DDraceNetwork Docs
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#include <render.h>
Public Member Functions | |
void | Reset () |
const IGraphics::CTextureHandle & | PartTexture (int Part) const |
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inline |
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inline |
IGraphics::CTextureHandle CTeeRenderInfo::CSixup::m_aColorableTextures[protocol7::NUM_SKINPARTS] |
ColorRGBA CTeeRenderInfo::CSixup::m_aColors[protocol7::NUM_SKINPARTS] |
IGraphics::CTextureHandle CTeeRenderInfo::CSixup::m_aOriginalTextures[protocol7::NUM_SKINPARTS] |
bool CTeeRenderInfo::CSixup::m_aUseCustomColors[protocol7::NUM_SKINPARTS] |
ColorRGBA CTeeRenderInfo::CSixup::m_BloodColor |
ColorRGBA CTeeRenderInfo::CSixup::m_BotColor |
IGraphics::CTextureHandle CTeeRenderInfo::CSixup::m_BotTexture |
int CTeeRenderInfo::CSixup::m_HatSpriteIndex |
IGraphics::CTextureHandle CTeeRenderInfo::CSixup::m_HatTexture |