DDraceNetwork Docs
CGameClient::SMultiView Struct Reference
Collaboration diagram for CGameClient::SMultiView:
[legend]

Public Attributes

bool m_Solo
 
bool m_IsInit
 
bool m_Teleported
 
bool m_aVanish [MAX_CLIENTS]
 
vec2 m_OldPos
 
int m_OldPersonalZoom
 
float m_SecondChance
 
float m_OldCameraDistance
 
float m_aLastFreeze [MAX_CLIENTS]
 

Member Data Documentation

◆ m_aLastFreeze

float CGameClient::SMultiView::m_aLastFreeze[MAX_CLIENTS]

◆ m_aVanish

bool CGameClient::SMultiView::m_aVanish[MAX_CLIENTS]

◆ m_IsInit

bool CGameClient::SMultiView::m_IsInit

◆ m_OldCameraDistance

float CGameClient::SMultiView::m_OldCameraDistance

◆ m_OldPersonalZoom

int CGameClient::SMultiView::m_OldPersonalZoom

◆ m_OldPos

vec2 CGameClient::SMultiView::m_OldPos

◆ m_SecondChance

float CGameClient::SMultiView::m_SecondChance

◆ m_Solo

bool CGameClient::SMultiView::m_Solo

◆ m_Teleported

bool CGameClient::SMultiView::m_Teleported

The documentation for this struct was generated from the following file: