DDraceNetwork Documentation
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gamecore.cpp File Reference
#include "gamecore.h"
#include "collision.h"
#include "mapitems.h"
#include "teamscore.h"
#include <base/system.h>
#include <engine/shared/config.h>
#include <limits>
#include "tuning.h"
Include dependency graph for gamecore.cpp:

Macros

#define MACRO_TUNING_PARAM(Name, ScriptName, Value, Description)

Functions

void StrToInts (int *pInts, size_t NumInts, const char *pStr)
bool IntsToStr (const int *pInts, size_t NumInts, char *pStr, size_t StrSize)
float VelocityRamp (float Value, float Start, float Range, float Curvature)

Macro Definition Documentation

◆ MACRO_TUNING_PARAM

#define MACRO_TUNING_PARAM ( Name,
ScriptName,
Value,
Description )
Value:
#ScriptName,

Function Documentation

◆ IntsToStr()

bool IntsToStr ( const int * pInts,
size_t NumInts,
char * pStr,
size_t StrSize )

◆ StrToInts()

void StrToInts ( int * pInts,
size_t NumInts,
const char * pStr )

◆ VelocityRamp()

float VelocityRamp ( float Value,
float Start,
float Range,
float Curvature )