DDraceNetwork Docs
CTeeRenderInfo::CSixup Class Reference

#include <render.h>

Collaboration diagram for CTeeRenderInfo::CSixup:
[legend]

Public Member Functions

void Reset ()
 
const IGraphics::CTextureHandlePartTexture (int Part) const
 

Public Attributes

IGraphics::CTextureHandle m_aOriginalTextures [protocol7::NUM_SKINPARTS]
 
IGraphics::CTextureHandle m_aColorableTextures [protocol7::NUM_SKINPARTS]
 
bool m_aUseCustomColors [protocol7::NUM_SKINPARTS]
 
ColorRGBA m_aColors [protocol7::NUM_SKINPARTS]
 
ColorRGBA m_BloodColor
 
IGraphics::CTextureHandle m_HatTexture
 
IGraphics::CTextureHandle m_BotTexture
 
int m_HatSpriteIndex
 
ColorRGBA m_BotColor
 

Member Function Documentation

◆ PartTexture()

const IGraphics::CTextureHandle & CTeeRenderInfo::CSixup::PartTexture ( int  Part) const
inline

◆ Reset()

void CTeeRenderInfo::CSixup::Reset ( )
inline

Member Data Documentation

◆ m_aColorableTextures

IGraphics::CTextureHandle CTeeRenderInfo::CSixup::m_aColorableTextures[protocol7::NUM_SKINPARTS]

◆ m_aColors

ColorRGBA CTeeRenderInfo::CSixup::m_aColors[protocol7::NUM_SKINPARTS]

◆ m_aOriginalTextures

IGraphics::CTextureHandle CTeeRenderInfo::CSixup::m_aOriginalTextures[protocol7::NUM_SKINPARTS]

◆ m_aUseCustomColors

bool CTeeRenderInfo::CSixup::m_aUseCustomColors[protocol7::NUM_SKINPARTS]

◆ m_BloodColor

ColorRGBA CTeeRenderInfo::CSixup::m_BloodColor

◆ m_BotColor

ColorRGBA CTeeRenderInfo::CSixup::m_BotColor

◆ m_BotTexture

IGraphics::CTextureHandle CTeeRenderInfo::CSixup::m_BotTexture

◆ m_HatSpriteIndex

int CTeeRenderInfo::CSixup::m_HatSpriteIndex

◆ m_HatTexture

IGraphics::CTextureHandle CTeeRenderInfo::CSixup::m_HatTexture

The documentation for this class was generated from the following file: