#include <editor_object.h>
◆ ~CEditorObject()
virtual CEditorObject::~CEditorObject |
( |
| ) |
|
|
virtualdefault |
◆ Client()
IClient * CEditorObject::Client |
( |
| ) |
|
◆ Config()
CConfig * CEditorObject::Config |
( |
| ) |
|
◆ Console()
◆ Editor() [1/2]
CEditor * CEditorObject::Editor |
( |
| ) |
|
◆ Editor() [2/2]
const CEditor * CEditorObject::Editor |
( |
| ) |
const |
◆ Engine()
IEngine * CEditorObject::Engine |
( |
| ) |
|
◆ Graphics()
◆ Input()
IInput * CEditorObject::Input |
( |
| ) |
|
◆ IsActive()
bool CEditorObject::IsActive |
( |
| ) |
|
◆ IsHot()
bool CEditorObject::IsHot |
( |
| ) |
|
◆ OnActive()
void CEditorObject::OnActive |
( |
| ) |
|
|
virtual |
Gets called after OnRender
when the component is active.
◆ OnHot()
void CEditorObject::OnHot |
( |
| ) |
|
|
virtual |
Gets called after OnRender
when the component is hot but not active.
◆ OnInit()
void CEditorObject::OnInit |
( |
CEditor * |
pEditor | ) |
|
|
virtual |
◆ OnInput()
◆ OnMapLoad()
void CEditorObject::OnMapLoad |
( |
| ) |
|
|
virtual |
◆ OnRender()
void CEditorObject::OnRender |
( |
CUIRect |
View | ) |
|
|
virtual |
◆ OnReset()
void CEditorObject::OnReset |
( |
| ) |
|
|
virtual |
◆ OnUpdate()
void CEditorObject::OnUpdate |
( |
| ) |
|
|
virtual |
◆ RenderTools()
◆ SetActive()
void CEditorObject::SetActive |
( |
| ) |
|
◆ SetHot()
void CEditorObject::SetHot |
( |
| ) |
|
◆ SetInactive()
void CEditorObject::SetInactive |
( |
| ) |
|
◆ Sound()
ISound * CEditorObject::Sound |
( |
| ) |
|
◆ Storage()
◆ TextRender()
◆ Ui()
CUi * CEditorObject::Ui |
( |
| ) |
|
◆ UnsetHot()
void CEditorObject::UnsetHot |
( |
| ) |
|
◆ m_pEditor
The documentation for this class was generated from the following files: