|
| static void | WriteBuffer (std::vector< unsigned char > &vBuffer, const void *pData, size_t DataSize) |
| static void | Write (const void *pData, int DataSize, void *pUser) |
◆ anonymous enum
| Enumerator |
|---|
| STATE_NONE | |
| STATE_PLAYERS | |
| STATE_INPUTS | |
◆ TeeHistorian()
| TeeHistorian::TeeHistorian |
( |
| ) |
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inlineprotected |
◆ DeadPlayer()
| void TeeHistorian::DeadPlayer |
( |
int | ClientId | ) |
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|
inlineprotected |
◆ Expect()
| void TeeHistorian::Expect |
( |
const unsigned char * | pOutput, |
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|
size_t | OutputSize ) |
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inlineprotected |
◆ ExpectFull()
| void TeeHistorian::ExpectFull |
( |
const unsigned char * | pOutput, |
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size_t | OutputSize ) |
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inlineprotected |
◆ Finish()
| void TeeHistorian::Finish |
( |
| ) |
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|
inlineprotected |
◆ Inputs()
| void TeeHistorian::Inputs |
( |
| ) |
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|
inlineprotected |
◆ Player()
| void TeeHistorian::Player |
( |
int | ClientId, |
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int | x, |
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int | y ) |
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inlineprotected |
◆ Reset()
◆ Tick()
| void TeeHistorian::Tick |
( |
int | Tick | ) |
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inlineprotected |
◆ Write()
| void TeeHistorian::Write |
( |
const void * | pData, |
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int | DataSize, |
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void * | pUser ) |
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inlinestaticprotected |
◆ WriteBuffer()
| void TeeHistorian::WriteBuffer |
( |
std::vector< unsigned char > & | vBuffer, |
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|
const void * | pData, |
|
|
size_t | DataSize ) |
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inlinestaticprotected |
◆ m_Config
◆ m_GameInfo
◆ m_State
| int TeeHistorian::m_State |
|
protected |
◆ m_TH
◆ m_Tuning
◆ m_UuidManager
◆ m_vBuffer
| std::vector<unsigned char> TeeHistorian::m_vBuffer |
|
protected |
The documentation for this class was generated from the following file: