#include <editor_object.h>
◆ ~CEditorObject()
| virtual CEditorObject::~CEditorObject |
( |
| ) |
|
|
virtualdefault |
◆ Client() [1/2]
| IClient * CEditorObject::Client |
( |
| ) |
|
◆ Client() [2/2]
| const IClient * CEditorObject::Client |
( |
| ) |
const |
◆ Config() [1/2]
| CConfig * CEditorObject::Config |
( |
| ) |
|
◆ Config() [2/2]
| const CConfig * CEditorObject::Config |
( |
| ) |
const |
◆ Editor() [1/2]
| CEditor * CEditorObject::Editor |
( |
| ) |
|
◆ Editor() [2/2]
| const CEditor * CEditorObject::Editor |
( |
| ) |
const |
◆ Engine() [1/2]
| IEngine * CEditorObject::Engine |
( |
| ) |
|
◆ Engine() [2/2]
| const IEngine * CEditorObject::Engine |
( |
| ) |
const |
◆ Graphics() [1/2]
◆ Graphics() [2/2]
| const IGraphics * CEditorObject::Graphics |
( |
| ) |
const |
◆ Input() [1/2]
| IInput * CEditorObject::Input |
( |
| ) |
|
◆ Input() [2/2]
| const IInput * CEditorObject::Input |
( |
| ) |
const |
◆ OnInit()
| void CEditorObject::OnInit |
( |
CEditor * | pEditor | ) |
|
|
virtual |
◆ RenderMap() [1/2]
◆ RenderMap() [2/2]
| const CRenderMap * CEditorObject::RenderMap |
( |
| ) |
const |
◆ Sound() [1/2]
| ISound * CEditorObject::Sound |
( |
| ) |
|
◆ Sound() [2/2]
| const ISound * CEditorObject::Sound |
( |
| ) |
const |
◆ Storage() [1/2]
◆ Storage() [2/2]
| const IStorage * CEditorObject::Storage |
( |
| ) |
const |
◆ TextRender() [1/2]
◆ TextRender() [2/2]
| const ITextRender * CEditorObject::TextRender |
( |
| ) |
const |
◆ Ui() [1/2]
| CUi * CEditorObject::Ui |
( |
| ) |
|
◆ Ui() [2/2]
| const CUi * CEditorObject::Ui |
( |
| ) |
const |
◆ m_pEditor
The documentation for this class was generated from the following files: