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static void | WriteBuffer (std::vector< unsigned char > &vBuffer, const void *pData, size_t DataSize) |
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static void | Write (const void *pData, int DataSize, void *pUser) |
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◆ anonymous enum
Enumerator |
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STATE_NONE | |
STATE_PLAYERS | |
STATE_INPUTS | |
◆ TeeHistorian()
TeeHistorian::TeeHistorian |
( |
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inlineprotected |
◆ DeadPlayer()
void TeeHistorian::DeadPlayer |
( |
int |
ClientId | ) |
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inlineprotected |
◆ Expect()
void TeeHistorian::Expect |
( |
const unsigned char * |
pOutput, |
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size_t |
OutputSize |
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) |
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inlineprotected |
◆ ExpectFull()
void TeeHistorian::ExpectFull |
( |
const unsigned char * |
pOutput, |
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size_t |
OutputSize |
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) |
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inlineprotected |
◆ Finish()
void TeeHistorian::Finish |
( |
| ) |
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inlineprotected |
◆ Inputs()
void TeeHistorian::Inputs |
( |
| ) |
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inlineprotected |
◆ Player()
void TeeHistorian::Player |
( |
int |
ClientId, |
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int |
x, |
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int |
y |
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) |
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inlineprotected |
◆ Reset()
◆ Tick()
void TeeHistorian::Tick |
( |
int |
Tick | ) |
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inlineprotected |
◆ Write()
static void TeeHistorian::Write |
( |
const void * |
pData, |
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int |
DataSize, |
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void * |
pUser |
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) |
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inlinestaticprotected |
◆ WriteBuffer()
static void TeeHistorian::WriteBuffer |
( |
std::vector< unsigned char > & |
vBuffer, |
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const void * |
pData, |
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size_t |
DataSize |
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) |
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inlinestaticprotected |
◆ m_Config
◆ m_GameInfo
◆ m_State
int TeeHistorian::m_State |
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protected |
◆ m_TH
◆ m_Tuning
◆ m_UuidManager
◆ m_vBuffer
std::vector<unsigned char> TeeHistorian::m_vBuffer |
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protected |
The documentation for this class was generated from the following file: