorderRight
Definition render_layer.h:208
CTileLayerVisuals()
Definition render_layer.h:150
std::vector< CTileVisual > m_vBorderBottom
Definition render_layer.h:209
CTileVisual m_BorderTopRight
Definition render_layer.h:200
CTileVisual m_BorderTopLeft
Definition render_layer.h:199
unsigned int m_Width
Definition render_layer.h:211
std::vector< CTileVisual > m_vBorderTop
Definition render_layer.h:206
CTileVisual m_BorderBottomRight
Definition render_layer.h:201
unsigned int m_Height
Definition render_layer.h:212
CTileVisual m_BorderKillTile
Definition render_layer.h:204
CTileVisual m_BorderBottomLeft
Definition render_layer.h:202
void RenderKillTileBorder(const ColorRGBA &Color)
Definition render_layer.cpp:486
void Init() override
Definition render_layer.cpp:608
T * GetData() const
Definition render_layer.cpp:977
bool DoRender(const CRenderLayerParams &Params) override
Definition render_layer.cpp:579
virtual void * GetRawData() const
Definition render_layer.cpp:918
void RenderTileLayer(const ColorRGBA &Color, const CRenderLayerParams &Params, CTileLayerVisuals *pTileLayerVisuals=nullptr)
Definition render_layer.cpp:305
virtual int GetDataIndex() const
Definition render_layer.cpp:913
IGraphics::CTextureHandle GetTexture() const override
Definition render_layer.h:140
IGraphics::CTextureHandle m_TextureHandle
Definition render_layer.h:144
void UploadTileData(std::optional< CTileLayerVisuals > &VisualsOptional, int CurOverlay, bool AddAsSpeedup, bool IsGameLayer=false)
Definition render_layer.cpp:618
ColorRGBA m_Color
Definition render_layer.h:228
CTile * m_pTiles
Definition render_layer.h:141
CRenderLayerTile(int GroupId, int LayerId, int Flags, CMapItemLayerTilemap *pLayerTilemap)
Definition render_layer.cpp:297
virtual void RenderTileLayerWithTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params)
Definition render_layer.cpp:595
virtual ColorRGBA GetRenderColor(const CRenderLayerParams &Params) const
Definition render_layer.cpp:545
bool IsValid() const override
Definition render_layer.h:129
void Render(const CRenderLayerParams &Params) override
Definition render_layer.cpp:557
virtual void InitTileData()
Definition render_layer.cpp:971
virtual void GetTileData(unsigned char *pIndex, unsigned char *pFlags, int *pAngleRotate, unsigned int x, unsigned int y, int CurOverlay) const
Definition render_layer.cpp:982
CMapItemLayerTilemap * m_pLayerTilemap
Definition render_layer.h:227
~CRenderLayerTile() override=default
void RenderTileBorder(const ColorRGBA &Color, int BorderX0, int BorderY0, int BorderX1, int BorderY1, CTileLayerVisuals *pTileLayerVisuals)
Definition render_layer.cpp:385
void OnInit(IGraphics *pGraphics, ITextRender *pTextRender, CRenderMap *pRenderMap, std::shared_ptr< CEnvelopeManager > &pEnvelopeManager, IMap *pMap, IMapImages *pMapImages, std::optional< FCallbackLayerInit > &CallbackLayerInitOptional) override
Definition render_layer.cpp:923
virtual void RenderTileLayerNoTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params)
Definition render_layer.cpp:600
std::optional< CRenderLayerTile::CTileLayerVisuals > m_VisualTiles
Definition render_layer.h:226
void Unload() override
Definition render_layer.cpp:899
virtual void Render(const CRenderLayerParams &Params)=0
bool IsVisibleInClipRegion(const std::optional< CClipRegion > &ClipRegion) const
Definition render_layer.cpp:199
std::optional< CClipRegion > m_LayerClip
Definition render_layer.h:93
virtual IGraphics::CTextureHandle GetTexture() const =0
virtual void OnInit(IGraphics *pGraphics, ITextRender *pTextRender, CRenderMap *pRenderMap, std::shared_ptr< CEnvelopeManager > &pEnvelopeManager, IMap *pMap, IMapImages *pMapImages, std::optional< FCallbackLayerInit > &CallbackLayerInitOptional)
Definition render_layer.cpp:182
virtual bool IsGroup() const
Definition render_layer.h:74
virtual void Unload()=0
int m_Flags
Definition render_layer.h:83
int m_LayerId
Definition render_layer.h:82
int GetGroup() const
Definition render_layer.h:78
class IMap * m_pMap
Definition render_layer.h:89
IMapImages * m_pMapImages
Definition render_layer.h:90
void UseTexture(IGraphics::CTextureHandle TextureHandle)
Definition render_layer.cpp:191
virtual bool IsValid() const
Definition render_layer.h:73
std::shared_ptr< CEnvelopeManager > m_pEnvelopeManager
Definition render_layer.h:91
CRenderLayer(int GroupId, int LayerId, int Flags)
Definition render_layer.cpp:179
int m_GroupId
Definition render_layer.h:81
virtual void Init()=0
virtual bool DoRender(const CRenderLayerParams &Params)=0
std::optional< FCallbackLayerInit > m_InitCallback
Definition render_layer.h:92
virtual void InitCallback() const
Definition render_layer.cpp:214
Definition render_map.h:70
Definition mapitems.h:662
Definition mapitems.h:672
Definition mapitems.h:655
Definition mapitems.h:351
Definition render_map.h:57
Definition mapitems.h:689
Definition color.h:183
constexpr ColorRGBA()=default
Definition graphics.h:261
Definition graphics.h:240
Definition render_interfaces.h:30
Definition map.h:20
Definition textrender.h:194
constexpr int BorderRenderDistance
Definition render_layer.h:32
unsigned int offset_ptr32
Definition render_layer.h:8
std::function< void(int GroupId, int LayerId)> FCallbackLayerInit
Definition render_layer.h:30
char * offset_ptr_size
Definition render_layer.h:6
uintptr_t offset_ptr
Definition render_layer.h:7
vector2_base< float > vec2
Definition vmath.h:168