#include <protocol7.h>
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| bool | CheckInt (const char *pErrorMsg, int Value, int Min, int Max) |
| bool | CheckFlag (const char *pErrorMsg, int Value, int Mask) |
◆ CNetObjHandler()
| CNetObjHandler::CNetObjHandler |
( |
| ) |
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◆ CheckFlag()
| bool CNetObjHandler::CheckFlag |
( |
const char * | pErrorMsg, |
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int | Value, |
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int | Mask ) |
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private |
◆ CheckInt()
| bool CNetObjHandler::CheckInt |
( |
const char * | pErrorMsg, |
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int | Value, |
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int | Min, |
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int | Max ) |
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private |
◆ DebugDumpSnapshot()
| void CNetObjHandler::DebugDumpSnapshot |
( |
const CSnapshot * | pSnap | ) |
const |
◆ DumpObj()
| int CNetObjHandler::DumpObj |
( |
int | Type, |
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const void * | pData, |
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int | Size ) const |
◆ FailedMsgOn()
| const char * CNetObjHandler::FailedMsgOn |
( |
| ) |
const |
◆ FailedObjOn()
| const char * CNetObjHandler::FailedObjOn |
( |
| ) |
const |
◆ GetMsgName()
| const char * CNetObjHandler::GetMsgName |
( |
int | Type | ) |
const |
◆ GetObjName()
| const char * CNetObjHandler::GetObjName |
( |
int | Type | ) |
const |
◆ GetObjSize()
| int CNetObjHandler::GetObjSize |
( |
int | Type | ) |
const |
◆ NumObjFailures()
| int CNetObjHandler::NumObjFailures |
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| ) |
const |
◆ SecureUnpackMsg()
| void * CNetObjHandler::SecureUnpackMsg |
( |
int | Type, |
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CUnpacker * | pUnpacker ) |
◆ ValidateObj()
| int CNetObjHandler::ValidateObj |
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int | Type, |
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const void * | pData, |
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int | Size ) |
◆ m_aMsgData
| char protocol7::CNetObjHandler::m_aMsgData[1024] |
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private |
◆ m_NumObjFailures
| int protocol7::CNetObjHandler::m_NumObjFailures |
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private |
◆ m_pMsgFailedOn
| const char* protocol7::CNetObjHandler::m_pMsgFailedOn |
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private |
◆ m_pObjFailedOn
| const char* protocol7::CNetObjHandler::m_pObjFailedOn |
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private |
◆ ms_aObjSizes
| int CNetObjHandler::ms_aObjSizes |
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staticprivate |
Initial value: = {
0,
0
}
Definition protocol.h:667
Definition protocol.h:689
Definition protocol.h:674
Definition protocol.h:684
Definition protocol.h:701
Definition protocol.h:679
Definition protocol.h:498
Definition protocol.h:518
Definition protocol.h:468
Definition protocol.h:489
Definition protocol.h:449
Definition protocol.h:459
Definition protocol.h:530
Definition protocol.h:438
Definition protocol.h:552
Definition protocol7.h:476
Definition protocol7.h:404
Definition protocol7.h:418
Definition protocol7.h:429
Definition protocol7.h:341
Definition protocol7.h:494
Definition protocol7.h:333
Definition protocol7.h:487
◆ ms_apMsgNames
| const char * CNetObjHandler::ms_apMsgNames |
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staticprivate |
◆ ms_apObjNames
| const char * CNetObjHandler::ms_apObjNames |
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staticprivate |
Initial value: = {
"invalid",
"PlayerInput",
"Projectile",
"Laser",
"Pickup",
"Flag",
"GameData",
"GameDataTeam",
"GameDataFlag",
"CharacterCore",
"Character",
"PlayerInfo",
"SpectatorInfo",
"De_ClientInfo",
"De_GameInfo",
"De_TuneParams",
"Common",
"Explosion",
"Spawn",
"HammerHit",
"Death",
"SoundWorld",
"Damage",
"PlayerInfoRace",
"GameDataRace",
""
}
The documentation for this class was generated from the following files: