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GL_STexCoord3D Struct Reference

#include <graphics.h>

Public Member Functions

GL_STexCoord3Doperator= (const GL_STexCoord &TexCoord)
GL_STexCoord3Doperator= (const vec3 &TexCoord)

Public Attributes

float u
float v
float w

Member Function Documentation

◆ operator=() [1/2]

GL_STexCoord3D & GL_STexCoord3D::operator= ( const GL_STexCoord & TexCoord)
inline

◆ operator=() [2/2]

GL_STexCoord3D & GL_STexCoord3D::operator= ( const vec3 & TexCoord)
inline

Member Data Documentation

◆ u

float GL_STexCoord3D::u

◆ v

float GL_STexCoord3D::v

◆ w

float GL_STexCoord3D::w

The documentation for this struct was generated from the following file: