#include <graphics.h>
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| | CFreeformItem ()=default |
| | CFreeformItem (float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) |
| | CFreeformItem (vec2 Point1, vec2 Point2, vec2 Point3, vec2 Point4) |
◆ CFreeformItem() [1/3]
| IGraphics::CFreeformItem::CFreeformItem |
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default |
◆ CFreeformItem() [2/3]
| IGraphics::CFreeformItem::CFreeformItem |
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float | x0, |
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float | y0, |
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float | x1, |
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float | y1, |
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float | x2, |
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float | y2, |
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float | x3, |
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float | y3 ) |
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inline |
◆ CFreeformItem() [3/3]
| IGraphics::CFreeformItem::CFreeformItem |
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vec2 | Point1, |
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vec2 | Point2, |
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vec2 | Point3, |
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vec2 | Point4 ) |
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inline |
◆ m_X0
| float IGraphics::CFreeformItem::m_X0 |
◆ m_X1
| float IGraphics::CFreeformItem::m_X1 |
◆ m_X2
| float IGraphics::CFreeformItem::m_X2 |
◆ m_X3
| float IGraphics::CFreeformItem::m_X3 |
◆ m_Y0
| float IGraphics::CFreeformItem::m_Y0 |
◆ m_Y1
| float IGraphics::CFreeformItem::m_Y1 |
◆ m_Y2
| float IGraphics::CFreeformItem::m_Y2 |
◆ m_Y3
| float IGraphics::CFreeformItem::m_Y3 |
The documentation for this struct was generated from the following file: